Compare commits
17 Commits
6ce101c83a
...
main
Author | SHA1 | Date | |
---|---|---|---|
67e034a69b | |||
6ac8d7b55d | |||
301316320c | |||
9a052ad35c | |||
d53c85cf8b | |||
5d42d442c2 | |||
99423bb77f | |||
ed66926fcc | |||
c5914d3d39 | |||
a4741227b9 | |||
d0d125303a | |||
abab9430fa | |||
4507337cc3 | |||
65b3d13291 | |||
95bae0e3d3 | |||
1ab9c5dc19 | |||
a43b7f8c67 |
@ -1,32 +1,20 @@
|
||||
[General]
|
||||
AutoCloseConsole=false
|
||||
AutomaticJava=true
|
||||
CloseAfterLaunch=false
|
||||
ConfigVersion=1.2
|
||||
CustomGLFWPath=
|
||||
CustomOpenALPath=
|
||||
EnableFeralGamemode=false
|
||||
EnableMangoHud=false
|
||||
Env=@Variant(\0\0\0\b\0\0\0\0)
|
||||
ExportAuthor=
|
||||
ExportName=
|
||||
ExportOptionalFiles=true
|
||||
ExportSummary=
|
||||
ExportVersion=1.0.0
|
||||
IgnoreJavaCompatibility=false
|
||||
InstanceAccountId=
|
||||
InstanceType=OneSix
|
||||
JavaArchitecture=64
|
||||
JavaPath=/nix/store/nsmg802n6amn3fwaimx4ps7qf4q8jbh7-openjdk-17.0.14+7/bin/java
|
||||
JavaPath=C:/Users/Keybl/Documents/PrismLauncher-Windows-MinGW-w64-Portable-9.4/java/java-runtime-gamma/bin/javaw.exe
|
||||
JavaRealArchitecture=amd64
|
||||
JavaSignature=96e27d752af8564c76a043616ad56dc190bbbabd
|
||||
JavaVendor=N/A
|
||||
JavaVersion=17.0.14
|
||||
JavaSignature=2c94189bf2f770bbfd88f8047fdcb69e492a67b6
|
||||
JavaVendor=Microsoft
|
||||
JavaVersion=17.0.8
|
||||
JoinServerOnLaunch=false
|
||||
JoinServerOnLaunchAddress=
|
||||
JoinWorldOnLaunch=
|
||||
JvmArgs=
|
||||
LaunchMaximized=false
|
||||
LogPrePostOutput=true
|
||||
ManagedPack=false
|
||||
ManagedPackID=
|
||||
@ -36,9 +24,6 @@ ManagedPackVersionID=
|
||||
ManagedPackVersionName=
|
||||
MaxMemAlloc=10000
|
||||
MinMemAlloc=512
|
||||
MinecraftWinHeight=480
|
||||
MinecraftWinWidth=854
|
||||
OnlineFixes=false
|
||||
OverrideCommands=false
|
||||
OverrideConsole=false
|
||||
OverrideEnv=false
|
||||
@ -52,29 +37,17 @@ OverrideNativeWorkarounds=false
|
||||
OverridePerformance=false
|
||||
OverrideWindow=false
|
||||
PermGen=128
|
||||
PostExitCommand=
|
||||
PreLaunchCommand=
|
||||
Profiler=
|
||||
QuitAfterGameStop=false
|
||||
RecordGameTime=true
|
||||
ShowConsole=false
|
||||
ShowConsoleOnError=true
|
||||
ShowGameTime=true
|
||||
UseAccountForInstance=false
|
||||
UseDiscreteGpu=false
|
||||
UseNativeGLFW=false
|
||||
UseNativeOpenAL=false
|
||||
UseZink=false
|
||||
WrapperCommand=
|
||||
iconKey=default
|
||||
lastLaunchTime=1748042937668
|
||||
lastTimePlayed=189
|
||||
lastLaunchTime=1749048810682
|
||||
lastTimePlayed=1094
|
||||
linkedInstances=[]
|
||||
name=1.20.1 FearFactory
|
||||
notes=
|
||||
totalTimePlayed=357386
|
||||
totalTimePlayed=485327
|
||||
|
||||
[UI]
|
||||
mods_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\v\x80\a\0\0\0\x4\0\0\0\a\0\0\0\x64\0\0\0\n\0\0\0\x64\0\0\0\b\0\0\0\x64\0\0\0\t\0\0\0\x64\0\0\x4[\0\0\0\v\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\v\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x2\x3\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||
mods_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\v\x80\a\0\0\0\x4\0\0\0\b\0\0\0\x64\0\0\0\a\0\0\0\x64\0\0\0\t\0\0\0\x64\0\0\0\n\0\0\0\x64\0\0\b\xeb\0\0\0\v\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\v\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x6\x93\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||
resourcepacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x3\xff\0\0\0\x6\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x6\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x2\v\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||
shaderpacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x3\xf5\0\0\0\x4\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x4\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x2\xc9\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||
|
BIN
1.20.1-FearFactoryTest/minecraft/config/Terralith_1.20.x_v2.5.4.jar
(Stored with Git LFS)
BIN
1.20.1-FearFactoryTest/minecraft/config/Terralith_1.20.x_v2.5.4.jar
(Stored with Git LFS)
Binary file not shown.
@ -6,7 +6,7 @@
|
||||
Precipitation_Particle_effect_rate = 0.7
|
||||
#Adjust amount of all weather2 based particles, works as a multiplier
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||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
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Particle_effect_rate = 1.0
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||||
Particle_effect_rate = 2.0
|
||||
#If true, uses vanilla rain/snow non particle precipitation
|
||||
Particle_vanilla_precipitation = false
|
||||
#If set to false, particles are spawned in using the vanilla particle renderer, may cause issues, performance seems worse
|
||||
|
@ -6,10 +6,10 @@
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||||
leavesVolume = 0.0
|
||||
#
|
||||
#Range: 0.0 ~ 5.0
|
||||
tornadoWindVolume = 1.0
|
||||
tornadoWindVolume = 1.5
|
||||
#
|
||||
#Range: 0.0 ~ 5.0
|
||||
tornadoDamageVolume = 1.0
|
||||
tornadoDamageVolume = 2.0
|
||||
#
|
||||
#Range: 0.0 ~ 5.0
|
||||
windyStormVolume = 1.0
|
||||
|
@ -32,7 +32,7 @@
|
||||
Storm_Tornado_maxFlyingEntityBlocks = 200
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||||
#-
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||||
#Range: > -2147483648
|
||||
Storm_Tornado_maxBlocksGrabbedPerTick = 5
|
||||
Storm_Tornado_maxBlocksGrabbedPerTick = 10
|
||||
#Make tornados initial heading aimed towards closest player
|
||||
Storm_Tornado_aimAtPlayerOnSpawn = true
|
||||
#Accuracy of tornado aimed at player
|
||||
|
@ -0,0 +1,68 @@
|
||||
|
||||
["quantum computer"]
|
||||
#Define the maximum dimensions of the Quantum Computer Multiblock.
|
||||
#Range: 5 ~ 12
|
||||
quantumComputerMaxSize = 7
|
||||
#Define the maximum amount of multi threaders per Quantum Computer Multiblock.
|
||||
#Range: 4 ~ 16
|
||||
quantumComputerAcceleratorThreads = 8
|
||||
#Define the maximum amount of multi threaders per Quantum Computer Multiblock.
|
||||
#Range: 1 ~ 2
|
||||
quantumComputerMaxMultiThreaders = 1
|
||||
#Define the maximum amount of Data Entanglers per Quantum Computer Multiblock.
|
||||
#Range: 1 ~ 2
|
||||
quantumComputermaxDataEntanglers = 1
|
||||
#Define the multiplication factor of the multi threaders.
|
||||
#Range: 2 ~ 8
|
||||
quantumComputerMultiThreaderMultiplication = 4
|
||||
#Define the multiplication factor of the data entanglers.
|
||||
#Range: 2 ~ 8
|
||||
quantumComputerDataEntanglerMultiplication = 4
|
||||
|
||||
["quantum armor"]
|
||||
#Define the maximum walk speed increase. Values are divided by 10 before use.
|
||||
#Range: 10 ~ 100
|
||||
quantumArmorMaxWalkSpeed = 60
|
||||
#Define the maximum sprint speed increase. Values are divided by 10 before use.
|
||||
#Range: 10 ~ 150
|
||||
quantumArmorMaxSprintSpeed = 80
|
||||
#Define the maximum increase in step height.
|
||||
#Range: 1 ~ 5
|
||||
quantumArmorMaxStepHeight = 3
|
||||
#Define the maximum increase in jump height.
|
||||
#Range: 1 ~ 5
|
||||
quantumArmorMaxJumpHeight = 3
|
||||
#Define the maximum swim speed increase. Values are divided by 10 before use.
|
||||
#Range: 10 ~ 150
|
||||
quantumArmorSwimSpeedBoost = 80
|
||||
#Define the HP increased of the HP Buffer card.
|
||||
#Range: 5 ~ 50
|
||||
quantumArmorHpBuffer = 20
|
||||
#Define the maximum speed boost of the Flight Card.
|
||||
#Range: 1 ~ 15
|
||||
quantumArmorMaxFlightSpeed = 10
|
||||
#Define the evasion % chance of the evasion card.
|
||||
#Range: 0 ~ 100
|
||||
quantumArmorEvasionChance = 30
|
||||
#Define the max range of the magnet card.
|
||||
#Range: 5 ~ 15
|
||||
quantumArmorMagnetRange = 12
|
||||
#Define the Attack Damage boost of the Strength Card.
|
||||
#Range: 5 ~ 50
|
||||
quantumArmorStrengthBoost = 10
|
||||
#Define the Attack Speed Damage boost of the Attack Speed Card.
|
||||
#Range: 1 ~ 10
|
||||
quantumArmorAttackSpeedBoost = 5
|
||||
#Define the luck boost of the Luck Card.
|
||||
#Range: 1 ~ 5
|
||||
quantumArmorLuckBoost = 2
|
||||
#Define the max additional reach of the Reach Card.
|
||||
#Range: 1 ~ 8
|
||||
quantumArmorMaxReachBoost = 5
|
||||
#Define the amount of hearts regenerated per tick with the Regeneration Card. Value will be divided by 10 before use.
|
||||
#Range: 1 ~ 20
|
||||
quantumArmorRenegerationPerTick = 10
|
||||
#Define the maximum percentage of incoming damage absorbed by the Quantum Armor. This value is still limited by the energy buffer in the equipment.
|
||||
#Range: 5 ~ 100
|
||||
quantumArmorPercentageDamageAbsorption = 30
|
||||
|
53
1.20.1-FearFactoryTest/minecraft/config/ae2/client.json
Normal file
53
1.20.1-FearFactoryTest/minecraft/config/ae2/client.json
Normal file
@ -0,0 +1,53 @@
|
||||
{
|
||||
"client": {
|
||||
"disableColoredCableRecipesInJEI": true,
|
||||
"enableFacadesInJEI_comment": "Show facades in JEI ingredient list",
|
||||
"enableFacadesInJEI": true,
|
||||
"enableFacadeRecipesInJEI_comment": "Show facade recipes in JEI for supported blocks",
|
||||
"enableFacadeRecipesInJEI": true,
|
||||
"enableEffects": true,
|
||||
"useTerminalUseLargeFont": false,
|
||||
"useColoredCraftingStatus": true,
|
||||
"PowerUnit_comment": "Power unit shown in AE UIs",
|
||||
"PowerUnit": "ae",
|
||||
"showDebugGuiOverlays_comment": "Show debugging GUI overlays",
|
||||
"showDebugGuiOverlays": false,
|
||||
"showPlacementPreview_comment": "Show a preview of part and facade placement",
|
||||
"showPlacementPreview": true,
|
||||
"notifyForFinishedCraftingJobs_comment": "Show toast when long-running crafting jobs finish.",
|
||||
"notifyForFinishedCraftingJobs": true,
|
||||
"clearGridOnClose_comment": "Automatically clear the crafting/encoding grid when closing the terminal",
|
||||
"clearGridOnClose": false,
|
||||
"terminalMargin_comment": "The vertical margin to apply when sizing terminals. Used to make room for centered item mod search bars",
|
||||
"terminalMargin": 25
|
||||
},
|
||||
"terminals": {
|
||||
"terminalStyle": "small",
|
||||
"pinAutoCraftedItems_comment": "Pin items that the player auto-crafts to the top of the terminal",
|
||||
"pinAutoCraftedItems": true
|
||||
},
|
||||
"search": {
|
||||
"searchModNameInTooltips_comment": "Should the mod name be included when searching in tooltips.",
|
||||
"searchModNameInTooltips": false,
|
||||
"useExternalSearch_comment": "Replaces AEs own search with the search of REI or JEI",
|
||||
"useExternalSearch": false,
|
||||
"clearExternalSearchOnOpen_comment": "When using useExternalSearch, clears the search when the terminal opens",
|
||||
"clearExternalSearchOnOpen": true,
|
||||
"syncWithExternalSearch_comment": "When REI/JEI is installed, automatically set the AE or REI/JEI search text when either is changed while the terminal is open",
|
||||
"syncWithExternalSearch": true,
|
||||
"rememberLastSearch_comment": "Remembers the last search term and restores it when the terminal opens",
|
||||
"rememberLastSearch": true,
|
||||
"autoFocusSearch_comment": "Automatically focuses the search field when the terminal opens",
|
||||
"autoFocusSearch": false
|
||||
},
|
||||
"tooltips": {
|
||||
"showCellUpgrades_comment": "Show installed upgrades in the tooltips of storage cells, color applicators and matter cannons",
|
||||
"showCellUpgrades": true,
|
||||
"showCellContent_comment": "Show a preview of the content in the tooltips of storage cells, color applicators and matter cannons",
|
||||
"showCellContent": true,
|
||||
"maxCellContentShown_comment": "The maximum number of content entries to show in the tooltip of storage cells, color applicators and matter cannons",
|
||||
"maxCellContentShown": 5,
|
||||
"enableGuideHotkey_comment": "Enables the \u0027hold key to show guide\u0027 functionality in tooltips",
|
||||
"enableGuideHotkey": true
|
||||
}
|
||||
}
|
123
1.20.1-FearFactoryTest/minecraft/config/ae2/common.json
Normal file
123
1.20.1-FearFactoryTest/minecraft/config/ae2/common.json
Normal file
@ -0,0 +1,123 @@
|
||||
{
|
||||
"general": {
|
||||
"unsupportedDeveloperTools": false,
|
||||
"matterCannonBlockDamage_comment": "Enables the ability of the Matter Cannon to break blocks.",
|
||||
"matterCannonBlockDamage": true,
|
||||
"tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.",
|
||||
"tinyTntBlockDamage": true,
|
||||
"channels_comment": "Changes the channel capacity that cables provide in AE2.",
|
||||
"channels": "default",
|
||||
"spatialAnchorEnableRandomTicks_comment": "Whether Spatial Anchors should force random chunk ticks and entity spawning.",
|
||||
"spatialAnchorEnableRandomTicks": true
|
||||
},
|
||||
"automation": {
|
||||
"formationPlaneEntityLimit": 128
|
||||
},
|
||||
"facades": {
|
||||
"allowBlockEntities_comment": "Unsupported: Allows whitelisting block entities as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK.",
|
||||
"allowBlockEntities": false
|
||||
},
|
||||
"craftingCPU": {
|
||||
"craftingCalculationTimePerTick": 5,
|
||||
"craftingSimulatedExtraction_comment": "When true: simulate extraction of all the network\u0027s contents when starting a crafting job calculation. When false: use the cached available content list (same as terminals). Enabling might work a bit better, but it will significantly reduce performance.",
|
||||
"craftingSimulatedExtraction": false
|
||||
},
|
||||
"crafting": {
|
||||
"disassemblyCrafting_comment": "Enable shift-clicking with the crafting units in hand to disassemble them.",
|
||||
"disassemblyCrafting": true,
|
||||
"growthAccelerator_comment": "Number of ticks between two crystal growth accelerator ticks",
|
||||
"growthAccelerator": 10
|
||||
},
|
||||
"spatialio": {
|
||||
"spatialPowerMultiplier": 1250.0,
|
||||
"spatialPowerExponent": 1.35
|
||||
},
|
||||
"logging": {
|
||||
"blockUpdateLog": false,
|
||||
"packetLog": false,
|
||||
"craftingLog": false,
|
||||
"debugLog": false,
|
||||
"gridLog": false,
|
||||
"chunkLoggerTrace_comment": "Enable stack trace logging for the chunk loading debug command",
|
||||
"chunkLoggerTrace": false
|
||||
},
|
||||
"battery": {
|
||||
"chargerChargeRate_comment": "The chargers charging rate factor, which is applied to the charged items charge rate. 2 means it charges everything twice as fast. 0.5 half as fast.",
|
||||
"chargerChargeRate": 1.0,
|
||||
"wirelessTerminal": 1600000,
|
||||
"chargedStaff": 8000,
|
||||
"entropyManipulator": 200000,
|
||||
"portableCell": 20000,
|
||||
"colorApplicator": 20000,
|
||||
"matterCannon": 200000
|
||||
},
|
||||
"worldGen": {
|
||||
"spawnPressesInMeteorites": false,
|
||||
"spawnFlawlessOnly": false
|
||||
},
|
||||
"wireless": {
|
||||
"wirelessBaseCost": 8.0,
|
||||
"wirelessCostMultiplier": 1.0,
|
||||
"wirelessBaseRange": 16.0,
|
||||
"wirelessBoosterRangeMultiplier": 1.0,
|
||||
"wirelessBoosterExp": 1.5,
|
||||
"wirelessHighWirelessCount": 64.0,
|
||||
"wirelessTerminalDrainMultiplier": 1.0
|
||||
},
|
||||
"PortableCells": {
|
||||
"allowDisassembly_comment": "Allow disassembly of portable cells into the recipe ingredients using shift+right-click",
|
||||
"allowDisassembly": true
|
||||
},
|
||||
"PowerRatios": {
|
||||
"ForgeEnergy": 0.5,
|
||||
"UsageMultiplier": 1.0,
|
||||
"GridEnergyStoragePerNode_comment": "How much energy can the internal grid buffer storage per node attached to the grid.",
|
||||
"GridEnergyStoragePerNode": 25.0,
|
||||
"CrystalResonanceGeneratorRate_comment": "How much energy a crystal resonance generator generates per tick.",
|
||||
"CrystalResonanceGeneratorRate": 20.0,
|
||||
"p2pTunnelEnergyTax_comment": "The cost to transport energy through an energy P2P tunnel expressed as a factor of the transported energy.",
|
||||
"p2pTunnelEnergyTax": 0.025,
|
||||
"p2pTunnelTransportTax_comment": "The cost to transport items/fluids/etc. through P2P tunnels, expressed in AE energy per equivalent I/O bus operation for the transported object type (i.e. items\u003dper 1 item, fluids\u003dper 125mb).",
|
||||
"p2pTunnelTransportTax": 0.025
|
||||
},
|
||||
"Condenser": {
|
||||
"MatterBalls": 256,
|
||||
"Singularity": 256000
|
||||
},
|
||||
"tickRates": {
|
||||
"_comment": " Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.",
|
||||
"InterfaceMin": 5,
|
||||
"InterfaceMax": 120,
|
||||
"ImportBusMin": 5,
|
||||
"ImportBusMax": 40,
|
||||
"ExportBusMin": 5,
|
||||
"ExportBusMax": 60,
|
||||
"AnnihilationPlaneMin": 2,
|
||||
"AnnihilationPlaneMax": 120,
|
||||
"METunnelMin": 5,
|
||||
"METunnelMax": 20,
|
||||
"InscriberMin": 1,
|
||||
"InscriberMax": 20,
|
||||
"ChargerMin": 10,
|
||||
"ChargerMax": 10,
|
||||
"IOPortMin": 1,
|
||||
"IOPortMax": 5,
|
||||
"VibrationChamberMin": 10,
|
||||
"VibrationChamberMax": 40,
|
||||
"StorageBusMin": 5,
|
||||
"StorageBusMax": 60,
|
||||
"ItemTunnelMin": 5,
|
||||
"ItemTunnelMax": 60,
|
||||
"LightTunnelMin": 5,
|
||||
"LightTunnelMax": 60
|
||||
},
|
||||
"vibrationChamber": {
|
||||
"_comment": "Settings for the Vibration Chamber",
|
||||
"baseEnergyPerFuelTick_comment": "AE energy produced per fuel burn tick (reminder: coal \u003d 1600, block of coal \u003d 16000, lava bucket \u003d 20000 burn ticks)",
|
||||
"baseEnergyPerFuelTick": 5.0,
|
||||
"minEnergyPerGameTick_comment": "Minimum amount of AE/t the vibration chamber can slow down to when energy is being wasted.",
|
||||
"minEnergyPerGameTick": 4,
|
||||
"baseMaxEnergyPerGameTick_comment": "Maximum amount of AE/t the vibration chamber can speed up to when generated energy is being fully consumed.",
|
||||
"baseMaxEnergyPerGameTick": 40
|
||||
}
|
||||
}
|
@ -0,0 +1,5 @@
|
||||
|
||||
[meWirelessTransceiver]
|
||||
basePower = 10
|
||||
distanceMultiplier = 1.0
|
||||
|
@ -1,17 +0,0 @@
|
||||
{
|
||||
"shotgun_damage": 25.0,
|
||||
"americandirtdevil_health": 12.0,
|
||||
"americandirtdevil_exp": 2,
|
||||
"americandirtdevil_damage": 3,
|
||||
"americandirtdevil_ram_damage": 8,
|
||||
"americangraboid_health": 80.0,
|
||||
"americangraboid_armor": 5,
|
||||
"americangraboid_exp": 10,
|
||||
"americangraboid_damage": 6,
|
||||
"americanshreiker_health": 20.0,
|
||||
"americanshreiker_exp": 4,
|
||||
"americanshreiker_damage": 6,
|
||||
"americanblaster_health": 40.0,
|
||||
"americanblaster_exp": 8,
|
||||
"americanblaster_damage": 8
|
||||
}
|
@ -0,0 +1,33 @@
|
||||
|
||||
[Structures]
|
||||
#Spawn chance for the Cursed Altar structure
|
||||
#Range: 0.0 ~ 1.0
|
||||
cursedAltarSpawnChance = 1.0
|
||||
|
||||
["Trial Modifiers"]
|
||||
#Base chance for player to be cursed with a Tier 1 trial
|
||||
#All values for trials chances should ideally add up to 10 to avoid bugs
|
||||
#Range: 0.0 ~ 10.0
|
||||
cursedTrialTier1Chance = 6.0
|
||||
#Base chance for player to be cursed with a Tier 2 trial
|
||||
#All values for trials chances should ideally add up to 10 to avoid bugs
|
||||
#Range: 0.0 ~ 10.0
|
||||
cursedTrialTier2Chance = 3.0
|
||||
#Base chance for player to be cursed with a Tier 3 trial
|
||||
#All values for trials chances should ideally add up to 10 to avoid bugs
|
||||
#Range: 0.0 ~ 10.0
|
||||
cursedTrialTier3Chance = 1.0
|
||||
#Max amount of trials for player to complete before Tier 3 trials are guaranteed
|
||||
#Range: 1 ~ 256
|
||||
cursedTrialMaxChance = 25
|
||||
|
||||
["Curse Modifiers"]
|
||||
#Minimum number of seconds that a Survival Trial can curse the player for
|
||||
#If value is set to 0, all Survival Trials will result in an instant completion
|
||||
#Range: 0 ~ 12000
|
||||
curseTimeMinimum = 180
|
||||
#Maximum number of seconds that a Survival Trial can curse the player for
|
||||
#If value is set to 0, all Survival Trials will result in an instant completion
|
||||
#Range: 0 ~ 18000
|
||||
curseTimeMaximum = 240
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
||||
#How much AE energy the Source Acceptor should produce per unit of source.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
ae_per_source = 16.0
|
||||
#The maximum source capacity of Source P2P output tunnels.
|
||||
#Range: > 0
|
||||
output_p2p_buffer = 1000
|
||||
|
File diff suppressed because it is too large
Load Diff
61
1.20.1-FearFactoryTest/minecraft/config/biomemusic.json
Normal file
61
1.20.1-FearFactoryTest/minecraft/config/biomemusic.json
Normal file
@ -0,0 +1,61 @@
|
||||
{
|
||||
"delayModifier": {
|
||||
"desc:": "Modifies the delay between songs(requires a game restart), lower = shorter delay (1.0 = vanilla). Default = 0.25",
|
||||
"delayModifier": 0.7
|
||||
},
|
||||
"pitchVariance": {
|
||||
"desc:": "Adds randomized pitch variance of up to the given value (e.g. 0.1), makes songs sound slightly different. default = 0",
|
||||
"pitchVariance": 0.0
|
||||
},
|
||||
"musicVariance": {
|
||||
"desc:": "Enables more varied music to be available for biomes chosen from similar other biomes, default = true",
|
||||
"musicVariance": true
|
||||
},
|
||||
"smartMusic": {
|
||||
"desc:": "Enables smart stopping of music, when the biome changes or player leaves a cave/water/night is over, default = true",
|
||||
"smartMusic": true
|
||||
},
|
||||
"musicConditions": {
|
||||
"desc:": "Sets the condition under which music from their respective categories is allowed to play. Required conditions need to be all met, a single matched disallowed conditions prevents it. Possible conditions are: [CAVE, NIGHT, END, OVERWORLD, WATER, NETHER]",
|
||||
"Biome": {
|
||||
"requires": "[]",
|
||||
"disallowed": "[]"
|
||||
},
|
||||
"Cave": {
|
||||
"requires": "[CAVE]",
|
||||
"disallowed": "[END, WATER, NETHER]"
|
||||
},
|
||||
"Night": {
|
||||
"requires": "[NIGHT]",
|
||||
"disallowed": "[NETHER, CAVE, WATER, END]"
|
||||
},
|
||||
"Water": {
|
||||
"requires": "[WATER]",
|
||||
"disallowed": "[NETHER, END]"
|
||||
},
|
||||
"Game": {
|
||||
"requires": "[]",
|
||||
"disallowed": "[WATER, END, NETHER]"
|
||||
},
|
||||
"End": {
|
||||
"requires": "[END]",
|
||||
"disallowed": "[]"
|
||||
},
|
||||
"Nether": {
|
||||
"requires": "[NETHER]",
|
||||
"disallowed": "[]"
|
||||
}
|
||||
},
|
||||
"displayMusicPlayed": {
|
||||
"desc:": "Shows currently played music in chat/log, default = false",
|
||||
"displayMusicPlayed": true
|
||||
},
|
||||
"logloadedmusic": {
|
||||
"desc:": "Prints the music files getting loaded into the latest.log, default = false",
|
||||
"logloadedmusic": false
|
||||
},
|
||||
"maxConcurrentSounds": {
|
||||
"desc:": "Set the maximum amount of times the same sound can play at the same time. Limits the amount of lag spamming sounds can create. Default = 10",
|
||||
"maxConcurrentSounds": 10
|
||||
}
|
||||
}
|
@ -9,7 +9,7 @@ splashes = true
|
||||
|
||||
[rendering]
|
||||
#Set this to false to disable the use of shaders for some of the mod's renders. (Requires game restart)
|
||||
shaders = true
|
||||
shaders = false
|
||||
#Set this to false to disable the wireframe when looking a block bound to something (spreaders, flowers, etc).
|
||||
boundBlockWireframe = true
|
||||
#Set this to false to disable rendering of accessories in the player.
|
||||
|
@ -4,7 +4,7 @@
|
||||
#Range: 0.01 ~ 1.0
|
||||
lavaVisionOpacity = 0.5
|
||||
#Whether to disable certain aspects of the Ignitium Helemt. Enable if issues with shaders persist.
|
||||
shadersCompat = false
|
||||
shadersCompat = true
|
||||
#ScreenShake(on/off)
|
||||
"ScreenShake(on/off)" = true
|
||||
|
||||
|
@ -0,0 +1,5 @@
|
||||
#If AE2 Inscriber recipes should be remove and replaced with Create Sequenced Assembly recipes
|
||||
#instead. This also removes the inscriber crafting recipe, and the recipes for crushing various
|
||||
#things in the inscriber as Create has compatibility for these built in.
|
||||
overwrite_ae2_recipes = true
|
||||
|
32
1.20.1-FearFactoryTest/minecraft/config/cursery.json
Normal file
32
1.20.1-FearFactoryTest/minecraft/config/cursery.json
Normal file
@ -0,0 +1,32 @@
|
||||
{
|
||||
"showDesc": {
|
||||
"desc:": "Should enchanted books show a hint for curse magic, default:true",
|
||||
"showDesc": true
|
||||
},
|
||||
"excludedCurses": {
|
||||
"desc:": "Add a curse id here to exclude it from beeing applied. To put multiple values seperate them by commas like this: [\"minecraft:curse\", \"mod:curse;\"] ",
|
||||
"excludedCurses": [
|
||||
"minecraft:vanishing_curse"
|
||||
]
|
||||
},
|
||||
"excludeTreasure": {
|
||||
"desc:": "Should applying treasure enchants be excluded, default:false",
|
||||
"excludeTreasure": false
|
||||
},
|
||||
"onlynotechanted": {
|
||||
"desc:": "Should curses only be applied on enchanting unenchanted items, recommended to increase base chance when enabling, default:false",
|
||||
"onlynotechanted": false
|
||||
},
|
||||
"basecursechance": {
|
||||
"desc:": "Base curse application chance, scales up the more enchants the item has. Default:5 %",
|
||||
"basecursechance": 5
|
||||
},
|
||||
"debugTries": {
|
||||
"desc:": "Whether to log debug messages about curse chances beeing rolled, default = false",
|
||||
"debugTries": false
|
||||
},
|
||||
"visualSuccess": {
|
||||
"desc:": "Should enchanting success play a sound and show particles, default:true",
|
||||
"visualSuccess": true
|
||||
}
|
||||
}
|
@ -0,0 +1,139 @@
|
||||
# Config Generator
|
||||
|
||||
If you are confused about all parameters and terrain generation, you can try our [Config Generator](https://viola-siemens.github.io/pages/tools/oceanworld-config.html) to generate config and see the preview of the config you make.
|
||||
|
||||
# Temperature
|
||||
|
||||
## Description
|
||||
|
||||
The temperature values MUST BE ASCENDING!
|
||||
|
||||
Temperature in [-1.0, FROZEN_TEMPERATURE] will be filled with frozen biomes (eg. Snowy Plains, Frozen Ocean), [FROZEN_TEMPERATURE, COOL_TEMPERATURE] is for cold biomes (eg. Taiga, Cold Ocean), [COOL_TEMPERATURE, WARM_TEMPERATURE] is for neutral biomes (eg. Plains, Forests), [WARM_TEMPERATURE, HOT_TEMPERATURE] is for warm biomes (eg. savanna, jungle), and [HOT_TEMPERATURE, 1.0] is for hot biomes (eg. badlands, desert).
|
||||
|
||||
## Presets
|
||||
|
||||
### Vanilla
|
||||
|
||||
```json
|
||||
{
|
||||
"FROZEN_TEMPERATURE": -0.45,
|
||||
"COOL_TEMPERATURE": -0.15,
|
||||
"WARM_TEMPERATURE": 0.2,
|
||||
"HOT_TEMPERATURE": 0.55,
|
||||
"OCTAVE_TEMPERATURE_ADDER": 0
|
||||
}
|
||||
```
|
||||
|
||||
# Humidity
|
||||
|
||||
## Description
|
||||
|
||||
The humidity values MUST BE ASCENDING!
|
||||
|
||||
Temperature in [-1.0, ARID_HUMIDITY] will be filled with arid biomes (eg. ice spikes, savanna), [ARID_HUMIDITY, DRY_HUMIDITY] is for dry biomes (eg. plains, windswept gravelly hills), [DRY_HUMIDITY, WET_HUMIDITY] is for neutral biomes (eg. meadows, forests), [WET_HUMIDITY, HUMID_HUMIDITY] is for wet biomes (eg. taiga, wooded badlands), and [HUMID_HUMIDITY, 1.0] is for humid biomes (eg. dark forests, jungle).
|
||||
|
||||
## Presets
|
||||
|
||||
### Vanilla
|
||||
|
||||
```json
|
||||
{
|
||||
"ARID_HUMIDITY": -0.35,
|
||||
"DRY_HUMIDITY": -0.1,
|
||||
"WET_HUMIDITY": 0.1,
|
||||
"HUMID_HUMIDITY": 0.3,
|
||||
"OCTAVE_HUMIDITY_ADDER": 0
|
||||
}
|
||||
```
|
||||
|
||||
# Continentalness
|
||||
|
||||
## Description
|
||||
|
||||
The continentalness values and shaper values MUST BE ASCENDING!
|
||||
|
||||
If you modify these continentalness values, please remember to modify shaper values under the guide.
|
||||
|
||||
## Presets
|
||||
|
||||
### Default Values in Ocean World Mod
|
||||
|
||||
```json
|
||||
{
|
||||
"MUSHROOM_FIELDS_TO_DEEP_OCEAN_CONTINENTALNESS": -1.01,
|
||||
"DEEP_OCEAN_TO_OCEAN_CONTINENTALNESS": 0.29,
|
||||
"OCEAN_TO_COAST_CONTINENTALNESS": 0.42,
|
||||
"COAST_TO_INLAND_CONTINENTALNESS": 0.51,
|
||||
"NEAR_INLAND_TO_MID_INLAND_CONTINENTALNESS": 0.62,
|
||||
"MID_INLAND_TO_MOUNTAINS_CONTINENTALNESS": 0.785,
|
||||
"PEAKS_CONTINENTALNESS": 0.9,
|
||||
|
||||
"MUSHROOM_FIELDS_TO_DEEP_OCEAN_SHAPER": -0.99,
|
||||
"DEEP_OCEAN_TO_OCEAN_SHAPER": 0.25,
|
||||
"OCEAN_TO_COAST_SHAPER": 0.325,
|
||||
"COAST_WATER_SHAPER": 0.43,
|
||||
"COAST_BANK_SHAPER": 0.47,
|
||||
"COAST_LAND_SHAPER": 0.48,
|
||||
"NEAR_INLAND_SHAPER": 0.52,
|
||||
"INLAND_EROSION_SHAPER": 0.64,
|
||||
"MID_INLAND_SHAPER": 0.76,
|
||||
"PEAKS_EROSION_SHAPER": 0.92,
|
||||
|
||||
"OCTAVE_CONTINENTALNESS_ADDER": 1
|
||||
}
|
||||
```
|
||||
|
||||
Notice that the larger gap between two neighbor values, the more frequently it will generate. The example given above means deep ocean (-1.01~0.29) will generate most frequently.
|
||||
|
||||
### Vanilla
|
||||
|
||||
```json
|
||||
{
|
||||
"MUSHROOM_FIELDS_TO_DEEP_OCEAN_CONTINENTALNESS": -1.05,
|
||||
"DEEP_OCEAN_TO_OCEAN_CONTINENTALNESS": -0.455,
|
||||
"OCEAN_TO_COAST_CONTINENTALNESS": -0.19,
|
||||
"COAST_TO_INLAND_CONTINENTALNESS": -0.11,
|
||||
"NEAR_INLAND_TO_MID_INLAND_CONTINENTALNESS": 0.03,
|
||||
"MID_INLAND_TO_MOUNTAINS_CONTINENTALNESS": 0.3,
|
||||
"PEAKS_CONTINENTALNESS": 0.55,
|
||||
|
||||
"MUSHROOM_FIELDS_TO_DEEP_OCEAN_SHAPER": -1.02,
|
||||
"DEEP_OCEAN_TO_OCEAN_SHAPER": -0.51,
|
||||
"OCEAN_TO_COAST_SHAPER": -0.44,
|
||||
"COAST_WATER_SHAPER": -0.18,
|
||||
"COAST_BANK_SHAPER": -0.16,
|
||||
"COAST_LAND_SHAPER": -0.15,
|
||||
"NEAR_INLAND_SHAPER": -0.1,
|
||||
"INLAND_EROSION_SHAPER": 0.06,
|
||||
"MID_INLAND_SHAPER": 0.25,
|
||||
"PEAKS_EROSION_SHAPER": 0.65,
|
||||
|
||||
"OCTAVE_CONTINENTALNESS_ADDER": 0
|
||||
}
|
||||
```
|
||||
|
||||
## Comments
|
||||
|
||||
Here are some constructive comments for you to modify the shaper values:
|
||||
|
||||
- MUSHROOM_FIELDS_TO_DEEP_OCEAN_SHAPER should be greater than MUSHROOM_FIELDS_TO_DEEP_OCEAN_CONTINENTALNESS.
|
||||
- DEEP_OCEAN_TO_OCEAN_SHAPER should be a little less than DEEP_OCEAN_TO_OCEAN_CONTINENTALNESS.
|
||||
- OCEAN_TO_COAST_SHAPER should be between DEEP_OCEAN_TO_OCEAN_CONTINENTALNESS and OCEAN_TO_COAST_CONTINENTALNESS.
|
||||
- COAST_WATER_SHAPER should be close to OCEAN_TO_COAST_CONTINENTALNESS.
|
||||
- COAST_BANK_SHAPER should be between OCEAN_TO_COAST_CONTINENTALNESS and COAST_TO_INLAND_CONTINENTALNESS.
|
||||
- COAST_LAND_SHAPER should be a little greater than COAST_BANK_SHAPER.
|
||||
- NEAR_INLAND_SHAPER should be a little greater than COAST_TO_INLAND_CONTINENTALNESS.
|
||||
- INLAND_EROSION_SHAPER should be a little greater than NEAR_INLAND_TO_MID_INLAND_CONTINENTALNESS.
|
||||
- MID_INLAND_SHAPER should be a little less than MID_INLAND_TO_MOUNTAINS_CONTINENTALNESS.
|
||||
- PEAKS_EROSION_SHAPER should be a little greater than PEAKS_CONTINENTALNESS.
|
||||
|
||||
# Others
|
||||
|
||||
## STRUCTURE_DENSITY_MULTIPLIER
|
||||
|
||||
The higher, the denser the structures will be. The lower, the less chance you can find structures in your world.
|
||||
|
||||
## ENABLE_MUSHROOM_FIELDS_SPAWN
|
||||
|
||||
If true, players can spawn at mushroom fields.
|
||||
|
@ -0,0 +1,32 @@
|
||||
{
|
||||
"FROZEN_TEMPERATURE": -0.45,
|
||||
"COOL_TEMPERATURE": -0.15,
|
||||
"WARM_TEMPERATURE": 0.2,
|
||||
"HOT_TEMPERATURE": 0.55,
|
||||
"ARID_HUMIDITY": -0.35,
|
||||
"DRY_HUMIDITY": -0.1,
|
||||
"WET_HUMIDITY": 0.1,
|
||||
"HUMID_HUMIDITY": 0.3,
|
||||
"MUSHROOM_FIELDS_TO_DEEP_OCEAN_CONTINENTALNESS": -1.05,
|
||||
"DEEP_OCEAN_TO_OCEAN_CONTINENTALNESS": -0.455,
|
||||
"OCEAN_TO_COAST_CONTINENTALNESS": -0.19,
|
||||
"COAST_TO_INLAND_CONTINENTALNESS": -0.11,
|
||||
"NEAR_INLAND_TO_MID_INLAND_CONTINENTALNESS": 0.03,
|
||||
"MID_INLAND_TO_MOUNTAINS_CONTINENTALNESS": 0.3,
|
||||
"PEAKS_CONTINENTALNESS": 0.55,
|
||||
"MUSHROOM_FIELDS_TO_DEEP_OCEAN_SHAPER": -1.02,
|
||||
"DEEP_OCEAN_TO_OCEAN_SHAPER": -0.51,
|
||||
"OCEAN_TO_COAST_SHAPER": -0.44,
|
||||
"COAST_WATER_SHAPER": -0.18,
|
||||
"COAST_BANK_SHAPER": -0.16,
|
||||
"COAST_LAND_SHAPER": -0.15,
|
||||
"NEAR_INLAND_SHAPER": -0.1,
|
||||
"INLAND_EROSION_SHAPER": 0.06,
|
||||
"MID_INLAND_SHAPER": 0.25,
|
||||
"PEAKS_EROSION_SHAPER": 0.65,
|
||||
"OCTAVE_TEMPERATURE_ADDER": 0.0,
|
||||
"OCTAVE_HUMIDITY_ADDER": 0.0,
|
||||
"OCTAVE_CONTINENTALNESS_ADDER": 0.0,
|
||||
"STRUCTURE_DENSITY_MULTIPLIER": 1.0,
|
||||
"ENABLE_MUSHROOM_FIELDS_SPAWN": false
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
#Multiplier to the amount of lp created by the Dagger of Bloodletting
|
||||
#Values less than 1 will result in less LP, values greater than 1 result in more LP.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
LPMulti = 1.0
|
||||
#Multiplier to the amount of lp created by the Sentient Dagger of Bloodletting
|
||||
#Values less than 1 will result in less LP, values greater than 1 result in more LP.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
sentientLPMulti = 0.8
|
||||
#Multiplier to the amount of lp created by the Dagger of the Orb
|
||||
#Values less than 1 will result in less LP, values greater than 1 result in more LP.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
orbDaggerLPMulti = 0.5
|
||||
#This value is the max LP a Weak Blood Orb bound Dagger of the Orb can add to your network.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
weakBloodOrbDaggerCapacity = 5000.0
|
||||
#This value is the max LP an Apprentice Blood Orb bound Dagger of the Orb can add to your network.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
apprenticeBloodOrbDaggerCapacity = 25000.0
|
||||
#This value is the max LP a Magician Blood Orb bound Dagger of the Orb can add to your network.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
magicianBloodOrbDaggerCapacity = 150000.0
|
||||
#This value is the max LP a Master Blood Orb bound Dagger of the Orb can add to your network.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
masterBloodOrbDaggerCapacity = 1000000.0
|
||||
#This value is the max LP an Archmage Blood Orb bound Dagger of the Orb can add to your network.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
archmageBloodOrbDaggerCapacity = 1.0E7
|
||||
|
@ -1,5 +1,5 @@
|
||||
#Darkness properties file
|
||||
#Fri May 23 18:37:26 CDT 2025
|
||||
#Tue May 27 08:17:09 CDT 2025
|
||||
dark_nether_fog=0.5
|
||||
only_affect_block_light=false
|
||||
dark_end_fog=0.0
|
||||
|
@ -0,0 +1,3 @@
|
||||
{
|
||||
"magnetCardRange": 16.0
|
||||
}
|
@ -38,6 +38,10 @@
|
||||
"soundEventId": "minecraft:entity.wither.spawn",
|
||||
"volumeScale": 10
|
||||
},
|
||||
{
|
||||
"soundEventId": "minecraft:music.menu",
|
||||
"volumeScale": 50
|
||||
},
|
||||
{
|
||||
"startup": true,
|
||||
"soundEventId": "the_deep_void:void_cave_ambient"
|
||||
|
@ -1 +1 @@
|
||||
{"v":1,"s":"ad9cded51ce8d06bbe05fa47233e1b61365cd6dcb6a17919dc129de1b9d5f15119e3ea92a6f95c81450a58dc73220ac1820a99604e2fedcef038a662d5d76870","u":"2c8d9f6d02fc60fa907ad7a42865dedcfc7fc86436a6fc1c6e49097a9813a312b87d4aa225f7f0f2bae0865c1b5e4436f431b22fd95c700ff7d347738c009ac0","p":"0544a70c267000580a5187b0b3f8d58d3e6fec4f21f7e8c9dd05750b173b19f68a2f89b04e9da22f8104d960e1cc5e22def1071b5990d1d83780a5cb9d39183b","t":1748042975}
|
||||
{"v":1,"s":"af30afabcf00f134c486305cf0faaf9b11be49421f967f1902e6f72b1124f18fc4651ef94734485bd65b58ec149ec2a18b5ba1dcd225c9b13f9dfcf17ca5a6c2","u":"ec4e06e1c4b9b917f0673af9999a60fcfd62f3f79fc6c19b148784cc5ee599f61d889b43791cbc276572494bdcbf8d636ce0703d0d72cae5774d75463e759f7d","p":"5b2b5e683acda73462de2bfb373233391e43a44757f76aa4db26055e0661ff0d8ee69ca36551e051977a6837c77139b7dec66b506b4d65a647e8fae001e473db","t":1748351406}
|
@ -0,0 +1,16 @@
|
||||
#ME Extend Import/Export Bus speed multiplier
|
||||
#Range: 2 ~ 128
|
||||
exBusMultiplier = 8
|
||||
#ME Infinity Cell idle energy cost (unit: AE/t)
|
||||
#Range: 0.1 ~ 64.0
|
||||
cost = 8.0
|
||||
#The max range between two wireless connector
|
||||
#Range: 10.0 ~ 10000.0
|
||||
range = 1000.0
|
||||
#ME Infinity Cell types (item or fluid's id)
|
||||
types = ["minecraft:water", "minecraft:cobblestone"]
|
||||
#The AE device/part that can be packed by ME Packing Tape
|
||||
whitelist = ["expatternprovider:ex_interface_part", "expatternprovider:ex_pattern_provider_part", "expatternprovider:ex_interface", "expatternprovider:ex_pattern_provider", "expatternprovider:ex_drive", "ae2:cable_interface", "ae2:cable_pattern_provider", "ae2:interface", "ae2:pattern_provider", "ae2:drive"]
|
||||
#Disable Extended Inscriber's item render, it only works in client side.
|
||||
disableItemRender = false
|
||||
|
@ -1,5 +1,5 @@
|
||||
#Indigo properties file
|
||||
#Fri May 23 18:29:36 CDT 2025
|
||||
#Sun May 25 06:28:49 CDT 2025
|
||||
fix-mean-light-calculation=auto
|
||||
debug-compare-lighting=auto
|
||||
fix-exterior-vertex-lighting=auto
|
||||
|
@ -0,0 +1,8 @@
|
||||
{
|
||||
"waterCreationChance": 0.2,
|
||||
"waterCreationRadius": 32,
|
||||
"removeWaterAfterRain": true,
|
||||
"waterSpreadChance": 0.5,
|
||||
"maxWaterSpreadRadius": 3,
|
||||
"maxWaterHeight": 3
|
||||
}
|
@ -3,7 +3,7 @@ backend = "DEFAULT"
|
||||
#Enable or disable instance update limiting with distance.
|
||||
limitUpdates = true
|
||||
#The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism. Requires a game restart to take effect.
|
||||
#Range: -1 ~ 12
|
||||
#Range: -1 ~ 16
|
||||
workerThreads = -1
|
||||
|
||||
#Config options for Flywheel's built-in backends.
|
||||
|
15
1.20.1-FearFactoryTest/minecraft/config/guideme.toml
Normal file
15
1.20.1-FearFactoryTest/minecraft/config/guideme.toml
Normal file
@ -0,0 +1,15 @@
|
||||
|
||||
[guides]
|
||||
#Never load translated guide pages for your current language.
|
||||
ignoreTranslatedGuides = false
|
||||
|
||||
[gui]
|
||||
#Adapt GUI scaling for the Guide screen to fix Minecraft font issues at GUI scale 1 and 3.
|
||||
adaptiveScaling = true
|
||||
#Use the full width of the screen for the guide when it is opened.
|
||||
fullWidthLayout = true
|
||||
|
||||
[debug]
|
||||
#Show debugging overlays in GUI on mouse-over.
|
||||
showDebugGuiOverlays = false
|
||||
|
@ -1,7 +1,7 @@
|
||||
|
||||
[general]
|
||||
#Whether to display the dragon on the main menu or not
|
||||
"Custom main menu" = true
|
||||
"Custom main menu" = false
|
||||
#True if riding dragons should make the player take a 3rd person view automatically.
|
||||
"Auto 3rd person when riding dragon" = true
|
||||
#Whether to use the vanilla font in the bestiary or not
|
||||
|
@ -1 +1,7 @@
|
||||
[]
|
||||
[
|
||||
{
|
||||
"mod":["alexscaves","alexsmobs","aquamirae","arphex","betterend","betternether","born_in_chaos_v1","cataclysm","darkwaters","darwiniv","ender_wyrmlings","iceandfire","ihfr","legendary_monsters","man","minecraft","os","rats","spore","sweet_calamity","thalassophobia","the_deep_void","undead_unleashed","under_the_moon","undergarden","zoniex"],
|
||||
"player":false,
|
||||
"removeall":true
|
||||
}
|
||||
]
|
@ -1 +1,45 @@
|
||||
[]
|
||||
[
|
||||
{
|
||||
"mod": ["os","man","spore","thalassophobia","darkwaters"],
|
||||
"spawner": false,
|
||||
"incontrol": false,
|
||||
"result": "deny"
|
||||
},
|
||||
{
|
||||
"mod":["alexscaves","alexsmobs","aquamirae","arphex","betterend","betternether","born_in_chaos_v1","cataclysm","darkwaters","darwiniv","ender_wyrmlings","iceandfire","ihfr","legendary_monsters","man","os","rats","spore","sweet_calamity","thalassophobia","the_deep_void","undead_unleashed","under_the_moon","undergarden","zoniex"],
|
||||
"spawner":false,
|
||||
"mincount":{
|
||||
"amount":250,
|
||||
"mob":"all"
|
||||
},
|
||||
"result":"deny"
|
||||
},
|
||||
{
|
||||
"mob":"magma_monsters:magma_monster",
|
||||
"spawner":false,
|
||||
"mincount":{
|
||||
"amount":1,
|
||||
"mob":"magma_monsters:magma_monster"
|
||||
},
|
||||
"result":"deny"
|
||||
},
|
||||
{
|
||||
"mod": "os",
|
||||
"spawner": false,
|
||||
"dimension": "ihfr:the_carnage",
|
||||
"maxcount":{
|
||||
"amount": 25,
|
||||
"mod":"organisorium",
|
||||
"perplayer": true
|
||||
},
|
||||
"seesky": true,
|
||||
"notcolliding":true,
|
||||
"result": "allow"
|
||||
},
|
||||
{
|
||||
"mod":"thalassophobia",
|
||||
"spawner":false,
|
||||
"dimension":"oceanworld:deepsea",
|
||||
"result":"allow"
|
||||
}
|
||||
]
|
@ -1 +1,276 @@
|
||||
[]
|
||||
[
|
||||
{
|
||||
"mob":[
|
||||
"os:actual_carcass",
|
||||
"os:ambiant_grabber",
|
||||
"os:bothriechis",
|
||||
"os:brute",
|
||||
"os:cracked_axolotl",
|
||||
"os:decelluralized_carcass_corpse",
|
||||
"os:deformed",
|
||||
"os:glutton",
|
||||
"os:harvester_drone",
|
||||
"os:horder",
|
||||
"os:incomplete_animal_form",
|
||||
"os:incomplete_form",
|
||||
"os:incomplete_monster_form",
|
||||
"os:infected_sheep",
|
||||
"os:kidnapper",
|
||||
"os:maw",
|
||||
"os:peac_keeper_biohybrid",
|
||||
"os:reanimated_chicken",
|
||||
"os:reanimated_cod",
|
||||
"os:reanimated_cow",
|
||||
"os:reanimated_drowned",
|
||||
"os:reanimated_horse",
|
||||
"os:reanimated_human",
|
||||
"os:reanimated_human_corpse",
|
||||
"os:reanimated_human_weak",
|
||||
"os:reanimated_pig",
|
||||
"os:reanimated_polar_bear",
|
||||
"os:reanimated_salmon",
|
||||
"os:reanimated_squid",
|
||||
"os:reanimated_villager",
|
||||
"os:reanimated_wolf",
|
||||
"os:sea_crawler",
|
||||
"os:shattered_bee",
|
||||
"os:shattered_iron_golem",
|
||||
"os:stuffed_reanimated_scientist",
|
||||
"os:the_molten",
|
||||
"os:the_twins",
|
||||
"os:unidentifyable_incomplete_form",
|
||||
"os:vermin_male",
|
||||
"os:water_mob_phase_spawn"],
|
||||
"persecond":0.5,
|
||||
"conditions":{
|
||||
"maxthis":50,
|
||||
"mindist":60,
|
||||
"dimension":"ihfr:the_carnage",
|
||||
"and":{
|
||||
"seesky":true
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mob":[
|
||||
"thalassophobia:colossoteus",
|
||||
"thalassophobia:mosasaur",
|
||||
"thalassophobia:reaverfish",
|
||||
"thalassophobia:tusoteuthis",
|
||||
"thalassophobia:xiphactinus",
|
||||
"darkwaters:miraid"],
|
||||
"persecond":0.001,
|
||||
"conditions": {
|
||||
"dimension":"oceanworld:deepsea",
|
||||
"norestrictions":true,
|
||||
"inwater": true,
|
||||
"mindist":60,
|
||||
"maxdist":100,
|
||||
"maxthis": 2
|
||||
}
|
||||
},
|
||||
{
|
||||
"mob":[
|
||||
"thalassophobia:ammonita",
|
||||
"thalassophobia:anglerfish",
|
||||
"thalassophobia:archelon",
|
||||
"thalassophobia:baby_colossoteus",
|
||||
"thalassophobia:dunkleosteus",
|
||||
"thalassophobia:megalodon",
|
||||
"thalassophobia:plesiosaur",
|
||||
"thalassophobia:reaverfish",
|
||||
"darkwaters:craeken",
|
||||
"darkwaters:manaraw",
|
||||
"darkwaters:sight_hunter"],
|
||||
"persecond":0.05,
|
||||
"conditions": {
|
||||
"dimension":"oceanworld:deepsea",
|
||||
"norestrictions":true,
|
||||
"inwater": true,
|
||||
"mindist":60,
|
||||
"maxdist":100,
|
||||
"maxthis": 8
|
||||
}
|
||||
},
|
||||
{
|
||||
"mob":[
|
||||
"thalassophobia:ammonita",
|
||||
"thalassophobia:anglerfish",
|
||||
"thalassophobia:dunkleosteus",
|
||||
"thalassophobia:electrophorus",
|
||||
"thalassophobia:maka_maka_swim",
|
||||
"thalassophobia:manta",
|
||||
"thalassophobia:megastar",
|
||||
"thalassophobia:riffhead",
|
||||
"thalassophobia:sea_bird",
|
||||
"thalassophobia:shark",
|
||||
"thalassophobia:sunfish",
|
||||
"thalassophobia:xiphactinus"],
|
||||
"conditions": {
|
||||
"dimension":"oceanworld:deepsea",
|
||||
"norestrictions":true,
|
||||
"inwater": true,
|
||||
"mindist":60,
|
||||
"maxdist":100,
|
||||
"maxthis": 20
|
||||
}
|
||||
},
|
||||
{
|
||||
"mob":[
|
||||
"thalassophobia:bathotrap",
|
||||
"thalassophobia:crab",
|
||||
"thalassophobia:maka_maka",
|
||||
"thalassophobia:sea_sludge"],
|
||||
"conditions": {
|
||||
"dimension":"oceanworld:deepsea",
|
||||
"validspawn":true,
|
||||
"mindist":60,
|
||||
"maxdist":100,
|
||||
"maxthis": 20
|
||||
}
|
||||
},
|
||||
{
|
||||
"mob":"thalassophobia:cnidaria",
|
||||
"amount":{
|
||||
"minimum":5,
|
||||
"maximum":10,
|
||||
"groupdistance":0.01
|
||||
},
|
||||
"conditions": {
|
||||
"dimension":"oceanworld:deepsea",
|
||||
"norestrictions":true,
|
||||
"inwater": true,
|
||||
"mindist":60,
|
||||
"maxdist":100,
|
||||
"maxthis": 20
|
||||
}
|
||||
},
|
||||
{
|
||||
"mob":"thalassophobia:eurypterid",
|
||||
"amount":{
|
||||
"minimum":2,
|
||||
"maximum":5,
|
||||
"groupdistance":0.01
|
||||
},
|
||||
"conditions": {
|
||||
"dimension":"oceanworld:deepsea",
|
||||
"norestrictions":true,
|
||||
"inwater": true,
|
||||
"mindist":60,
|
||||
"maxdist":100,
|
||||
"maxthis": 10
|
||||
}
|
||||
},
|
||||
{
|
||||
"mob":"thalassophobia:gulper_eel",
|
||||
"amount":{
|
||||
"minimum":2,
|
||||
"maximum":5,
|
||||
"groupdistance":0.01
|
||||
},
|
||||
"conditions": {
|
||||
"dimension":"oceanworld:deepsea",
|
||||
"norestrictions":true,
|
||||
"inwater": true,
|
||||
"mindist":60,
|
||||
"maxdist":100,
|
||||
"maxthis": 10
|
||||
}
|
||||
},
|
||||
{
|
||||
"mob":"thalassophobia:megapiranha",
|
||||
"amount":{
|
||||
"minimum":5,
|
||||
"maximum":7,
|
||||
"groupdistance":0.01
|
||||
},
|
||||
"conditions": {
|
||||
"dimension":"oceanworld:deepsea",
|
||||
"norestrictions":true,
|
||||
"inwater": true,
|
||||
"mindist":60,
|
||||
"maxdist":100,
|
||||
"maxthis": 15
|
||||
}
|
||||
},
|
||||
{
|
||||
"mob":"thalassophobia:vertebrat",
|
||||
"amount":{
|
||||
"minimum":2,
|
||||
"maximum":5,
|
||||
"groupdistance":0.01
|
||||
},
|
||||
"conditions": {
|
||||
"dimension":"oceanworld:deepsea",
|
||||
"norestrictions":true,
|
||||
"inwater": true,
|
||||
"mindist":60,
|
||||
"maxdist":100,
|
||||
"maxthis": 10
|
||||
}
|
||||
},
|
||||
{
|
||||
"mob":"thalassophobia:zapfin",
|
||||
"amount":{
|
||||
"minimum":5,
|
||||
"maximum":7,
|
||||
"groupdistance":0.01
|
||||
},
|
||||
"conditions": {
|
||||
"dimension":"oceanworld:deepsea",
|
||||
"norestrictions":true,
|
||||
"inwater": true,
|
||||
"mindist":60,
|
||||
"maxdist":100,
|
||||
"maxthis": 15
|
||||
}
|
||||
},
|
||||
{
|
||||
"mob":"darkwaters:aberration",
|
||||
"amount":{
|
||||
"minimum":2,
|
||||
"maximum":3,
|
||||
"groupdistance":0.01
|
||||
},
|
||||
"conditions": {
|
||||
"dimension":"oceanworld:deepsea",
|
||||
"norestrictions":true,
|
||||
"inwater": true,
|
||||
"mindist":60,
|
||||
"maxdist":100,
|
||||
"maxthis": 5
|
||||
}
|
||||
},
|
||||
{
|
||||
"mob":"darkwaters:mohast",
|
||||
"amount":{
|
||||
"minimum":2,
|
||||
"maximum":3,
|
||||
"groupdistance":0.01
|
||||
},
|
||||
"conditions": {
|
||||
"dimension":"oceanworld:deepsea",
|
||||
"norestrictions":true,
|
||||
"inwater": true,
|
||||
"mindist":60,
|
||||
"maxdist":100,
|
||||
"maxthis": 5
|
||||
}
|
||||
},
|
||||
{
|
||||
"mob":"thalassophobia:panderodus",
|
||||
"amount":{
|
||||
"minimum":5,
|
||||
"maximum":7,
|
||||
"groupdistance":0.01
|
||||
},
|
||||
"conditions": {
|
||||
"dimension":"oceanworld:deepsea",
|
||||
"norestrictions":true,
|
||||
"inwater": true,
|
||||
"mindist":60,
|
||||
"maxdist":100,
|
||||
"maxthis": 15
|
||||
}
|
||||
}
|
||||
]
|
@ -0,0 +1,26 @@
|
||||
---------------------------params---------------------------
|
||||
|
||||
mob[](mod)
|
||||
weights[]
|
||||
mobsfrombiome[]
|
||||
addscoreboardtags
|
||||
attempts
|
||||
persecond(%)
|
||||
amount
|
||||
conditions
|
||||
|
||||
-------------------------conditions-------------------------
|
||||
|
||||
phase
|
||||
number
|
||||
mindaycount / maxdaycount
|
||||
daycount
|
||||
minheight / maxheight
|
||||
height
|
||||
maxthis / maxtotal / maxpeaceful / maxhostile / maxneutral / maxlocal
|
||||
mindist / maxdist
|
||||
minverticaldist / maxverticaldist
|
||||
norestrictions
|
||||
inliquid / inwater / inlava / inair
|
||||
dimension
|
||||
addscoreboardtags
|
@ -0,0 +1,54 @@
|
||||
phase
|
||||
number
|
||||
when
|
||||
mindaycount / maxdaycount
|
||||
daycount
|
||||
baby
|
||||
spawner
|
||||
spawntype
|
||||
incontrol
|
||||
eventspawn
|
||||
area
|
||||
minheight / maxheight
|
||||
height
|
||||
minlight / maxlight
|
||||
minlight_full / maxlight_full
|
||||
light
|
||||
mincount / maxcount
|
||||
minspawndist / maxspawndist
|
||||
mintime / maxtime
|
||||
time
|
||||
mindifficulty / maxdifficulty
|
||||
canspawnhere
|
||||
notcolliding
|
||||
difficulty
|
||||
weather
|
||||
category
|
||||
biometags
|
||||
hostile / passive
|
||||
seesky
|
||||
cave
|
||||
slime
|
||||
structure
|
||||
structuretags
|
||||
hasstructure
|
||||
mob
|
||||
mod
|
||||
block
|
||||
blockoffset
|
||||
biome
|
||||
biometype
|
||||
dimension
|
||||
dimensionmod
|
||||
random
|
||||
playerhelditem / offhanditem / bothhandsitem
|
||||
helmet / chestplate / leggings / boots
|
||||
addscoreboardtags
|
||||
scoreboardtags_all / scoreboardtags_any
|
||||
nodespawn
|
||||
incity / instreet / insphere (Lost Cities)
|
||||
inbuilding / inmultibuilding (Lost Cities)
|
||||
building / multibuilding (Lost Cities)
|
||||
gamestage (Gamestages)
|
||||
winter / summer / spring / autumn (Serene Seasons)
|
||||
amulet / ring / belt / trinket / charm / body / head (Baubles)
|
@ -0,0 +1,61 @@
|
||||
|
||||
###############################################################################################
|
||||
### ##
|
||||
### ##
|
||||
### ##
|
||||
### ##
|
||||
### ##
|
||||
### ##
|
||||
### ATTENTION: These are client configs. For gameplay settings, go to the SERVER CONFIGS ##
|
||||
### ##
|
||||
### ##
|
||||
### ##
|
||||
### ##
|
||||
### ##
|
||||
### ##
|
||||
###############################################################################################
|
||||
#
|
||||
[UI]
|
||||
|
||||
[UI.ManaBar]
|
||||
#By default (Contextual), the mana bar only appears when you are holding a magic item or are not at max mana.
|
||||
#Allowed Values: Never, Always, Contextual
|
||||
manaBarDisplay = "Contextual"
|
||||
#Used to adjust mana bar's position (11 is one full hunger bar up).
|
||||
manaBarXOffset = 0
|
||||
manaBarYOffset = 0
|
||||
manaBarTextVisible = true
|
||||
#Allowed Values: Hunger, XP, Center, TopLeft, TopRight, BottomLeft, BottomRight
|
||||
manaBarAnchor = "Hunger"
|
||||
manaTextXOffset = 0
|
||||
manaTextYOffset = 0
|
||||
|
||||
[UI.SpellBar]
|
||||
#By default (Always), the spell bar always shows the spells in your equipped spellbook. Contextual will hide them when not in use.
|
||||
#Allowed Values: Never, Always, Contextual
|
||||
spellBarDisplay = "Always"
|
||||
#Used to adjust spell bar's position.
|
||||
spellBarXOffset = 0
|
||||
spellBarYOffset = 0
|
||||
#Allowed Values: Hotbar, TopLeft, TopRight, BottomLeft, BottomRight
|
||||
spellBarAnchor = "Hotbar"
|
||||
|
||||
[UI.RecastOverlay]
|
||||
#Allowed Values: Center, TopCenter, TopLeft, TopRight, BottomLeft, BottomRight
|
||||
recastAnchor = "TopCenter"
|
||||
recastXOffset = 0
|
||||
recastYOffset = 0
|
||||
|
||||
[Animations]
|
||||
#What to render in first person while casting.
|
||||
showFirstPersonArms = true
|
||||
showFirstPersonItems = true
|
||||
|
||||
[Renderers]
|
||||
#By default, both fireballs are replaced with an enhanced model used by fire spells.
|
||||
replaceGhastFireballs = true
|
||||
replaceBlazeFireballs = true
|
||||
|
||||
[Music]
|
||||
enableBossMusic = true
|
||||
|
@ -14,7 +14,6 @@ Blood and Deepslate
|
||||
Botania
|
||||
Botanic Additions
|
||||
Burnt 1.9.0.2 Forge 1.20.1
|
||||
Bygone Nether
|
||||
Cataclysm Apotheosis Lite
|
||||
Chimes
|
||||
Chipped
|
||||
@ -37,7 +36,6 @@ Create: New Age
|
||||
Create: Occult Engineering
|
||||
Dark Waters
|
||||
DarwinIV
|
||||
Deeper and Darker
|
||||
DimensionalDoors
|
||||
Dweller Ores
|
||||
Enchanted
|
||||
@ -61,7 +59,6 @@ Nature's Compass
|
||||
Obscure API
|
||||
Occultism
|
||||
Ocean World
|
||||
Ominous Offerings
|
||||
Patchouli
|
||||
Quark
|
||||
Re-Avaritia-forged
|
||||
@ -80,12 +77,10 @@ Traders in Disguise
|
||||
Undead Unleashed!
|
||||
Zombie Nightmare Expansions
|
||||
cataclysm
|
||||
gamma creatures
|
||||
§b§lUnder The Moon
|
||||
Born in Chaos
|
||||
Carnivorous Plants Addition
|
||||
Ender Wyrmlings
|
||||
Grim and bleak
|
||||
Organisorium
|
||||
Ultimine Addition
|
||||
Regions Unexplored
|
||||
@ -99,7 +94,6 @@ Ocean's Delight
|
||||
Rats
|
||||
Supplementaries Squared
|
||||
Torchmaster
|
||||
Voidscape
|
||||
Alex's Caves: Stuff & Torpedoes
|
||||
Ars Additions
|
||||
Ars Creo
|
||||
@ -107,7 +101,6 @@ Arsomega
|
||||
CrockPot
|
||||
Icarus
|
||||
Not Enough Glyphs
|
||||
The Abyss: The Other Side
|
||||
Tome of Blood: Rebirth
|
||||
Toomanyglyphs
|
||||
Akashic Tome
|
||||
@ -116,4 +109,28 @@ Weather2
|
||||
Desert Behemoths: Sandworms!
|
||||
I HATE FLESH : REBORN
|
||||
Spore
|
||||
MagmaMonsters
|
||||
Paranormal Pleistocene
|
||||
The Man From The Fog
|
||||
The Pale Hound
|
||||
Ancient Curses
|
||||
Biomes O' Plenty
|
||||
Curse of Pandora
|
||||
Infection
|
||||
L2 Complements
|
||||
Macaw's Bridges
|
||||
Pandora API
|
||||
Simple Radio
|
||||
AE Additions
|
||||
AE2 Toggleable View Cell
|
||||
AE2WTLib
|
||||
Advanced AE
|
||||
Applied Botanics
|
||||
Applied Energistics 2
|
||||
Ars Énergistique
|
||||
Better P2P
|
||||
BloodyHell!
|
||||
Create Applied Kinetics
|
||||
Dagger of Bloodletting
|
||||
ExtendedAE
|
||||
The Diffy Experience
|
||||
|
@ -166,10 +166,16 @@ jeresources:mob
|
||||
jeresources:plant
|
||||
jeresources:villager
|
||||
jeresources:worldgen
|
||||
theabyss:arcane_recipe_type
|
||||
theabyss:crystal_cutter_recipe_type
|
||||
theabyss:infuser_recipe_type
|
||||
theabyss:mortar_recipe_type
|
||||
rats:archeologist
|
||||
spore:injection
|
||||
spore:surgery
|
||||
l2complements:diffusion
|
||||
l2complements:ritual
|
||||
advanced_ae:reaction_chamber
|
||||
ae2:attunement
|
||||
ae2:certus_growth
|
||||
ae2:charger
|
||||
ae2:condenser
|
||||
ae2:entropy
|
||||
ae2:inscriber
|
||||
ae2:item_transformation
|
||||
|
@ -0,0 +1,506 @@
|
||||
|
||||
[Loot]
|
||||
#Scale up/down luck in calculation of chance to find a pandora charm in chest
|
||||
#Range: 0.0 ~ 10.0
|
||||
lootLuckFactor = 1.0
|
||||
#Maximum number of pandora charms generated in loot chest
|
||||
#Range: 0 ~ 10
|
||||
maxItemGenerated = 2
|
||||
|
||||
[AttributeCharms]
|
||||
#Range: 0.0 ~ 100.0
|
||||
charmOfHealth = 2.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
charmOfArmor = 2.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
charmOfArmorToughness = 1.0
|
||||
#Range: 0.0 ~ 10.0
|
||||
charmOfSpeed = 0.05
|
||||
#Range: 0.0 ~ 10.0
|
||||
charmOfDamage = 0.05
|
||||
#Range: 0.0 ~ 10.0
|
||||
charmOfCritical = 0.05
|
||||
#Range: 0.0 ~ 10.0
|
||||
charmOfArchery = 0.05
|
||||
#Range: 0.0 ~ 100.0
|
||||
charmOfHeavyWeapon = 1.0
|
||||
#Range: 0.0 ~ 10.0
|
||||
charmOfHeavyWeaponSlow = 2.0
|
||||
#Range: 0.0 ~ 10.0
|
||||
charmOfAccuracy = 0.2
|
||||
#Range: 0.0 ~ 10.0
|
||||
charmOfAccuracySlow = 0.5
|
||||
#Range: 0.0 ~ 1.0
|
||||
charmOfProtection = 0.04
|
||||
#Range: 0.0 ~ 10.0
|
||||
charmOfMagic = 0.1
|
||||
#Range: 0.0 ~ 10.0
|
||||
charmOfExplosion = 0.1
|
||||
#Range: 0.0 ~ 10.0
|
||||
charmOfLuck = 1.0
|
||||
#Range: 0.0 ~ 10.0
|
||||
orbOfExecutorAttack = 0.5
|
||||
#Range: 0.0 ~ 10.0
|
||||
orbOfExecutorHealth = 0.5
|
||||
#Range: 0.0 ~ 1.0
|
||||
orbOfSoulGuardSpeed = 0.2
|
||||
#Range: 0.0 ~ 1.0
|
||||
orbOfSoulGuardReduction = 0.1
|
||||
#Range: 0.0 ~ 1.0
|
||||
orbOfProsecutorCritRate = 0.1
|
||||
#Range: 0.0 ~ 1.0
|
||||
orbOfProsecutorCritDmg = 0.2
|
||||
|
||||
[Reality]
|
||||
#Curse of Inertia max attack speed for weapon allowed
|
||||
#Range: 0.0 ~ 20.0
|
||||
curseOfInertiaCap = 3.0
|
||||
#Curse of Inertia attack speed threshold for bonus
|
||||
#Range: 0.0 ~ 20.0
|
||||
curseOfInertiaBase = 0.5
|
||||
#Curse of Inertia attack speed bonus
|
||||
#Range: 0.0 ~ 20.0
|
||||
curseOfInertiaBonus = 0.8
|
||||
#Curse of Proximity max attack range for weapon allowed
|
||||
#Range: 0.0 ~ 20.0
|
||||
curseOfProximityCap = 6.0
|
||||
#Curse of Proximity attack range threshold for bonus
|
||||
#Range: 0.0 ~ 20.0
|
||||
curseOfProximityBase = 2.0
|
||||
#Curse of Proximity attack range bonus
|
||||
#Range: 0.0 ~ 20.0
|
||||
curseOfProximityBonus = 0.5
|
||||
#Curse of Flesh food bar threshold
|
||||
#Range: 0 ~ 20
|
||||
curseOfFleshThreshold = 14
|
||||
#Curse of Flesh required duration in minutes for food bar to be above threshold
|
||||
#Range: 0 ~ 20
|
||||
curseOfFleshDuration = 2
|
||||
#Curse of Flesh max health bonus
|
||||
#Range: 0.0 ~ 100.0
|
||||
curseOfFleshBonus = 1.0
|
||||
#Curse of Metabolism food bar threshold
|
||||
#Range: 0 ~ 20
|
||||
curseOfMetabolismThreshold = 16
|
||||
#Curse of Metabolism buff / debuff per food bar
|
||||
#Range: 0.0 ~ 1.0
|
||||
curseOfMetabolismFactor = 0.05
|
||||
#Curse of Metabolism max food bonus
|
||||
#Range: 0.0 ~ 10.0
|
||||
curseOfMetabolismBonus = 0.2
|
||||
#Curse of Metabolism reality index requirement for bonus
|
||||
#Range: 0 ~ 7
|
||||
curseOfMetabolismIndexReq = 5
|
||||
#Curse of Tension penalty duration in ticks when hit by target
|
||||
#Range: 0 ~ 2000
|
||||
curseOfTensionPenaltyDuration = 60
|
||||
#Curse of Tension penalty threshold as percentage of max health
|
||||
#Range: 0.0 ~ 1.0
|
||||
curseOfTensionPenaltyThreshold = 0.1
|
||||
#Curse of Tension time for token to take effect
|
||||
#Range: 0 ~ 2000
|
||||
curseOfTensionTokenMatureTime = 200
|
||||
#Curse of Tension time for token to be effective
|
||||
#Range: 0 ~ 2000
|
||||
curseOfTensionTokenEffectiveTime = 200
|
||||
#Curse of Tension damage bonus per token
|
||||
#Range: 0.0 ~ 100.0
|
||||
curseOfTensionDamageBonus = 0.2
|
||||
#Curse of Tension max token level
|
||||
#Range: 1 ~ 100
|
||||
curseOfTensionMaxLevel = 5
|
||||
#Curse of Prudence max token level
|
||||
#Range: 1 ~ 100
|
||||
curseOfPrudenceMaxLevel = 20
|
||||
#Curse of Prudence damage factor per token, 0.9 means -10% damage per token
|
||||
#Range: 0.0 ~ 1.0
|
||||
curseOfPrudenceDamageFactor = 0.5
|
||||
#Curse of Prudence token duration in ticks
|
||||
#Range: 1 ~ 200
|
||||
curseOfPrudenceDuration = 40
|
||||
#Curse of Prudence max damage as percentage of target max health
|
||||
#Range: 0.0 ~ 1.0
|
||||
curseOfPrudenceMaxDamage = 0.2
|
||||
#Curse of Spell: factor for spell load calculation.
|
||||
#Lower number means enchantment puts less load on items and player
|
||||
#Range: 0.0 ~ 100.0
|
||||
curseOfSpellLoadFactor = 1.0
|
||||
#Curse of Spell: player will take more damage when having spell overload
|
||||
#Higher number means player takes more damage
|
||||
#Range: 0.0 ~ 100.0
|
||||
curseOfSpellDamageFactor = 1.0
|
||||
#Curse of Spell: player will deal less damage when having spell overload
|
||||
#Higher number means mob takes less damage
|
||||
#Range: 0.0 ~ 100.0
|
||||
curseOfSpellWeakenFactor = 1.0
|
||||
#Curse of Inertia: bonus slot
|
||||
curseOfInertiaSlot = "necklace#1"
|
||||
#Curse of Proximity: bonus slot
|
||||
curseOfProximitySlot = "bracelet#1"
|
||||
#Curse of Flesh: bonus slot
|
||||
curseOfFleshSlot = "curio#1"
|
||||
#Curse of Tension: bonus slot
|
||||
curseOfTensionSlot = "hands#1"
|
||||
#Curse of Prudence: bonus slot
|
||||
curseOfPrudenceSlot = "charm#3"
|
||||
#Curse of Spell: bonus slot
|
||||
curseOfSpellSlot = "hands#1"
|
||||
|
||||
[Angelic]
|
||||
#Reality Index requirement for Angelic Wing
|
||||
#Range: 0 ~ 7
|
||||
angelicWingRealityIndex = 3
|
||||
#Angelic Wing speed boost in block per tick
|
||||
#Range: 0.0 ~ 0.1
|
||||
angelicWingBoost = 0.03
|
||||
#Angelic Wing max speed in block per tick
|
||||
#Range: 0.0 ~ 50.0
|
||||
angelicWingMaxSpeed = 5.0
|
||||
#Reality Index requirement for Angelic Bless
|
||||
#Range: 0 ~ 7
|
||||
angelicBlessRealityIndex = 4
|
||||
#Angelic Bless total damage reduction
|
||||
#Range: 0.0 ~ 1.0
|
||||
angelicBlessDamageReduction = 0.25
|
||||
#Angelic Bless damage absorption
|
||||
#Range: 0.0 ~ 100.0
|
||||
angelicBlessAbsorption = 1.0
|
||||
#Reality Index requirement for Angelic Descent
|
||||
#Range: 0 ~ 7
|
||||
angelicDescentRealityIndex = 5
|
||||
#Angelic Descent melee damage bonus
|
||||
#Range: 0.0 ~ 10.0
|
||||
angelicDescentMeleeBonus = 0.5
|
||||
#Angelic Descent damage bonus against undead
|
||||
#Range: 0.0 ~ 10.0
|
||||
angelicDescentUndeadBonus = 0.5
|
||||
#Requirement of Reality Index of Angelic Protection
|
||||
#Range: 0 ~ 7
|
||||
angelicProtectionRealityIndex = 6
|
||||
#Angelic Protection cool down in ticks
|
||||
#Range: 0 ~ 1000000
|
||||
angelicProtectionCoolDown = 600
|
||||
#Requirement of Reality Index of Angelic Punishment
|
||||
#Range: 0 ~ 7
|
||||
angelicPunishmentRealityIndex = 7
|
||||
#Angelic Punishment cool down in ticks
|
||||
#Range: 0 ~ 6000
|
||||
angelicPunishmentCoolDown = 20
|
||||
#Angelic Punishment minimum damage in percentage of target current health
|
||||
#Range: 0.0 ~ 1.0
|
||||
angelicPunishmentDamageBase = 0.05
|
||||
|
||||
[Hell]
|
||||
#Reality Index requirement for Hellfire Skull
|
||||
#Range: 0 ~ 7
|
||||
hellfireSkullRealityIndex = 3
|
||||
#Minimum soul flame effect duration in ticks for Hellfire Skull to work
|
||||
#Range: 1 ~ 200000
|
||||
hellfireSkullMinimumDuration = 200
|
||||
#Reality Index requirement for Hellfire Reformation
|
||||
#Range: 0 ~ 7
|
||||
hellfireReformationRealityIndex = 4
|
||||
#Reality Index requirement for Eye of Cursed Souls
|
||||
#Range: 0 ~ 7
|
||||
eyeOfCursedSoulRealityIndex = 5
|
||||
#Eye of Cursed Souls damage radius
|
||||
#Range: 0.0 ~ 64.0
|
||||
eyeOfCursedSoulRange = 8.0
|
||||
#Effect trigger cool down in ticks for Eye of Cursed Souls
|
||||
#Range: 0 ~ 1000000
|
||||
eyeOfCursedSoulCoolDown = 200
|
||||
#Reality Index requirement for Cursed Soul Crystal
|
||||
#Range: 0 ~ 7
|
||||
cursedSoulCrystalRealityIndex = 6
|
||||
#Effect trigger cool down in ticks for Cursed Soul Crystal
|
||||
#Range: 0 ~ 1000000
|
||||
cursedSoulCrystalTriggerCoolDown = 200
|
||||
#Max range to search undead mobs for Cursed Soul Crystal
|
||||
#Range: 0.0 ~ 64.0
|
||||
cursedSoulCrystalRange = 8.0
|
||||
#Reality Index requirement for Crown of Demon
|
||||
#Range: 0 ~ 7
|
||||
crownOfDemonRealityIndex = 7
|
||||
#Crown of Demon can command undead mobs with base health lower than:
|
||||
#Range: 1 ~ 1000000
|
||||
crownOfDemonBaseHealthThreshold = 50
|
||||
#Crown of Demon range of detection
|
||||
#Range: 0 ~ 128
|
||||
crownOfDemonRange = 24
|
||||
|
||||
[Shadow]
|
||||
#Reality Index requirement for Shadow Core
|
||||
#Range: 0 ~ 7
|
||||
shadowCoreRealityIndex = 3
|
||||
#Shadow effect duration per reality index
|
||||
#Range: 0 ~ 60000
|
||||
shadowCoreDurationPerIndex = 100
|
||||
#Damage reduction for shadow effect
|
||||
#Range: 0.0 ~ 1.0
|
||||
damageReduction = 0.2
|
||||
#Reality Index requirement for Shadow Convergence
|
||||
#Range: 0 ~ 7
|
||||
shadowConvergenceRealityIndex = 4
|
||||
#Shadow Convergence healing factor
|
||||
#Range: 0.0 ~ 100.0
|
||||
shadowConvergenceHealFactor = 0.5
|
||||
#Reality Index requirement for Shadow Consolidation
|
||||
#Range: 0 ~ 7
|
||||
shadowConsolidationRealityIndex = 5
|
||||
#Shadow Consolidation scatter range
|
||||
#Range: 0.0 ~ 64.0
|
||||
shadowConsolidationRange = 8.0
|
||||
#Shadow Consolidation damage factor
|
||||
#Range: 0.0 ~ 100.0
|
||||
shadowConsolidationFactor = 1.0
|
||||
#Shadow Consolidation damage delay
|
||||
#Range: 0 ~ 100
|
||||
shadowConsolidationDelay = 20
|
||||
#Shadow Consolidation trigger cool down
|
||||
#Range: 0 ~ 10000
|
||||
shadowConsolidationCoolDown = 60
|
||||
#Reality Index requirement for Shadow Reformation
|
||||
#Range: 0 ~ 7
|
||||
shadowReformationRealityIndex = 6
|
||||
#Shadow Reformation magic damage bonus
|
||||
#Range: 0.0 ~ 100.0
|
||||
shadowReformationBonus = 0.5
|
||||
#Shadow Reformation damage reduction
|
||||
#Range: 0.0 ~ 1.0
|
||||
shadowReformationReduction = 0.5
|
||||
#Reality Index requirement for Void Reformation
|
||||
#Range: 0 ~ 7
|
||||
voidOverflowRealityIndex = 7
|
||||
|
||||
[Elemental]
|
||||
#Reality Index requirement for Wind Thrust
|
||||
#Range: 0 ~ 7
|
||||
windThrustRealityIndex = 4
|
||||
#Speed bonus for Wind Thrust
|
||||
#Range: 0.0 ~ 10.0
|
||||
windThrustSpeed = 0.5
|
||||
#Melee damage bonus for Wind Thrust
|
||||
#Range: 0.0 ~ 10.0
|
||||
windThrustDamage = 1.0
|
||||
#Reality Index requirement for Earth Crush
|
||||
#Range: 0 ~ 7
|
||||
earthCrushRealityIndex = 4
|
||||
#Attack speed threshold for Earth Crush
|
||||
#Range: 0.0 ~ 4.0
|
||||
earthCrushThreshold = 1.0
|
||||
#Explosion damage bonus for Earth Crush
|
||||
#Range: 0.0 ~ 100.0
|
||||
earthCrushBonus = 1.0
|
||||
#Reality Index requirement for Flaming Explosion
|
||||
#Range: 0 ~ 7
|
||||
flamingExplosionRealityIndex = 4
|
||||
#Explosion damage bonus for Flaming Explosion
|
||||
#Range: 0.0 ~ 100.0
|
||||
flamingExplosionBonus = 1.0
|
||||
#Reality Index requirement for Waving Spell
|
||||
#Range: 0 ~ 7
|
||||
wavingSpellRealityIndex = 4
|
||||
#Magic damage bonus for Waving Spell
|
||||
#Range: 0.0 ~ 100.0
|
||||
wavingSpellBonus = 1.0
|
||||
#Reality Index requirement for Curse Redirection
|
||||
#Range: 0 ~ 7
|
||||
curseRedirectionRealityIndex = 4
|
||||
#Magic damage bonus per curse enchantment for Curse Redirection
|
||||
#Range: 0.0 ~ 10.0
|
||||
curseRedirectionBonus = 0.5
|
||||
|
||||
[Abyssal]
|
||||
#Depth requirement for Abyssal charms
|
||||
#Range: 0 ~ 64
|
||||
abyssalDepthStep = 12
|
||||
#Depth requirement for Abyssal charms with Abyssal Will
|
||||
#Range: 0 ~ 64
|
||||
abyssalWillDepthStep = 8
|
||||
#Reality Index requirement for Abyssal Treasure
|
||||
#Range: 0 ~ 7
|
||||
abyssalTreasureRealityIndex = 3
|
||||
#Reality Index requirement for Abyssal Watcher
|
||||
#Range: 0 ~ 7
|
||||
abyssalWatcherRealityIndex = 4
|
||||
#Reality Index requirement for Abyssal Shell
|
||||
#Range: 0 ~ 7
|
||||
abyssalShellRealityIndex = 5
|
||||
#Reality Index requirement for Abyssal Crown
|
||||
#Range: 0 ~ 7
|
||||
abyssalCrownRealityIndex = 6
|
||||
#Reality Index requirement for Abyssal Will
|
||||
#Range: 0 ~ 7
|
||||
abyssalWillRealityIndex = 7
|
||||
#Abyssal Watcher regen per depth step
|
||||
#Range: 0.0 ~ 1.0
|
||||
abyssalWatcherRegen = 0.01
|
||||
#Abyssal Shell armor and toughness bonus per depth step
|
||||
#Range: 0.0 ~ 1.0
|
||||
abyssalShellBonus = 0.2
|
||||
#Abyssal Crown magic bypassing chance per depth step
|
||||
#Range: 0.0 ~ 1.0
|
||||
abyssalCrownChance = 0.05
|
||||
#Abyssal Will totem effect cool down in ticks
|
||||
#Range: 1 ~ 100000
|
||||
abyssalWillCoolDown = 600
|
||||
#Abyssal Will protection effect duration in ticks
|
||||
#Range: 1 ~ 100000
|
||||
abyssalWillDuration = 200
|
||||
|
||||
[Barbaric]
|
||||
#Magic damage reduction in percentage for all barbaric set
|
||||
#Range: 0.0 ~ 100.0
|
||||
magicDamageDebuff = 1.0
|
||||
#Reality Index requirement for Barbaric Instinct
|
||||
#Range: 0 ~ 7
|
||||
barbaricInstinctRealityIndex = 3
|
||||
#Barbaric Instinct healing percentage
|
||||
#Range: 0.0 ~ 1.0
|
||||
barbaricInstinctHeal = 0.1
|
||||
#Barbaric Instinct healing cool down
|
||||
#Range: 0 ~ 1000
|
||||
barbaricInstinctCoolDown = 40
|
||||
#Reality Index requirement for Barbaric Wrath
|
||||
#Range: 0 ~ 7
|
||||
barbaricWrathRealityIndex = 4
|
||||
#Barbaric Wrath crit damage bonus
|
||||
#Range: 0.0 ~ 10.0
|
||||
barbaricWrathCritBonus = 0.5
|
||||
#Barbaric Wrath armor toughness bonus
|
||||
#Range: 0.0 ~ 1000.0
|
||||
barbaricWrathToughBonus = 10.0
|
||||
#Reality Index requirement for Barbaric Scare
|
||||
#Range: 0 ~ 7
|
||||
barbaricScareRealityIndex = 5
|
||||
#Barbaric Roar attack damage bonus
|
||||
#Range: 0.0 ~ 10.0
|
||||
barbaricRoarAttack = 0.25
|
||||
#Barbaric Roar damage reduction
|
||||
#Range: 0.0 ~ 1.0
|
||||
barbaricRoarReduction = 0.25
|
||||
#Reality Index requirement for Barbaric Blade
|
||||
#Range: 0 ~ 7
|
||||
barbaricBladeRealityIndex = 6
|
||||
#Barbaric Blade attack damage bonus
|
||||
#Range: 0.0 ~ 10.0
|
||||
barbaricBladeAttack = 0.5
|
||||
#Barbaric Blade projectile damage bonus
|
||||
#Range: 0.0 ~ 10.0
|
||||
barbaricBladeProjectile = 0.5
|
||||
#Reality Index requirement for Primal Force
|
||||
#Range: 0 ~ 7
|
||||
primalForceRealityIndex = 7
|
||||
#Primal Force armor bonus for player as percentage of max health
|
||||
#Range: 0.0 ~ 100.0
|
||||
primalForceSelfArmor = 1.0
|
||||
#Primal Force armor bonus for attacker as percentage of max health
|
||||
#Range: 0.0 ~ 100.0
|
||||
primalForceTargetArmor = 1.0
|
||||
|
||||
[Mutation]
|
||||
#Reality Index requirement for Infective Mutation
|
||||
#Range: 0 ~ 7
|
||||
infectiveMutationRealityIndex = 3
|
||||
#Reality Index requirement for Parasitic Mutation
|
||||
#Range: 0 ~ 7
|
||||
parasiticMutationRealityIndex = 4
|
||||
#Reality Index requirement for Deforming Mutation
|
||||
#Range: 0 ~ 7
|
||||
deformingMutationRealityIndex = 5
|
||||
#Reality Index requirement for Hostile Mutation
|
||||
#Range: 0 ~ 7
|
||||
hostileMutationRealityIndex = 6
|
||||
#Reality Index requirement for Distorted Mutation
|
||||
#Range: 0 ~ 7
|
||||
distortedMutationRealityIndex = 7
|
||||
|
||||
[Evil]
|
||||
#Reality Index requirement for Evil Spirit Ritual
|
||||
#Range: 0 ~ 7
|
||||
infectiveMutationRealityIndex = 3
|
||||
#Evil Spirit Ritual extra exp drop as percentage of max health
|
||||
#Range: 0.0 ~ 100.0
|
||||
evilSpiritRitualExpRate = 0.5
|
||||
#Reality Index requirement for Evil Spirit Evoke
|
||||
#Range: 0 ~ 7
|
||||
parasiticMutationRealityIndex = 4
|
||||
#Evil Spirit Evoke summoned Vex lifetime
|
||||
#Range: 0 ~ 100000
|
||||
evilSpiritEvokeDuration = 400
|
||||
#Evil Spirit Evoke summoning cool down
|
||||
#Range: 0 ~ 10000
|
||||
evilSpiritEvokeCoolDown = 60
|
||||
#Reality Index requirement for Evil Spirit Awakening
|
||||
#Range: 0 ~ 7
|
||||
deformingMutationRealityIndex = 5
|
||||
#Evil Spirit Awakening magic damage bonus
|
||||
#Range: 0.0 ~ 10.0
|
||||
evilSpiritAwakeningMagicBonus = 0.15
|
||||
#Evil Spirit Awakening damage reduction
|
||||
#Range: 0.0 ~ 10.0
|
||||
evilSpiritAwakeningAtkBonus = 0.1
|
||||
#Evil Spirit Awakening bonus duration
|
||||
#Range: 0 ~ 1000000
|
||||
evilSpiritAwakeningDuration = 600
|
||||
#Evil Spirit Awakening bonus max level
|
||||
#Range: 0 ~ 1000
|
||||
evilSpiritAwakeningMaxLevel = 5
|
||||
#Reality Index requirement for Evil Spirit Curse
|
||||
#Range: 0 ~ 7
|
||||
hostileMutationRealityIndex = 6
|
||||
#Evil Spirit Curse health threshold
|
||||
#Range: 0.0 ~ 10.0
|
||||
evilSpiritCurseThreshold = 0.2
|
||||
#Evil Spirit Curse magic damage bonus
|
||||
#Range: 0.0 ~ 10.0
|
||||
evilSpiritCurseBonus = 1.0
|
||||
#Reality Index requirement for Evil Spirit Walk
|
||||
#Range: 0 ~ 7
|
||||
distortedMutationRealityIndex = 7
|
||||
#Evil Spirit Walk magic damage bonus
|
||||
#Range: 0.0 ~ 10.0
|
||||
evilSpiritWalkMagicBonus = 0.5
|
||||
#Evil Spirit Walk attack damage bonus
|
||||
#Range: 0.0 ~ 10.0
|
||||
evilSpiritWalkAtkBonus = 0.5
|
||||
#Evil Spirit Walk cool down
|
||||
#Range: 0 ~ 1000000
|
||||
evilSpiritWalkCoolDown = 600
|
||||
|
||||
[Weapon]
|
||||
#Reality Index requirement for Angelic Judgement
|
||||
#Range: 0 ~ 7
|
||||
angelicJudgementRealityIndex = 5
|
||||
#Reality Index requirement for Doom Star
|
||||
#Range: 0 ~ 7
|
||||
doomStarRealityIndex = 5
|
||||
#Reality Index requirement for Cursed Karma
|
||||
#Range: 0 ~ 7
|
||||
cursedKarmaRealityIndex = 5
|
||||
#Cursed Karma explosion radius
|
||||
#Range: 0 ~ 8
|
||||
cursedKarmaExplosionRadius = 3
|
||||
#Cursed Karma effect duration
|
||||
#Range: 0 ~ 1000000
|
||||
cursedKarmaEffectDuration = 300
|
||||
#Reality Index requirement for Abyssal Edge
|
||||
#Range: 0 ~ 7
|
||||
abyssalEdgeRealityIndex = 5
|
||||
|
||||
[Compat]
|
||||
#L2Hostility compat: allow Reality trait
|
||||
allowRealityTrait = true
|
||||
#Seal of Swords: player difficulty required per reality index bonus
|
||||
#Range: 1 ~ 10000
|
||||
sealOfSwordDifficultyPerBonus = 500
|
||||
#Seal of Swords: max reality index bonus
|
||||
#Range: 1 ~ 10000
|
||||
sealOfSwordMaxRealityBonus = 3
|
||||
#Spell Singularity: Spell Tolerance per reality index
|
||||
#Range: 0.0 ~ 5.0
|
||||
spellSingularitySpellBonusPerReality = 0.5
|
||||
#Spell Singularity: Magic Damage bonus per reality index
|
||||
#Range: 0.0 ~ 5.0
|
||||
spellSingularityMagicDamageBonusPerReality = 0.5
|
||||
|
@ -0,0 +1,6 @@
|
||||
#Render enchantment character overlay
|
||||
renderEnchOverlay = true
|
||||
#The height of enchantment character overlay
|
||||
#Range: -1000000 ~ 1000000
|
||||
enchOverlayZVal = 250
|
||||
|
@ -0,0 +1,132 @@
|
||||
#When Ars Nouveau is present, use apparatus recipe for enchantments
|
||||
useArsNouveauForEnchantmentRecipe = true
|
||||
#Allow vanilla items such as elytra and ancient debris to be crafted with L2Complements materials
|
||||
enableVanillaItemRecipe = true
|
||||
#Allow tools to be upgraded from tools with same typ but different materials
|
||||
enableToolRecraftRecipe = true
|
||||
#Allow spawn eggs to be crafted with L2Complements materials
|
||||
enableSpawnEggRecipe = true
|
||||
|
||||
[materials]
|
||||
#Requirement for obtaining Captured Wind. Unit: Block per Tick
|
||||
#Range: 0.1 ~ 100.0
|
||||
windSpeed = 10.0
|
||||
#Requirement for void eye drop
|
||||
#Range: 0 ~ 128
|
||||
belowVoid = 16
|
||||
#Requirement for sun membrane drop
|
||||
#Range: 0 ~ 10000
|
||||
phantomHeight = 200
|
||||
#Requirement for explosion shard drop
|
||||
#Range: 1 ~ 10000
|
||||
explosionDamage = 80
|
||||
#Requirement for space shard drop
|
||||
#Range: 1 ~ 1000000
|
||||
spaceDamage = 16384
|
||||
#Allow mods to ban space shard
|
||||
allowModBanSpaceShard = true
|
||||
#Enable immunity enchantments
|
||||
#Be sure to inform players when you turn this off
|
||||
enableImmunityEnchantments = true
|
||||
|
||||
["fire charge"]
|
||||
#Soul Fire Charge Duration
|
||||
#Range: 1 ~ 10000
|
||||
soulFireChargeDuration = 60
|
||||
#Black Fire Charge Duration
|
||||
#Range: 1 ~ 10000
|
||||
blackFireChargeDuration = 100
|
||||
#Strong Fire Charge Power
|
||||
#Range: 1 ~ 10
|
||||
strongFireChargePower = 2
|
||||
#Strong Fire Charge Breaks Block
|
||||
strongFireChargeBreakBlock = true
|
||||
|
||||
[properties]
|
||||
#Cleanse effect clearing test
|
||||
#0 for clearing everything
|
||||
#1 for clearing neutral and negative only
|
||||
#2 for clearing negative only
|
||||
#Range: 0 ~ 2
|
||||
cleansePredicate = 0
|
||||
#Cool down of Eternal Totem of Dream
|
||||
#Range: 0 ~ 10000
|
||||
eternalTotemCoolDown = 2400
|
||||
#Whether Eternal Totem of Dream gives you warp stone
|
||||
eternalTotemGiveWarpStone = true
|
||||
#Totemic Armor healing interval
|
||||
#Range: 1 ~ 1000
|
||||
totemicHealDuration = 100
|
||||
#Totemic Armor healing amount
|
||||
#Range: 1 ~ 1000
|
||||
totemicHealAmount = 1
|
||||
#Wind Sweep enchantment increment to sweep hit box
|
||||
#Range: 0.1 ~ 100.0
|
||||
windSweepIncrement = 1.0
|
||||
#Damage factor of emerald splash
|
||||
#Range: 0.001 ~ 1000.0
|
||||
emeraldDamageFactor = 0.5
|
||||
#Base range for emerald splash
|
||||
#Range: 1 ~ 100
|
||||
emeraldBaseRange = 10
|
||||
#Sonic Shooter Damage
|
||||
#Range: 1 ~ 1000
|
||||
sonicShooterDamage = 10
|
||||
#Hellfire Wand Damage per second charged (max 3 seconds charged)
|
||||
#Range: 1 ~ 1000
|
||||
hellfireWandDamage = 10
|
||||
#Base duration for iceBlade
|
||||
#Range: 1 ~ 10000
|
||||
iceEnchantDuration = 100
|
||||
#Duration for flameBlade
|
||||
#Range: 1 ~ 10000
|
||||
flameEnchantDuration = 60
|
||||
#Base duration for sharpBlade
|
||||
#Range: 1 ~ 10000
|
||||
bleedEnchantDuration = 80
|
||||
#Base duration for cursedBlade
|
||||
#Range: 1 ~ 10000
|
||||
curseEnchantDuration = 100
|
||||
#Max effect level for sharpBlade
|
||||
#Range: 1 ~ 10000
|
||||
bleedEnchantMax = 3
|
||||
#Void Touch chance for true damage
|
||||
#Range: 0.0 ~ 1.0
|
||||
voidTouchChance = 0.05
|
||||
#Void Touch chance for true damage if bypass armor or magic
|
||||
#Range: 0.0 ~ 1.0
|
||||
voidTouchChanceBonus = 0.5
|
||||
#Bonus damage factor for specific materials against specific mob types
|
||||
#Range: 0.0 ~ 1000.0
|
||||
mobTypeBonus = 1.0
|
||||
#Damage factor for lifeSync (damage to user per durability cost)
|
||||
#Range: 0.0 ~ 1000.0
|
||||
lifeSyncFactor = 1.0
|
||||
#Max radius for blocks to be considered for tree chopping, except upward direction
|
||||
#Range: 0 ~ 32
|
||||
treeChopMaxRadius = 16
|
||||
#Max height for blocks to be considered for tree chopping.
|
||||
#Range: 0 ~ 512
|
||||
treeChopMaxHeight = 256
|
||||
#Max number of blocks to be considered for tree chopping.
|
||||
#Range: 0 ~ 16384
|
||||
treeChopMaxBlock = 1024
|
||||
#Max number of blocks to break before resort to delayed breaking
|
||||
#Range: 1 ~ 1024
|
||||
chainDiggingDelayThreshold = 64
|
||||
#Max number of blocks to break per tick in delayed breaking
|
||||
#Range: 1 ~ 1024
|
||||
chainDiggingBlockPerTick = 16
|
||||
#Max hardness blocks to break may have, as a factor of the hardness of the block broken.
|
||||
#Apotheosis implementation of chain digging use 3 has their hardness factor.
|
||||
#Range: 1.0 ~ 100.0
|
||||
chainDiggingHardnessRange = 3.0
|
||||
#Delayed breaking requires Ender Transport to take effect to reduce lag
|
||||
delayDiggingRequireEnder = true
|
||||
|
||||
[enchantability]
|
||||
#Allow enchantments on wands
|
||||
enableWandEnchantments = true
|
||||
#Use tag for wand enchantment whitelisting
|
||||
useTagsForWandEnchantmentWhiteList = true
|
||||
|
@ -0,0 +1,14 @@
|
||||
#Allows L2DamageTracker to detect and prevent cyclic damage events
|
||||
enableCyclicDamageEventInterrupt = false
|
||||
#Cyclic Damage Interruption threshold
|
||||
#Range: 1 ~ 1000
|
||||
cyclicDamageThreshold = 1
|
||||
#Mute error log lines for cyclic damage
|
||||
muteCyclicDamageInterrupt = false
|
||||
#Print damage trace tracked by damage tracker
|
||||
printDamageTrace = false
|
||||
#Save player attack damage trace
|
||||
savePlayerAttack = false
|
||||
#Save player hurt damage trace
|
||||
savePlayerDamaged = false
|
||||
|
@ -0,0 +1,3 @@
|
||||
#Show inventory tabs
|
||||
showTabs = true
|
||||
|
@ -0,0 +1,3 @@
|
||||
#Safe Mode for menu stacking
|
||||
tabSafeMode = false
|
||||
|
@ -0,0 +1,15 @@
|
||||
#Show inventory tabs
|
||||
showTabs = true
|
||||
#Show inventory tabs only in curio page. Only works when showTabs is true and curio is installed.
|
||||
showTabsOnlyCurio = false
|
||||
#Redirect Inventory Tab to Curios Inventory
|
||||
redirectInventoryTabToCuriosInventory = true
|
||||
#Number of attribure lines per page
|
||||
#Range: 1 ~ 100
|
||||
attributeLinePerPage = 15
|
||||
#List of tabs to hide. Use title translation key for tab id.
|
||||
#Example: menu.tabs.attribute for attribute tab
|
||||
#Example: menu.tabs.curios for curios tab
|
||||
#Example: pandora.menu.title for pandora tab
|
||||
hiddentTabs = []
|
||||
|
@ -0,0 +1,9 @@
|
||||
#Sync player attribute names to client
|
||||
syncPlayerAttributeName = true
|
||||
#Sync all entity attribute name to client
|
||||
syncAllEntityAttributeName = false
|
||||
#Show all attribute on attribute tab, like Apothic
|
||||
generateAllAttributes = false
|
||||
#Show all attribute on attribute tab and hide the unchanged
|
||||
generateAllAttributesHideUnchanged = false
|
||||
|
@ -0,0 +1,3 @@
|
||||
#Show holder item name in pandora tab
|
||||
showItemTitle = false
|
||||
|
8
1.20.1-FearFactoryTest/minecraft/config/lexiconfig.toml
Normal file
8
1.20.1-FearFactoryTest/minecraft/config/lexiconfig.toml
Normal file
@ -0,0 +1,8 @@
|
||||
#This is a global field.
|
||||
globalField = 8
|
||||
|
||||
#This is a test category.
|
||||
[testCategory]
|
||||
#This is a page entry.
|
||||
pageEntry = 8
|
||||
|
@ -0,0 +1,49 @@
|
||||
|
||||
#Magma Monster Settings
|
||||
["Magma Monster Settings"]
|
||||
#Spawn Over World Magma Monsters
|
||||
magma_monster_ow_spawns = true
|
||||
#Spawn Nether Magma Monsters
|
||||
magma_monster_nether_spawns = true
|
||||
#Magma Monster Min Y Spawn Height
|
||||
#Range: -2032 ~ 2032
|
||||
magma_monster_min_y = -64
|
||||
#Magma Monster Max Y Spawn Height
|
||||
#Range: -2032 ~ 2032
|
||||
magma_monster_max_y = 319
|
||||
#Spawn Fire Whilst On Flamable Blocks
|
||||
magma_monster_burns_blocks = true
|
||||
#Magma Monster Health
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
magma_monster_health = 25.0
|
||||
#Magma Monster Attack Damage
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
magma_monster_attack_damage = 4.0
|
||||
#Obsidian Monster Slowness Effect Duration (Seconds)
|
||||
#Range: > 1
|
||||
magma_monster_slowness_effect = 5
|
||||
|
||||
#Magma Monster Grunt Settings
|
||||
["Magma Monster Grunt Settings"]
|
||||
#Spawn Over World Magma Monster Grunts
|
||||
magma_monster_grunt_ow_spawns = true
|
||||
#Spawn Nether Magma Monster Grunts
|
||||
magma_monster_grunt_nether_spawns = true
|
||||
#Magma Monster Grunt Min Y Spawn Height
|
||||
#Range: -2032 ~ 2032
|
||||
magma_monster_grunt_min_y = -64
|
||||
#Magma Monster Grunt Max Y Spawn Height
|
||||
#Range: -2032 ~ 2032
|
||||
magma_monster_grunt_max_y = 319
|
||||
#Spawn Fire Whilst Grunt On Flamable Blocks
|
||||
magma_monster_grunt_burns_blocks = true
|
||||
#Magma Monster Grunt Health
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
magma_monster_grunt_health = 15.0
|
||||
#Magma Monster Grunt Attack Damage
|
||||
#Range: 1.0 ~ 1.7976931348623157E308
|
||||
magma_monster_grunt_attack_damage = 2.0
|
||||
#Obsidian Grunt Slowness Effect Duration (Seconds)
|
||||
#Range: > 1
|
||||
magma_monster_grunt_slowness_effect = 5
|
||||
|
@ -1,5 +1,5 @@
|
||||
#This file stores configuration options for Iris, such as the currently active shaderpack
|
||||
#Fri May 23 19:26:20 CDT 2025
|
||||
#Tue May 27 08:10:06 CDT 2025
|
||||
colorSpace=SRGB
|
||||
disableUpdateMessage=false
|
||||
enableDebugOptions=false
|
||||
|
@ -0,0 +1,103 @@
|
||||
{
|
||||
"default_scaling": {
|
||||
"type": "static",
|
||||
"scaling": 1.0,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "none",
|
||||
"scale_damage": "none",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"include_list": [
|
||||
"minecraft:*"
|
||||
],
|
||||
"exclude_list": [
|
||||
"minecraft:shulker"
|
||||
],
|
||||
"keep_scaling_on_conversion": true,
|
||||
"scaling_overrides": {
|
||||
"alexscaves:caniac": {
|
||||
"type": "static",
|
||||
"scaling": 1.5,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"born_in_chaos_v1:felsteed": {
|
||||
"type": "static",
|
||||
"scaling": 1.3,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"alexscaves:forsaken": {
|
||||
"type": "static",
|
||||
"scaling": 1.3,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"alexscaves:gossamer_worm": {
|
||||
"type": "static",
|
||||
"scaling": 2.0,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"alexscaves:hullbreaker": {
|
||||
"type": "static",
|
||||
"scaling": 1.5,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"alexscaves:luxtructosaurus": {
|
||||
"type": "static",
|
||||
"scaling": 5.0,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"magma_monsters:magma_monster": {
|
||||
"type": "static",
|
||||
"scaling": 3.0,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "normal"
|
||||
},
|
||||
"os:the_molten": {
|
||||
"type": "static",
|
||||
"scaling": 5.0,
|
||||
"scaling": 10.0,
|
||||
"scale_loot": false,
|
||||
"scale_xp": false,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "normal"
|
||||
},
|
||||
"the_deep_void:wanderer": {
|
||||
"type": "static",
|
||||
"scaling": 1.5,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "normal"
|
||||
"scale_speed": "none"
|
||||
}
|
||||
}
|
||||
}
|
128
1.20.1-FearFactoryTest/minecraft/config/random_mob_sizes.json
Normal file
128
1.20.1-FearFactoryTest/minecraft/config/random_mob_sizes.json
Normal file
@ -0,0 +1,128 @@
|
||||
{
|
||||
"default_scaling": {
|
||||
"type": "static",
|
||||
"scaling": 1.0,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "none",
|
||||
"scale_damage": "none",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"include_list": [
|
||||
"minecraft:*"
|
||||
],
|
||||
"exclude_list": [
|
||||
"minecraft:shulker"
|
||||
],
|
||||
"keep_scaling_on_conversion": true,
|
||||
"scaling_overrides": {
|
||||
"alexscaves:caniac": {
|
||||
"type": "static",
|
||||
"scaling": 1.5,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"thalassophobia:colossoteus": {
|
||||
"type": "static",
|
||||
"scaling": 2.0,
|
||||
"scale_loot": false,
|
||||
"scale_xp": false,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "square"
|
||||
},
|
||||
"born_in_chaos_v1:felsteed": {
|
||||
"type": "static",
|
||||
"scaling": 1.3,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"alexscaves:forsaken": {
|
||||
"type": "static",
|
||||
"scaling": 1.3,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"alexscaves:gossamer_worm": {
|
||||
"type": "static",
|
||||
"scaling": 2.0,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"alexscaves:hullbreaker": {
|
||||
"type": "static",
|
||||
"scaling": 1.5,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"alexscaves:luxtructosaurus": {
|
||||
"type": "static",
|
||||
"scaling": 5.0,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"magma_monsters:magma_monster": {
|
||||
"type": "static",
|
||||
"scaling": 10.0,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "normal"
|
||||
},
|
||||
"arphex:spider_lurker": {
|
||||
"type": "static",
|
||||
"scaling": 3.0,
|
||||
"scale_loot": false,
|
||||
"scale_xp": false,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"thalassophobia:sunfish": {
|
||||
"type": "static",
|
||||
"scaling": 5.0,
|
||||
"scale_loot": false,
|
||||
"scale_xp": false,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "none"
|
||||
},
|
||||
"os:the_molten": {
|
||||
"type": "static",
|
||||
"scaling": 10.0,
|
||||
"scale_loot": false,
|
||||
"scale_xp": false,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "normal"
|
||||
},
|
||||
"the_deep_void:wanderer": {
|
||||
"type": "static",
|
||||
"scaling": 1.5,
|
||||
"scale_loot": true,
|
||||
"scale_xp": true,
|
||||
"scale_health": "normal",
|
||||
"scale_damage": "normal",
|
||||
"scale_speed": "none"
|
||||
}
|
||||
}
|
||||
}
|
@ -5,10 +5,10 @@
|
||||
[sanity]
|
||||
#For balancing purposes: the effectiveness of all positive sanity sources will be multiplied by this number
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
positive_multiplier = 1.2
|
||||
positive_multiplier = 1.5
|
||||
#For balancing purposes: the effectiveness of all negative sanity sources will be multiplied by this number
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
negative_multiplier = 8.0
|
||||
negative_multiplier = 1.5
|
||||
|
||||
#Configuration for passive sanity sources
|
||||
[sanity.passive]
|
||||
|
@ -0,0 +1,32 @@
|
||||
|
||||
#These are the configurations for the wires.
|
||||
[wire]
|
||||
#This determines whether or not wire effects will be processed. Defaults to true.
|
||||
effect = true
|
||||
#This is the amount of time (in ticks) per block a wire effect lasts. Best if matching 'transmissionTime'. Defaults to 4.
|
||||
effectTime = 4
|
||||
#This is how much wires drop from gravity. Defaults to 0.75.
|
||||
baseSag = 0.75
|
||||
#This is how much wires drop per block from gravity. Defaults to 0.075.
|
||||
distanceSag = 0.075
|
||||
|
||||
#These are the configurations for the transceiver item.
|
||||
[transceiver]
|
||||
#This is whether or not using the transceiver slows the player. Defaults to true.
|
||||
transceiverSlow = true
|
||||
|
||||
#These are the configurations for the speaker block.
|
||||
[speaker]
|
||||
#This is how often (in ticks) the speaker will emit a particle when active. Set to -1 to disable. Defaults to 10.
|
||||
particleInterval = 10
|
||||
|
||||
#These are the configurations for the microphone block.
|
||||
[microphone]
|
||||
#This is how often (in ticks) the microphone will emit a particle when active. Set to -1 to disable. Defaults to 10.
|
||||
particleInterval = 10
|
||||
|
||||
#These are the configurations for the walkie talkie item.
|
||||
[walkie_talkie]
|
||||
#This is whether or not using the walkie talkie slows the player. Defaults to true.
|
||||
walkieTalkieSlow = true
|
||||
|
191
1.20.1-FearFactoryTest/minecraft/config/simpleradio-server.toml
Normal file
191
1.20.1-FearFactoryTest/minecraft/config/simpleradio-server.toml
Normal file
@ -0,0 +1,191 @@
|
||||
|
||||
#These are the configurations for the wires.
|
||||
[wire]
|
||||
#This is the method of diminishment to use. ADDITIVE subtracts a flat amount, while MULTIPLICATIVE subtracts a percentage from the initial transmission power. Defaults to ADDITIVE.
|
||||
diminishmentMethod = "MULTIPLICATIVE"
|
||||
#This is how much transmission power diminishes per block. Defaults to 0.01.
|
||||
transmissionDiminishment = 0.01
|
||||
#This is the amount of time (in ticks) per block a wire takes to relay data. Defaults to 4.
|
||||
transmissionTime = 4
|
||||
#This is the amount of time (in ticks) between each header sent. Defaults to 5.
|
||||
headerInterval = 5
|
||||
#This is the range a wire can reach before breaking. Defaults to 12.
|
||||
range = 12.0
|
||||
#This is the amount of time (in ticks) a wire can survive while being invalid (no connections or out of range) before breaking. Defaults to 5.
|
||||
invalidDeathTime = 5
|
||||
#This is the amount of time (in ticks) between each effect for a wire. Can be disabled by setting to -1. Defaults to 5.
|
||||
effectInterval = 5
|
||||
|
||||
#These are the configurations for the transceiver item.
|
||||
[transceiver]
|
||||
#This is how effective the transceiver is at receiving signals, and is essentially a flat bonus to transmission power. Defaults to 200.
|
||||
receptionPower = 200
|
||||
#Effectively, this is the *floor* for which reception power can reduce travel distance to. Defaults to 20.
|
||||
receptionFloor = 10
|
||||
#This is the transmission power for frequency modulation. Defaults to 1000.
|
||||
transmissionPowerFM = 1000
|
||||
#This is the threshold of transmission power in frequency modulation at which it begins to have an auditory effect. Defaults to 200.
|
||||
diminishThresholdFM = 200
|
||||
#This is the range after which players can no longer be heard for amplitude modulation. Defaults to 1800.
|
||||
transmissionPowerAM = 1800
|
||||
#This is the threshold of transmission power in amplitude modulation at which it begins to have an auditory effect. Defaults to 300.
|
||||
diminishThresholdAM = 300
|
||||
#This is the method of diminishment to use. ADDITIVE subtracts a flat amount, while MULTIPLICATIVE subtracts a percentage from the initial transmission power. Defaults to ADDITIVE.
|
||||
diminishmentMethod = "ADDITIVE"
|
||||
#This is how much transmission power diminishes per block. Defaults to 1.
|
||||
transmissionDiminishment = 1.0
|
||||
#This is the range for the transceiver that it can hear from. Defaults to 4.
|
||||
listeningRange = 4
|
||||
#This is the range for the transceiver in which the audio played from it can be heard. Defaults to 4.
|
||||
speakingRange = 4
|
||||
#When false, removes the transceiver recipe. Defaults to true.
|
||||
enabled = true
|
||||
|
||||
#These are the configurations for the walkie talkie item.
|
||||
[walkie_talkie]
|
||||
#This is how effective the walkie is at receiving signals, and is essentially a flat bonus to transmission power. Defaults to 100.
|
||||
receptionPower = 100
|
||||
#Effectively, this is the *floor* for which reception power can reduce travel distance to. Defaults to 20.
|
||||
receptionFloor = 20
|
||||
#This is the transmission power for frequency modulation. Defaults to 500.
|
||||
transmissionPowerFM = 500
|
||||
#This is the threshold of transmission power in frequency modulation at which it begins to have an auditory effect. Defaults to 100.
|
||||
diminishThresholdFM = 100
|
||||
#This is the range after which players can no longer be heard for amplitude modulation. Defaults to 900.
|
||||
transmissionPowerAM = 900
|
||||
#This is the threshold of transmission power in amplitude modulation at which it begins to have an auditory effect. Defaults to 200.
|
||||
diminishThresholdAM = 200
|
||||
#This is the method of diminishment to use. ADDITIVE subtracts a flat amount, while MULTIPLICATIVE subtracts a percentage from the initial transmission power. Defaults to ADDITIVE.
|
||||
diminishmentMethod = "ADDITIVE"
|
||||
#This is how much transmission power diminishes per block. Defaults to 1.
|
||||
transmissionDiminishment = 1.0
|
||||
#This is the range for the walkie that it can hear from. Defaults to 4.
|
||||
listeningRange = 4
|
||||
#This is the range for the walkie in which the audio played from it can be heard. Defaults to 4.
|
||||
speakingRange = 4
|
||||
#When true, replaces the walkie talkie with the spuddie talkie. Defaults to true.
|
||||
spuddieTalkie = true
|
||||
#When false, removes both the spuddie and walkie recipe. Defaults to true.
|
||||
enabled = true
|
||||
|
||||
#These are the configurations for the receiver block.
|
||||
[receiver]
|
||||
#This is the capability of this item to make use of antennas. Essentially acts as a multiplier for the antenna score. Defaults to 10.
|
||||
antennaAptitude = 10
|
||||
#This is how effective the receiver is at receiving signals, and is essentially a flat bonus to transmission power. Defaults to 300.
|
||||
receptionPower = 300
|
||||
#Effectively, this is the *floor* for which reception power can reduce travel distance to. Defaults to 20.
|
||||
receptionFloor = 20
|
||||
#When false, removes the receiver recipe. Defaults to true.
|
||||
enabled = true
|
||||
|
||||
#These are the configurations for the transmitter block.
|
||||
[transmitter]
|
||||
#This is the capability of this item to make use of antennas. Essentially acts as a multiplier for the antenna score. Defaults to 10.
|
||||
antennaAptitude = 10
|
||||
#This is the transmission power for frequency modulation. Defaults to 3000.
|
||||
transmissionPowerFM = 3300
|
||||
#This is the threshold of transmission power in frequency modulation at which it begins to have an auditory effect. Defaults to 300.
|
||||
diminishThresholdFM = 300
|
||||
#This is the range after which players can no longer be heard for amplitude modulation. Defaults to 4400.
|
||||
transmissionPowerAM = 4400
|
||||
#This is the threshold of transmission power in amplitude modulation at which it begins to have an auditory effect. Defaults to 500.
|
||||
diminishThresholdAM = 500
|
||||
#This is the method of diminishment to use. ADDITIVE subtracts a flat amount, while MULTIPLICATIVE subtracts a percentage from the initial transmission power. Defaults to ADDITIVE.
|
||||
diminishmentMethod = "ADDITIVE"
|
||||
#This is how much transmission power diminishes per block. Defaults to 1.
|
||||
transmissionDiminishment = 1.0
|
||||
#When false, removes the transmitter recipe. Defaults to true.
|
||||
enabled = true
|
||||
|
||||
#These are the configurations for the radio block.
|
||||
[radio]
|
||||
#This is how effective the radio is at receiving signals, and is essentially a flat bonus to transmission power. Defaults to 100.
|
||||
receptionPower = 100
|
||||
#Effectively, this is the *floor* for which reception power can reduce travel distance to. Defaults to 50.
|
||||
receptionFloor = 50
|
||||
#This is the range for the radio in which the audio played from it can be heard. Defaults to 24.
|
||||
speakingRange = 24
|
||||
#When false, removes the radio recipe. Defaults to true.
|
||||
enabled = true
|
||||
|
||||
#These are the configurations for the microphone block.
|
||||
[microphone]
|
||||
#This is the range for the microphone that it can hear from. Defaults to 8.
|
||||
listeningRange = 8
|
||||
#This is how often (in ticks) the microphone will update its redstone signal according to its activity. Defaults to 5.
|
||||
redstonePolling = 5
|
||||
#When false, removes the microphone recipe. Defaults to true.
|
||||
enabled = true
|
||||
|
||||
#These are the configurations for the speaker block.
|
||||
[speaker]
|
||||
#This is the range for the radio in which the audio transmitted from it can be heard. Defaults to 32.
|
||||
speakingRange = 32
|
||||
#This is how often (in ticks) the speaker will update its redstone signal according to its activity. Defaults to 5.
|
||||
redstonePolling = 5
|
||||
#When false, removes the speaker recipe. Defaults to true.
|
||||
enabled = true
|
||||
|
||||
#These are the configurations for the antenna block.
|
||||
[antenna]
|
||||
#This is the maximum distance an antenna can travel without support before falling. CAUTION: SETTING THIS TOO HIGH MAY CAUSE LAG WITH LARGE ANTENNAS. Defaults to 8.
|
||||
maxDistance = 8
|
||||
#When false, removes the antenna recipe. Defaults to true.
|
||||
enabled = true
|
||||
|
||||
#These are the general configurations for frequencies.
|
||||
[frequency]
|
||||
#This is how many whole places (digits before the period) can exist in a frequency. Defaults to 3.
|
||||
wholePlaces = 3
|
||||
#This is how many decimal places (digits after the period) can exist in a frequency. Defaults to 2.
|
||||
decimalPlaces = 2
|
||||
#This is the default frequency to be provided to frequency-holding items. When set to auto-generate, will generate a pattern of zeros equal to the wholePlaces and decimalPlaces configurations, i.e. '000.00' by default. Defaults to auto-generate.
|
||||
defaultFrequency = "auto-generate"
|
||||
#The base amount of interference to give to all AM radio transmissions. Defaults to 15.
|
||||
baseAMInterference = 15.0
|
||||
#The base amount of interference to give to all FM radio transmissions. Defaults to 2.
|
||||
baseFMInterference = 2.0
|
||||
#Whether or not the radios work across dimensions. Defaults to false.
|
||||
crossDimensional = false
|
||||
#The base amount of interference to give to radio transmission per block across dimensions. Defaults to 4.
|
||||
dimensionalInterference = 4.0
|
||||
#The packet buffer for packet transmission. You likely won't need to worry about this. Defaults to 2.
|
||||
packetBuffer = 2
|
||||
|
||||
#These are the configurations for ALL types of routers (such as Receivers, Transmitters, Listeners, and Speakers).
|
||||
[router]
|
||||
#How many sources should be compiled for reading audio levels? Affects the rate of updates for activity levels. Changing this value greatly may cause unexpected results. Defaults to 10.
|
||||
compileAmount = 10
|
||||
#The factor of audio signal energy for converting to redstone signals. Higher values will cause lower redstone signals, and vice versa. Defaults to 20.
|
||||
activityRedstoneFactor = 1500.0
|
||||
#How long (in ticks) before activity expiry can we resend an update? Defaults to 2.
|
||||
activityForgiveness = 2
|
||||
#How long (in ticks) should a router stay active after receiving audio data? Affects the rate of updates for activity checks. Defaults to 20.
|
||||
activityTime = 20
|
||||
#[EXPERIMENTAL] Pick up audio from the world, not just players. Defaults to false.
|
||||
soundListening = false
|
||||
|
||||
#These are the general configurations for compatibilities.
|
||||
[compatibilities]
|
||||
|
||||
#These are the configurations for the optional dependency Voice Chat Interaction.
|
||||
[compatibilities.voice_chat_interaction]
|
||||
#When false, removes compatibility for Voice Chat Interaction. Defaults to false. (NON-FUNCTIONAL)
|
||||
enabled = false
|
||||
|
||||
#These are the configurations for the optional dependency Vibrative Voice.
|
||||
[compatibilities.vibrative_voice]
|
||||
#When false, removes compatibility for Vibrative Voice. Defaults to true.
|
||||
enabled = true
|
||||
|
||||
#These are the configurations for the optional dependency Valkyrien Skies.
|
||||
[compatibilities.valkyrien_skies]
|
||||
#When false, removes compatibility for Valkyrien Skies. Defaults to true.
|
||||
enabled = true
|
||||
|
||||
#These are the configurations for the optional dependency Create.
|
||||
[compatibilities.create]
|
||||
#When false, removes compatibility for Create. Defaults to true.
|
||||
enabled = true
|
||||
|
@ -0,0 +1,15 @@
|
||||
#Tint the enchantment glint in a red shade when the item is enchanted with curses.
|
||||
tint_enchantment_glint_when_cursed = true
|
||||
#Obfuscate curse enchantments with enchantment runes on item tooltips.
|
||||
obfuscate_curses_on_tooltips = true
|
||||
#Obfuscate curses on enchanted books.
|
||||
affect_books = true
|
||||
#Temporarily show curses as normal text while any shift key is held in creative mode.
|
||||
shift_shows_curses_in_creative = true
|
||||
#Chance wearing or using a cursed piece of equipment will trigger the curses to be revealed. Set to 0.0 to disable revealing curses this way.
|
||||
#Range: 0.0 ~ 1.0
|
||||
curse_reveal_chance = 0.05
|
||||
#Amount of experience levels required to make curses on an item visible by combining with an item from the 'sneakycurses:reveal_curses' tag (amethyst shards by default) in an anvil.
|
||||
#Range: > 1
|
||||
material_cost_for_revealing_curses_in_anvil = 5
|
||||
|
231
1.20.1-FearFactoryTest/minecraft/config/soundattract-common.toml
Normal file
231
1.20.1-FearFactoryTest/minecraft/config/soundattract-common.toml
Normal file
File diff suppressed because one or more lines are too long
@ -0,0 +1,61 @@
|
||||
|
||||
#Client only settings
|
||||
[client]
|
||||
#Experimental. If true, renders fluids in tanks using a dynamic model, being more efficient when the tank is static
|
||||
#If false, renders fluids in tanks using a TESR, which is more efficient when the tank contents are changing
|
||||
tankFluidModel = false
|
||||
#If true, the game will log all material textures which do not exist in resource packs but can be added, can be helpful for moddevs or resourcepack makers
|
||||
logMissingMaterialTextures = false
|
||||
#If true, the game will log all modifier textures which do not exist in resource packs but can be added, can be helpful for moddevs or resourcepack makers
|
||||
logMissingModifierTextures = false
|
||||
#Maximum number of quads to render for items in the smeltery. Most blocks are about 6 quads, items like ingots are around 26.
|
||||
#Setting this lower will cause fewer items to be renderer (but never a partial item). Set to -1 to allow unlimited quads, and 0 to disable the item renderer.
|
||||
#Range: -1 ~ 32767
|
||||
maxSmelteryItemQuads = 3500
|
||||
#If true, shows modifier IDs in advanced tooltips for tools and tool parts.
|
||||
#They are more intrusive than most advanced tooltip content, so this option is provided in case some mod made poor design decisions and put essential gameplay info in tooltips or for pack makers who do not need modifier info.
|
||||
modifiersIDsInAdvancedTooltips = true
|
||||
|
||||
#JEI configuration
|
||||
[client.jei]
|
||||
#If true, modifiers will be added to the JEI ingredient list. If false, they will only be visible in the modifiers recipe tab.
|
||||
showModifiers = true
|
||||
#If non-empty, only this material will be shown on tools in JEI (or the first valid material if this is invalid for the tool).
|
||||
#If empty, all materials will show
|
||||
showOnlyToolMaterial = ""
|
||||
#If non-empty, only material will be shown on parts in JEI (or the first valid material if this is invalid for the part).
|
||||
#If empty, all materials will show
|
||||
showOnlyPartMaterial = ""
|
||||
#If true, tables such as the part builder and tinker station will show all variants in JEI. If false the variants only show in the tables tab
|
||||
showAllTableVariants = false
|
||||
#If true, anvils will show all metal variants in JEI. If false, the variants only show in the tables tab
|
||||
showAllAnvilVariants = true
|
||||
#If true, smeltery and foundry controllers, drains, ducts, and chutes will show all variants in JEI. If false, the variants only shows in the smeltery tab
|
||||
showAllSmelteryVariants = false
|
||||
#If true, filled copper cans and fluid gauges will show in JEI. If false only empty ones will show
|
||||
showFilledFluidTanks = false
|
||||
#If true, variants of our potion fluid for every potion will show in JEI. If false it will be hidden, but still usable.
|
||||
showPotionFluid = true
|
||||
|
||||
#Settings related to modifiers
|
||||
[client.modifiers]
|
||||
#If true, the shield slot legging modifier will render the next offhand item above the offhand slot.
|
||||
renderShieldSlotItem = true
|
||||
|
||||
#Settings related to the frame helmet modifier
|
||||
[client.modifiers.itemFrame]
|
||||
#If true, the item frame modifier for helmets will render its items. Turning this to false makes the modifier useless.
|
||||
render = true
|
||||
#Offset in the X direction for the frame items.
|
||||
#Range: -32768 ~ 32767
|
||||
xOffset = 0
|
||||
#Offset in the Y direction for the frame items.
|
||||
#Range: -32768 ~ 32767
|
||||
yOffset = 0
|
||||
#Location of the frame on the screen.
|
||||
#Allowed Values: TOP_LEFT, TOP, TOP_RIGHT, LEFT, RIGHT, BOTTOM_LEFT, BOTTOM, BOTTOM_RIGHT
|
||||
location = "TOP_LEFT"
|
||||
#Number of items to display in each row of the item frame.
|
||||
#Range: 0 ~ 100
|
||||
itemsPerRow = 5
|
||||
|
112
1.20.1-FearFactoryTest/minecraft/config/tconstruct-common.toml
Normal file
112
1.20.1-FearFactoryTest/minecraft/config/tconstruct-common.toml
Normal file
@ -0,0 +1,112 @@
|
||||
|
||||
#Everything to do with gameplay
|
||||
[gameplay]
|
||||
#Set this to false to disable new players spawning with the Tinkers' Book.
|
||||
shouldSpawnWithTinkersBook = true
|
||||
#If true, extends the applicable slots for the fire protection enchantment to work better with shields. Will not impact gameplay with the vanilla enchantment.
|
||||
#If false, fire protection on a shield will not reduce fire tick time.
|
||||
extendFireProtectionSlots = true
|
||||
#If true, extends the applicable slots for the blast protection enchantment to work better with shields. Will not impact gameplay with the vanilla enchantment.
|
||||
#If false, blast protection on a shield will not reduce explosion knockback.
|
||||
extendBlastProtectionSlots = true
|
||||
#Amount of durability restored by a repair kit in terms of ingots. Does not affect the cost to create the kit, that is controlled by JSON.
|
||||
#Range: 0.0 ~ 32767.0
|
||||
repairKitAmount = 2.0
|
||||
|
||||
#Options related to recipes, limited options as a datapack allows most recipes to be modified
|
||||
[recipes]
|
||||
#Add a recipe that allows you to craft a piece of flint using 3 gravel
|
||||
addGravelToFlintRecipe = true
|
||||
#Makes the recipe to alloy netherite in the smeltery only cost 2 gold per netherite ingot. If false uses the vanilla rate of 4 gold per ingot. Disable if there are crafting duplications.
|
||||
cheaperNetheriteAlloy = true
|
||||
#Makes wither skeletons drop necrotic bones
|
||||
witherBoneDrop = true
|
||||
#Slimeballs not being usable in vanilla recipes that require slimeballs. Config option exists to disable easily in case this fix is redundant to another mod
|
||||
slimeRecipeFix = true
|
||||
#Fixes clear glass not being usable in vanilla recipes that require glass. Config option exists to disable easily in case this fix is redundant to another mod
|
||||
glassRecipeFix = true
|
||||
|
||||
[recipes.ore_rates]
|
||||
|
||||
#Ore rates when melting in the melter
|
||||
[recipes.ore_rates.melter]
|
||||
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
|
||||
#Range: 1 ~ 45
|
||||
nuggetsPerMetal = 12
|
||||
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
|
||||
#Range: 1 ~ 20
|
||||
shardsPerGem = 8
|
||||
|
||||
#Ore rates when melting in the smeltery
|
||||
[recipes.ore_rates.smeltery]
|
||||
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
|
||||
#Range: 1 ~ 45
|
||||
nuggetsPerMetal = 12
|
||||
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
|
||||
#Range: 1 ~ 20
|
||||
shardsPerGem = 8
|
||||
|
||||
#Ore rates when melting in the foundry
|
||||
[recipes.ore_rates.foundry]
|
||||
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
|
||||
#Range: 1 ~ 45
|
||||
nuggetsPerMetal = 9
|
||||
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
|
||||
#Range: 1 ~ 20
|
||||
shardsPerGem = 4
|
||||
|
||||
#Byprouct rates when melting in the foundry
|
||||
[recipes.ore_rates.foundry_byproduct]
|
||||
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
|
||||
#Range: 1 ~ 45
|
||||
nuggetsPerMetal = 3
|
||||
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
|
||||
#Range: 1 ~ 20
|
||||
shardsPerGem = 4
|
||||
|
||||
#Entity head drops when killed by a charged creeper
|
||||
[recipes.heads]
|
||||
blaze = true
|
||||
enderman = true
|
||||
stray = true
|
||||
husk = true
|
||||
drowned = true
|
||||
spider = true
|
||||
cave_spider = true
|
||||
piglin_brute = true
|
||||
zombified_piglin = true
|
||||
|
||||
#Options related to loot table injections. Note some of the changes are done via global loot managers, these only control injecting loot into loot pools
|
||||
#If your modpack makes extensive loot table changes, many of these may be automatically disabled. You can also manually set up tables for more control.
|
||||
[loot]
|
||||
#Adds slimy saplings and seeds into various loot chests. Helps for worlds without slime islands
|
||||
slimy_loot = true
|
||||
#If true, ender dragons will drop scales when damaged by explosions
|
||||
drop_dragon_Scales = true
|
||||
#Weight of the ancient tool trade for the wandering trader. All traders randomly choose 1 rare trade, so this is roughly the chance the trade occurs compared to the vanilla options (of which there are 6).
|
||||
#Range: 0 ~ 100
|
||||
wanderer_ancient_tool_weight = 6
|
||||
|
||||
#Configuration related to integration with other mods
|
||||
[compatability]
|
||||
#Amount of fluid each chemthrower shot projectile from Immersive Engineering is worth towards our fluid effect registry.
|
||||
#IE launches 8 projectiles per tick while consuming the value in their config, so dividing it by 8 makes them comparable to our projectiles.
|
||||
#However, keeping it as a separate config option gives pack makers more control over how strong TiC ends up in the chemthrower.
|
||||
#Range: 0.0 ~ 2.147483647E9
|
||||
immersive_engineering_chemthrower_shot_value = 1.25
|
||||
|
||||
#Features to use in debugging gameplay and mechanics, generally should not be enabled in packs
|
||||
[debug]
|
||||
#If true, forces integration materials to be enabled, even if the relevant metal is missing. Useful for testing material balance.
|
||||
#Does not provide recipes for any of them, they will only be available to cheat in creative.
|
||||
forceIntegrationMaterials = false
|
||||
#Set to true if you wish to test whether a side inventory works without constantly reloading datapacks.
|
||||
#Once you find an inventory works, add it to the block entity tag `tconstruct:side_inventories` and disable this option; leaving it enabled will lead to crashes and dupe bugs.
|
||||
disableSideInventoryWhitelist = false
|
||||
#If true, modifier crystals and creative slots can be applied to tools in the inventory on right click for operators in survival. If false, this only works for players in creative mode.
|
||||
#This option makes testing of tools and modifiers easier, but may cause misleading assumptions about how these items will function for non-operators.
|
||||
quickApplyToolModifiersSurvival = false
|
||||
#If STACKTRACE, logs the stacktrace whenever a tool stack is created from a non-modifiable item. If WARNING (default), logs a shorter but more efficient error. If IGNORE, disables logging (useful for modpacks/players *after* they reported the issue). The stacktrace helps debug which mod is causing it, but is rather expensive on the chance they are doing it a lot.
|
||||
#Allowed Values: STACKTRACE, WARNING, IGNORED
|
||||
logInvalidToolStack = "WARNING"
|
||||
|
@ -0,0 +1,13 @@
|
||||
|
||||
["Config for Tense Ambience Mod"]
|
||||
#Should enable shader support? (For changing the ambience volume when holding a torch)
|
||||
"Shader Support" = false
|
||||
#Play the ambience also during the day?
|
||||
"Ambience at Day" = false
|
||||
#How long/smooth should the transition be (in decibels)? (Smaller = Slower)
|
||||
#Range: 0.01 ~ 2.0
|
||||
"Transition Volume Change per Step" = 0.75
|
||||
#How long should the delay per step be (in seconds)?
|
||||
#Range: 0.1 ~ 2.0
|
||||
"Delay per Step" = 0.5
|
||||
|
@ -0,0 +1,30 @@
|
||||
|
||||
["Config for Tense Ambience Mod (This Config is for the Sound Events NOT AMBIENCE!)"]
|
||||
#The Numbers are chances which get rolled every second. So a number of 60(seconds) would play a sound on average every minute.
|
||||
#Should this feature be enabled
|
||||
"Enable random creepy sounds?" = true
|
||||
#Chance to play a random sound in deep caves (below y0)
|
||||
#Range: 10 ~ 345600
|
||||
"Deep Cave Probability" = 5400
|
||||
#Chance to play a random sound in caves (above y0 and below y40)
|
||||
#Range: 10 ~ 345600
|
||||
"Cave Probability" = 7200
|
||||
#Chance to play a random sound in forests
|
||||
#Range: 10 ~ 345600
|
||||
"Forest Probability" = 14800
|
||||
#Chance to play a random sound in dark forests
|
||||
#Range: 10 ~ 345600
|
||||
"Dark Forest Probability" = 14800
|
||||
#Chance to play a random sound in snowy biomes
|
||||
#Range: 10 ~ 345600
|
||||
"Snowy Biome Probability" = 10000
|
||||
#Chance to play a random sound in the nether
|
||||
#Range: 10 ~ 345600
|
||||
"Nether Probability" = 17500
|
||||
#Chance to play a random sound in the end
|
||||
#Range: 10 ~ 345600
|
||||
"End Probability" = 17500
|
||||
#Chance to play a random sound in an unknown biome
|
||||
#Range: 10 ~ 345600
|
||||
"Unknown Biome Probability" = 21600
|
||||
|
@ -0,0 +1,127 @@
|
||||
|
||||
#This config houses all the armor configuration options || This is currently WIP and doesn't have all the values
|
||||
[armors]
|
||||
|
||||
[armors.general]
|
||||
#Should End-game armors be breakable || Default: false
|
||||
breakable_end_game_armors = false
|
||||
|
||||
[armors.abyssal_hide]
|
||||
#Armor value of Abyssal Hide armor helmet || Default 6
|
||||
#Range: > 1
|
||||
helmet_armor_value = 6
|
||||
#Armor value of Abyssal Hide armor chestplate || Default 11
|
||||
#Range: > 1
|
||||
chestplate_armor_value = 11
|
||||
#Armor value of Abyssal Hide armor leggings || Default 9
|
||||
#Range: > 1
|
||||
leggings_armor_value = 9
|
||||
#Armor value of Abyssal Hide armor boots || Default 6
|
||||
#Range: > 1
|
||||
boots_armor_value = 6
|
||||
#Toughness || Default 4.0
|
||||
#Range: 0.0 ~ 20.0
|
||||
armor_toughness = 4.0
|
||||
|
||||
[armors.primordial_crest]
|
||||
#Armor value of Primordial Crest armor helmet || Default 4
|
||||
#Range: > 1
|
||||
helmet_armor_value = 4
|
||||
#Armor value of Primordial Crest armor chestplate || Default 8
|
||||
#Range: > 1
|
||||
chestplate_armor_value = 8
|
||||
#Armor value of Primordial Crest armor leggings || Default 6
|
||||
#Range: > 1
|
||||
leggings_armor_value = 6
|
||||
#Armor value of Primordial Crest armor boots || Default 4
|
||||
#Range: > 1
|
||||
boots_armor_value = 4
|
||||
#Toughness || Default 1.5
|
||||
#Range: 0.0 ~ 20.0
|
||||
armor_toughness = 1.5
|
||||
|
||||
[armors.tectonic_crest]
|
||||
#Armor value of Tectonic Crest armor helmet || Default 6
|
||||
#Range: > 1
|
||||
helmet_armor_value = 6
|
||||
#Armor value of Tectonic Crest armor chestplate || Default 11
|
||||
#Range: > 1
|
||||
chestplate_armor_value = 11
|
||||
#Armor value of Tectonic Crest armor leggings || Default 9
|
||||
#Range: > 1
|
||||
leggings_armor_value = 9
|
||||
#Armor value of Tectonic Crest armor boots || Default 6
|
||||
#Range: > 1
|
||||
boots_armor_value = 6
|
||||
#Toughness || Default 4.0
|
||||
#Range: 0.0 ~ 20.0
|
||||
armor_toughness = 4.0
|
||||
|
||||
[armors.cursed_wraithguard]
|
||||
#Armor value of Cursed Wraithguard armor helmet || Default 6
|
||||
#Range: > 1
|
||||
helmet_armor_value = 6
|
||||
#Armor value of Cursed Wraithguard armor chestplate || Default 11
|
||||
#Range: > 1
|
||||
chestplate_armor_value = 11
|
||||
#Armor value of Cursed Wraithguard armor leggings || Default 9
|
||||
#Range: > 1
|
||||
leggings_armor_value = 9
|
||||
#Armor value of Cursed Wraithguard armor boots || Default 6
|
||||
#Range: > 1
|
||||
boots_armor_value = 6
|
||||
#Toughness || Default 4.0
|
||||
#Range: 0.0 ~ 20.0
|
||||
armor_toughness = 4.0
|
||||
|
||||
[armors.mechanized_exoskeleton]
|
||||
#Armor value of Mechanized Exoskeleton armor helmet || Default 6
|
||||
#Range: > 1
|
||||
helmet_armor_value = 6
|
||||
#Armor value of Mechanized Exoskeleton armor chestplate || Default 11
|
||||
#Range: > 1
|
||||
chestplate_armor_value = 11
|
||||
#Armor value of Mechanized Exoskeleton armor leggings || Default 9
|
||||
#Range: > 1
|
||||
leggings_armor_value = 9
|
||||
#Armor value of Mechanized Exoskeleton armor boots || Default 6
|
||||
#Range: > 1
|
||||
boots_armor_value = 6
|
||||
#Toughness || Default 4.0
|
||||
#Range: 0.0 ~ 20.0
|
||||
armor_toughness = 4.0
|
||||
|
||||
[armors.deepling_mage]
|
||||
#Armor value of Deepling Mage armor helmet || Default 3
|
||||
#Range: > 1
|
||||
helmet_armor_value = 3
|
||||
#Armor value of Deepling Mage armor chestplate || Default 8
|
||||
#Range: > 1
|
||||
chestplate_armor_value = 8
|
||||
#Armor value of Deepling Mage armor leggings || Default 6
|
||||
#Range: > 1
|
||||
leggings_armor_value = 6
|
||||
#Armor value of Deepling Mage armor boots || Default 3
|
||||
#Range: > 1
|
||||
boots_armor_value = 3
|
||||
#Toughness || Default 1.5
|
||||
#Range: 0.0 ~ 20.0
|
||||
armor_toughness = 1.5
|
||||
|
||||
[armors.forlorn_harbinger]
|
||||
#Armor value of helmet || Default 6
|
||||
#Range: > 1
|
||||
helmet_armor_value = 6
|
||||
#Armor value of chestplate || Default 11
|
||||
#Range: > 1
|
||||
chestplate_armor_value = 11
|
||||
#Armor value of leggings || Default 9
|
||||
#Range: > 1
|
||||
leggings_armor_value = 9
|
||||
#Armor value of boots || Default 6
|
||||
#Range: > 1
|
||||
boots_armor_value = 6
|
||||
#Toughness || Default 4.0
|
||||
#Range: 0.0 ~ 20.0
|
||||
armor_toughness = 4.0
|
||||
|
@ -0,0 +1,234 @@
|
||||
|
||||
#Augment Configs
|
||||
#When fiddling with Attribute Operations, make sure you use numbers between 1-3.
|
||||
#1.ADDITION 2.MULTIPLY_BASE 3.MULTIPLY_TOTAL || Using outside of these will crash your game!
|
||||
[augments]
|
||||
|
||||
[augments.balance]
|
||||
#Operation for Nature spell power || Balance || Default 2
|
||||
#Range: > 1
|
||||
nature_spell_power_operation = 2
|
||||
#Operation for Ender spell power || Balance || Default 2
|
||||
#Range: > 1
|
||||
ender_spell_power_operation = 2
|
||||
#Operation for Eldritch spell power || Balance || Default 2
|
||||
#Range: > 1
|
||||
eldritch_spell_power_operation = 2
|
||||
|
||||
[augments.balance_mythic]
|
||||
#Nature Spell Power || Default 0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_spell_power = 0.4
|
||||
#Ender Spell Power || Default -0.20
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = -0.2
|
||||
#Eldritch Spell Power || Default -0.20
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = -0.2
|
||||
|
||||
[augments.bruteforce]
|
||||
#Operation for raw attack damage || Bruteforce || Default 2
|
||||
#Range: > 1
|
||||
attack_damage_operation = 2
|
||||
#Operation for spell power || Bruteforce || Default 2
|
||||
#Range: > 1
|
||||
spell_power_operation = 2
|
||||
|
||||
[augments.bruteforce_mythic]
|
||||
#Attack Damage || Default 0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
attack_damage = 0.4
|
||||
#Spell Power || Default -0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
spell_power = -0.4
|
||||
|
||||
[augments.chaos]
|
||||
#Operation for eldritch spell power || Chaos || Default 2
|
||||
#Range: > 1
|
||||
eldritch_spell_power_operation = 2
|
||||
#Operation for ender spell power || Chaos || Default 2
|
||||
#Range: > 1
|
||||
ender_spell_power_operation = 2
|
||||
#Operation for armor || Chaos || Default 2
|
||||
#Range: > 1
|
||||
armor_operation = 2
|
||||
|
||||
[augments.chaos_mythic]
|
||||
#Eldritch Spell Power || Default 0.20
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = 0.2
|
||||
#Ender Spell Power || Default 0.20
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = 0.2
|
||||
#Armor || Default -0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
armor = -0.4
|
||||
|
||||
[augments.equilibrium]
|
||||
#Operation for blood spell power || Equilibrium || Default 2
|
||||
#Range: > 1
|
||||
blood_spell_power_operation = 2
|
||||
#Operation for fire spell power || Equilibrium || Default 2
|
||||
#Range: > 1
|
||||
fire_spell_power_operation = 2
|
||||
|
||||
[augments.equilibrium_mythic]
|
||||
#Blood Spell Power || Default 0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
blood_spell_power = 0.4
|
||||
#Fire Spell Power || Default -0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_spell_power = -0.4
|
||||
|
||||
[augments.frigid_flame]
|
||||
#Operation for ice spell power || Frigid Flame || Default 2
|
||||
#Range: > 1
|
||||
ice_spell_power_operation = 2
|
||||
#Operation for fire spell power || Frigid Flame || Default 2
|
||||
#Range: > 1
|
||||
fire_spell_power_operation = 2
|
||||
#Operation for max mana || Frigid Flame || Default 1
|
||||
#Range: > 1
|
||||
max_mana_operation = 1
|
||||
|
||||
[augments.frigid_flame_mythic]
|
||||
#Ice Spell Power || Default 0.20
|
||||
#Range: -1.0 ~ 1.0
|
||||
ice_spell_power = 0.2
|
||||
#Fire Spell Power || Default 0.20
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_spell_power = 0.2
|
||||
#Max Mana || Default -150
|
||||
#Range: -800.0 ~ 800.0
|
||||
max_mana = -150.0
|
||||
|
||||
[augments.lifedrain]
|
||||
#Operation for blood spell power || Lifedrain || Default 2
|
||||
#Range: > 1
|
||||
blood_spell_power_operation = 2
|
||||
#Operation for nature spell power || Lifedrain || Default 2
|
||||
#Range: > 1
|
||||
nature_spell_power_operation = 2
|
||||
#Operation for max health || Lifedrain || Default 2
|
||||
#Range: > 1
|
||||
max_health_operation = 2
|
||||
|
||||
[augments.lifedrain_mythic]
|
||||
#Blood Spell Power || Default 0.20
|
||||
#Range: -1.0 ~ 1.0
|
||||
blood_spell_power = 0.2
|
||||
#Nature Spell Power || Default 0.20
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_spell_power = 0.2
|
||||
#Max Health || Default -0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
max_health = -0.4
|
||||
|
||||
[augments.oblivion]
|
||||
#Operation for ender spell power || Oblivion || Default 2
|
||||
#Range: > 1
|
||||
ender_spell_power_operation = 2
|
||||
#Operation for eldritch spell power || Oblivion || Default 2
|
||||
#Range: > 1
|
||||
eldritch_spell_power_operation = 2
|
||||
|
||||
[augments.oblivion_mythic]
|
||||
#Ender Spell Power || Default 0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = 0.4
|
||||
#Eldritch Spell Power || Default -0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = -0.4
|
||||
|
||||
[augments.riftcore]
|
||||
#Operation for ender spell power || Riftcore || Default 2
|
||||
#Range: > 1
|
||||
ender_spell_power_operation = 2
|
||||
#Operation for eldritch spell power || Riftcore || Default 2
|
||||
#Range: > 1
|
||||
eldritch_spell_power_operation = 2
|
||||
#Operation for cooldown reduction || Riftcore || Default 2
|
||||
#Range: > 1
|
||||
cooldown_reduction_operation = 2
|
||||
|
||||
[augments.riftcore_mythic]
|
||||
#Ender Spell Power || Default 0.20
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = 0.2
|
||||
#Eldritch Spell Power || Default 0.20
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = 0.2
|
||||
#Cooldown Reduction || Default -0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
cooldown_reduction = -0.4
|
||||
|
||||
[augments.sacred_void]
|
||||
#Operation for Evocation spell power || Sacred Void || Default 2
|
||||
#Range: > 1
|
||||
evocation_spell_power_operation = 2
|
||||
#Operation for Holy spell power || Sacred Void || Default 2
|
||||
#Range: > 1
|
||||
holy_spell_power_operation = 2
|
||||
|
||||
[augments.sacred_void_mythic]
|
||||
#Evocation Spell Power || Default 0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
evocation_spell_power = 0.4
|
||||
#Holy Spell Power || Default -0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
holy_spell_power = -0.4
|
||||
|
||||
[augments.thunderbolt]
|
||||
#Operation for Lightning spell power || Thunderbolt || Default 2
|
||||
#Range: > 1
|
||||
lightning_spell_power_operation = 2
|
||||
#Operation for Nature spell power || Thunderbolt || Default 2
|
||||
#Range: > 1
|
||||
nature_spell_power_operation = 2
|
||||
|
||||
[augments.thunderbolt_mythic]
|
||||
#Lightning Spell Power || Default 0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
lightning_spell_power = 0.4
|
||||
#Nature Spell Power || Default -0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_spell_power = -0.4
|
||||
|
||||
[augments.volcana]
|
||||
#Operation for Fire spell power || Volcana || Default 2
|
||||
#Range: > 1
|
||||
fire_spell_power_operation = 2
|
||||
#Operation for Ice spell power || Volcana || Default 2
|
||||
#Range: > 1
|
||||
ice_spell_power_operation = 2
|
||||
|
||||
[augments.volcana_mythic]
|
||||
#Fire Spell Power || Default 0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_spell_power = 0.4
|
||||
#Ice Spell Power || Default -0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
ice_spell_power = -0.4
|
||||
|
||||
[augments.refreshment]
|
||||
#Operation for Aqua spell power || Volcana || Default 2
|
||||
#Range: > 1
|
||||
aqua_spell_power_operation = 2
|
||||
#Operation for Ice spell power || Volcana || Default 2
|
||||
#Range: > 1
|
||||
ice_spell_power_operation = 2
|
||||
#Operation for Fire spell power || Volcana || Default 2
|
||||
#Range: > 1
|
||||
fire_spell_power_operation = 2
|
||||
|
||||
[augments.refreshment_mythic]
|
||||
#Aqua Spell Power || Default 0.2
|
||||
#Range: -1.0 ~ 1.0
|
||||
aqua_spell_power = 0.2
|
||||
#Ice Spell Power || Default 0.2
|
||||
#Range: -1.0 ~ 1.0
|
||||
ice_spell_power = 0.2
|
||||
#Fire Spell Power || Default -0.4
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_spell_power = -0.4
|
||||
|
@ -0,0 +1,55 @@
|
||||
|
||||
[client]
|
||||
|
||||
[client.general]
|
||||
#Whether the armor info overlay should replace XP bars || Default: false
|
||||
armor_overlay_replace_xp_bars = false
|
||||
|
||||
[client.plasma_fuel]
|
||||
#X Offset || Default 0
|
||||
#Range: > -2147483648
|
||||
x_offset = 0
|
||||
#Y Offset || Default 0
|
||||
#Range: > -2147483648
|
||||
y_offset = 0
|
||||
|
||||
[client.cursed_wraithguard]
|
||||
#X Offset || Default 0
|
||||
#Range: > -2147483648
|
||||
x_offset = 0
|
||||
#Y Offset || Default 0
|
||||
#Range: > -2147483648
|
||||
y_offset = 0
|
||||
|
||||
[client.abyssal_hide]
|
||||
#X Offset || Default 0
|
||||
#Range: > -2147483648
|
||||
x_offset = 0
|
||||
#Y Offset || Default 0
|
||||
#Range: > -2147483648
|
||||
y_offset = 0
|
||||
|
||||
[client.tectonic_crest]
|
||||
#X Offset || Default 0
|
||||
#Range: > -2147483648
|
||||
x_offset = 0
|
||||
#Y Offset || Default 0
|
||||
#Range: > -2147483648
|
||||
y_offset = 0
|
||||
|
||||
[client.primordial_crest]
|
||||
#X Offset || Default 0
|
||||
#Range: > -2147483648
|
||||
x_offset = 0
|
||||
#Y Offset || Default 0
|
||||
#Range: > -2147483648
|
||||
y_offset = 0
|
||||
|
||||
[client.darkness]
|
||||
#X Offset || Default 0
|
||||
#Range: > -2147483648
|
||||
x_offset = 0
|
||||
#Y Offset || Default 0
|
||||
#Range: > -2147483648
|
||||
y_offset = 0
|
||||
|
@ -0,0 +1,26 @@
|
||||
|
||||
#Common Configs || This config file offer controls to many different things on the mod.
|
||||
#Changing something you don't know about, might break your game.
|
||||
[common]
|
||||
|
||||
[common.general]
|
||||
#Show welcome message || Default: true
|
||||
welcome_message = true
|
||||
|
||||
[common.augment]
|
||||
#Chance to get a additional attribute in Wild Augment types || Default 0.2 = 20%
|
||||
#Range: 0.01 ~ 1.0
|
||||
wild_probability = 0.2
|
||||
#Experience cost when assigning attributes in a Wild Augment || Default 250 xp points
|
||||
#Range: > 50
|
||||
wild_experience_cost = 250
|
||||
# % of negative stat gets reduced after blessing a Mythic Augment || Default 0.8 = 20%
|
||||
#Range: 0.1 ~ 1.0
|
||||
blessing_reduction = 0.8
|
||||
|
||||
[common.effect]
|
||||
#List of effect IDs that are immune to Rainfall cleanse || Example: ["minecraft:blindness", "minecraft:darkness"]
|
||||
rainfall_immune_effects = []
|
||||
#List of effect IDs that are immune to Acid Rain cleanse || Example: ["minecraft:absorption", "minecraft:health_boost"]
|
||||
acid_rain_immune_effects = []
|
||||
|
@ -0,0 +1,19 @@
|
||||
|
||||
#W.I.P
|
||||
#This file is for the magic attributes that T.O Tweaks provided to its dependency mods' equipments!
|
||||
#If you're already overriding the same attributes with mods like KubeJS or CIA (Custom Item Attributes), things might not work as intended.
|
||||
#Make sure to disable one either KubeJS & CIA or T.O Tweaks default attribute provider
|
||||
[attribute_provider]
|
||||
|
||||
[attribute_provider.general]
|
||||
#If Attribute Provider system should be enabled or not || Disabling this will entirely disable Attribute Provider to items below || Default: false
|
||||
attribute_provider_active = false
|
||||
|
||||
[attribute_provider.ignitium_set]
|
||||
#Ignitium items Fire Spell Power || Default 0.05
|
||||
#Range: 0.0 ~ 1.0
|
||||
fire_spell_power = 0.05
|
||||
#Ignitium items Max Mana || Default 75
|
||||
#Range: 0.0 ~ 1000.0
|
||||
max_mana = 75.0
|
||||
|
@ -0,0 +1,142 @@
|
||||
|
||||
#This config houses all the extra spell and spell mechanics
|
||||
#If you're looking to change the spell stats instead or disable/enable spells... Go to iron's spellbooks server config file
|
||||
[spells]
|
||||
|
||||
[spells.annihilation]
|
||||
#If Annihilation spell can cause blocks to break/create explosion || Default: true
|
||||
cause_explosion = true
|
||||
#If Annihilation spell can cause fire || Automatically disabled if cause_explosion is disabled || Default: true
|
||||
cause_fire = true
|
||||
|
||||
[spells.aerial_collapse]
|
||||
#Should bosses take less percent-based damage from Aerial Collapse? || less than 1.0 will make them take less damage || Default 1.0
|
||||
#Range: 0.1 ~ 1.0
|
||||
bosses_take_less_damage = 1.0
|
||||
|
||||
[spells.death_laser]
|
||||
#Should DeathLaser break blocks || Default: true
|
||||
should_break_blocks = true
|
||||
#Should DeathLaser spell deal magic damage (default boss behavior/Ignore armor/less integration with spell power & resist attributes) || Default: false
|
||||
should_deal_magic_damage = false
|
||||
|
||||
[spells.abyssal_blast]
|
||||
#Should Abyssal Blast break blocks || Default: true
|
||||
should_break_blocks = true
|
||||
#Should Abyssal Blast spell deal magic damage (default boss behavior/Ignore armor/less integration with spell power & resist attributes) || Default: false
|
||||
should_deal_magic_damage = false
|
||||
|
||||
[spells.summon]
|
||||
#Limit the number of active 'Group' summon spells to one at a time || Default: true
|
||||
limit_group_summon = true
|
||||
#Limit the number of active 'Kaiju' summon spells to one at a time || Default: true
|
||||
limit_kaiju_summon = true
|
||||
#Limit the number of active 'Miniboss' summon spells to one at a time || Default: true
|
||||
limit_miniboss_summon = true
|
||||
|
||||
#Staff, Spellbooks and other this kind of thing
|
||||
[staff_spellbooks]
|
||||
|
||||
[staff_spellbooks.titanlord_scepter]
|
||||
#Damage || Default 9.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 9.0
|
||||
#Attack Speed || Default -3.0
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -3.0
|
||||
#Variant Spell Power || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
variant_spell_power = 0.15
|
||||
#Cooldown Reduction || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
cooldown_reduction = 0.15
|
||||
#Mana Regen || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
mana_regen = 0.1
|
||||
#If Titanlord Scepter should grant a recast to Annihilation spell || Default: true
|
||||
grant_annihilation_recast = true
|
||||
|
||||
[staff_spellbooks.archive_of_abyssal_secrets]
|
||||
#Extra spell slots || Default 10 + 2 built-in
|
||||
#Range: > 4
|
||||
extra_slots = 10
|
||||
#Max Mana || ADDITION || Default 300.0
|
||||
#Range: 50.0 ~ 1000.0
|
||||
max_mana = 300.0
|
||||
#Ender Spell Power || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
ender_spell_power = 0.15
|
||||
#Eldritch Spell Power || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
eldritch_spell_power = 0.15
|
||||
|
||||
[staff_spellbooks.chronicles_of_the_firelord]
|
||||
#Extra spell slots || Default 10 + 2 built-in
|
||||
#Range: > 3
|
||||
extra_slots = 10
|
||||
#Max Mana || ADDITION || Default 300.0
|
||||
#Range: 50.0 ~ 1000.0
|
||||
max_mana = 300.0
|
||||
#Fire Spell Power || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
fire_spell_power = 0.15
|
||||
#Spell Eldritch Spell Power || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
eldritch_spell_power = 0.15
|
||||
|
||||
[staff_spellbooks.shellbound]
|
||||
#Extra spell slots || Default 12
|
||||
#Range: > 1
|
||||
extra_slots = 12
|
||||
#Max Mana || ADDITION || Default 200.0
|
||||
#Range: 50.0 ~ 1000.0
|
||||
max_mana = 200.0
|
||||
#Cooldown Reduction || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
cooldown_reduction = 0.1
|
||||
#Nature Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
nature_spell_power = 0.1
|
||||
|
||||
[staff_spellbooks.the_accused_codex]
|
||||
#Extra spell slots || Default 11
|
||||
#Range: > 1
|
||||
extra_slots = 11
|
||||
#Max Mana || ADDITION || Default 300.0
|
||||
#Range: 50.0 ~ 1000.0
|
||||
max_mana = 300.0
|
||||
#Cooldown Reduction || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
cooldown_reduction = 0.1
|
||||
#Ice Spell Power || MULTIPLY_BASE || Default 0.20
|
||||
#Range: 0.0 ~ 1.0
|
||||
ice_spell_power = 0.2
|
||||
|
||||
[staff_spellbooks.codec_of_crushing_depths]
|
||||
#Extra spell slots || Default 11
|
||||
#Range: > 1
|
||||
extra_slots = 11
|
||||
#Max Mana || ADDITION || Default 300.0
|
||||
#Range: 50.0 ~ 1000.0
|
||||
max_mana = 300.0
|
||||
#Cooldown Reduction || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
cooldown_reduction = 0.15
|
||||
#Aqua Spell Power || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
aqua_spell_power = 0.15
|
||||
|
||||
[staff_spellbooks.guide_to_watery_whispers]
|
||||
#Extra spell slots || Default 10
|
||||
#Range: > 1
|
||||
extra_slots = 10
|
||||
#Max Mana || ADDITION || Default 200.0
|
||||
#Range: 50.0 ~ 1000.0
|
||||
max_mana = 200.0
|
||||
#Cooldown Reduction || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
cooldown_reduction = 0.1
|
||||
#Aqua Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
aqua_spell_power = 0.1
|
||||
|
@ -0,0 +1,206 @@
|
||||
|
||||
#Configs for weapons that currently mod has to offer and can be found in survival
|
||||
[current_weapons]
|
||||
|
||||
[current_weapons.general]
|
||||
#Should End-game weapons be breakable || Default: false
|
||||
breakable_end_game_weapons = false
|
||||
|
||||
[current_weapons.abyssal_tidecaller]
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Damage || Default 21.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 21.0
|
||||
#Attack Speed || Default -3.0
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -3.0
|
||||
#Eldritch Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
eldritch_spell_power = 0.1
|
||||
#Ender Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
ender_spell_power = 0.1
|
||||
|
||||
[current_weapons.flames_of_eldritch]
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Damage || Default 10.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 10.0
|
||||
#Attack Speed || Default -2.6
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.6
|
||||
#Eldritch Spell Power || MULTIPLY_BASE || Default 0.05
|
||||
#Range: 0.0 ~ 1.0
|
||||
eldritch_spell_power = 0.05
|
||||
#Fire Spell Power || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
fire_spell_power = 0.15
|
||||
|
||||
[current_weapons.harbingers_wrath]
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Damage || Default 19.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 19.0
|
||||
#Attack Speed || Default -2.8
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.8
|
||||
#Lightning Spell Power || MULTIPLY_BASE || Default 0.20
|
||||
#Range: 0.0 ~ 1.0
|
||||
lightning_spell_power = 0.2
|
||||
|
||||
[current_weapons.scourge_of_the_sands]
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Damage || Default 14.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 14.0
|
||||
#Attack Speed || Default -2.4
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.4
|
||||
#Evocation Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
evocation_spell_power = 0.1
|
||||
#Nature Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
nature_spell_power = 0.1
|
||||
|
||||
[current_weapons.thorns_of_oblivion]
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Damage || Default 14.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 14.0
|
||||
#Attack Speed || Default -2.4
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.4
|
||||
#Nature Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
nature_spell_power = 0.1
|
||||
#Ender Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
ender_spell_power = 0.1
|
||||
|
||||
[current_weapons.voidstrike_reaper]
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Damage || Default 19.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 19.0
|
||||
#Attack Speed || Default -3.0
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -3.0
|
||||
#Ender Spell Power || MULTIPLY_BASE || Default 0.20
|
||||
#Range: 0.0 ~ 1.0
|
||||
ender_spell_power = 0.2
|
||||
|
||||
[current_weapons.cursed_wraithblade]
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Damage || Default 19.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 19.0
|
||||
#Attack Speed || Default -2.8
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.8
|
||||
#Ice Spell Power || MULTIPLY_BASE || Default 0.15
|
||||
#Range: 0.0 ~ 1.0
|
||||
ice_spell_power = 0.15
|
||||
#Eldritch Spell Power || MULTIPLY_BASE || Default 0.05
|
||||
#Range: 0.0 ~ 1.0
|
||||
eldritch_spell_power = 0.05
|
||||
|
||||
[current_weapons.infernal_devastator]
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Damage || Default 16.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 16.0
|
||||
#Attack Speed || Default -2.6
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.6
|
||||
#Fire Spell Power || MULTIPLY_BASE || Default 0.2
|
||||
#Range: 0.0 ~ 1.0
|
||||
fire_spell_power = 0.2
|
||||
#Blazing Salvo damage multiplier || Default 1.0
|
||||
#Range: 1.0 ~ 5.0
|
||||
blazing_salvo_multiplier = 1.0
|
||||
|
||||
[current_weapons.gauntlet_of_extinction]
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Damage || Default 16.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 16.0
|
||||
#Attack Speed || Default -2.6
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.6
|
||||
#Fire Spell Power || MULTIPLY_BASE || Default 0.2
|
||||
#Range: 0.0 ~ 1.0
|
||||
fire_spell_power = 0.2
|
||||
#Primeval Devour damage multiplier || Default 1 || WARNING: Use Integer Values! values that are not integer like 1.2 will be converted into integer anyways!
|
||||
#Range: 1.0 ~ 5.0
|
||||
primeval_devour_multiplier = 1.0
|
||||
|
||||
[current_weapons.mechanized_wraithblade]
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Damage || Default 17.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 17.0
|
||||
#Attack Speed || Default -2.7
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.7
|
||||
#Lightning Spell Power || MULTIPLY_BASE || Default 0.2
|
||||
#Range: 0.0 ~ 1.0
|
||||
lightning_spell_power = 0.2
|
||||
#Plasma Overdrive damage multiplier || Default 1.0
|
||||
#Range: 1.0 ~ 5.0
|
||||
plasma_overdrive_multiplier = 1.0
|
||||
|
||||
[current_weapons.the_obliterator]
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Damage || Default 14.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 14.0
|
||||
#Attack Speed || Default -2.4
|
||||
#Range: -5.0 ~ 5.0
|
||||
attack_speed = -2.4
|
||||
#Eldritch Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
eldritch_spell_power = 0.1
|
||||
#Ender Spell Power || MULTIPLY_BASE || Default 0.10
|
||||
#Range: 0.0 ~ 1.0
|
||||
ender_spell_power = 0.1
|
||||
#Oblivion Ray damage multiplier || Default 1.0
|
||||
#Range: 1.0 ~ 5.0
|
||||
oblivion_ray_multiplier = 1.0
|
||||
|
||||
[current_weapons.trident_of_the_eternal_maelstrom]
|
||||
#Durability || Default 2250
|
||||
#Range: > 1
|
||||
durability = 2250
|
||||
#Damage || Default 14.0
|
||||
#Range: 0.0 ~ 100.0
|
||||
damage = 14.0
|
||||
#Aqua Spell Power || MULTIPLY_BASE || Default 0.20
|
||||
#Range: 0.0 ~ 1.0
|
||||
aqua_spell_power = 0.2
|
||||
#Oblivion Ray damage multiplier || Default 1.0
|
||||
#Range: 1.0 ~ 5.0
|
||||
oblivion_ray_multiplier = 1.0
|
||||
|
@ -0,0 +1,405 @@
|
||||
|
||||
#Wild Augment Configs || Some changes might break your game if you are aware of!
|
||||
#There is 3 types of attribute chances || Guaranteed, Partially Guaranteed (1 from a list), Chance attribute (20% chance to give the attribute by default)
|
||||
[wild_augments]
|
||||
|
||||
[wild_augments.balance_wild]
|
||||
#Max Nature Spell Power || Default 0.5 || Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_spell_power = 0.5
|
||||
#Min Ender Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = -0.5
|
||||
#Min Eldritch Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = -0.5
|
||||
#Min Summon Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
summon_damage = -0.5
|
||||
#Min Crit Chance || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_chance = -0.5
|
||||
#Min Fire Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_damage = -0.5
|
||||
#Max Max Mana || Default 75.0 || Chance attribute || Positive
|
||||
#Range: -200.0 ~ 200.0
|
||||
max_mana = 75.0
|
||||
#Max Knockback Resistance || Default 0.2 || Chance attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
knockback_resistance = 0.2
|
||||
#Max Crit Damage || Default 0.2 || Chance attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_damage = 0.2
|
||||
#Max Healing Received || Default 0.2 || Chance attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
healing_received = 0.2
|
||||
#Min Eldritch Magic Resist || Default 0.2 || Chance attribute || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_magic_resist = -0.2
|
||||
|
||||
[wild_augments.bruteforce_wild]
|
||||
#Max Attack Damage || Default 0.5 || Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
attack_damage = 0.5
|
||||
#Min Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
spell_power = -0.5
|
||||
#Min Summon Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
summon_damage = -0.5
|
||||
#Min Mana Regen || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
mana_regen = -0.5
|
||||
#Min Healing Received || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
healing_received = -0.5
|
||||
#Min Exp Gained || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
exp_gained = -0.5
|
||||
#Max Attack Knockback || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
attack_knockback = 0.2
|
||||
#Max Movement Speed || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
movement_speed = 0.2
|
||||
#Max Crit Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_damage = 0.2
|
||||
#Max Crit Chance || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_chance = 0.2
|
||||
#Max Mining Speed || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
mining_speed = 0.2
|
||||
|
||||
[wild_augments.chaos_wild]
|
||||
#Max Eldritch Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = 0.5
|
||||
#Max Ender Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = 0.5
|
||||
#Min Armor || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
armor = -0.5
|
||||
#Min Max Health || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
max_health = -0.5
|
||||
#Min Nature Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_spell_power = -0.5
|
||||
#Min Cooldown Reduction || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
cooldown_reduction = -0.5
|
||||
#Min Crit Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_damage = -0.5
|
||||
#Max Blood Spell Power || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
blood_spell_power = 0.2
|
||||
#Max Attack Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
attack_damage = 0.2
|
||||
#Max Crit Chance || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_chance = 0.2
|
||||
#Max Arrow Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
arrow_damage = 0.2
|
||||
#Max Mana Regen || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
mana_regen = 0.2
|
||||
|
||||
[wild_augments.equilibrium_wild]
|
||||
#Max Blood Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = 0.5
|
||||
#Max Max Health || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
max_health = 0.5
|
||||
#Min Fire Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_spell_power = -0.5
|
||||
#Min Holy Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
holy_spell_power = -0.5
|
||||
#Min Max Mana || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
max_mana = -0.5
|
||||
#Min Fire Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_damage = -0.5
|
||||
#Min Armor Shred || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
armor_shred = -0.5
|
||||
#Max Jump Strength || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
jump_strength = 0.2
|
||||
#Max Mana Regen || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
mana_regen = 0.2
|
||||
#Max Crit Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_damage = 0.2
|
||||
#Max Life Steal || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
life_steal = 0.2
|
||||
#Max Cold Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
cold_damage = 0.2
|
||||
|
||||
[wild_augments.frigid_flame_wild]
|
||||
#Max Ice Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ice_spell_power = 0.5
|
||||
#Max Fire Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_spell_power = 0.5
|
||||
#Min Blood Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
blood_spell_power = -0.5
|
||||
#Min Holy Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
holy_spell_power = -0.5
|
||||
#Min Max Mana || Default -175 || Partially Guaranteed || Negative
|
||||
#Range: -800.0 ~ 800.0
|
||||
max_mana = -175.0
|
||||
#Min Crit Chance || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_chance = -0.5
|
||||
#Min Attack Speed || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
attack_speed = -0.5
|
||||
#Max Luck || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
luck = 0.2
|
||||
#Max Evocation Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
evocation_magic_resist = 0.2
|
||||
#Max Fire Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_damage = 0.2
|
||||
#Max Cold Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
cold_damage = 0.2
|
||||
#Max Nature Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_magic_resist = 0.2
|
||||
|
||||
[wild_augments.lifedrain_wild]
|
||||
#Max Blood Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
blood_spell_power = 0.5
|
||||
#Max Nature Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_spell_power = 0.5
|
||||
#Min Ender Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = -0.5
|
||||
#Min Life Steal || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
life_steal = -0.5
|
||||
#Min Max Mana || Default -175 || Partially Guaranteed || Negative
|
||||
#Range: -800.0 ~ 800.0
|
||||
max_mana = -175.0
|
||||
#Min Luck || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
luck = -0.5
|
||||
#Min Max Health || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
max_health = -0.5
|
||||
#Max Entity Reach || Default 0.5 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
entity_reach = 0.5
|
||||
#Max Blood Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
blood_magic_resist = 0.2
|
||||
#Max Cold Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
cold_damage = 0.2
|
||||
#Max Current Hp Damage || Default 0.1 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
current_hp_damage = 0.1
|
||||
#Max Nature Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_magic_resist = 0.2
|
||||
|
||||
[wild_augments.oblivion_wild]
|
||||
#Max Ender Spell Power || Default 0.5 || Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = 0.5
|
||||
#Min Eldritch Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = -0.5
|
||||
#Min Healing Received || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
healing_received = -0.5
|
||||
#Min Cast Time Reduction || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
cast_time_reduction = -0.5
|
||||
#Min Attack Speed || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
attack_speed = -0.5
|
||||
#Min Max Health || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
max_health = -0.5
|
||||
#Min Armor || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
armor = 0.2
|
||||
#Min Ender Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_magic_resist = 0.2
|
||||
#Min Arrow Velocity || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
arrow_velocity = 0.2
|
||||
#Min Prot Pierce || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
prot_pierce = 0.2
|
||||
#Min Evocation Spell Power || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
evocation_spell_power = 0.2
|
||||
|
||||
[wild_augments.riftcore_wild]
|
||||
#Max Ender Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = 0.5
|
||||
#Max Eldritch Spell Power || Default 0.5 || Partially Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_spell_power = 0.5
|
||||
#Min Cast Time Reduction || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
cast_time_reduction = -0.5
|
||||
#Min Draw Speed || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
draw_speed = -0.5
|
||||
#Min Cooldown Reduction || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
cooldown_reduction = -0.5
|
||||
#Min Knockback Resistance || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
knockback_resistance = -0.5
|
||||
#Min Luck || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
luck = -0.5
|
||||
#Max Armor Toughness || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
armor_toughness = 0.2
|
||||
#Max Eldritch Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
eldritch_magic_resist = 0.2
|
||||
#Max Movement Speed || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
movement_speed = 0.2
|
||||
#Max Prot Shred || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
prot_shred = 0.2
|
||||
#Max Ender Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_magic_resist = 0.2
|
||||
|
||||
[wild_augments.sacred_void_wild]
|
||||
#Max Evocation Spell Power || Default 0.5 || Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
evocation_spell_power = 0.5
|
||||
#Min Nature Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_spell_power = -0.5
|
||||
#Min Healing Received || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
healing_received = -0.5
|
||||
#Min Holy Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
holy_spell_power = -0.5
|
||||
#Min Flying Speed || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
flying_speed = -0.5
|
||||
#Min Crit Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
crit_damage = -0.5
|
||||
#Max Max Health || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
max_health = 0.2
|
||||
#Max Evocation Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
evocation_magic_resist = 0.2
|
||||
#Max Attack Speed || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
attack_speed = 0.2
|
||||
#Max Draw Speed || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
draw_speed = 0.2
|
||||
#Max Ender Spell Power || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ender_spell_power = 0.2
|
||||
|
||||
[wild_augments.thunderbolt_wild]
|
||||
#Max Lightning Spell Power || Default 0.5 || Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
lightning_spell_power = 0.5
|
||||
#Min Nature Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
nature_spell_power = -0.5
|
||||
#Min Healing Received || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
healing_received = -0.5
|
||||
#Min Fire Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_spell_power = -0.5
|
||||
#Min Max Health || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
max_health = -0.5
|
||||
#Min Fire Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_damage = -0.5
|
||||
#Max Movement Speed || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
movement_speed = 0.2
|
||||
#Max Blood Spell Power || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
blood_spell_power = 0.2
|
||||
#Max Flying Speed || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
flying_speed = 0.2
|
||||
#Max Arrow Velocity || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
arrow_velocity = 0.2
|
||||
#Max Mana Regen || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
mana_regen = 0.2
|
||||
|
||||
[wild_augments.volcana_wild]
|
||||
#Max Fire Spell Power || Default 0.5 || Guaranteed || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_spell_power = 0.5
|
||||
#Min Ice Spell Power || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
ice_spell_power = -0.5
|
||||
#Min Experience Gained || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
experience_gained = -0.5
|
||||
#Min Mana Regen || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
mana_regen = -0.5
|
||||
#Min Movement Speed || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
movement_speed = -0.5
|
||||
#Min Cold Damage || Default -0.5 || Partially Guaranteed || Negative
|
||||
#Range: -1.0 ~ 1.0
|
||||
cold_damage = -0.5
|
||||
#Max Attack Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
attack_damage = 0.2
|
||||
#Max Ice Magic Resist || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
ice_magic_resist = 0.2
|
||||
#Max Luck || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
luck = 0.2
|
||||
#Max Fire Damage || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
fire_damage = 0.2
|
||||
#Max Cooldown Reduction || Default 0.2 || Chance Attribute || Positive
|
||||
#Range: -1.0 ~ 1.0
|
||||
cooldown_reduction = 0.2
|
||||
|
@ -0,0 +1,3 @@
|
||||
# This config has been moved to config/voicechat/voicechat-client.properties
|
||||
moved = true
|
||||
|
@ -0,0 +1,14 @@
|
||||
# Simple Voice Chat translations
|
||||
# This file contains all server-side translations for the Simple Voice Chat mod
|
||||
|
||||
# The message a player gets when kicked for not having voice chat installed and the server has force_voicechat enabled
|
||||
# The first parameter is the mod/plugin name and the second parameter is the mod/plugin version
|
||||
force_voicechat_kick_message=You need %s %s to play on this server
|
||||
# The message a player gets when joining a server with an incompatible voice chat version
|
||||
# The first parameter is the mod/plugin version and the second parameter is the mod/plugin name
|
||||
voicechat_not_compatible_message=Your voice chat client version is not compatible with the server-side version.\\nPlease install version %s of %s.
|
||||
# The message a player gets when trying to execute a command that requires the voice chat mod installed on the client side.
|
||||
# The first parameter is the mod/plugin name
|
||||
voicechat_needed_for_command_message=You need to have %s installed on your client to use this command
|
||||
# The message a player gets when trying to execute a command that can only be executed as a player
|
||||
player_command_message=This command can only be executed as a player
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1,90 @@
|
||||
# Simple Voice Chat client config v1.20.1-2.5.30
|
||||
|
||||
# If the voice chat onboarding process has been finished
|
||||
onboarding_finished=true
|
||||
# The voice chat volume
|
||||
voice_chat_volume=1.0
|
||||
# The threshold for the voice activation method (in dB)
|
||||
voice_activation_threshold=-34.95074189231737
|
||||
# The voice chat microphone amplification
|
||||
microphone_amplification=1.0
|
||||
# The microphone activation method
|
||||
# Valid values are 'PTT' and 'VOICE'
|
||||
microphone_activation_type=VOICE
|
||||
# The size of the audio output buffer (in packets)
|
||||
# Higher values mean a higher latency but less crackling
|
||||
# Increase this value if you have an unstable internet connection
|
||||
output_buffer_size=5
|
||||
# The maximum number of audio packets that should be held back if a packet arrives out of order or is dropped
|
||||
# This prevents audio packets that are only slightly out of order from being discarded
|
||||
# Set this to 0 to disable
|
||||
audio_packet_threshold=3
|
||||
# The time it takes for the microphone to deactivate when using voice activation
|
||||
# A value of 1 means 20 milliseconds, 2=40 ms, 3=60 ms, and so on
|
||||
voice_deactivation_delay=25
|
||||
# The microphone used by the voice chat
|
||||
# Leave blank to use the default device
|
||||
microphone=OpenAL Soft on Microphone (High Definition Audio Device)
|
||||
# The speaker used by the voice chat
|
||||
# Leave blank to use the default device
|
||||
speaker=OpenAL Soft on Speakers (High Definition Audio Device)
|
||||
# If the microphone is muted (only relevant for the voice activation method)
|
||||
muted=false
|
||||
# If the voice chat is disabled (both sound and microphone off)
|
||||
disabled=false
|
||||
# If the voice chat HUD, group chat HUD, and other in-game icons should be hidden
|
||||
hide_icons=false
|
||||
# If the group chat HUD should be visible
|
||||
show_group_hud=true
|
||||
# If your own player icon should be displayed in the group chat HUD when you are in a group
|
||||
show_own_group_icon=true
|
||||
# The scale of the player icons in the group chat HUD
|
||||
group_hud_icon_scale=2.0
|
||||
# The orientation of the player icons in the group chat HUD
|
||||
# Valid values are 'VERTICAL' and 'HORIZONTAL'
|
||||
group_player_icon_orientation=VERTICAL
|
||||
# The X position of the player icons in the group chat HUD
|
||||
# Negative values mean anchoring to the right instead
|
||||
group_player_icon_pos_x=4
|
||||
# The Y position of the player icons in the group chat HUD
|
||||
# Negative values mean anchoring to the bottom instead
|
||||
group_player_icon_pos_y=4
|
||||
# The X position of the icons in the voice chat HUD
|
||||
# Negative values mean anchoring to the right instead
|
||||
hud_icon_pos_x=16
|
||||
# The Y position of the icons in the voice chat HUD
|
||||
# Negative values mean anchoring to the bottom instead
|
||||
hud_icon_pos_y=-16
|
||||
# The scale of the icons in the voice chat HUD, such as microphone or connection status
|
||||
hud_icon_scale=1.0
|
||||
# The location where recordings should be saved
|
||||
# Leave blank to use the default location
|
||||
recording_destination=
|
||||
# The quality of the recorded voice chat audio
|
||||
# 0 = highest quality, 9 = lowest quality
|
||||
recording_quality=2
|
||||
# If noise suppression should be enabled
|
||||
denoiser=true
|
||||
# If the voice chat should work in singleplayer or in worlds shared over LAN
|
||||
run_local_server=true
|
||||
# Whether to use the Java implementation of microphone capture instead of OpenAL
|
||||
java_microphone_implementation=false
|
||||
# If the mod should check for microphone permissions (macOS only)
|
||||
macos_check_microphone_permission=true
|
||||
# If fake players should have the disconnected icon above their head
|
||||
show_fake_players_disconnected=false
|
||||
# If the volume adjustment interface should also display offline players
|
||||
offline_player_volume_adjustment=false
|
||||
# The 3D audio type
|
||||
# Valid values are 'NORMAL', 'REDUCED', and 'OFF'
|
||||
audio_type=NORMAL
|
||||
# If the mod should load native libraries on the client
|
||||
# When disabled, the Java Opus implementation will be used instead, the denoiser won't be available, and you won't be able to record the voice chat audio
|
||||
use_natives=true
|
||||
# How listening to other players should work when using freecam mods
|
||||
# Valid values are 'CAMERA' and 'PLAYER'
|
||||
# CAMERA: You will hear the voice chat around your camera. Whether you will still be able to hear the voice chat when the camera is far away from your character depends on the voice chat broadcast range of the server
|
||||
# PLAYER: You will hear the voice chat around your character no matter where your camera is
|
||||
freecam_mode=CAMERA
|
||||
# If enabled, you will be automatically muted when joining a world
|
||||
mute_on_join=false
|
@ -0,0 +1,53 @@
|
||||
# Simple Voice Chat server config v1.20.1-2.5.30
|
||||
|
||||
# The port number to use for the voice chat communication.
|
||||
# Audio packets are always transmitted via the UDP protocol on the port number
|
||||
# specified here, independently of other networking used for the game server.
|
||||
# Set this to '-1' to use the same port number that is used by the Minecraft server.
|
||||
# However, it is strongly recommended NOT to use the same port number because UDP on
|
||||
# it is also used by default for the server query. Doing so may crash the server!
|
||||
port=24454
|
||||
# The server IP address to bind the voice chat to
|
||||
# Leave blank to use the 'server-ip' property from the 'server.properties' config file
|
||||
# To bind to the wildcard IP address, use '*'
|
||||
bind_address=
|
||||
# The distance to which the voice can be heard
|
||||
max_voice_distance=48.0
|
||||
# The multiplier of the voice distance when crouching
|
||||
crouch_distance_multiplier=1.0
|
||||
# The multiplier of the voice distance when whispering
|
||||
whisper_distance_multiplier=0.5
|
||||
# The Opus codec
|
||||
# Valid values are 'VOIP', 'AUDIO', and 'RESTRICTED_LOWDELAY'
|
||||
codec=VOIP
|
||||
# The maximum size that audio packets are allowed to have (in bytes)
|
||||
# Set this to a lower value if audio packets don't arrive
|
||||
mtu_size=1024
|
||||
# The frequency at which keep-alive packets are sent (in milliseconds)
|
||||
# Setting this to a higher value may result in timeouts
|
||||
keep_alive=1000
|
||||
# If group chats are allowed
|
||||
enable_groups=true
|
||||
# The hostname that clients should use to connect to the voice chat
|
||||
# This may also include a port, e.g. 'example.com:24454'
|
||||
# Do NOT change this value if you don't know what you're doing
|
||||
voice_host=
|
||||
# If players are allowed to record the voice chat audio
|
||||
allow_recording=true
|
||||
# If spectators are allowed to talk to other players
|
||||
spectator_interaction=false
|
||||
# If spectators can talk to players they are spectating
|
||||
spectator_player_possession=false
|
||||
# If players without the voice chat mod should be kicked from the server
|
||||
force_voice_chat=false
|
||||
# The amount of time the server should wait to check if a player has the mod installed (in milliseconds)
|
||||
# Only relevant when 'force_voice_chat' is set to 'true'
|
||||
login_timeout=10000
|
||||
# The range in which the voice chat should broadcast audio
|
||||
# A value less than 0 means 'max_voice_distance'
|
||||
broadcast_range=-1.0
|
||||
# If the voice chat server should reply to external pings
|
||||
allow_pings=true
|
||||
# If the mod should load native libraries on dedicated servers
|
||||
# This is mostly relevant for voice chat addons
|
||||
use_natives=true
|
@ -0,0 +1,2 @@
|
||||
# Simple Voice Chat volume config
|
||||
|
@ -1,8 +0,0 @@
|
||||
|
||||
[donator]
|
||||
#Enables the Donator perk wing render
|
||||
enabled = false
|
||||
#Changes the Donator Wing Render Color, Format: RRGGBB Hex
|
||||
#Range: > -2147483648
|
||||
color = 7799039
|
||||
|
@ -1,7 +0,0 @@
|
||||
#Prevent standing on bedrock at low Y levels from teleporting you to the void from these dimensions
|
||||
#Example: minecraft:overworld
|
||||
#
|
||||
bedrockTeleportationDimensionBlacklist = []
|
||||
#Changes the bedrock teleportation dimension blacklist config to be a whitelist instead
|
||||
bedrockTeleportationDimensionWhitelist = false
|
||||
|
@ -1,192 +0,0 @@
|
||||
|
||||
#Server configuration settings
|
||||
[server]
|
||||
|
||||
[server.scale_limits]
|
||||
|
||||
[server.scale_limits.base]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.2621774483536189E-29
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.width]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.2621774483536189E-29
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.height]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.2621774483536189E-29
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.eye_height]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.2621774483536189E-29
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.hitbox_width]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.2621774483536189E-29
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.hitbox_height]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.2621774483536189E-29
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.interaction_box_width]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.interaction_box_height]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.model_width]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.model_height]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.third_person]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.motion]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.falling]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.step_height]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.view_bobbing]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.visibility]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.jump_height]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.flight]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.reach]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.block_reach]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.entity_reach]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.mining_speed]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.attack_speed]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.knockback]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.attack]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.defense]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.health]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.drops]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.held_item]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.projectiles]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
||||
[server.scale_limits.explosions]
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
minimum = 1.401298464324817E-45
|
||||
#Range: 1.401298464324817E-45 ~ 3.4028234663852886E38
|
||||
maximum = 3.4028234663852886E38
|
||||
|
BIN
1.20.1-FearFactoryTest/minecraft/icon.png
(Stored with Git LFS)
BIN
1.20.1-FearFactoryTest/minecraft/icon.png
(Stored with Git LFS)
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/AE2ToggleableViewCell-1.20.1-1.0.0.jar
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/mods/AE2ToggleableViewCell-1.20.1-1.0.0.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/AEAdditions-1.20.1-5.1.0.jar
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/mods/AEAdditions-1.20.1-5.1.0.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/AdvancedAE-1.1.2-1.20.1.jar
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/mods/AdvancedAE-1.1.2-1.20.1.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/Applied-Botanics-forge-1.5.0.jar
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/mods/Applied-Botanics-forge-1.5.0.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/ExtendedAE-1.20-1.1.11-forge.jar
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/mods/ExtendedAE-1.20-1.1.11-forge.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/Gamma_creatures-1.2.1_forge_1.20.1.jar
(Stored with Git LFS)
BIN
1.20.1-FearFactoryTest/minecraft/mods/Gamma_creatures-1.2.1_forge_1.20.1.jar
(Stored with Git LFS)
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/GeckoLibIrisCompat-Fabric-1.0.0.jar
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/mods/GeckoLibIrisCompat-Fabric-1.0.0.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/Glodium-1.20-1.5-forge.jar
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/mods/Glodium-1.20-1.5-forge.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/InfectedUndeadV1.0.1.jar
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/mods/InfectedUndeadV1.0.1.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/MagmaMonsters-1.0.0.jar
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/mods/MagmaMonsters-1.0.0.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/Pale_Hound-1.20.1-1.10.0.jar
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/mods/Pale_Hound-1.20.1-1.10.0.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/SneakyCurses-v8.0.2-1.20.1-Forge.jar
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/mods/SneakyCurses-v8.0.2-1.20.1-Forge.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/TATOS 1.0.5_beta.jar
(Stored with Git LFS)
BIN
1.20.1-FearFactoryTest/minecraft/mods/TATOS 1.0.5_beta.jar
(Stored with Git LFS)
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/TConstruct-1.20.1-3.10.0.67.jar
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/mods/TConstruct-1.20.1-3.10.0.67.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/The-Man-From-The-Fog-1.4-1.20.1.jar
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/mods/The-Man-From-The-Fog-1.4-1.20.1.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/Voidscape-1.20.1-1.5.389.jar
(Stored with Git LFS)
BIN
1.20.1-FearFactoryTest/minecraft/mods/Voidscape-1.20.1-1.5.389.jar
(Stored with Git LFS)
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/mods/ae2qolrecipes-forge-1.18-1.20.1-1.3.0.jar
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/mods/ae2qolrecipes-forge-1.18-1.20.1-1.3.0.jar
(Stored with Git LFS)
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user