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81
.gitattributes
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81
.gitattributes
vendored
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@ -0,0 +1,81 @@
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||||
*.jar filter=lfs diff=lfs merge=lfs -text
|
||||
*.zip filter=lfs diff=lfs merge=lfs -text
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*.7z filter=lfs diff=lfs merge=lfs -text
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||||
*.gz filter=lfs diff=lfs merge=lfs -text
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*.rar filter=lfs diff=lfs merge=lfs -text
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*.tar filter=lfs diff=lfs merge=lfs -text
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*.iso filter=lfs diff=lfs merge=lfs -text
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*.png filter=lfs diff=lfs merge=lfs -text
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*.jpg filter=lfs diff=lfs merge=lfs -text
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*.jpeg filter=lfs diff=lfs merge=lfs -text
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*.gif filter=lfs diff=lfs merge=lfs -text
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*.bmp filter=lfs diff=lfs merge=lfs -text
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*.tiff filter=lfs diff=lfs merge=lfs -text
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*.svg filter=lfs diff=lfs merge=lfs -text
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*.webp filter=lfs diff=lfs merge=lfs -text
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*.mp3 filter=lfs diff=lfs merge=lfs -text
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*.wav filter=lfs diff=lfs merge=lfs -text
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*.ogg filter=lfs diff=lfs merge=lfs -text
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*.flac filter=lfs diff=lfs merge=lfs -text
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*.aac filter=lfs diff=lfs merge=lfs -text
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*.m4a filter=lfs diff=lfs merge=lfs -text
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*.wma filter=lfs diff=lfs merge=lfs -text
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*.mp4 filter=lfs diff=lfs merge=lfs -text
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*.mkv filter=lfs diff=lfs merge=lfs -text
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*.avi filter=lfs diff=lfs merge=lfs -text
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*.mov filter=lfs diff=lfs merge=lfs -text
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*.webm filter=lfs diff=lfs merge=lfs -text
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*.flv filter=lfs diff=lfs merge=lfs -text
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*.wmv filter=lfs diff=lfs merge=lfs -text
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*.psd filter=lfs diff=lfs merge=lfs -text
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*.ai filter=lfs diff=lfs merge=lfs -text
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*.pdf filter=lfs diff=lfs merge=lfs -text
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*.mca filter=lfs diff=lfs merge=lfs -text
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*.dat filter=lfs diff=lfs merge=lfs -text
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*.dat_old filter=lfs diff=lfs merge=lfs -text
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# thanks Gregtech new horizons!
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* text eol=lf
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*.[jJ][aA][rR] binary
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*.[pP][nN][gG] binary
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*.[jJ][pP][gG] binary
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*.[jJ][pP][eE][gG] binary
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*.[gG][iI][fF] binary
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*.[tT][iI][fF] binary
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*.[tT][iI][fF][fF] binary
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*.[iI][cC][oO] binary
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*.[sS][vV][gG] text
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*.[eE][pP][sS] binary
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*.[xX][cC][fF] binary
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*.[kK][aA][rR] binary
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*.[mM]4[aA] binary
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*.[mM][iI][dD] binary
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*.[mM][iI][dD][iI] binary
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*.[mM][pP]3 binary
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*.[oO][gG][gG] binary
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*.[rR][aA] binary
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*.7[zZ] binary
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*.[gG][zZ] binary
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*.[tT][aA][rR] binary
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*.[tT][gG][zZ] binary
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*.[zZ][iI][pP] binary
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*.[tT][cC][nN] binary
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*.[sS][oO] binary
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*.[dD][lL][lL] binary
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*.[dD][yY][lL][iI][bB] binary
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*.[pP][sS][dD] binary
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*.[tT][tT][fF] binary
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*.[oO][tT][fF] binary
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*.[pP][aA][tT][cC][hH] -text
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*.[bB][aA][tT] text eol=crlf
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*.[cC][mM][dD] text eol=crlf
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*.[pP][sS]1 text eol=crlf
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*[aA][uU][tT][oO][gG][eE][nN][eE][rR][aA][tT][eE][dD]* binary
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29
.gitignore
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29
.gitignore
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1.20.1-FearFactoryTest/instance.cfg
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*.bak
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1.20.1-FearFactoryTest/minecraft/local/ftbultimine-client.snbt
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1.20.1-FearFactoryTest/minecraft/config/tradersindisguise-common-4.toml.bak
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||||
*.bak
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||||
*.log
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||||
*.bak
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1.20.1-FearFactoryTest/minecraft/config/create_central_kitchen-common.toml
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1.20.1-FearFactoryTest/minecraft/config/fabric/indigo-renderer.properties
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/1.20.1-FearFactoryTest/minecraft/.lazyyyyy
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/1.20.1-FearFactoryTest/minecraft/.blinkload
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/1.20.1-FearFactoryTest/minecraft/.blinkload
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1.20.1-FearFactoryTest/minecraft/.blinkload/atlas_textures_cache.json
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/1.20.1-FearFactoryTest/minecraft/.blinkload
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1.20.1-FearFactoryTest/minecraft/.blinkload/atlas_textures_cache.json
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1.20.1-FearFactoryTest/instance.cfg
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1.20.1-FearFactoryTest/instance.cfg
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||||
1.20.1-FearFactoryTest.zip
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||||
1.20.1-FearFactoryTest/minecraft/config/enhanced_boss_bars-common.toml
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||||
1.20.1-FearFactoryTest/minecraft/config/renderscale.json5
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||||
1.20.1-FearFactoryTest/minecraft/config/toadlib_config.txt
|
||||
1.20.1-FearFactoryTest/minecraft/mods/enhanced_boss_bars-1.20.1-1.0.0.jar
|
||||
1.20.1-FearFactoryTest/minecraft/mods/RenderScale-forge-1.20.1-1.0.jar
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||||
1.20.1-FearFactoryTest/minecraft/mods/ToadLib-1.3.1-1.20-1.20.1.jar
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1.20.1-FearFactoryTest/minecraft/patchouli_data.json
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1.20.1-FearFactoryTest/minecraft/patchouli_data.json
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||||
/1.20.1-FearFactoryTest/minecraft/mods/.connector
|
3
1.20.1-FearFactoryTest/.gitignore
vendored
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3
1.20.1-FearFactoryTest/.gitignore
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@ -0,0 +1,3 @@
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||||
|
||||
1.20.1-FearFactoryTest/instance.cfg
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||||
|
15
1.20.1-FearFactoryTest/devtools/MobDimSpawningRules.txt
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15
1.20.1-FearFactoryTest/devtools/MobDimSpawningRules.txt
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||||
minecraft:zombie,minecraft:overworld
|
||||
minecraft:enderman,minecraft:end
|
||||
minecraft:blaze,minecraft:nether
|
||||
minecraft:cow,minecraft:overworld
|
||||
minecraft:strider,minecraft:nether
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||||
minecraft:shulker,minecraft:end
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||||
minecraft:skeleton,minecraft:nether
|
||||
minecraft:creeper,minecraft:overworld
|
||||
minecraft:ghast,minecraft:nether
|
||||
minecraft:phantom,minecraft:end
|
||||
minecraft:piglin,minecraft:nether
|
||||
minecraft:spider,minecraft:overworld
|
||||
minecraft:wither_skeleton,minecraft:nether
|
||||
minecraft:witch,minecraft:overworld
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||||
minecraft:guardian,minecraft:overworld
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14
1.20.1-FearFactoryTest/devtools/test.py
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14
1.20.1-FearFactoryTest/devtools/test.py
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||||
import pyperclip
|
||||
|
||||
x = ""
|
||||
|
||||
with open("MobDimSpawningRules.txt", "r") as file:
|
||||
x+=file.read()
|
||||
|
||||
y=""
|
||||
for i in x.split('\n'):
|
||||
y += str(i.split(",").__str__())+",\n"
|
||||
|
||||
print(y)
|
||||
print("data copied to clipboard")
|
||||
pyperclip.copy(y)
|
80
1.20.1-FearFactoryTest/instance.cfg
Normal file
80
1.20.1-FearFactoryTest/instance.cfg
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@ -0,0 +1,80 @@
|
||||
[General]
|
||||
AutoCloseConsole=false
|
||||
AutomaticJava=true
|
||||
CloseAfterLaunch=false
|
||||
ConfigVersion=1.2
|
||||
CustomGLFWPath=
|
||||
CustomOpenALPath=
|
||||
EnableFeralGamemode=false
|
||||
EnableMangoHud=false
|
||||
Env=@Variant(\0\0\0\b\0\0\0\0)
|
||||
ExportAuthor=
|
||||
ExportName=
|
||||
ExportOptionalFiles=true
|
||||
ExportSummary=
|
||||
ExportVersion=1.0.0
|
||||
IgnoreJavaCompatibility=false
|
||||
InstanceAccountId=
|
||||
InstanceType=OneSix
|
||||
JavaArchitecture=64
|
||||
JavaPath=/home/qb/.var/app/org.prismlauncher.PrismLauncher/data/PrismLauncher/java/java-runtime-gamma/bin/java
|
||||
JavaRealArchitecture=amd64
|
||||
JavaSignature=7b784ed89ddd21859884bcf0fad44d920fc92286
|
||||
JavaVendor=Microsoft
|
||||
JavaVersion=17.0.8
|
||||
JoinServerOnLaunch=false
|
||||
JoinServerOnLaunchAddress=
|
||||
JoinWorldOnLaunch=
|
||||
JvmArgs=
|
||||
LaunchMaximized=false
|
||||
LogPrePostOutput=true
|
||||
ManagedPack=false
|
||||
ManagedPackID=
|
||||
ManagedPackName=
|
||||
ManagedPackType=
|
||||
ManagedPackVersionID=
|
||||
ManagedPackVersionName=
|
||||
MaxMemAlloc=16384
|
||||
MinMemAlloc=512
|
||||
MinecraftWinHeight=480
|
||||
MinecraftWinWidth=854
|
||||
OnlineFixes=false
|
||||
OverrideCommands=false
|
||||
OverrideConsole=false
|
||||
OverrideEnv=false
|
||||
OverrideGameTime=false
|
||||
OverrideJavaArgs=false
|
||||
OverrideJavaLocation=true
|
||||
OverrideLegacySettings=false
|
||||
OverrideMemory=true
|
||||
OverrideMiscellaneous=false
|
||||
OverrideNativeWorkarounds=false
|
||||
OverridePerformance=false
|
||||
OverrideWindow=false
|
||||
PermGen=128
|
||||
PostExitCommand=
|
||||
PreLaunchCommand=
|
||||
Profiler=
|
||||
QuitAfterGameStop=false
|
||||
RecordGameTime=true
|
||||
ShowConsole=false
|
||||
ShowConsoleOnError=true
|
||||
ShowGameTime=true
|
||||
UseAccountForInstance=false
|
||||
UseDiscreteGpu=false
|
||||
UseNativeGLFW=false
|
||||
UseNativeOpenAL=false
|
||||
UseZink=false
|
||||
WrapperCommand=
|
||||
iconKey=default
|
||||
lastLaunchTime=1747450714220
|
||||
lastTimePlayed=2005
|
||||
linkedInstances=[]
|
||||
name=1.20.1 FearFactory
|
||||
notes=
|
||||
totalTimePlayed=324626
|
||||
|
||||
[UI]
|
||||
mods_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\v\x80\a\0\0\0\x4\0\0\0\b\0\0\0\x64\0\0\0\a\0\0\0\x64\0\0\0\n\0\0\0\x64\0\0\0\t\0\0\0\x64\0\0\x3+\0\0\0\v\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\v\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\xd3\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||
resourcepacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x3\xff\0\0\0\x6\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x6\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x2\v\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||
shaderpacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x3\xf5\0\0\0\x4\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x4\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x2\xc9\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
10
1.20.1-FearFactoryTest/minecraft/.gitignore
vendored
Normal file
10
1.20.1-FearFactoryTest/minecraft/.gitignore
vendored
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|
||||
/server-resource-packs/
|
||||
/saves/
|
||||
/schematics/
|
||||
/screenshots/
|
||||
/logs/
|
||||
/.mixin.out/
|
||||
/crash-reports/
|
||||
usernamecache.json
|
||||
usercache.json
|
||||
|
1
1.20.1-FearFactoryTest/minecraft/TrashSlotSaveState.json
Normal file
1
1.20.1-FearFactoryTest/minecraft/TrashSlotSaveState.json
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@ -0,0 +1 @@
|
||||
{"hintsSeen":["toggleOn"],"cachedSettings":{"net/minecraft/client/gui/screens/inventory/ContainerScreen":{"slotX":60,"slotY":84,"anchorX":0.5,"anchorY":0.5,"isEnabled":true,"isLocked":false},"net/minecraft/client/gui/screens/inventory/MerchantScreen":{"slotX":110,"slotY":83,"anchorX":0.5,"anchorY":0.5,"isEnabled":false,"isLocked":false}}}
|
@ -0,0 +1,62 @@
|
||||
|
||||
[Spawning]
|
||||
#This controls whether all boss versions will require specific weather conditions to spawn. Without this, they will appear much more frequently.
|
||||
"Bosses require weather?" = true
|
||||
#Do you want the boss and clone versions to spawn naturally, or only from summoning structures?
|
||||
"Boss natural spawning" = true
|
||||
#Bosses and variant spawns are rare by default. 1=twice as common. 2=default rarity. 3=twice as rare. 4=three times rarer. Avoid decimal and negative numbers.
|
||||
"Boss rarity" = 2.0
|
||||
#This controls whether the stalker bosses (spider moth, scorpioid bloodluster, draconic voidlasher, tormentor) are included in general. Set to false if you only want the other mobs, and the bosses will become unable to be spawned in any way.
|
||||
"Boss inclusion" = true
|
||||
#Controls the spawnrate of ALL non-boss mobs in this mod, including minibosses and all regular arthropods. Default multiplier value is 5. You could more than double the ArPhEx spawnrates by setting it to 2 or 1. Lower values = more spawns (minimum value is 1). No maximum rarity. Avoid decimal and negative numbers.
|
||||
"Non-boss global spawnrates" = 5.0
|
||||
#ArPhEx has an additional spawning system that gives a 1 in (10) chance to spawn a random ArPhEx mob each time the natural spawn triggers. This system allows ArPhEx mobs to spawn in non-vanilla overworld biomes, while still accounting for mob rarity. Default number is 10, meaning it has a 1 in 10 chance to spawn each time. Setting it to 0 disables the additional spawning system entirely. Avoid decimal and negative numbers.
|
||||
"Random-system spawn rates" = 10.0
|
||||
"All entities enabled/disabled" = true
|
||||
#Maximum colony tamed ants per player (furthest ants despawn, 20 default)
|
||||
"Max tamed ants per player" = 20.0
|
||||
#Option to limit all natural ArPhEx spawning to the Crawling dimension. Note that you won't be able to craft a crawling compass, so a mod like traveller's compass is recommended
|
||||
"Crawling-restrict all mobs" = false
|
||||
#Specifically disables the Tormentor boss entirely. It will be unable to be spawned in any form if this is enabled.
|
||||
"Disable Tormentor" = false
|
||||
#Disabled by default. If enabled, most mobs will become able to spawn in any dimension, including dimensions from other mods - may cause issues with some mod dimensions.
|
||||
"Spawn in other dimensions" = false
|
||||
#By default, the Tormentor can spawn naturally once you defeat the first three bosses. At this point, you probably won't be ready yet to fight it, and so will be forced to seal it and locate a crawling portal (all intentional). Set to false to prevent this, and ensure the Tormentor can only spawn from being summoned. The earlier - Boss natural spawning - config option has the same effect, but also controls other bosses.
|
||||
"Tormentor initial natural spawning" = true
|
||||
#Do you want to massively amplify all ArPhEx spawns futher on top of the existing spawns? Enabling this will drastically amplfy random-system overworld spawns from the mod, and even add crawling dimension mobs like the spider ambusher into the overworld. Even the non-overworld bosses will spawn rarely in the overworld, except for the Tormentor (this must be summoned manually). Minibosses will spawn commonly. Perfect for fast-paced, intense gameplay!
|
||||
"Insanity Mode" = false
|
||||
|
||||
[Difficulty]
|
||||
#By default, the stalker bosses have hundreds of health points. Choose true to decrease their maximum to just 60 health. Avoid decimal and negative numbers.
|
||||
"Boss easy-mode" = false
|
||||
#Can increase damage for most ArPhEx mob, miniboss, and boss attacks. Affects their ranged projectiles too. Default value is 0. Positive values will give that level of strength to all arphex mobs. Avoid decimal and negative numbers, upper limit is 256. Does not affect Tormentor fight significantly.
|
||||
"Extra Difficulty Control" = 0.0
|
||||
#Can lower damage for most ArPhEx mob, miniboss, and boss attacks. Affects their ranged projectiles too. Default value is 0. Positive values will give that level of weakness to all arphex mobs. Avoid decimal and negative numbers, upper limit is 256. Does not affect Tormentor fight significantly.
|
||||
"Lower Difficulty Control" = 0.0
|
||||
#Option to make the TORMENTOR weaker by lowering its max heath to any specific value. Default and maximum value is 1024.
|
||||
"Tormentor Max Health" = 1024.0
|
||||
#Value is in ticks. Since 20 ticks equate to a second, the default 25 ticks gives the Tormentor 1.25 seconds of immunity after each time it takes damage.
|
||||
"Tormentor Damage Speed Limit" = 20.0
|
||||
#With this mode enabled, all mobs from the mod become unable to target players for attack! For more peaceful gameplay, this is valuable. Full bosses such as the Tormentor and Voidlasher may not work fully, so you may want to disable them if using this setting
|
||||
"Friendly Mode" = false
|
||||
|
||||
[Other]
|
||||
#When you join a world for the first time with ArPhEx installed, it shows a welcome message, informing you about the wiki and showing that the mod is active. Set to false to disable.
|
||||
"Welcome message" = true
|
||||
#Allow structure generations? Without them you will need to cheat to access the lower Crawling dimension layers or get ant colonies and termite-related items. Some tiny elements may still generate.
|
||||
"Structure generation toggle" = true
|
||||
#Keep enabled if you want to use the bonus rendering system for the Tormentor, featuring infinite render distance for the entity along with modifying fog distance accordingly, plus fog colour when nearby
|
||||
"Special Tormentor rendering" = true
|
||||
#The Tormentor can occasionally have a chance to respond to chat messages that mention its name, with a threatening message of its own. There are thirty possible messages. You can add one of your own with this setting.
|
||||
"Bonus Tormentor Chat Message" = "I am here"
|
||||
#The Tormented Wrath is an explosive post-Tormentor weapon that can shoot more and more powerful explosives the more times its user has killed the final Tormentor boss. You can limit the charge level here (default is 200, matching with the maximum amount of Tormentor kills that can be registered)
|
||||
"Limit Tormented Wrath Power" = 200.0
|
||||
#Disable to limit the staff's ability to walk through walls if it breaks something in your map or modpack
|
||||
"Allow Ethereal Staff wall bypassing" = true
|
||||
#To encourage players to build a den for their ant queens, the queens are required to be under a roof, or take damage otherwise. Set to false to disable the damage
|
||||
"Ant Queen outside damage" = true
|
||||
#Set to false to disable the Tormentor's cloud of particles. These can have a significant performance hit for some users.
|
||||
"Tormentor Particles" = true
|
||||
#Enable Tormentor's ability to add blurring and desaturation shaders when Tormenting
|
||||
"Tormentor Shaders" = true
|
||||
|
46
1.20.1-FearFactoryTest/minecraft/config/ButchersDelight.json
Normal file
46
1.20.1-FearFactoryTest/minecraft/config/ButchersDelight.json
Normal file
@ -0,0 +1,46 @@
|
||||
{
|
||||
"Version": 210,
|
||||
"Gore": true,
|
||||
"onlyknifedrops": false,
|
||||
"CowLeatherDropQty": 1,
|
||||
"CowProcess1DropQty": 1,
|
||||
"CowProcess2DropQty": 1,
|
||||
"CowProcess3DropQty": 1,
|
||||
"legcowDropQty": 1,
|
||||
"beefribsDropQty": 1,
|
||||
"beeftenderloinDropQty": 1,
|
||||
"PigProcess1DropQty": 1,
|
||||
"PigProcess2DropQty": 1,
|
||||
"PigProcess3DropQty": 1,
|
||||
"hamDropQty": 1,
|
||||
"porkribsDropQty": 1,
|
||||
"porkloinDropQty": 1,
|
||||
"SheepLeatherDropQty": 1,
|
||||
"SheepProcess1DropQty": 1,
|
||||
"SheepProcess2DropQty": 1,
|
||||
"SheepProcess3DropQty": 1,
|
||||
"sheepshankDropQty": 1,
|
||||
"sheeprackDropQty": 1,
|
||||
"sheeploinDropQty": 1,
|
||||
"GoatLeatherDropQty": 1,
|
||||
"GoatProcess1DropQty": 1,
|
||||
"GoatProcess2DropQty": 1,
|
||||
"GoatProcess3DropQty": 1,
|
||||
"goat_shankDropQty": 1,
|
||||
"goatrackDropQty": 1,
|
||||
"goat_loinDropQty": 1,
|
||||
"LlamaLeatherDropQty": 1,
|
||||
"LlamaProcess1DropQty": 1,
|
||||
"LlamaProcess2DropQty": 1,
|
||||
"LlamaProcess3DropQty": 1,
|
||||
"llama_legDropQty": 1,
|
||||
"llama_ribsDropQty": 1,
|
||||
"llama_loinDropQty": 1,
|
||||
"HoglinLeatherDropQty": 1,
|
||||
"HoglinProcess1DropQty": 1,
|
||||
"HoglinProcess2DropQty": 1,
|
||||
"HoglinProcess3DropQty": 1,
|
||||
"HoglinhamDropQty": 1,
|
||||
"HoglinporkribsDropQty": 1,
|
||||
"HoglinporkloinDropQty": 1
|
||||
}
|
@ -0,0 +1,64 @@
|
||||
|
||||
["Generation&World"]
|
||||
#Whether the Cult Temple will be place at 0,0 or not
|
||||
PlaceCultTemple = true
|
||||
#Whether Players will teleport to the Deep Void when jumping in the Void or not
|
||||
PlayersTeleportInVoid = true
|
||||
#Whether Players will teleport to the Deep Void when falling in the Void in the End or not (If PlayersTeleportInVoid is false, this will automatically be false)
|
||||
PlayersTeleportInEnd = true
|
||||
#At which depth does the Player teleport to the dimension (Default -70)
|
||||
TeleportHeight = -70.0
|
||||
#If the Deep Void should have fog or not
|
||||
DeepVoidFog = true
|
||||
|
||||
[Spawns]
|
||||
#Whether Abductors will spawn in the Overworld or not
|
||||
SpawnAbductors = true
|
||||
#If corpses should fall from the sky in the Deep Void
|
||||
SpawnFallingCorpse = true
|
||||
#If falling corpses should place a corpse on impact
|
||||
PlaceCorpseOnImpact = true
|
||||
#If the Stalker should spawn or not
|
||||
StalkerSpawns = true
|
||||
#If Stalking Stalkers should spawn or not
|
||||
StalkingStalkerSpawns = true
|
||||
#The time it takes for the Stalker to spawn in ticks (Default = 1,200 ticks)
|
||||
StalkerSpawnTimer = 1200.0
|
||||
|
||||
[Misc]
|
||||
#Whether the ''Seek Light'' warning should appear when the Stalker is close or not (Happens only one time)
|
||||
SeekLightWarning = true
|
||||
#Whether light sources should be destroyed in the Deep Void or not
|
||||
DestroyLightSources = true
|
||||
#How long the Void Blessing effect should last when entering the Deep Void (In ticks)
|
||||
VoidBlessingTimer = 600.0
|
||||
#Should players teleport to the Deep Void when falling in the void in any dimension
|
||||
AllowOtherWorldTp = false
|
||||
#Should Soul light sources not get destroyed
|
||||
AllowSoulLight = false
|
||||
#If the old light breaking mechanic should be used instead of the new one
|
||||
OldLightSystem = false
|
||||
#If players should hallucinate below y=1 or not
|
||||
PlayerHallucinates = true
|
||||
#Should the Stalker be able to break certain blocks
|
||||
StalkerBreaksBlocks = true
|
||||
#If Darkness should attack the Player below y=0 while still keeping Hallucinate
|
||||
Darkness = true
|
||||
|
||||
["Gameplay Changes"]
|
||||
#When a player dies, they get sent to the Deep Void
|
||||
Hell = false
|
||||
#The Stalker can spawn in the overworld
|
||||
Stalked = false
|
||||
#Corpses fall from the sky in the overworld
|
||||
CorpseRain = false
|
||||
#Darkness engulfs everything
|
||||
CreepingDarkness = false
|
||||
#The player spawns in the Deep Void
|
||||
EndlessAbyss = false
|
||||
|
||||
["Critical Changes"]
|
||||
#If true, the old structure containing the Weaver Of Souls will be overwritten by the new one (this WILL destroy anything around it)
|
||||
OverwriteWithSepulcher = false
|
||||
OverwriteWithTemple = false
|
||||
|
13
1.20.1-FearFactoryTest/minecraft/config/Hexerei-client.toml
Normal file
13
1.20.1-FearFactoryTest/minecraft/config/Hexerei-client.toml
Normal file
@ -0,0 +1,13 @@
|
||||
#Dynamic light toggle
|
||||
dynamic_light_toggle = false
|
||||
#Light level an entity should emit when dynamic lights are on
|
||||
#Example entry: minecraft:blaze=15
|
||||
entity_lights = ["minecraft:blaze=10", "minecraft:magma_cube=8", "minecraft:spectral_arrow=8"]
|
||||
#Light level an item should emit when held when dynamic lights are on
|
||||
#Example entry: minecraft:stick=15
|
||||
item_lights = ["hexerei:moon_dust=8", "minecraft:redstone_torch=10", "minecraft:soul_lantern=12", "minecraft:glow_ink_sac=10", "minecraft:verdant_froglight=15", "minecraft:blaze_rod=10", "minecraft:shroomlight=10", "minecraft:lantern=14", "minecraft:soul_torch=10", "minecraft:glow_berries=8", "minecraft:glowstone_dust=8", "minecraft:pearlescent_froglight=15", "minecraft:nether_star=14", "minecraft:glowstone=15", "minecraft:torch=14", "minecraft:ochre_froglight=15", "minecraft:lava_bucket=15"]
|
||||
|
||||
["List of Extra Fonts"]
|
||||
#list of fonts that can be used, mainly for the book of shadows
|
||||
font_list = ["minecraft:default", "hexerei:fancy", "hexerei:bloody", "hexerei:earth", "hexerei:seattle", "hexerei:medieval", "hexerei:augusta"]
|
||||
|
50
1.20.1-FearFactoryTest/minecraft/config/Hexerei-common.toml
Normal file
50
1.20.1-FearFactoryTest/minecraft/config/Hexerei-common.toml
Normal file
@ -0,0 +1,50 @@
|
||||
|
||||
["Herb Jar Settings"]
|
||||
#Disabling allows jars to hold any item
|
||||
jars_only_hold_herbs = true
|
||||
|
||||
["Sage Burning Plate Settings"]
|
||||
#Range of the Sage Burning Plate, setting to 0 will disable completely
|
||||
spawn_disable_range = 48
|
||||
|
||||
["Crow Pickpocket Cooldown"]
|
||||
#time (in ticks) for crow being able to pickpocket again (base 1 minute 30 seconds)
|
||||
crow_pickpocket_cooldown = 1800
|
||||
|
||||
["Broom Brush Durability"]
|
||||
#broom brush durability
|
||||
broom_brush_durability = 100
|
||||
|
||||
["Herb Enhanced Brush Durability"]
|
||||
#Herb Enhanced brush durability
|
||||
herb_enhanced_brush_durability = 200
|
||||
|
||||
["Moon Dust Brush Durability"]
|
||||
#Moon Dust brush durability
|
||||
moon_dust_brush_durability = 200
|
||||
|
||||
["Thruster Brush Durability"]
|
||||
#thruster brush durability
|
||||
thruster_brush_durability = 400
|
||||
|
||||
["Broom Waterproof Tip Durability"]
|
||||
#Broom Waterproof Tip Durability
|
||||
broom_waterproof_tip_durability = 800
|
||||
|
||||
["Broom Netherite Tip Durability"]
|
||||
#Broom Netherite Tip Durability
|
||||
broom_netherite_tip_durability = 200
|
||||
|
||||
["Sage Bundle Durability"]
|
||||
#time (in ticks) for the sage bundle to burn out (default 3600 - 1 hour)
|
||||
sage_bundle_durability = 3600
|
||||
|
||||
["Coffer Item Blacklist"]
|
||||
#blacklists items from being placed inside of coffers
|
||||
coffer_blacklist = ["minecraft:shulker_box", "minecraft:white_shulker_box", "minecraft:orange_shulker_box", "minecraft:magenta_shulker_box", "minecraft:light_blue_shulker_box", "minecraft:yellow_shulker_box", "minecraft:lime_shulker_box", "minecraft:pink_shulker_box", "minecraft:gray_shulker_box", "minecraft:light_gray_shulker_box", "minecraft:cyan_shulker_box", "minecraft:purple_shulker_box", "minecraft:blue_shulker_box", "minecraft:brown_shulker_box", "minecraft:green_shulker_box", "minecraft:red_shulker_box", "minecraft:black_shulker_box", "hexerei:coffer"]
|
||||
|
||||
["Biome Generation"]
|
||||
#rarity of the willow swamp biome, 0 to disable
|
||||
#Range: > 0
|
||||
willow_swamp_rarity = 2
|
||||
|
8
1.20.1-FearFactoryTest/minecraft/config/MouseTweaks.cfg
Normal file
8
1.20.1-FearFactoryTest/minecraft/config/MouseTweaks.cfg
Normal file
@ -0,0 +1,8 @@
|
||||
RMBTweak=1
|
||||
LMBTweakWithItem=1
|
||||
LMBTweakWithoutItem=1
|
||||
WheelTweak=1
|
||||
WheelSearchOrder=1
|
||||
WheelScrollDirection=0
|
||||
ScrollItemScaling=0
|
||||
Debug=0
|
BIN
1.20.1-FearFactoryTest/minecraft/config/Obscuria/Data/aquamirae_cover.png
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/config/Obscuria/Data/aquamirae_cover.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/config/Obscuria/Data/loot_journal_cover.png
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/config/Obscuria/Data/loot_journal_cover.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
1.20.1-FearFactoryTest/minecraft/config/Obscuria/Data/obscure_api_cover.png
(Stored with Git LFS)
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/config/Obscuria/Data/obscure_api_cover.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,11 @@
|
||||
|
||||
[General]
|
||||
renderThreeBoltHelmetOverlay = true
|
||||
stylizedBossbar = true
|
||||
|
||||
[IceMazeAmbient]
|
||||
spawnParticles = true
|
||||
playAmbientSounds = true
|
||||
playBiomeMusic = true
|
||||
playCorneliaMusic = true
|
||||
|
@ -0,0 +1,105 @@
|
||||
|
||||
[General]
|
||||
chatNotifications = true
|
||||
|
||||
[Mobs]
|
||||
|
||||
[Mobs.GhostOfCaptainCornelia]
|
||||
#Range: 0.0 ~ 10.0
|
||||
movementSpeed = 0.2
|
||||
#Range: 1.0 ~ 100000.0
|
||||
maxHealth = 200.0
|
||||
#Range: 0.0 ~ 1000.0
|
||||
armor = 16.0
|
||||
#Range: 1.0 ~ 1000.0
|
||||
attackDamage = 1.0
|
||||
#Range: 0.0 ~ 10.0
|
||||
knockbackResistance = 0.5
|
||||
#Range: 0.0 ~ 10.0
|
||||
attackKnockback = 2.0
|
||||
#Range: 1.0 ~ 256.0
|
||||
followRange = 128.0
|
||||
pullAndSpinTargets = true
|
||||
#Range: 0 ~ 1000
|
||||
regenerationSkillUses = 2
|
||||
|
||||
[Mobs.Anglerfish]
|
||||
#Range: 0.0 ~ 100.0
|
||||
swimSpeed = 3.0
|
||||
#Range: 1.0 ~ 100000.0
|
||||
maxHealth = 40.0
|
||||
#Range: 0.0 ~ 1000.0
|
||||
armor = 2.0
|
||||
#Range: 0.0 ~ 10.0
|
||||
knockbackResistance = 0.0
|
||||
#Range: 1.0 ~ 1000.0
|
||||
attackDamage = 6.0
|
||||
#Range: 0.0 ~ 10.0
|
||||
attackKnockback = 1.0
|
||||
#Range: 1.0 ~ 256.0
|
||||
followRange = 48.0
|
||||
|
||||
[Mobs.Maw]
|
||||
#Range: 0.0 ~ 10.0
|
||||
movementSpeed = 0.2
|
||||
#Range: 0.0 ~ 100.0
|
||||
swimSpeed = 5.0
|
||||
#Range: 1.0 ~ 100000.0
|
||||
maxHealth = 20.0
|
||||
#Range: 0.0 ~ 1000.0
|
||||
armor = 0.0
|
||||
#Range: 0.0 ~ 10.0
|
||||
knockbackResistance = 0.0
|
||||
#Range: 1.0 ~ 1000.0
|
||||
attackDamage = 4.0
|
||||
#Range: 0.0 ~ 10.0
|
||||
attackKnockback = 0.3
|
||||
#Range: 1.0 ~ 256.0
|
||||
followRange = 24.0
|
||||
|
||||
[Mobs.TorturedSoul]
|
||||
#Range: 0.0 ~ 10.0
|
||||
movementSpeed = 0.2
|
||||
#Range: 0.0 ~ 100.0
|
||||
swimSpeed = 3.0
|
||||
#Range: 1.0 ~ 100000.0
|
||||
maxHealth = 30.0
|
||||
#Range: 0.0 ~ 1000.0
|
||||
armor = 4.0
|
||||
#Range: 0.0 ~ 10.0
|
||||
knockbackResistance = 0.0
|
||||
#Range: 1.0 ~ 1000.0
|
||||
attackDamage = 7.0
|
||||
#Range: 0.0 ~ 10.0
|
||||
attackKnockback = 0.7
|
||||
#Range: 1.0 ~ 256.0
|
||||
followRange = 24.0
|
||||
|
||||
[Mobs.MotherOfTheMaze]
|
||||
#Range: 0.0 ~ 100.0
|
||||
swimSpeed = 3.0
|
||||
#Range: 1.0 ~ 100000.0
|
||||
maxHealth = 100.0
|
||||
#Range: 0.0 ~ 1000.0
|
||||
armor = 6.0
|
||||
#Range: 0.0 ~ 10.0
|
||||
knockbackResistance = 0.2
|
||||
#Range: 1.0 ~ 1000.0
|
||||
attackDamage = 5.0
|
||||
#Range: 0.0 ~ 10.0
|
||||
attackKnockback = 0.5
|
||||
#Range: 1.0 ~ 256.0
|
||||
followRange = 128.0
|
||||
|
||||
[Mobs.Eel]
|
||||
#Range: 1.0 ~ 100000.0
|
||||
maxHealth = 180.0
|
||||
#Range: 0.0 ~ 1000.0
|
||||
armor = 20.0
|
||||
#Range: 1.0 ~ 1000.0
|
||||
attackDamage = 8.0
|
||||
#Range: 0.0 ~ 10.0
|
||||
attackKnockback = 2.0
|
||||
#Range: 1.0 ~ 256.0
|
||||
followRange = 32.0
|
||||
|
@ -0,0 +1,15 @@
|
||||
|
||||
[General]
|
||||
#Allowed Values: DISPLAY_ALL, DISPLAY_MY, DISPLAY_OTHERS, HIDE
|
||||
"Pet Mode" = "DISPLAY_ALL"
|
||||
#Range: -1024 ~ 1024
|
||||
"Mods Button Offset X" = 0
|
||||
#Range: -1024 ~ 1024
|
||||
"Mods Button Offset Y" = 0
|
||||
|
||||
[Tooltips]
|
||||
#Display food properties in tooltips
|
||||
"Food Icons" = true
|
||||
#Display equipment attributes in tooltips
|
||||
"Equipment Icons" = true
|
||||
|
@ -0,0 +1,5 @@
|
||||
|
||||
["Gravesite Ruin Generation"]
|
||||
#Whether or not should Gravesite Ruins appear in the Overworld (these aren't implemented as *structures* so their generation has to be toggled separately, can't be done using mods or datapacks)
|
||||
"Enable Generation" = true
|
||||
|
@ -0,0 +1,23 @@
|
||||
|
||||
["Spawn Rates"]
|
||||
#Multiplier for Tormented Steve mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
|
||||
tormented_steve_frequency = 2.0
|
||||
#Multiplier for Disemboweler mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
|
||||
disemboweler_frequency = 2.0
|
||||
#Multiplier for Blood Eagle mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
|
||||
blood_eagle_frequency = 2.0
|
||||
#Multiplier for Skin Crawler mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
|
||||
skin_crawler_frequency = 2.0
|
||||
#Multiplier for Brutaliser mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
|
||||
brutaliser_frequency = 2.0
|
||||
#Multiplier for Spine Wrencher mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
|
||||
spine_wrencher_frequency = 2.0
|
||||
|
||||
[Mechanics]
|
||||
#Toggles whether blood eagle is tameable (can be ridden and can fly) with 10 deathly hearts dropped by disembowelers
|
||||
tameable_blood_eagle = true
|
||||
#Allow skin crawlers to mine stone and deepslate to get to you? Also controlled by mob griefing gamerules
|
||||
stone_mining_crawlers = true
|
||||
#Option to additionally let zoniex mobs spawn in the nether - Disabled by default.
|
||||
add_to_nether = false
|
||||
|
17
1.20.1-FearFactoryTest/minecraft/config/aftershock.json
Normal file
17
1.20.1-FearFactoryTest/minecraft/config/aftershock.json
Normal file
@ -0,0 +1,17 @@
|
||||
{
|
||||
"shotgun_damage": 25.0,
|
||||
"americandirtdevil_health": 12.0,
|
||||
"americandirtdevil_exp": 2,
|
||||
"americandirtdevil_damage": 3,
|
||||
"americandirtdevil_ram_damage": 8,
|
||||
"americangraboid_health": 80.0,
|
||||
"americangraboid_armor": 5,
|
||||
"americangraboid_exp": 10,
|
||||
"americangraboid_damage": 6,
|
||||
"americanshreiker_health": 20.0,
|
||||
"americanshreiker_exp": 4,
|
||||
"americanshreiker_damage": 6,
|
||||
"americanblaster_health": 40.0,
|
||||
"americanblaster_exp": 8,
|
||||
"americanblaster_damage": 8
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
"Allow all items to be added" = false
|
||||
"Whitelisted Items" = ["roots:runedtablet", "opencomputers:tool:4", "immersiveengineering:tool:3", "integrateddynamics:on_the_dynamics_of_integration", "theoneprobe:probenote", "evilcraft:origins_of_darkness", "draconicevolution:info_tablet", "charset:tablet", "antiqueatlas:antique_atlas", "theurgy:grimiore", "tconstruct:materials_and_you", "tconstruct:puny_smelting", "tconstruct:mighty_smelting", "tconstruct:tinkers_gadgetry", "tconstruct:fantastic_foundry", "tetra:holo", "occultism:dictionary_of_spirits"]
|
||||
"Whitelisted Names" = ["book", "tome", "lexicon", "nomicon", "manual", "knowledge", "pedia", "compendium", "guide", "codex", "dictionary", "journal"]
|
||||
"Blacklisted Mods" = []
|
||||
"Mod Aliases" = ["nautralpledge=botania", "thermalexpansion=thermalfoundation", "thermaldynamics=thermalfoundation", "thermalcultivation=thermalfoundation", "redstonearsenal=thermalfoundation", "rftoolsdim=rftools", "rftoolspower=rftools", "rftoolscontrol=rftools", "ae2stuff=appliedenergistics2", "animus=bloodmagic", "integrateddynamics=integratedtunnels", "mekanismgenerators=mekanism", "mekanismtools=mekanism", "deepresonance=rftools", "xnet=rftools", "buildcrafttransport=buildcraft", "buildcraftfactory=buildcraft", "buildcraftsilicon=buildcraft"]
|
||||
"Hide Book Render" = false
|
||||
|
@ -0,0 +1,35 @@
|
||||
|
||||
[visuals]
|
||||
#whether to cave maps are visible when held by players from the third-person perspective.
|
||||
cave_maps_visible_in_third_person = true
|
||||
#whether to shake the screen from tremorsaurus stomping, nuclear explosions, etc.
|
||||
screen_shaking = true
|
||||
#true if some block models, like uranium ore or abyssmarine bricks render as fullbright. May increase load time, no gameplay performance impact.
|
||||
emissive_block_models = true
|
||||
#whether to make the screen flash white during nuclear explosions.
|
||||
nuclear_bomb_flash = true
|
||||
#true if some biomes, such as primordial caves, have ambient light that makes the biome easier to see in.
|
||||
biome_ambient_light = true
|
||||
#true if some biomes, such as toxic caves, apply a color to ambient light. May conflict with shaders.
|
||||
biome_ambient_light_coloring = true
|
||||
#true if some biomes, such as primordial caves, have an always well-lit sky when in them. May conflict with shaders.
|
||||
biome_sky_overrides = true
|
||||
#true if some biomes, such as abyssal chasm, have an thicker water fog to them. May conflict with shaders.
|
||||
biome_sky_fog_overrides = true
|
||||
#true if ambersol block renders with rays of light emerging from it.
|
||||
ambersol_shines = true
|
||||
#true if irradiated effect makes mobs glow. May conflict with shaders.
|
||||
radiation_glow_effect = true
|
||||
#determines how far to the left the subterranodon flight indicator renders on the screen when mounted. Negative numbers will render it on the right.
|
||||
#Range: -12000 ~ 12000
|
||||
subterranodon_indicator_x = 22
|
||||
#determines how far from bottom the subterranodon flight indicator renders on the screen when mounted.
|
||||
#Range: -12000 ~ 12000
|
||||
subterranodon_indicator_y = 6
|
||||
#true if sugar rush makes the world more saturated. May conflict with shaders.
|
||||
sugar_rush_saturation_effect = true
|
||||
|
||||
[audio]
|
||||
#whether nuclear explosions briefly muffle other sounds.
|
||||
nuclear_bomb_muffles_sounds = true
|
||||
|
118
1.20.1-FearFactoryTest/minecraft/config/alexscaves-general.toml
Normal file
118
1.20.1-FearFactoryTest/minecraft/config/alexscaves-general.toml
Normal file
@ -0,0 +1,118 @@
|
||||
|
||||
[generation]
|
||||
#Average radius (in blocks) of an Alex's Caves cave biome.
|
||||
#Range: 10.0 ~ 1.7976931348623157E308
|
||||
cave_biome_mean_width = 300.0
|
||||
#Average separation (in blocks) between each Alex's Caves cave biome.
|
||||
#Range: > 50
|
||||
cave_biome_mean_separation = 900
|
||||
#How irregularly shaped Alex's Caves cave biomes can generate. 0 = all biomes nearly circular. 1 = biomes completely squiggly in shape.
|
||||
#Range: 0.0 ~ 1.0
|
||||
cave_biome_width_randomness = 0.15
|
||||
#Average spacing in between Alex's Caves cave biomes. 0 = all biomes nearly perfectly equidistant. 1 = biomes completely randomly spread out, sometimes next to eachother.
|
||||
#Range: 0.0 ~ 1.0
|
||||
cave_biome_spacing_randomness = 0.45
|
||||
#Whether to warn users when a server starts if an incompatible generation mod is detected.
|
||||
warn_generation_incompatibility = true
|
||||
|
||||
[mob-spawning]
|
||||
#Cave Creatures (All dinosaurs, raycats, etc) spawn at this frequency. Their cap is calculated by multiplying this number with the default mob cap for surface animals.
|
||||
#Range: 0.0 ~ 10.0
|
||||
cave_creature_spawn_count_modifier = 1.75
|
||||
#The percent chance that drowned have to spawn wearing diving gear in the Abyssal Chasm. 0 = no diving gear wearing drowned will spawn
|
||||
#Range: 0.0 ~ 1.0
|
||||
drowned_diving_gear_spawn_chance = 0.2
|
||||
|
||||
[mob-behavior]
|
||||
#How many cpu cores big mobs(tremorzilla, atlatitan, grottoceratops etc) should utilize when pathing. Bigger number = less impact on TPS
|
||||
#Range: 1 ~ 100
|
||||
pathfinding_threads = 5
|
||||
#Chance that blocks destroyed by luxtructosaurus attacks drop themselves, if mob griefing is enabled.
|
||||
#Range: 0.0 ~ 1.0
|
||||
luxtructosaurus_block_drop_chance = 0.75
|
||||
#The maximum explosion resistance that a block can have to be destroyed by an atlatitan stomp. Set to zero to disable all atlatitan block breaking.
|
||||
#Range: > 0
|
||||
atlatitan_max_block_explosion_resistance = 10
|
||||
#How long (in game ticks) it takes for a nucleeper to explode.
|
||||
#Range: > 20
|
||||
nucleeper_fuse_time = 300
|
||||
#True if the Tremorzilla beam breaks even more blocks.
|
||||
devastating_tremorzilla_beam = true
|
||||
#Whether the Watcher can take control of the camera.
|
||||
watcher_possession = true
|
||||
#How long (in game ticks) between watcher possession attempts.
|
||||
#Range: 20 ~ 24000
|
||||
watcher_possession_cooldown = 300
|
||||
|
||||
[block-behavior]
|
||||
#True if players wearing boots can walk on any scarlet neodymium surface.
|
||||
walking_on_magnets = true
|
||||
#How long (in game ticks) it usually takes for an amber monolith to spawn an animal.
|
||||
#Range: > 1000
|
||||
amber_monolith_mean_time = 32000
|
||||
#True if the Nuclear Furnace only uses 'Blasting' recipes, false to use all smelting recipes.
|
||||
nuclear_furnace_blasting_only = true
|
||||
#True if the Nuclear Furnace should only use recipes using the `alexscaves:nuclear_furnace` recipe type, false to use regular behavior.
|
||||
nuclear_furnace_custom_type = false
|
||||
|
||||
[item-behavior]
|
||||
#True if one Cave Codex is all that is needed to unlock every Cave Compendium entry.
|
||||
only_one_research_needed = false
|
||||
#How many attempts to find a biome a cave map engages in when used. Increase this to increase the search radius, or decrease it to make them faster.
|
||||
#Range: > 64
|
||||
cave_map_search_attempts = 128000
|
||||
#How wide each search attempt scans for a biome. Increasing this generally makes cave biome maps faster - at the cost of losing fidelity(may skip biomes smaller than this in block width).
|
||||
#Range: 4 ~ 256
|
||||
cave_map_search_width = 64
|
||||
#The maximum explosion resistance that a block can have to be destroyed by a nuclear explosion. Set to zero to disable all nuclear explosion block breaking.
|
||||
#Range: > 0
|
||||
nuke_max_block_explosion_resistance = 1000
|
||||
#Whether some block items are dropped by nuclear explosions. False if all destroyed blocks do not drop items.
|
||||
nuke_spawn_item_drops = true
|
||||
#The scale of nuclear bomb destruction. multiply this by 16 to get the radius of a nuclear bomb explosion.
|
||||
#Range: 0.0 ~ 1.7976931348623157E308
|
||||
nuclear_explosion_size_modifier = 3.0
|
||||
#Whether the Totem of Possession can be applied to players.
|
||||
totem_of_possession_works_on_players = true
|
||||
#The amount of time (in ticks) it takes to charge up the Cloak of Darkness ability.
|
||||
#Range: > 20
|
||||
darkness_cloak_charge_time = 1000
|
||||
#The amount of time (in ticks) that players can fly with the Cloak of Darkness ability.
|
||||
#Range: > 20
|
||||
darkness_cloak_fly_time = 200
|
||||
|
||||
[potion-behavior]
|
||||
#Whether the Sugar Rush changes the tick rate of the game in the area of affected players.
|
||||
sugar_rush_slows_time = true
|
||||
|
||||
[vanilla-changes]
|
||||
#percent chance of bastion having a cave tablet for magnetic caves in its loot table:
|
||||
#Range: 0.0 ~ 1.0
|
||||
magnetic_tablet_loot_chance = 0.45
|
||||
#percent chance of suspicious sand having a cave tablet for primordial caves in its loot table:
|
||||
#Range: 0.0 ~ 1.0
|
||||
primordial_tablet_loot_chance = 0.15
|
||||
#percent chance of jungle temple having a cave tablet for toxic caves in its loot table:
|
||||
#Range: 0.0 ~ 1.0
|
||||
toxic_tablet_loot_chance = 0.5
|
||||
#percent chance of underwater ruins having a cave tablet for abyssal chasm in its loot table:
|
||||
#Range: 0.0 ~ 1.0
|
||||
abyssal_tablet_loot_chance = 0.4
|
||||
#percent chance of mansion having a cave tablet for forlorn hollows in its loot table:
|
||||
#Range: 0.0 ~ 1.0
|
||||
forlorn_tablet_loot_chance = 0.75
|
||||
#percent chance of witch hut chest having a cave tablet for candy cavity in its loot table:
|
||||
#Range: 0.0 ~ 1.0
|
||||
candy_cavity_loot_chance = 0.9
|
||||
#percent chance of abandoned mineshaft chests having a map to a nearby underground mineshaft in their loot table:
|
||||
#Range: 0.0 ~ 1.0
|
||||
cabin_map_loot_chance = 0.15
|
||||
#Whether the Cartographer Villagers can sell maps to Underground Cabins.
|
||||
cartographers_sell_cabin_maps = true
|
||||
#Whether the Wandering Traders can sell maps to Underground Cabins.
|
||||
wandering_traders_sell_cabin_maps = true
|
||||
#Whether a loot chest is added to vanilla's witch huts. This is included to provide another place to find candy cavity biome cave tablets.
|
||||
loot_chest_in_witch_huts = true
|
||||
#Whether the Enchantments added by AC appear in vanilla loot tables.
|
||||
enchantments_in_loot = false
|
||||
|
@ -0,0 +1,20 @@
|
||||
{
|
||||
"disabled_completely": false,
|
||||
"distance_from_spawn": 400,
|
||||
"alexscaves_rarity_offset": 3,
|
||||
"continentalness": [
|
||||
-0.95,
|
||||
-0.65
|
||||
],
|
||||
"temperature": [
|
||||
-1.0,
|
||||
0.5
|
||||
],
|
||||
"depth": [
|
||||
0.2,
|
||||
1.5
|
||||
],
|
||||
"dimensions": [
|
||||
"minecraft:overworld"
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"disabled_completely": false,
|
||||
"distance_from_spawn": 500,
|
||||
"alexscaves_rarity_offset": 5,
|
||||
"continentalness": [
|
||||
0.5,
|
||||
1.0
|
||||
],
|
||||
"depth": [
|
||||
0.15,
|
||||
1.5
|
||||
],
|
||||
"dimensions": [
|
||||
"minecraft:overworld"
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"disabled_completely": false,
|
||||
"distance_from_spawn": 650,
|
||||
"alexscaves_rarity_offset": 4,
|
||||
"continentalness": [
|
||||
0.6,
|
||||
1.0
|
||||
],
|
||||
"depth": [
|
||||
0.3,
|
||||
1.5
|
||||
],
|
||||
"dimensions": [
|
||||
"minecraft:overworld"
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"disabled_completely": false,
|
||||
"distance_from_spawn": 400,
|
||||
"alexscaves_rarity_offset": 0,
|
||||
"continentalness": [
|
||||
0.6,
|
||||
1.0
|
||||
],
|
||||
"depth": [
|
||||
0.2,
|
||||
1.0
|
||||
],
|
||||
"dimensions": [
|
||||
"minecraft:overworld"
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"disabled_completely": false,
|
||||
"distance_from_spawn": 450,
|
||||
"alexscaves_rarity_offset": 1,
|
||||
"continentalness": [
|
||||
0.4,
|
||||
1.0
|
||||
],
|
||||
"depth": [
|
||||
0.15,
|
||||
1.5
|
||||
],
|
||||
"dimensions": [
|
||||
"minecraft:overworld"
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"disabled_completely": false,
|
||||
"distance_from_spawn": 650,
|
||||
"alexscaves_rarity_offset": 2,
|
||||
"continentalness": [
|
||||
0.5,
|
||||
1.0
|
||||
],
|
||||
"depth": [
|
||||
0.3,
|
||||
1.5
|
||||
],
|
||||
"dimensions": [
|
||||
"minecraft:overworld"
|
||||
]
|
||||
}
|
711
1.20.1-FearFactoryTest/minecraft/config/alexsmobs.toml
Normal file
711
1.20.1-FearFactoryTest/minecraft/config/alexsmobs.toml
Normal file
@ -0,0 +1,711 @@
|
||||
|
||||
[general]
|
||||
#Whether all players should get an Animal Dictionary when joining the world for the first time.
|
||||
giveBookOnStartup = true
|
||||
#Lava Opacity for the Lava Vision Potion.
|
||||
#Range: 0.01 ~ 1.0
|
||||
lavaVisionOpacity = 0.65
|
||||
#Whether to disable certain aspects of the Lava Vision Potion. Enable if issues with shaders persist.
|
||||
shadersCompat = false
|
||||
#Whether bananas should drop from blocks tagged with #alexsmobs:drops_bananas
|
||||
bananasDropFromLeaves = true
|
||||
#1 out of this number chance for leaves to drop a banana when broken. Fortune is automatically factored in
|
||||
#Range: > 0
|
||||
bananaChance = 200
|
||||
#Whether spiders should target fly mobs.
|
||||
spidersAttackFlies = true
|
||||
#Whether wolves should target moose mobs.
|
||||
wolvesAttackMoose = true
|
||||
#Whether polar bears should target seal mobs.
|
||||
polarBearsAttackSeals = true
|
||||
#Whether cats, ocelots and foxes should target jerboa mobs.
|
||||
catsAndFoxesAttackJerboas = true
|
||||
#Whether dolphins should target flying fish mobs.
|
||||
dolphinsAttackFlyingFish = true
|
||||
#Whether lava can be bottled with a right click of a glass bottle.
|
||||
lavaBottleEnabled = true
|
||||
#Whether bone serpents are neutral or hostile.
|
||||
neutralBoneSerpents = false
|
||||
#Whether mimicubes spawns should be restricted solely to the end city structure or to whatever biome is specified in their respective biome config.
|
||||
mimicubeSpawnInEndCity = true
|
||||
#Whether mimicream can be used to duplicate items.
|
||||
mimicreamRepair = true
|
||||
#Blacklist for items that mimicream cannot make a copy of. Ex: "minecraft:stone_sword", "alexsmobs:blood_sprayer"
|
||||
mimicreamBlacklist = ["alexsmobs:blood_sprayer", "alexsmobs:hemolymph_blaster"]
|
||||
#Whether wild raccoons steal food from chests.
|
||||
raccoonStealFromChests = true
|
||||
#Whether wild crows steal crops from farmland.
|
||||
crowsStealCrops = true
|
||||
#Whether fish oil gives players a special levitation effect.
|
||||
fishOilMeme = true
|
||||
#Whether soul vulture spawns should be restricted solely to the nether fossil structure or to whatever biome is specified in their respective biome config.
|
||||
soulVultureSpawnOnFossil = true
|
||||
#Whether acacia blossoms should drop from blocks tagged with #alexsmobs:drops_acacia_blossoms
|
||||
acaciaBlossomsDropFromLeaves = true
|
||||
#1 out of this number chance for leaves to drop an acacia when broken. Fortune is automatically factored in
|
||||
#Range: > 0
|
||||
acaciaBlossomChance = 130
|
||||
#Whether wandering traders offer items like acacia blossoms, mosquito larva, crocodile egg, etc.
|
||||
wanderingTraderOffers = true
|
||||
#0 = no mungus biome transformation. 1 = mungus changes blocks, but not chunk's biome. 2 = mungus transforms blocks and biome of chunk.
|
||||
#Range: 0 ~ 2
|
||||
mungusBiomeTransformationType = 2
|
||||
#List of all mungus mushrooms, biome transformations and surface blocks. Each is seperated by a |. Add an entry with a block registry name, biome registry name, and block registry name(for the ground).
|
||||
mungusBiomeMatches = ["minecraft:red_mushroom|minecraft:mushroom_fields|minecraft:mycelium", "minecraft:brown_mushroom|minecraft:mushroom_fields|minecraft:mycelium", "minecraft:crimson_fungus|minecraft:crimson_forest|minecraft:crimson_nylium", "minecraft:warped_fungus|minecraft:warped_forest|minecraft:warped_nylium"]
|
||||
#Whether guster spawns are limited to when it is raining/thundering.
|
||||
limitGusterSpawnsToWeather = true
|
||||
#Whether Crimson Mosquitoes can transform into Warped Moscos if attacking a Mungus or any listed creature.
|
||||
warpedMoscoTransformation = true
|
||||
#List of extra(non mungus) mobs that will trigger a crimson mosquito to become a warped mosquito. Ex: "minecraft:mooshroom", "alexsmobs:warped_toad"
|
||||
warpedMoscoMobTriggers = [""]
|
||||
#True if straddleboard enchants are enabled.
|
||||
straddleboardEnchants = true
|
||||
#Whether emu should target skeletons.
|
||||
emuTargetSkeletons = true
|
||||
#Percent chance for emu leggings to dodge projectile attacks.
|
||||
#Range: 0.0 ~ 1.0
|
||||
emuPantsDodgeChance = 0.45
|
||||
#Whether cachalots can destroy wood blocks if angry.
|
||||
cachalotDestruction = true
|
||||
#Relative volume of cachalot whales compared to other animals. Note that irl they are the loudest animal. Turn this down if you find their clicks annoying.
|
||||
#Range: 0.0 ~ 10.0
|
||||
cachalotVolume = 3.0
|
||||
#Percent chance for fungus to grow per each leaf a leafcutter ant returns to the colony.
|
||||
#Range: 0.0 ~ 1.0
|
||||
leafcutterAntFungusGrowChance = 0.3
|
||||
#How many feedings of leaves does a leafcutter colony need in order to regain a worker ant, if below half the max members.
|
||||
#Range: 2 ~ 100000
|
||||
leafcutterAntRepopulateFeedings = 25
|
||||
#Max number of ant entities allowed inside a leafcutter anthill.
|
||||
#Range: 2 ~ 100000
|
||||
leafcutterAntColonySize = 10
|
||||
#Percent chance for leafcutter ants to break leaves blocks when harvesting. Set to zero so that they can not break any blocks.
|
||||
#Range: 0.0 ~ 1.0
|
||||
leafcutterAntBreakLeavesChance = 0.2
|
||||
#Makes eagles teleport back to their owner if they get stuck during controlled flight. Useful for when playing with the Optifine mod, since this mod is the fault of many issues with the falconry system.
|
||||
falconryTeleportsBack = false
|
||||
#Makes Tarantula Hawks fireproof, perfect if you also want these guys to spawn in the nether.
|
||||
fireproofTarantulaHawk = false
|
||||
#List of dimensions in which spawning void worms via mysterious worm items is allowed.
|
||||
voidWormSpawnDimensions = ["minecraft:the_end"]
|
||||
#All void worm damage is scaled to this.
|
||||
#Range: 0.0 ~ 100.0
|
||||
voidWormDamageModifier = 1.0
|
||||
#Max Health of the void worm boss.
|
||||
#Range: 0.0 ~ 1000000.0
|
||||
voidWormMaxHealth = 160.0
|
||||
#Whether the void worm boss is summonable or not, via the mysterious worm item.
|
||||
voidWormSummonable = true
|
||||
#Whether seagulls should steal food out of players' hotbar slots.
|
||||
seagullStealing = true
|
||||
#List of items that seagulls cannot take from players.
|
||||
seagullStealingBlacklist = []
|
||||
#Whether the Clinging Potion effect should flip the screen. Warning: may cause nausea.
|
||||
clingingFlipEffect = false
|
||||
#Percent chance of getting Pigshoes from Piglin Bartering. Set to zero to disable.
|
||||
#Range: 0.0 ~ 1.0
|
||||
tusklinShoesBarteringChance = 0.02500000037252903
|
||||
#The visual zoom of the rainbow pattern on the rainbow glass block. Higher number = bigger pattern.
|
||||
#Range: 1.0 ~ 10000.0
|
||||
rainbowGlassFidelity = 16.0
|
||||
#Whether Rabbits can transform into Bunfungus if fed Mungal spores.
|
||||
bunfungusTransformation = true
|
||||
#True if some Alex's Mobs items should spawn in loot chests.
|
||||
addLootToChests = true
|
||||
#List of items that cannot be put in a Transmuting Table.
|
||||
transmutationBlacklist = ["minecraft:beacon"]
|
||||
#True if transmutation tables should not have the ability to pick up new items to transmute, and only give options from the loot tables.
|
||||
limitTransmutingToLootTables = false
|
||||
#True if transmutation tables can explode when broken.
|
||||
transmutingTableExplodes = true
|
||||
#The experience, in levels, that each transmutation of a stack takes in the transmuting table.
|
||||
#Range: 0 ~ 100000
|
||||
transmutingExperienceCost = 3
|
||||
#The step value multiplied by the log of the stack size when transmuting an item, used to determine its weight for appearing in future transmutation possibilities. Higher number = more likely to appear.
|
||||
#Range: 1.0 ~ 10000.0
|
||||
transmutingWeightAddStep = 3.0
|
||||
#The step value that an item looses when selecting it as the transmutation result. Keep this number higher than the one above for balance reasons. Higher number = less likely to appear after transmuting multiple times.
|
||||
#Range: 1.0 ~ 10000.0
|
||||
transmutingWeightRemoveStep = 4.0
|
||||
#True if skreechers can summon a new warden, when applicable.
|
||||
skreechersSummonWarden = true
|
||||
#The distance in blocks that will cause an underminer to dissapear when approached by a player.
|
||||
#Range: 1.0 ~ 10000.0
|
||||
underminerDisappearDistance = 8.0
|
||||
|
||||
[spawning]
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
grizzlyBearSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
grizzlyBearSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
roadrunnerSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
roadrunnerSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
boneSerpentSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
boneSeprentSpawnRolls = 40
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
gazelleSpawnWeight = 40
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
gazelleSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
crocodileSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
crocSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
flySpawnWeight = 3
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
flySpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
hummingbirdSpawnWeight = 19
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
hummingbirdSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
orcaSpawnWeight = 2
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
orcaSpawnRolls = 6
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
sunbirdSpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
sunbirdSpawnRolls = 6
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
gorillaSpawnWeight = 25
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
gorillaSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
crimsonMosquitoSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
crimsonMosquitoSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
rattlesnakeSpawnWeight = 12
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
rattlesnakeSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
endergradeSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
endergradeSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
hammerheadSharkSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
hammerheadSharkSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
lobsterSpawnWeight = 7
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
lobsterSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
komodoDragonSpawnWeight = 16
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
komodoDragonSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
capuchinMonkeySpawnWeight = 28
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
capuchinMonkeySpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
caveCentipedeSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
caveCentipedeSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
warpedToadSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
warpedToadSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
mooseSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
mooseSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
mimicubeSpawnWeight = 40
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
mimicubeSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
raccoonSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
raccoonSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
blobfishSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
blobfishSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
sealSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
sealSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
cockroachSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
cockroachSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
shoebillSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
shoebillSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
elephantSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
elephantSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
soulVultureSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
soulVultureSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
snowLeopardSpawnWeight = 18
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
snowLeopardSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
spectreSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
spectreSpawnRolls = 5
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
crowSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
crowSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
alligatorSnappingTurtleSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
alligatorSnappingTurtleSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
mungusSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
mungusSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
mantisShrimpSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
mantisShrimpSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
gusterSpawnWeight = 35
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
gusterSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn. NOTE: By default the warped mosco doesn't spawn in any biomes.
|
||||
#Range: 0 ~ 1000
|
||||
warpedMoscoSpawnWeight = 1
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
warpedMoscoSpawnRolls = 1000
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
straddlerSpawnWeight = 70
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
straddlerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
stradpoleSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
stradpoleSpawnRolls = 3
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
emuSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
emuSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
platypusSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
platypusSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
dropbearSpawnWeight = 19
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
dropbearSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
tasmanianDevilSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
tasmanianDevilSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
kangarooSpawnWeight = 25
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
kangarooSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
cachalotWhaleSpawnWeight = 2
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
cachalotWhaleSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
enderiophageSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
enderiophageSpawnRolls = 2
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
baldEagleSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
baldEagleSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
tigerSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
tigerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
tarantulaHawkSpawnWeight = 6
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
tarantulaHawkSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
voidWormSpawnWeight = 0
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
voidWormSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
frilledSharkSpawnWeight = 11
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
frilledSharkSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
mimicOctopusSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
mimicOctopusSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
seagullSpawnWeight = 21
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
seagullSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
froststalkerSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
froststalkerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
tusklinSpawnWeight = 18
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
tusklinSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
laviathanSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
laviathanSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
cosmawSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
cosmawSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
toucanSpawnWeight = 23
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
toucanSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
manedWolfSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
manedWolfSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
anacondaSpawnWeight = 12
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
anacondaSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
anteaterSpawnWeight = 7
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
anteaterSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
rockyRollerSpawnWeight = 60
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
rockyRollerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
flutterSpawnWeight = 13
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
flutterSpawnRolls = 0
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
geladaMonkeySpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
geladaMonkeySpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
jerboaSpawnWeight = 12
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
jerboaSpawnRolls = 2
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
terrapinSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
terrapinSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
combJellySpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
combJellySpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
cosmicCodSpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
cosmicCodSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
bunfungusSpawnWeight = 3
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
bunfungusSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
bisonSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
bisonSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
giantSquidSpawnWeight = 3
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
giantSquidSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn (NOTE: this mob spawns are restricted exclusively to one chunk, see below)
|
||||
#Range: 0 ~ 1000
|
||||
devilsHolePupfishSpawnWeight = 23
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning (NOTE: this mob spawns are restricted exclusively to one chunk, see below)
|
||||
#Range: > 0
|
||||
devilsHolePupfishSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
catfishSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
catfishSpawnRolls = 2
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
flyingFishSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
flyingFishSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
skelewagSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
skelewagSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
rainFrogSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
rainFrogSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
potooSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
potooSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
mudskipperSpawnWeight = 28
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
mudskipperSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
rhinocerosSpawnWeight = 24
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
rhinocerosSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
sugarGliderSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
sugarGliderSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
farseerSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
farseerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
skreecherSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
skreecherSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
underminerSpawnWeight = 50
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
underminerSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
murmurSpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
murmurSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
skunkSpawnWeight = 7
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
skunkSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
bananaSlugSpawnWeight = 14
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
bananaSlugSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
blueJaySpawnWeight = 16
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
blueJaySpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
caimanSpawnWeight = 29
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
caimanSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
triopsSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
triopsSpawnRolls = 0
|
||||
|
||||
[uniqueSpawning]
|
||||
#Maximum world y-level that cave centipedes can spawn at
|
||||
#Range: -64 ~ 320
|
||||
caveCentipedeSpawnHeight = 0
|
||||
#Maximum world y-level that blobfish can spawn at
|
||||
#Range: -64 ~ 320
|
||||
blobfishSpawnHeight = 25
|
||||
#Whether to enable beached cachalot whales to spawn on beaches during thunder storms.
|
||||
beachedCachalotWhales = true
|
||||
#Percent chance increase for each failed attempt to spawn a beached cachalot whale. Higher value = more spawns.
|
||||
#Range: 0 ~ 100
|
||||
beachedCachalotWhaleSpawnChance = 5
|
||||
#Delay (in ticks) between attempts to spawn beached cachalot whales. Default is a single day. Works like wandering traders.
|
||||
#Range: > 0
|
||||
beachedCachalotWhaleSpawnDelay = 24000
|
||||
#Percent chance for leafcutter anthills to spawn as world gen in each chunk. Set to zero to disable spawning.
|
||||
#Range: 0.0 ~ 1.0
|
||||
leafcutterAnthillSpawnChance = 0.004999999888241291
|
||||
#Minimum world y-level that gelada monkeys can spawn at
|
||||
#Range: -64 ~ 320
|
||||
geladaMonkeySpawnRolls = 0
|
||||
#Whether to restrict all pupfish spawns to one chunk (similar to real life) or have them only obey their spawn config.
|
||||
restrictPupfishSpawns = true
|
||||
#The maximum distance a pupfish spawn chunk is from world spawn(0, 0) in blocks.
|
||||
#Range: 2 ~ 1000000000
|
||||
pupfishChunkSpawnDistance = 2000
|
||||
#Whether to restrict all skelewag spawns to shipwreck structures.
|
||||
restrictSkelewagSpawns = true
|
||||
#Whether to restrict all farseer spawns to near the world border.
|
||||
restrictFarseerSpawns = true
|
||||
#Whether to restrict all underminer spawns to abandoned mineshafts.
|
||||
restrictUnderminerSpawns = true
|
||||
#The maximum distance a farseer can spawn from the world border.
|
||||
#Range: 2 ~ 1000000000
|
||||
farseerBorderSpawnDistance = 100
|
||||
#Maximum world y-level that murmur can spawn at
|
||||
#Range: -64 ~ 320
|
||||
murmurSpawnHeight = -30
|
||||
|
||||
[dangerZone]
|
||||
#Its been so long...
|
||||
superSecretSettings = false
|
||||
#How many cpu cores some mobs(elephants, leafcutter ants, bison etc) should utilize when pathing. Bigger number = less impact on TPS
|
||||
#Range: 1 ~ 100
|
||||
pathfindingThreads = 5
|
||||
|
@ -0,0 +1,42 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_swamp"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:tundra_bog"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ice_marsh"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,58 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ice_marsh"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,63 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:bamboo_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:jungle_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,147 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_hill"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_coniferous"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:windswept_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_plateau"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:bryce_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_spring"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_winter"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:haze_mountain"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:temperate_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:jade_cliffs"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:old_growth_pine_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:old_growth_spruce_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_dense/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_rare"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:forested_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:yosemite_lowlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:redwood_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:coniferous_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:fir_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "autumnity:maple_forest"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,96 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_plains"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_savanna"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_hot/overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:meadow"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:field"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:forested_field"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:grassland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:pasture"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:prairie"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cold_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:steppe"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_deep_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,215 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_forest"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:sparse_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cloud_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:forested_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lush_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_maple_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:temperate_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:wintry_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:yosemite_lowlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:bryce_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:redwood_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:cherry_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowblossom_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_nether"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_mushroom"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_rare"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:mirage_isles"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:gravel_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:dune_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:stony_shore"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,49 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_cold/overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:lukewarm_ocean"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:deep_ocean"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:deep_lukewarm_ocean"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "alexscaves:abyssal_chasm"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,18 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/underground_jungle"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,65 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:bamboo_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:jungle_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,59 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_swamp"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_river"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_cold/overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ice_marsh"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warm_river"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,115 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_mushroom"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_dark"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/andesite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/desert_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/diorite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/granite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/ice_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/infested_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/thermal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/crystal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/frostfire_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/mantle_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/deep_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/tuff_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,110 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_mushroom"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_dark"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/andesite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/desert_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/diorite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/granite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/ice_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/infested_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/thermal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/crystal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/frostfire_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/mantle_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/deep_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/tuff_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:frozen_ocean"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:deep_frozen_ocean"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "alexscaves:abyssal_chasm"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:the_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:small_end_islands"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,44 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:crimson_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "byg:crimson_gardens"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:visceral_heap"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "incendium:ash_barrens"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "incendium:infernal_dunes"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,58 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_river"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_cold"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:tropic_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warm_river"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,276 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_savanna"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_plains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cold_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:hot_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:steppe"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:birch_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:forested_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lush_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_maple_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:temperate_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:wintry_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:yosemite_lowlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_spring"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_winter"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:mirage_isles"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cloud_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:cherry_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowblossom_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:nether_wastes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:crystalline_chasm"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,65 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warped_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:white_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:lush_desert"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:the_end"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:the_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:end_barrens"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:end_highlands"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:small_end_islands"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:mushroom_fields"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:lush_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_cold/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_hot/overworld"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_ocean"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_lukewarm_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_deep_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,53 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:ice_spikes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:frozen_peaks"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/frostfire_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:frozen_cliffs"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:glacial_chasm"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:gravel_desert"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,60 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,56 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_plains"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_plateau"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:hot_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:steppe"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_deep_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,58 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:bamboo_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:jungle_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,215 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_forest"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:sparse_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cloud_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:forested_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lush_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_maple_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:temperate_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:wintry_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:yosemite_lowlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:bryce_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:redwood_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:cherry_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowblossom_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,61 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_dry/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_sandy"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ancient_sands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_spires"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ashen_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/desert_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,165 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:flower_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:sunflower_plains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:meadow"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:jungle_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_plateau"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_spring"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:cherry_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,68 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_dry/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_sandy"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ancient_sands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_spires"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sandstone_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warped_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:white_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:lush_desert"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,44 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_dense/overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sandstone_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:tropics"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_nether"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,63 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:bamboo_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:jungle_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:gravel_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:stony_shore"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,58 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shrubland"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_warm_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:the_end"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,122 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_snowy"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_wasteland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_snowy"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowy_coniferous_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowy_fir_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "snowy_maple_woods"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_maple_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:wintry_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:wintry_lowlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:gravel_desert"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_winter"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowblossom_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,18 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/underground_jungle"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_mushroom"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_rare"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:mirage_isles"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
115
1.20.1-FearFactoryTest/minecraft/config/alexsmobs/murmur.json
Normal file
115
1.20.1-FearFactoryTest/minecraft/config/alexsmobs/murmur.json
Normal file
@ -0,0 +1,115 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_mushroom"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_dark"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/andesite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/desert_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/diorite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/granite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/ice_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/infested_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/thermal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/crystal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/frostfire_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/mantle_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/deep_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/tuff_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_cold/overworld"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,35 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_river"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_cold/overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:tundra_bog"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warm_river"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:dark_forest"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,199 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_savanna"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_plains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:birch_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cold_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:hot_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:steppe"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:temperate_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:mirage_isles"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:redwood_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:cherry_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowblossom_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,68 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_dry/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_sandy"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ancient_sands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_spires"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sandstone_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_dry/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_sandy"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ancient_sands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_spires"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sandstone_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warped_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:white_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,60 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_dry/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_sandy"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ancient_sands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_spires"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sandstone_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warped_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:white_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:dripstone_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/andesite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/diorite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/granite_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user