Files
FearFactory/1.20.1-FearFactoryTest/minecraft/config/l2_configs/l2complements-common.toml
Logicka a4741227b9 Configs generated, added some mods including Iron's spellbook. NOTE: need sound whitelist for player sounds
Added
cursery, sneaky curses: adds new curses, causes curses to have a chance to affix when enchanting regardless of its presence in the description, obfuscates curses from tooltip and instead makes the item's name red.
curse of pandora: adds curios and cursed curios
ancientcurses: adds altars where you can earn jewels (gems) to affix to an amulet for bonuses (future curio wip)
Sound attracts mobs, proximity chat, and simple radios for bequiet systems
Iron's spells & spellbook integrates with some of our mods and adds mobs and magic
tenseambiance: dynamic biome based creepy ambient noise
2025-05-27 09:09:23 -05:00

133 lines
4.0 KiB
TOML

#When Ars Nouveau is present, use apparatus recipe for enchantments
useArsNouveauForEnchantmentRecipe = true
#Allow vanilla items such as elytra and ancient debris to be crafted with L2Complements materials
enableVanillaItemRecipe = true
#Allow tools to be upgraded from tools with same typ but different materials
enableToolRecraftRecipe = true
#Allow spawn eggs to be crafted with L2Complements materials
enableSpawnEggRecipe = true
[materials]
#Requirement for obtaining Captured Wind. Unit: Block per Tick
#Range: 0.1 ~ 100.0
windSpeed = 10.0
#Requirement for void eye drop
#Range: 0 ~ 128
belowVoid = 16
#Requirement for sun membrane drop
#Range: 0 ~ 10000
phantomHeight = 200
#Requirement for explosion shard drop
#Range: 1 ~ 10000
explosionDamage = 80
#Requirement for space shard drop
#Range: 1 ~ 1000000
spaceDamage = 16384
#Allow mods to ban space shard
allowModBanSpaceShard = true
#Enable immunity enchantments
#Be sure to inform players when you turn this off
enableImmunityEnchantments = true
["fire charge"]
#Soul Fire Charge Duration
#Range: 1 ~ 10000
soulFireChargeDuration = 60
#Black Fire Charge Duration
#Range: 1 ~ 10000
blackFireChargeDuration = 100
#Strong Fire Charge Power
#Range: 1 ~ 10
strongFireChargePower = 2
#Strong Fire Charge Breaks Block
strongFireChargeBreakBlock = true
[properties]
#Cleanse effect clearing test
#0 for clearing everything
#1 for clearing neutral and negative only
#2 for clearing negative only
#Range: 0 ~ 2
cleansePredicate = 0
#Cool down of Eternal Totem of Dream
#Range: 0 ~ 10000
eternalTotemCoolDown = 2400
#Whether Eternal Totem of Dream gives you warp stone
eternalTotemGiveWarpStone = true
#Totemic Armor healing interval
#Range: 1 ~ 1000
totemicHealDuration = 100
#Totemic Armor healing amount
#Range: 1 ~ 1000
totemicHealAmount = 1
#Wind Sweep enchantment increment to sweep hit box
#Range: 0.1 ~ 100.0
windSweepIncrement = 1.0
#Damage factor of emerald splash
#Range: 0.001 ~ 1000.0
emeraldDamageFactor = 0.5
#Base range for emerald splash
#Range: 1 ~ 100
emeraldBaseRange = 10
#Sonic Shooter Damage
#Range: 1 ~ 1000
sonicShooterDamage = 10
#Hellfire Wand Damage per second charged (max 3 seconds charged)
#Range: 1 ~ 1000
hellfireWandDamage = 10
#Base duration for iceBlade
#Range: 1 ~ 10000
iceEnchantDuration = 100
#Duration for flameBlade
#Range: 1 ~ 10000
flameEnchantDuration = 60
#Base duration for sharpBlade
#Range: 1 ~ 10000
bleedEnchantDuration = 80
#Base duration for cursedBlade
#Range: 1 ~ 10000
curseEnchantDuration = 100
#Max effect level for sharpBlade
#Range: 1 ~ 10000
bleedEnchantMax = 3
#Void Touch chance for true damage
#Range: 0.0 ~ 1.0
voidTouchChance = 0.05
#Void Touch chance for true damage if bypass armor or magic
#Range: 0.0 ~ 1.0
voidTouchChanceBonus = 0.5
#Bonus damage factor for specific materials against specific mob types
#Range: 0.0 ~ 1000.0
mobTypeBonus = 1.0
#Damage factor for lifeSync (damage to user per durability cost)
#Range: 0.0 ~ 1000.0
lifeSyncFactor = 1.0
#Max radius for blocks to be considered for tree chopping, except upward direction
#Range: 0 ~ 32
treeChopMaxRadius = 16
#Max height for blocks to be considered for tree chopping.
#Range: 0 ~ 512
treeChopMaxHeight = 256
#Max number of blocks to be considered for tree chopping.
#Range: 0 ~ 16384
treeChopMaxBlock = 1024
#Max number of blocks to break before resort to delayed breaking
#Range: 1 ~ 1024
chainDiggingDelayThreshold = 64
#Max number of blocks to break per tick in delayed breaking
#Range: 1 ~ 1024
chainDiggingBlockPerTick = 16
#Max hardness blocks to break may have, as a factor of the hardness of the block broken.
#Apotheosis implementation of chain digging use 3 has their hardness factor.
#Range: 1.0 ~ 100.0
chainDiggingHardnessRange = 3.0
#Delayed breaking requires Ender Transport to take effect to reduce lag
delayDiggingRequireEnder = true
[enchantability]
#Allow enchantments on wands
enableWandEnchantments = true
#Use tag for wand enchantment whitelisting
useTagsForWandEnchantmentWhiteList = true