removed trash (alex fallout addon) - improved shader sunlight brightness
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@ -1,16 +0,0 @@
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filename = 'alexscavesfallout-1.1-forge-1.20.1.jar'
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name = 'Alexs Caves: Fallout Edition'
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side = 'both'
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x-prismlauncher-loaders = [ 'forge' ]
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x-prismlauncher-mc-versions = [ '1.20.1' ]
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x-prismlauncher-release-type = 'release'
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[download]
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hash = 'af3b527c1978a8e1181402c392719092d79dc57d'
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hash-format = 'sha1'
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mode = 'metadata:curseforge'
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url = ''
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[update.curseforge]
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file-id = 5945339
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project-id = 1149554
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BIN
1.20.1-FearFactoryTest/minecraft/mods/alexscavesfallout-1.1-forge-1.20.1.jar
(Stored with Git LFS)
BIN
1.20.1-FearFactoryTest/minecraft/mods/alexscavesfallout-1.1-forge-1.20.1.jar
(Stored with Git LFS)
Binary file not shown.
@ -1,4 +1,4 @@
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#Sat May 17 11:08:05 CDT 2025
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#Sat May 17 13:30:31 CDT 2025
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AURORA_CONDITION=4
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CLOUD_STYLE_DEFINE=3
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WATER_STYLE_DEFINE=3
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@ -40,7 +40,7 @@ WB_DB_WATER_I=24.0
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LIGHT_MORNING_I=0.50
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LIGHT_MORNING_G=0.85
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LIGHT_NOON_G=0.85
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LIGHT_NOON_I=0.50
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LIGHT_NOON_I=1.10
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LIGHT_NOON_B=0.85
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WB_DOF_FOCUS=1
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WB_DB_NETHER_I=18.0
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