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FearFactory/1.20.1-FearFactoryTest/minecraft/config/l2_configs/l2complements-common.toml

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#When Ars Nouveau is present, use apparatus recipe for enchantments
useArsNouveauForEnchantmentRecipe = true
#Allow vanilla items such as elytra and ancient debris to be crafted with L2Complements materials
enableVanillaItemRecipe = true
#Allow tools to be upgraded from tools with same typ but different materials
enableToolRecraftRecipe = true
#Allow spawn eggs to be crafted with L2Complements materials
enableSpawnEggRecipe = true
[materials]
#Requirement for obtaining Captured Wind. Unit: Block per Tick
#Range: 0.1 ~ 100.0
windSpeed = 10.0
#Requirement for void eye drop
#Range: 0 ~ 128
belowVoid = 16
#Requirement for sun membrane drop
#Range: 0 ~ 10000
phantomHeight = 200
#Requirement for explosion shard drop
#Range: 1 ~ 10000
explosionDamage = 80
#Requirement for space shard drop
#Range: 1 ~ 1000000
spaceDamage = 16384
#Allow mods to ban space shard
allowModBanSpaceShard = true
#Enable immunity enchantments
#Be sure to inform players when you turn this off
enableImmunityEnchantments = true
["fire charge"]
#Soul Fire Charge Duration
#Range: 1 ~ 10000
soulFireChargeDuration = 60
#Black Fire Charge Duration
#Range: 1 ~ 10000
blackFireChargeDuration = 100
#Strong Fire Charge Power
#Range: 1 ~ 10
strongFireChargePower = 2
#Strong Fire Charge Breaks Block
strongFireChargeBreakBlock = true
[properties]
#Cleanse effect clearing test
#0 for clearing everything
#1 for clearing neutral and negative only
#2 for clearing negative only
#Range: 0 ~ 2
cleansePredicate = 0
#Cool down of Eternal Totem of Dream
#Range: 0 ~ 10000
eternalTotemCoolDown = 2400
#Whether Eternal Totem of Dream gives you warp stone
eternalTotemGiveWarpStone = true
#Totemic Armor healing interval
#Range: 1 ~ 1000
totemicHealDuration = 100
#Totemic Armor healing amount
#Range: 1 ~ 1000
totemicHealAmount = 1
#Wind Sweep enchantment increment to sweep hit box
#Range: 0.1 ~ 100.0
windSweepIncrement = 1.0
#Damage factor of emerald splash
#Range: 0.001 ~ 1000.0
emeraldDamageFactor = 0.5
#Base range for emerald splash
#Range: 1 ~ 100
emeraldBaseRange = 10
#Sonic Shooter Damage
#Range: 1 ~ 1000
sonicShooterDamage = 10
#Hellfire Wand Damage per second charged (max 3 seconds charged)
#Range: 1 ~ 1000
hellfireWandDamage = 10
#Base duration for iceBlade
#Range: 1 ~ 10000
iceEnchantDuration = 100
#Duration for flameBlade
#Range: 1 ~ 10000
flameEnchantDuration = 60
#Base duration for sharpBlade
#Range: 1 ~ 10000
bleedEnchantDuration = 80
#Base duration for cursedBlade
#Range: 1 ~ 10000
curseEnchantDuration = 100
#Max effect level for sharpBlade
#Range: 1 ~ 10000
bleedEnchantMax = 3
#Void Touch chance for true damage
#Range: 0.0 ~ 1.0
voidTouchChance = 0.05
#Void Touch chance for true damage if bypass armor or magic
#Range: 0.0 ~ 1.0
voidTouchChanceBonus = 0.5
#Bonus damage factor for specific materials against specific mob types
#Range: 0.0 ~ 1000.0
mobTypeBonus = 1.0
#Damage factor for lifeSync (damage to user per durability cost)
#Range: 0.0 ~ 1000.0
lifeSyncFactor = 1.0
#Max radius for blocks to be considered for tree chopping, except upward direction
#Range: 0 ~ 32
treeChopMaxRadius = 16
#Max height for blocks to be considered for tree chopping.
#Range: 0 ~ 512
treeChopMaxHeight = 256
#Max number of blocks to be considered for tree chopping.
#Range: 0 ~ 16384
treeChopMaxBlock = 1024
#Max number of blocks to break before resort to delayed breaking
#Range: 1 ~ 1024
chainDiggingDelayThreshold = 64
#Max number of blocks to break per tick in delayed breaking
#Range: 1 ~ 1024
chainDiggingBlockPerTick = 16
#Max hardness blocks to break may have, as a factor of the hardness of the block broken.
#Apotheosis implementation of chain digging use 3 has their hardness factor.
#Range: 1.0 ~ 100.0
chainDiggingHardnessRange = 3.0
#Delayed breaking requires Ender Transport to take effect to reduce lag
delayDiggingRequireEnder = true
[enchantability]
#Allow enchantments on wands
enableWandEnchantments = true
#Use tag for wand enchantment whitelisting
useTagsForWandEnchantmentWhiteList = true