Added cursery, sneaky curses: adds new curses, causes curses to have a chance to affix when enchanting regardless of its presence in the description, obfuscates curses from tooltip and instead makes the item's name red. curse of pandora: adds curios and cursed curios ancientcurses: adds altars where you can earn jewels (gems) to affix to an amulet for bonuses (future curio wip) Sound attracts mobs, proximity chat, and simple radios for bequiet systems Iron's spells & spellbook integrates with some of our mods and adds mobs and magic tenseambiance: dynamic biome based creepy ambient noise
62 lines
2.8 KiB
TOML
62 lines
2.8 KiB
TOML
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### ATTENTION: These are client configs. For gameplay settings, go to the SERVER CONFIGS ##
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###############################################################################################
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#
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[UI]
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[UI.ManaBar]
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#By default (Contextual), the mana bar only appears when you are holding a magic item or are not at max mana.
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#Allowed Values: Never, Always, Contextual
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manaBarDisplay = "Contextual"
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#Used to adjust mana bar's position (11 is one full hunger bar up).
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manaBarXOffset = 0
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manaBarYOffset = 0
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manaBarTextVisible = true
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#Allowed Values: Hunger, XP, Center, TopLeft, TopRight, BottomLeft, BottomRight
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manaBarAnchor = "Hunger"
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manaTextXOffset = 0
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manaTextYOffset = 0
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[UI.SpellBar]
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#By default (Always), the spell bar always shows the spells in your equipped spellbook. Contextual will hide them when not in use.
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#Allowed Values: Never, Always, Contextual
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spellBarDisplay = "Always"
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#Used to adjust spell bar's position.
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spellBarXOffset = 0
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spellBarYOffset = 0
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#Allowed Values: Hotbar, TopLeft, TopRight, BottomLeft, BottomRight
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spellBarAnchor = "Hotbar"
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[UI.RecastOverlay]
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#Allowed Values: Center, TopCenter, TopLeft, TopRight, BottomLeft, BottomRight
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recastAnchor = "TopCenter"
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recastXOffset = 0
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recastYOffset = 0
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[Animations]
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#What to render in first person while casting.
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showFirstPersonArms = true
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showFirstPersonItems = true
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[Renderers]
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#By default, both fireballs are replaced with an enhanced model used by fire spells.
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replaceGhastFireballs = true
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replaceBlazeFireballs = true
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[Music]
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enableBossMusic = true
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