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.gitattributes
vendored
10
.gitattributes
vendored
@ -33,10 +33,12 @@
|
||||
*.mca filter=lfs diff=lfs merge=lfs -text
|
||||
*.dat filter=lfs diff=lfs merge=lfs -text
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||||
*.dat_old filter=lfs diff=lfs merge=lfs -text
|
||||
*.disabled filter=lfs diff=lfs merge=lfs -text
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||||
|
||||
# thanks Gregtech new horizons!
|
||||
* text eol=lf
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||||
|
||||
*.[jJ][aA][rR] binary
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||||
|
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*.[pP][nN][gG] binary
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*.[jJ][pP][gG] binary
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*.[jJ][pP][eE][gG] binary
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@ -47,6 +49,7 @@
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||||
*.[sS][vV][gG] text
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*.[eE][pP][sS] binary
|
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*.[xX][cC][fF] binary
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*.[kK][aA][rR] binary
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*.[mM]4[aA] binary
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||||
*.[mM][iI][dD] binary
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@ -54,11 +57,13 @@
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*.[mM][pP]3 binary
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*.[oO][gG][gG] binary
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*.[rR][aA] binary
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||||
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||||
*.7[zZ] binary
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*.[gG][zZ] binary
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*.[tT][aA][rR] binary
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*.[tT][gG][zZ] binary
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||||
*.[zZ][iI][pP] binary
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||||
|
||||
*.[tT][cC][nN] binary
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||||
*.[sS][oO] binary
|
||||
*.[dD][lL][lL] binary
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||||
@ -66,8 +71,11 @@
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||||
*.[pP][sS][dD] binary
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||||
*.[tT][tT][fF] binary
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||||
*.[oO][tT][fF] binary
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||||
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||||
*.[pP][aA][tT][cC][hH] -text
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||||
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||||
*.[bB][aA][tT] text eol=crlf
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||||
*.[cC][mM][dD] text eol=crlf
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||||
*.[pP][sS]1 text eol=crlf
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||||
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||||
*[aA][uU][tT][oO][gG][eE][nN][eE][rR][aA][tT][eE][dD]* binary
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||||
|
39
.gitignore
vendored
39
.gitignore
vendored
@ -1,5 +1,4 @@
|
||||
|
||||
1.20.1-FearFactoryTest/instance.cfg
|
||||
*.bak
|
||||
1.20.1-FearFactoryTest/minecraft/local/ftbultimine-client.snbt
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||||
1.20.1-FearFactoryTest/minecraft/config/tradersindisguise-common-4.toml.bak
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||||
@ -8,15 +7,12 @@
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||||
*.bak
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||||
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||||
1.20.1-FearFactoryTest/minecraft/config/create_central_kitchen-common.toml
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||||
1.20.1-FearFactoryTest/minecraft/config/fabric/indigo-renderer.properties
|
||||
/1.20.1-FearFactoryTest/minecraft/.lazyyyyy
|
||||
/1.20.1-FearFactoryTest/minecraft/.blinkload
|
||||
/1.20.1-FearFactoryTest/minecraft/.blinkload
|
||||
1.20.1-FearFactoryTest/minecraft/.blinkload/atlas_textures_cache.json
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||||
/1.20.1-FearFactoryTest/minecraft/.blinkload
|
||||
1.20.1-FearFactoryTest/minecraft/.blinkload/atlas_textures_cache.json
|
||||
1.20.1-FearFactoryTest/instance.cfg
|
||||
1.20.1-FearFactoryTest/instance.cfg
|
||||
1.20.1-FearFactoryTest.zip
|
||||
1.20.1-FearFactoryTest/minecraft/config/enhanced_boss_bars-common.toml
|
||||
1.20.1-FearFactoryTest/minecraft/config/renderscale.json5
|
||||
@ -24,12 +20,29 @@
|
||||
1.20.1-FearFactoryTest/minecraft/mods/enhanced_boss_bars-1.20.1-1.0.0.jar
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||||
1.20.1-FearFactoryTest/minecraft/mods/RenderScale-forge-1.20.1-1.0.jar
|
||||
1.20.1-FearFactoryTest/minecraft/mods/ToadLib-1.3.1-1.20-1.20.1.jar
|
||||
1.20.1-FearFactoryTest/minecraft/mods/.index/tears-of-despair_nightmare_fuel.pw.toml
|
||||
/1.20.1-FearFactoryTest/minecraft/mods/.index
|
||||
1.20.1-FearFactoryTest/minecraft/config/embeddium-fingerprint.json
|
||||
1.20.1-FearFactoryTest/minecraft/config/fabric/indigo-renderer.properties
|
||||
1.20.1-FearFactoryTest/minecraft/config/flywheel-client.toml
|
||||
1.20.1-FearFactoryTest/minecraft/config/allthetrims.json
|
||||
1.20.1-FearFactoryTest/minecraft/config/oculus.properties
|
||||
1.20.1-FearFactoryTest/minecraft/icon.png
|
||||
1.20.1-FearFactoryTest/minecraft/config/fabric/indigo-renderer.properties
|
||||
1.20.1-FearFactoryTest/minecraft/patchouli_data.json
|
||||
1.20.1-FearFactoryTest/minecraft/patchouli_data.json
|
||||
/1.20.1-FearFactoryTest/minecraft/mods/.connector
|
||||
/1.20.1-FearFactoryTest/minecraft/config/tellme
|
||||
/devtools/.sandbox-home/.cache
|
||||
/devtools/.sandbox-home/.config/GitHub Desktop/Cache
|
||||
devtools/.sandbox-home/.config/GitHub Desktop/.guid
|
||||
devtools/.sandbox-home/.config/GitHub Desktop/Code Cache/js/index
|
||||
devtools/.sandbox-home/.config/GitHub Desktop/Code Cache/js/index-dir/the-real-index
|
||||
devtools/.sandbox-home/.config/GitHub Desktop/Code Cache/wasm/index
|
||||
devtools/.sandbox-home/.config/GitHub Desktop/Code Cache/wasm/index-dir/the-real-index
|
||||
devtools/.sandbox-home/.config/GitHub Desktop/Cookies
|
||||
devtools/.sandbox-home/.config/GitHub Desktop/Cookies-journal
|
||||
devtools/.sandbox-home/.config/GitHub Desktop/Crashpad/client_id
|
||||
/devtools/.sandbox-home/.config
|
||||
devtools/.sandbox-home/.local/share/org.gnome.TextEditor/session.gvariant
|
||||
devtools/.sandbox-home/.local/share/org.gnome.TextEditor/recently-used.xbel
|
||||
devtools/.sandbox-home/.gitconfig
|
||||
devtools/.sandbox-home/.pki/nssdb/cert9.db
|
||||
devtools/.sandbox-home/.pki/nssdb/key4.db
|
||||
devtools/.sandbox-home/.pki/nssdb/pkcs11.txt
|
||||
devtools/.sandbox-home/.local/share/recently-used.xbel
|
||||
devtools/.sandbox-home/.local/share/PrismLauncher/metacache
|
||||
1.20.1-FearFactoryTest/minecraft/libEffekseerNativeForJava.so
|
||||
/1.20.1-FearFactoryTest/minecraft/shaderpacks/Spooklementary_1.1
|
||||
/1.20.1-FearFactoryTest/minecraft/config/chunky/tasks
|
||||
|
1
1.20.1-FearFactoryTest/.gitignore
vendored
1
1.20.1-FearFactoryTest/.gitignore
vendored
@ -1,3 +1,2 @@
|
||||
|
||||
1.20.1-FearFactoryTest/instance.cfg
|
||||
|
||||
|
@ -1,32 +1,20 @@
|
||||
[General]
|
||||
AutoCloseConsole=false
|
||||
AutomaticJava=true
|
||||
CloseAfterLaunch=false
|
||||
ConfigVersion=1.2
|
||||
CustomGLFWPath=
|
||||
CustomOpenALPath=
|
||||
EnableFeralGamemode=false
|
||||
EnableMangoHud=false
|
||||
Env=@Variant(\0\0\0\b\0\0\0\0)
|
||||
ExportAuthor=
|
||||
ExportName=
|
||||
ExportOptionalFiles=true
|
||||
ExportSummary=
|
||||
ExportVersion=1.0.0
|
||||
IgnoreJavaCompatibility=false
|
||||
InstanceAccountId=
|
||||
InstanceType=OneSix
|
||||
JavaArchitecture=64
|
||||
JavaPath=/home/qb/.var/app/org.prismlauncher.PrismLauncher/data/PrismLauncher/java/java-runtime-gamma/bin/java
|
||||
JavaPath=C:/Users/Keybl/Documents/PrismLauncher-Windows-MinGW-w64-Portable-9.4/java/java-runtime-gamma/bin/javaw.exe
|
||||
JavaRealArchitecture=amd64
|
||||
JavaSignature=7b784ed89ddd21859884bcf0fad44d920fc92286
|
||||
JavaSignature=2c94189bf2f770bbfd88f8047fdcb69e492a67b6
|
||||
JavaVendor=Microsoft
|
||||
JavaVersion=17.0.8
|
||||
JoinServerOnLaunch=false
|
||||
JoinServerOnLaunchAddress=
|
||||
JoinWorldOnLaunch=
|
||||
JvmArgs=
|
||||
LaunchMaximized=false
|
||||
LogPrePostOutput=true
|
||||
ManagedPack=false
|
||||
ManagedPackID=
|
||||
@ -34,11 +22,8 @@ ManagedPackName=
|
||||
ManagedPackType=
|
||||
ManagedPackVersionID=
|
||||
ManagedPackVersionName=
|
||||
MaxMemAlloc=16384
|
||||
MaxMemAlloc=10000
|
||||
MinMemAlloc=512
|
||||
MinecraftWinHeight=480
|
||||
MinecraftWinWidth=854
|
||||
OnlineFixes=false
|
||||
OverrideCommands=false
|
||||
OverrideConsole=false
|
||||
OverrideEnv=false
|
||||
@ -52,29 +37,17 @@ OverrideNativeWorkarounds=false
|
||||
OverridePerformance=false
|
||||
OverrideWindow=false
|
||||
PermGen=128
|
||||
PostExitCommand=
|
||||
PreLaunchCommand=
|
||||
Profiler=
|
||||
QuitAfterGameStop=false
|
||||
RecordGameTime=true
|
||||
ShowConsole=false
|
||||
ShowConsoleOnError=true
|
||||
ShowGameTime=true
|
||||
UseAccountForInstance=false
|
||||
UseDiscreteGpu=false
|
||||
UseNativeGLFW=false
|
||||
UseNativeOpenAL=false
|
||||
UseZink=false
|
||||
WrapperCommand=
|
||||
iconKey=default
|
||||
lastLaunchTime=1747104750493
|
||||
lastTimePlayed=123
|
||||
lastLaunchTime=1749048810682
|
||||
lastTimePlayed=1094
|
||||
linkedInstances=[]
|
||||
name=1.20.1 FearFactory
|
||||
notes=
|
||||
totalTimePlayed=45111
|
||||
totalTimePlayed=485327
|
||||
|
||||
[UI]
|
||||
mods_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\x1\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\v\x80\a\0\0\0\x4\0\0\0\a\0\0\0\x64\0\0\0\t\0\0\0\x64\0\0\0\b\0\0\0\x64\0\0\0\n\0\0\0\x64\0\0\x3\x39\0\0\0\v\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\v\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\xe1\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
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resourcepacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x2X\0\0\0\x6\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x6\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||
shaderpacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x1\x90\0\0\0\x4\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x4\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||
mods_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\v\x80\a\0\0\0\x4\0\0\0\b\0\0\0\x64\0\0\0\a\0\0\0\x64\0\0\0\t\0\0\0\x64\0\0\0\n\0\0\0\x64\0\0\b\xeb\0\0\0\v\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\v\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x6\x93\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||
resourcepacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x3\xff\0\0\0\x6\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x6\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x2\v\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||
shaderpacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x3\xf5\0\0\0\x4\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x4\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x2\xc9\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||
|
BIN
1.20.1-FearFactoryTest/minecraft/EffekseerNativeForJava.dll
Normal file
BIN
1.20.1-FearFactoryTest/minecraft/EffekseerNativeForJava.dll
Normal file
Binary file not shown.
1
1.20.1-FearFactoryTest/minecraft/TrashSlotSaveState.json
Normal file
1
1.20.1-FearFactoryTest/minecraft/TrashSlotSaveState.json
Normal file
@ -0,0 +1 @@
|
||||
{"hintsSeen":["toggleOn"],"cachedSettings":{"net/minecraft/client/gui/screens/inventory/ContainerScreen":{"slotX":60,"slotY":84,"anchorX":0.5,"anchorY":0.5,"isEnabled":true,"isLocked":false},"net/minecraft/client/gui/screens/inventory/MerchantScreen":{"slotX":110,"slotY":83,"anchorX":0.5,"anchorY":0.5,"isEnabled":false,"isLocked":false}}}
|
@ -1,16 +1,16 @@
|
||||
|
||||
[Spawning]
|
||||
#This controls whether all boss versions will require specific weather conditions to spawn. Without this, they will appear much more frequently.
|
||||
"Bosses require weather?" = true
|
||||
"Bosses require weather?" = false
|
||||
#Do you want the boss and clone versions to spawn naturally, or only from summoning structures?
|
||||
"Boss natural spawning" = true
|
||||
#Bosses and variant spawns are rare by default. 1=twice as common. 2=default rarity. 3=twice as rare. 4=three times rarer. Avoid decimal and negative numbers.
|
||||
"Boss rarity" = 2.0
|
||||
"Boss rarity" = 1.0
|
||||
#This controls whether the stalker bosses (spider moth, scorpioid bloodluster, draconic voidlasher, tormentor) are included in general. Set to false if you only want the other mobs, and the bosses will become unable to be spawned in any way.
|
||||
"Boss inclusion" = true
|
||||
#Controls the spawnrate of ALL non-boss mobs in this mod, including minibosses and all regular arthropods. Default multiplier value is 5. You could more than double the ArPhEx spawnrates by setting it to 2 or 1. Lower values = more spawns (minimum value is 1). No maximum rarity. Avoid decimal and negative numbers.
|
||||
"Non-boss global spawnrates" = 5.0
|
||||
#ArPhEx has an additional spawning system that gives a 1 in (10) chance to spawn a random ArPhEx mob each time the natural spawn triggers. This system allows ArPhEx mobs to spawn in non-vanilla overworld biomes, while still accounting for mob rarity. Default number is 10, meaning it has a 1 in 10 chance to spawn each time. Setting it to 0 disables the additional spawning system entirely. Avoid decimal and negative numbers.
|
||||
#Controls the vanilla biome-specific spawnrates of ALL non-boss mobs in this mod, including minibosses and all regular arthropods. Default multiplier value is 5. You could more than double the ArPhEx spawnrates by setting it to 2 or 1. Lower values = more spawns (minimum value is 1). No maximum rarity. Avoid decimal and negative numbers.
|
||||
"Non-boss global spawnrates" = 2.0
|
||||
#ArPhEx has an additional spawning system that gives a 1 in (10) chance to spawn a random ArPhEx mob each time the natural spawn triggers. This system allows ArPhEx mobs to spawn in any non-vanilla overworld biomes, while still accounting for mob rarity. Default number is 10, meaning it has a 1 in 10 chance to spawn each time. Setting it to 0 disables the additional spawning system entirely. Avoid decimal and negative numbers.
|
||||
"Random-system spawn rates" = 10.0
|
||||
"All entities enabled/disabled" = true
|
||||
#Maximum colony tamed ants per player (furthest ants despawn, 20 default)
|
||||
@ -19,12 +19,14 @@
|
||||
"Crawling-restrict all mobs" = false
|
||||
#Specifically disables the Tormentor boss entirely. It will be unable to be spawned in any form if this is enabled.
|
||||
"Disable Tormentor" = false
|
||||
#Disabled by default. If enabled, most mobs will become able to spawn in any dimension, including dimensions from other mods - may cause issues with some mod dimensions.
|
||||
"Spawn in other dimensions" = false
|
||||
#Disabled by default. If enabled, most mobs will become able to spawn in any dimension, including dimensions from other mods - may cause issues with some mod dimensions. Note, however, that the mobs will have a low spawn weight in other dimensions.
|
||||
"Spawn in other dimensions" = true
|
||||
#By default, the Tormentor can spawn naturally once you defeat the first three bosses. At this point, you probably won't be ready yet to fight it, and so will be forced to seal it and locate a crawling portal (all intentional). Set to false to prevent this, and ensure the Tormentor can only spawn from being summoned. The earlier - Boss natural spawning - config option has the same effect, but also controls other bosses.
|
||||
"Tormentor initial natural spawning" = true
|
||||
#Do you want to massively amplify all ArPhEx spawns futher on top of the existing spawns? Enabling this will drastically amplfy random-system overworld spawns from the mod, and even add crawling dimension mobs like the spider ambusher into the overworld. Even the non-overworld bosses will spawn rarely in the overworld, except for the Tormentor (this must be summoned manually). Minibosses will spawn commonly. Perfect for fast-paced, intense gameplay!
|
||||
"Insanity Mode" = false
|
||||
"Insanity Mode" = true
|
||||
#List IDs of any mobs you'd like to disable from the mod, separated by commas. You can find a mob's ID with the /summon command, but note that the arphex: part is not needed, and that this disables mobs completely from being spawned in any way, including existing mobs on world reload. Works on virtually all types of entities from the mod
|
||||
"Disable Specific Mobs" = ["mob_id", "mob_id", "mob_id (add as many as needed, e.g. spider_snatcher)"]
|
||||
|
||||
[Difficulty]
|
||||
#By default, the stalker bosses have hundreds of health points. Choose true to decrease their maximum to just 60 health. Avoid decimal and negative numbers.
|
||||
@ -37,7 +39,7 @@
|
||||
"Tormentor Max Health" = 1024.0
|
||||
#Value is in ticks. Since 20 ticks equate to a second, the default 25 ticks gives the Tormentor 1.25 seconds of immunity after each time it takes damage.
|
||||
"Tormentor Damage Speed Limit" = 20.0
|
||||
#With this mode enabled, all mobs from the mod become unable to target players for attack! For more peaceful gameplay, this is valuable. Full bosses such as the Tormentor and Voidlasher may not work fully, so you may want to disable them if using this setting
|
||||
#With this mode enabled, all mobs from the mod become unable to target players for attack! For more peaceful gameplay, this is valuable. Full bosses such as the Tormentor and Voidlasher may not follow this setting entirely, so you may want to disable them if using this setting
|
||||
"Friendly Mode" = false
|
||||
|
||||
[Other]
|
||||
@ -59,4 +61,6 @@
|
||||
"Tormentor Particles" = true
|
||||
#Enable Tormentor's ability to add blurring and desaturation shaders when Tormenting
|
||||
"Tormentor Shaders" = true
|
||||
#Set to false to disable mobs like locusts from breaking crops, and minibosses/bosses from breaking leaves. Does not affect tamed ant commands, or the Tormentor's attacks, however - you can disable that boss if necessary.
|
||||
"ArPhEx Griefing" = true
|
||||
|
||||
|
@ -0,0 +1,10 @@
|
||||
|
||||
#General mod settings
|
||||
[general]
|
||||
#logging
|
||||
useLoggingLog = true
|
||||
#-
|
||||
useLoggingDebug = false
|
||||
#-
|
||||
useLoggingError = true
|
||||
|
8
1.20.1-FearFactoryTest/minecraft/config/MouseTweaks.cfg
Normal file
8
1.20.1-FearFactoryTest/minecraft/config/MouseTweaks.cfg
Normal file
@ -0,0 +1,8 @@
|
||||
RMBTweak=1
|
||||
LMBTweakWithItem=1
|
||||
LMBTweakWithoutItem=1
|
||||
WheelTweak=1
|
||||
WheelSearchOrder=1
|
||||
WheelScrollDirection=0
|
||||
ScrollItemScaling=0
|
||||
Debug=0
|
11
1.20.1-FearFactoryTest/minecraft/config/Weather2/Debug.toml
Normal file
11
1.20.1-FearFactoryTest/minecraft/config/Weather2/Debug.toml
Normal file
@ -0,0 +1,11 @@
|
||||
|
||||
#General mod settings
|
||||
[general]
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Particle_Reset_Frequency = 0
|
||||
#-
|
||||
Particle_engine_render = true
|
||||
#-
|
||||
Particle_engine_tick = true
|
||||
|
58
1.20.1-FearFactoryTest/minecraft/config/Weather2/Misc.toml
Normal file
58
1.20.1-FearFactoryTest/minecraft/config/Weather2/Misc.toml
Normal file
@ -0,0 +1,58 @@
|
||||
|
||||
#General mod settings
|
||||
[general]
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Misc_simBoxRadiusCutoff = 1124
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Misc_simBoxRadiusSpawn = 1024
|
||||
#If true, lets server side do vanilla weather rules, weather2 will only make storms when server side says 'rain' is on
|
||||
overcastMode = false
|
||||
#Used if overcastMode is off, 1 = lock weather on, 0 = lock weather off, -1 = dont lock anything, let server do whatever
|
||||
#Range: > -2147483648
|
||||
lockServerWeatherMode = 0
|
||||
#How many ticks between cloud particle spawning
|
||||
#Range: > -2147483648
|
||||
Cloud_ParticleSpawnDelay = 2
|
||||
#Distance between cloud formations, not particles, this includes invisible cloudless formations used during partial cloud coverage
|
||||
#Range: > -2147483648
|
||||
Cloud_Formation_MinDistBetweenSpawned = 300
|
||||
#For a second layer of passive non storm progressing cloudOption
|
||||
Cloud_Layer1_Enable = false
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Cloud_Layer0_Height = 264
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Cloud_Layer1_Height = 414
|
||||
#Not used at the moment
|
||||
#Range: > -2147483648
|
||||
Cloud_Layer2_Height = 564
|
||||
#How much to randomly change cloud coverage % amount, performed every 10 seconds
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
Cloud_Coverage_Random_Change_Amount = 0.05
|
||||
#Minimum percent of cloud coverage, supports negative for extended cloudless sky coverage
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
Cloud_Coverage_Min_Percent = 0.0
|
||||
#Maximum percent of cloud coverage, supports over 100% for extended full cloud sky coverage
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
Cloud_Coverage_Max_Percent = 100.0
|
||||
#-
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
sirenActivateDistance = 256.0
|
||||
#-
|
||||
Dimension_List_Weather = "minecraft:overworld, tropicraft:tropicraft"
|
||||
#-
|
||||
Dimension_List_Clouds = "minecraft:overworld, tropicraft:tropicraft"
|
||||
#-
|
||||
Dimension_List_Storms = "minecraft:overworld, tropicraft:tropicraft"
|
||||
#-
|
||||
Dimension_List_WindEffects = "minecraft:overworld, tropicraft:tropicraft"
|
||||
#-
|
||||
blockBreakingInvokesCancellableEvent = false
|
||||
#Server and client side, Locks down the mod to only do wind, leaves, foliage shader if on, etc. No weather systems, turns overcast mode on
|
||||
Aesthetic_Only_Mode = false
|
||||
#Runs regardless of Aesthetic_Only_Mode, makes snowstorms possible everywhere
|
||||
Winter_Wonderland = false
|
||||
|
@ -0,0 +1,17 @@
|
||||
|
||||
#General mod settings
|
||||
[general]
|
||||
#Adjust amount of precipitation based particles, works as a multiplier
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
Precipitation_Particle_effect_rate = 0.7
|
||||
#Adjust amount of all weather2 based particles, works as a multiplier
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
Particle_effect_rate = 2.0
|
||||
#If true, uses vanilla rain/snow non particle precipitation
|
||||
Particle_vanilla_precipitation = false
|
||||
#If set to false, particles are spawned in using the vanilla particle renderer, may cause issues, performance seems worse
|
||||
Particle_engine_weather2 = true
|
||||
#Extra flying block particles to spawn when the tornado rips up a block
|
||||
#Range: > -2147483648
|
||||
Particle_Tornado_extraParticleCubes = 2
|
||||
|
33
1.20.1-FearFactoryTest/minecraft/config/Weather2/Sand.toml
Normal file
33
1.20.1-FearFactoryTest/minecraft/config/Weather2/Sand.toml
Normal file
@ -0,0 +1,33 @@
|
||||
|
||||
#General mod settings
|
||||
[general]
|
||||
#Takes the sand out of sandwiches
|
||||
Storm_NoSandstorms = false
|
||||
#-
|
||||
Sandstorm_UseGlobalServerRate = false
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Sandstorm_OddsTo1 = 30
|
||||
#Time between sandstorms for either each player or entire server depending on if global rate is on, default: 3 client days
|
||||
#Range: > -2147483648
|
||||
Sandstorm_TimeBetweenInTicks = 72000
|
||||
#Amount of game ticks between sand buildup iterations, keep it high to prevent client side chunk tick spam that destroys FPS
|
||||
#Range: > -2147483648
|
||||
Sandstorm_Sand_Buildup_TickRate = 40
|
||||
#Base amount of loops done per iteration, scaled by the sandstorms intensity (value given here is the max possible)
|
||||
#Range: > -2147483648
|
||||
Sandstorm_Sand_Buildup_LoopAmountBase = 800
|
||||
#Max height of sand allowed to buildup against something, higher = things get more buried over time
|
||||
#Range: > -2147483648
|
||||
Sandstorm_Sand_Block_Max_Height = 3
|
||||
#Allow layered sand blocks to buildup outside deserty biomes where sandstorm is
|
||||
Sandstorm_Sand_Buildup_AllowOutsideDesert = true
|
||||
#-
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
Sandstorm_Particle_Dust_effect_rate = 0.6
|
||||
#-
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
Sandstorm_Particle_Debris_effect_rate = 0.6
|
||||
#-
|
||||
Sandstorm_Siren_PleaseNoDarude = false
|
||||
|
25
1.20.1-FearFactoryTest/minecraft/config/Weather2/Snow.toml
Normal file
25
1.20.1-FearFactoryTest/minecraft/config/Weather2/Snow.toml
Normal file
@ -0,0 +1,25 @@
|
||||
|
||||
#General mod settings
|
||||
[general]
|
||||
#-
|
||||
Storm_NoSnowstorms = false
|
||||
#-
|
||||
Snowstorm_UseGlobalServerRate = false
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Snowstorm_OddsTo1 = 30
|
||||
#Time between snowstorms for either each player or entire server depending on if global rate is on, default: 3 client days
|
||||
#Range: > -2147483648
|
||||
Snowstorm_TimeBetweenInTicks = 72000
|
||||
#Amount of game ticks between snow buildup iterations, keep it high to prevent client side chunk tick spam that destroys FPS
|
||||
#Range: > -2147483648
|
||||
Snowstorm_Snow_Buildup_TickRate = 40
|
||||
#Base amount of loops done per iteration, scaled by the snowstorms intensity (value given here is the max possible), eg: at max storm intensity, every 40th tick, itll try to build up snow in 800 places around the storm
|
||||
#Range: > -2147483648
|
||||
Snowstorm_Snow_Buildup_LoopAmountBase = 800
|
||||
#Max height of snow allowed to buildup against something, higher = things get more buried over time
|
||||
#Range: > -2147483648
|
||||
Snowstorm_Snow_Block_Max_Height = 5
|
||||
#Allow layered snow blocks to buildup outside cold biomes where snowstorm is
|
||||
Snowstorm_Snow_Buildup_AllowOutsideColdBiomes = true
|
||||
|
19
1.20.1-FearFactoryTest/minecraft/config/Weather2/Sound.toml
Normal file
19
1.20.1-FearFactoryTest/minecraft/config/Weather2/Sound.toml
Normal file
@ -0,0 +1,19 @@
|
||||
|
||||
#General mod settings
|
||||
[general]
|
||||
#
|
||||
#Range: 0.0 ~ 5.0
|
||||
leavesVolume = 0.0
|
||||
#
|
||||
#Range: 0.0 ~ 5.0
|
||||
tornadoWindVolume = 1.5
|
||||
#
|
||||
#Range: 0.0 ~ 5.0
|
||||
tornadoDamageVolume = 2.0
|
||||
#
|
||||
#Range: 0.0 ~ 5.0
|
||||
windyStormVolume = 1.0
|
||||
#
|
||||
#Range: 0.0 ~ 5.0
|
||||
sirenVolume = 1.0
|
||||
|
153
1.20.1-FearFactoryTest/minecraft/config/Weather2/Storm.toml
Normal file
153
1.20.1-FearFactoryTest/minecraft/config/Weather2/Storm.toml
Normal file
@ -0,0 +1,153 @@
|
||||
|
||||
#General mod settings
|
||||
[general]
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_OddsTo1OfHighWindWaterSpout = 150
|
||||
#-
|
||||
Storm_FlyingBlocksHurt = true
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_MaxPerPlayerPerLayer = 20
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_Deadly_CollideDistance = 128
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_LightningStrikeBaseValueOddsTo1 = 200
|
||||
#-
|
||||
Storm_NoRainVisual = false
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_MaxRadius = 300
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_AllTypes_TickRateDelay = 60
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_Rain_WaterBuildUpRate = 10
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_Rain_WaterSpendRate = 3
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_Rain_WaterBuildUpOddsTo1FromSource = 15
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_Rain_WaterBuildUpOddsTo1FromNothing = 100
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_Rain_WaterBuildUpOddsTo1FromOvercastRaining = 30
|
||||
#-
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
Storm_TemperatureAdjustRate = 0.1
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_HailPerTick = 10
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_OddsTo1OfOceanBasedStorm = 300
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_PercentChanceOf_HighWind = 90
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_PercentChanceOf_Hail = 80
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_PercentChanceOf_F0_Tornado = 70
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_PercentChanceOf_C0_Cyclone = 70
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_PercentChanceOf_F1_Tornado = 50
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_PercentChanceOf_C1_Cyclone = 50
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_PercentChanceOf_F2_Tornado = 40
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_PercentChanceOf_C2_Cyclone = 40
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_PercentChanceOf_F3_Tornado = 30
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_PercentChanceOf_C3_Cyclone = 30
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_PercentChanceOf_F4_Tornado = 20
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_PercentChanceOf_C4_Cyclone = 20
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_PercentChanceOf_F5_Tornado = 10
|
||||
#Also known as full blown hurricane
|
||||
#Range: > -2147483648
|
||||
Storm_PercentChanceOf_C5_Cyclone = 10
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_ParticleSpawnDelay = 3
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Player_Storm_Deadly_OddsTo1 = 30
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Player_Storm_Deadly_TimeBetweenInTicks = 72000
|
||||
#-
|
||||
Server_Storm_Deadly_UseGlobalRate = true
|
||||
#Used if Server_Storm_Deadly_UseGlobalRate is on, replaces use of Player_Storm_Deadly_OddsTo1
|
||||
#Range: > -2147483648
|
||||
Server_Storm_Deadly_OddsTo1 = 30
|
||||
#Used if Server_Storm_Deadly_UseGlobalRate is on, replaces use of Player_Storm_Deadly_TimeBetweenInTicks
|
||||
#Range: > -2147483648
|
||||
Server_Storm_Deadly_TimeBetweenInTicks = 72000
|
||||
#For areas without the right mix of hot and cold biomes
|
||||
#Range: > -2147483648
|
||||
Player_Storm_Deadly_OddsTo1_Land_Based = 1200
|
||||
#For areas without the right mix of hot and cold biomes
|
||||
#Range: > -2147483648
|
||||
Player_Storm_Deadly_TimeBetweenInTicks_Land_Based = 240000
|
||||
#Used if Server_Storm_Deadly_UseGlobalRate is on, for areas without the right mix of hot and cold biomes
|
||||
#Range: > -2147483648
|
||||
Server_Storm_Deadly_OddsTo1_Land_Based = 1200
|
||||
#Used if Server_Storm_Deadly_UseGlobalRate is on, for areas without the right mix of hot and cold biomes
|
||||
#Range: > -2147483648
|
||||
Server_Storm_Deadly_TimeBetweenInTicks_Land_Based = 240000
|
||||
#-
|
||||
preventServerThunderstorms = true
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Lightning_OddsTo1OfFire = 20
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Lightning_lifetimeOfFire = 3
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Lightning_DistanceToPlayerForEffects = 256
|
||||
#-
|
||||
Lightning_StartsFires = false
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_Deflector_RadiusOfStormRemoval = 150
|
||||
#The minimum stage a storm has to be at to be removed, stages are: 0 = anything, 1 = thunder, 2 = high wind, 3 = hail, 4 = F0/C0, 5 = F1/C1, 6 = F2/C2, 7 = F3/C3, 8 = F4/C4, 9 = F5/C5
|
||||
#Range: > -2147483648
|
||||
Storm_Deflector_MinStageRemove = 1
|
||||
#-
|
||||
Storm_Deflector_RemoveRainstorms = false
|
||||
#-
|
||||
Storm_Deflector_RemoveSandstorms = true
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_Rain_Overcast_OddsTo1 = 50
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_Rain_OddsTo1 = 150
|
||||
#How often in ticks, a rainstorm updates its list of entities under the rainstorm to extinguish. Extinguishes entities under rainclouds when globalOvercast is off. Set to 0 or less to disable
|
||||
#Range: > -2147483648
|
||||
Storm_Rain_TrackAndExtinguishEntitiesRate = 200
|
||||
|
@ -0,0 +1,46 @@
|
||||
|
||||
#General mod settings
|
||||
[general]
|
||||
#Prevents tearing up of dirt, grass, sand and logs, overrides strength based grabbing
|
||||
Storm_Tornado_RefinedGrabRules = true
|
||||
#Makes weather boring! or peacefull?
|
||||
Storm_NoTornadosOrCyclones = false
|
||||
#Grab player or not
|
||||
Storm_Tornado_grabPlayer = true
|
||||
#Prevent grabbing of non players
|
||||
Storm_Tornado_grabPlayersOnly = false
|
||||
#Grab hostile mobs, overridden by Storm_Tornado_grabPlayersOnly
|
||||
Storm_Tornado_grabMobs = true
|
||||
#Grab animals, overridden by Storm_Tornado_grabPlayersOnly
|
||||
Storm_Tornado_grabAnimals = true
|
||||
#Grab villagers, overridden by Storm_Tornado_grabPlayersOnly
|
||||
Storm_Tornado_grabVillagers = true
|
||||
#Tear up blocks from the ground based on conditions defined
|
||||
Storm_Tornado_grabBlocks = true
|
||||
#Grab entity items, overridden by Storm_Tornado_grabPlayersOnly
|
||||
Storm_Tornado_grabItems = false
|
||||
#Grab blocks based on how well a diamond axe can mine the block, so mostly wooden blocks
|
||||
Storm_Tornado_GrabCond_StrengthGrabbing = true
|
||||
#Use a list of blocks or block tags instead of grabbing based on calculated strength of block, if true this overrides StrengthGrabbing and RefinedGrabRules
|
||||
Storm_Tornado_GrabCond_List = false
|
||||
#Treat block grab list as a blacklist instead of whitelist
|
||||
Storm_Tornado_GrabListBlacklistMode = false
|
||||
#Enable Storm_Tornado_GrabCond_List to use, add registered block names or block tags to list, for tags, indicate with #, use commas to separate values, if namespace missing, 'minecraft:' is automatically used
|
||||
Storm_Tornado_GrabList = "#fences, #minecraft:fence_gates, #wooden_doors, #wooden_stairs, #wooden_slabs, #flowers, #planks, #wool, #wooden_trapdoors, #wooden_pressure_plates, #cave_vines, #saplings, #banners, #leaves, #small_flowers, #beds, #tall_flowers, #flowers, #candles, #wall_signs, #signs, #fire, #campfires, #replaceable_plants, #wall_post_override"
|
||||
#Max amount of flying entity blocks allowed active, if it goes over this, it stops turning destroyed blocks into entities
|
||||
#Range: > -2147483648
|
||||
Storm_Tornado_maxFlyingEntityBlocks = 200
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Storm_Tornado_maxBlocksGrabbedPerTick = 10
|
||||
#Make tornados initial heading aimed towards closest player
|
||||
Storm_Tornado_aimAtPlayerOnSpawn = true
|
||||
#Accuracy of tornado aimed at player
|
||||
#Range: > -2147483648
|
||||
Storm_Tornado_aimAtPlayerAngleVariance = 5
|
||||
#Extra bit of grab angle for the tornado, tweak for different grab shapes, higher = tigher grab, lower = wider grab, might toss them away
|
||||
#Range: > -2147483648
|
||||
Storm_Tornado_extraGrabAngle = 20
|
||||
#-
|
||||
Storm_Tornado_fallDamage = true
|
||||
|
45
1.20.1-FearFactoryTest/minecraft/config/Weather2/Wind.toml
Normal file
45
1.20.1-FearFactoryTest/minecraft/config/Weather2/Wind.toml
Normal file
@ -0,0 +1,45 @@
|
||||
|
||||
#General mod settings
|
||||
[general]
|
||||
#-
|
||||
Misc_windOn = true
|
||||
#-
|
||||
Wind_LowWindEvents = true
|
||||
#-
|
||||
Wind_HighWindEvents = true
|
||||
#-
|
||||
Wind_UsePerlinNoise = false
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
lowWindTimerEnableAmountBase = 2400
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
lowWindTimerEnableAmountRnd = 12000
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
lowWindOddsTo1 = 4000
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
highWindTimerEnableAmountBase = 2400
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
highWindTimerEnableAmountRnd = 12000
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
highWindOddsTo1 = 8000
|
||||
#-
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
globalWindAngleChangeAmountRate = 1.0
|
||||
#-
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
windSpeedMin = 1.0E-5
|
||||
#-
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
windSpeedMax = 1.0
|
||||
#Min wind speed to maintain if its raining with global overcast mode on, overrides low wind events and windSpeedMin
|
||||
#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308
|
||||
windSpeedMinGlobalOvercastRaining = 0.01
|
||||
#-
|
||||
#Range: > -2147483648
|
||||
Wind_Turbine_FE_Generated_Per_Tick = 10
|
||||
|
@ -0,0 +1,68 @@
|
||||
|
||||
["quantum computer"]
|
||||
#Define the maximum dimensions of the Quantum Computer Multiblock.
|
||||
#Range: 5 ~ 12
|
||||
quantumComputerMaxSize = 7
|
||||
#Define the maximum amount of multi threaders per Quantum Computer Multiblock.
|
||||
#Range: 4 ~ 16
|
||||
quantumComputerAcceleratorThreads = 8
|
||||
#Define the maximum amount of multi threaders per Quantum Computer Multiblock.
|
||||
#Range: 1 ~ 2
|
||||
quantumComputerMaxMultiThreaders = 1
|
||||
#Define the maximum amount of Data Entanglers per Quantum Computer Multiblock.
|
||||
#Range: 1 ~ 2
|
||||
quantumComputermaxDataEntanglers = 1
|
||||
#Define the multiplication factor of the multi threaders.
|
||||
#Range: 2 ~ 8
|
||||
quantumComputerMultiThreaderMultiplication = 4
|
||||
#Define the multiplication factor of the data entanglers.
|
||||
#Range: 2 ~ 8
|
||||
quantumComputerDataEntanglerMultiplication = 4
|
||||
|
||||
["quantum armor"]
|
||||
#Define the maximum walk speed increase. Values are divided by 10 before use.
|
||||
#Range: 10 ~ 100
|
||||
quantumArmorMaxWalkSpeed = 60
|
||||
#Define the maximum sprint speed increase. Values are divided by 10 before use.
|
||||
#Range: 10 ~ 150
|
||||
quantumArmorMaxSprintSpeed = 80
|
||||
#Define the maximum increase in step height.
|
||||
#Range: 1 ~ 5
|
||||
quantumArmorMaxStepHeight = 3
|
||||
#Define the maximum increase in jump height.
|
||||
#Range: 1 ~ 5
|
||||
quantumArmorMaxJumpHeight = 3
|
||||
#Define the maximum swim speed increase. Values are divided by 10 before use.
|
||||
#Range: 10 ~ 150
|
||||
quantumArmorSwimSpeedBoost = 80
|
||||
#Define the HP increased of the HP Buffer card.
|
||||
#Range: 5 ~ 50
|
||||
quantumArmorHpBuffer = 20
|
||||
#Define the maximum speed boost of the Flight Card.
|
||||
#Range: 1 ~ 15
|
||||
quantumArmorMaxFlightSpeed = 10
|
||||
#Define the evasion % chance of the evasion card.
|
||||
#Range: 0 ~ 100
|
||||
quantumArmorEvasionChance = 30
|
||||
#Define the max range of the magnet card.
|
||||
#Range: 5 ~ 15
|
||||
quantumArmorMagnetRange = 12
|
||||
#Define the Attack Damage boost of the Strength Card.
|
||||
#Range: 5 ~ 50
|
||||
quantumArmorStrengthBoost = 10
|
||||
#Define the Attack Speed Damage boost of the Attack Speed Card.
|
||||
#Range: 1 ~ 10
|
||||
quantumArmorAttackSpeedBoost = 5
|
||||
#Define the luck boost of the Luck Card.
|
||||
#Range: 1 ~ 5
|
||||
quantumArmorLuckBoost = 2
|
||||
#Define the max additional reach of the Reach Card.
|
||||
#Range: 1 ~ 8
|
||||
quantumArmorMaxReachBoost = 5
|
||||
#Define the amount of hearts regenerated per tick with the Regeneration Card. Value will be divided by 10 before use.
|
||||
#Range: 1 ~ 20
|
||||
quantumArmorRenegerationPerTick = 10
|
||||
#Define the maximum percentage of incoming damage absorbed by the Quantum Armor. This value is still limited by the energy buffer in the equipment.
|
||||
#Range: 5 ~ 100
|
||||
quantumArmorPercentageDamageAbsorption = 30
|
||||
|
53
1.20.1-FearFactoryTest/minecraft/config/ae2/client.json
Normal file
53
1.20.1-FearFactoryTest/minecraft/config/ae2/client.json
Normal file
@ -0,0 +1,53 @@
|
||||
{
|
||||
"client": {
|
||||
"disableColoredCableRecipesInJEI": true,
|
||||
"enableFacadesInJEI_comment": "Show facades in JEI ingredient list",
|
||||
"enableFacadesInJEI": true,
|
||||
"enableFacadeRecipesInJEI_comment": "Show facade recipes in JEI for supported blocks",
|
||||
"enableFacadeRecipesInJEI": true,
|
||||
"enableEffects": true,
|
||||
"useTerminalUseLargeFont": false,
|
||||
"useColoredCraftingStatus": true,
|
||||
"PowerUnit_comment": "Power unit shown in AE UIs",
|
||||
"PowerUnit": "ae",
|
||||
"showDebugGuiOverlays_comment": "Show debugging GUI overlays",
|
||||
"showDebugGuiOverlays": false,
|
||||
"showPlacementPreview_comment": "Show a preview of part and facade placement",
|
||||
"showPlacementPreview": true,
|
||||
"notifyForFinishedCraftingJobs_comment": "Show toast when long-running crafting jobs finish.",
|
||||
"notifyForFinishedCraftingJobs": true,
|
||||
"clearGridOnClose_comment": "Automatically clear the crafting/encoding grid when closing the terminal",
|
||||
"clearGridOnClose": false,
|
||||
"terminalMargin_comment": "The vertical margin to apply when sizing terminals. Used to make room for centered item mod search bars",
|
||||
"terminalMargin": 25
|
||||
},
|
||||
"terminals": {
|
||||
"terminalStyle": "small",
|
||||
"pinAutoCraftedItems_comment": "Pin items that the player auto-crafts to the top of the terminal",
|
||||
"pinAutoCraftedItems": true
|
||||
},
|
||||
"search": {
|
||||
"searchModNameInTooltips_comment": "Should the mod name be included when searching in tooltips.",
|
||||
"searchModNameInTooltips": false,
|
||||
"useExternalSearch_comment": "Replaces AEs own search with the search of REI or JEI",
|
||||
"useExternalSearch": false,
|
||||
"clearExternalSearchOnOpen_comment": "When using useExternalSearch, clears the search when the terminal opens",
|
||||
"clearExternalSearchOnOpen": true,
|
||||
"syncWithExternalSearch_comment": "When REI/JEI is installed, automatically set the AE or REI/JEI search text when either is changed while the terminal is open",
|
||||
"syncWithExternalSearch": true,
|
||||
"rememberLastSearch_comment": "Remembers the last search term and restores it when the terminal opens",
|
||||
"rememberLastSearch": true,
|
||||
"autoFocusSearch_comment": "Automatically focuses the search field when the terminal opens",
|
||||
"autoFocusSearch": false
|
||||
},
|
||||
"tooltips": {
|
||||
"showCellUpgrades_comment": "Show installed upgrades in the tooltips of storage cells, color applicators and matter cannons",
|
||||
"showCellUpgrades": true,
|
||||
"showCellContent_comment": "Show a preview of the content in the tooltips of storage cells, color applicators and matter cannons",
|
||||
"showCellContent": true,
|
||||
"maxCellContentShown_comment": "The maximum number of content entries to show in the tooltip of storage cells, color applicators and matter cannons",
|
||||
"maxCellContentShown": 5,
|
||||
"enableGuideHotkey_comment": "Enables the \u0027hold key to show guide\u0027 functionality in tooltips",
|
||||
"enableGuideHotkey": true
|
||||
}
|
||||
}
|
123
1.20.1-FearFactoryTest/minecraft/config/ae2/common.json
Normal file
123
1.20.1-FearFactoryTest/minecraft/config/ae2/common.json
Normal file
@ -0,0 +1,123 @@
|
||||
{
|
||||
"general": {
|
||||
"unsupportedDeveloperTools": false,
|
||||
"matterCannonBlockDamage_comment": "Enables the ability of the Matter Cannon to break blocks.",
|
||||
"matterCannonBlockDamage": true,
|
||||
"tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.",
|
||||
"tinyTntBlockDamage": true,
|
||||
"channels_comment": "Changes the channel capacity that cables provide in AE2.",
|
||||
"channels": "default",
|
||||
"spatialAnchorEnableRandomTicks_comment": "Whether Spatial Anchors should force random chunk ticks and entity spawning.",
|
||||
"spatialAnchorEnableRandomTicks": true
|
||||
},
|
||||
"automation": {
|
||||
"formationPlaneEntityLimit": 128
|
||||
},
|
||||
"facades": {
|
||||
"allowBlockEntities_comment": "Unsupported: Allows whitelisting block entities as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK.",
|
||||
"allowBlockEntities": false
|
||||
},
|
||||
"craftingCPU": {
|
||||
"craftingCalculationTimePerTick": 5,
|
||||
"craftingSimulatedExtraction_comment": "When true: simulate extraction of all the network\u0027s contents when starting a crafting job calculation. When false: use the cached available content list (same as terminals). Enabling might work a bit better, but it will significantly reduce performance.",
|
||||
"craftingSimulatedExtraction": false
|
||||
},
|
||||
"crafting": {
|
||||
"disassemblyCrafting_comment": "Enable shift-clicking with the crafting units in hand to disassemble them.",
|
||||
"disassemblyCrafting": true,
|
||||
"growthAccelerator_comment": "Number of ticks between two crystal growth accelerator ticks",
|
||||
"growthAccelerator": 10
|
||||
},
|
||||
"spatialio": {
|
||||
"spatialPowerMultiplier": 1250.0,
|
||||
"spatialPowerExponent": 1.35
|
||||
},
|
||||
"logging": {
|
||||
"blockUpdateLog": false,
|
||||
"packetLog": false,
|
||||
"craftingLog": false,
|
||||
"debugLog": false,
|
||||
"gridLog": false,
|
||||
"chunkLoggerTrace_comment": "Enable stack trace logging for the chunk loading debug command",
|
||||
"chunkLoggerTrace": false
|
||||
},
|
||||
"battery": {
|
||||
"chargerChargeRate_comment": "The chargers charging rate factor, which is applied to the charged items charge rate. 2 means it charges everything twice as fast. 0.5 half as fast.",
|
||||
"chargerChargeRate": 1.0,
|
||||
"wirelessTerminal": 1600000,
|
||||
"chargedStaff": 8000,
|
||||
"entropyManipulator": 200000,
|
||||
"portableCell": 20000,
|
||||
"colorApplicator": 20000,
|
||||
"matterCannon": 200000
|
||||
},
|
||||
"worldGen": {
|
||||
"spawnPressesInMeteorites": false,
|
||||
"spawnFlawlessOnly": false
|
||||
},
|
||||
"wireless": {
|
||||
"wirelessBaseCost": 8.0,
|
||||
"wirelessCostMultiplier": 1.0,
|
||||
"wirelessBaseRange": 16.0,
|
||||
"wirelessBoosterRangeMultiplier": 1.0,
|
||||
"wirelessBoosterExp": 1.5,
|
||||
"wirelessHighWirelessCount": 64.0,
|
||||
"wirelessTerminalDrainMultiplier": 1.0
|
||||
},
|
||||
"PortableCells": {
|
||||
"allowDisassembly_comment": "Allow disassembly of portable cells into the recipe ingredients using shift+right-click",
|
||||
"allowDisassembly": true
|
||||
},
|
||||
"PowerRatios": {
|
||||
"ForgeEnergy": 0.5,
|
||||
"UsageMultiplier": 1.0,
|
||||
"GridEnergyStoragePerNode_comment": "How much energy can the internal grid buffer storage per node attached to the grid.",
|
||||
"GridEnergyStoragePerNode": 25.0,
|
||||
"CrystalResonanceGeneratorRate_comment": "How much energy a crystal resonance generator generates per tick.",
|
||||
"CrystalResonanceGeneratorRate": 20.0,
|
||||
"p2pTunnelEnergyTax_comment": "The cost to transport energy through an energy P2P tunnel expressed as a factor of the transported energy.",
|
||||
"p2pTunnelEnergyTax": 0.025,
|
||||
"p2pTunnelTransportTax_comment": "The cost to transport items/fluids/etc. through P2P tunnels, expressed in AE energy per equivalent I/O bus operation for the transported object type (i.e. items\u003dper 1 item, fluids\u003dper 125mb).",
|
||||
"p2pTunnelTransportTax": 0.025
|
||||
},
|
||||
"Condenser": {
|
||||
"MatterBalls": 256,
|
||||
"Singularity": 256000
|
||||
},
|
||||
"tickRates": {
|
||||
"_comment": " Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.",
|
||||
"InterfaceMin": 5,
|
||||
"InterfaceMax": 120,
|
||||
"ImportBusMin": 5,
|
||||
"ImportBusMax": 40,
|
||||
"ExportBusMin": 5,
|
||||
"ExportBusMax": 60,
|
||||
"AnnihilationPlaneMin": 2,
|
||||
"AnnihilationPlaneMax": 120,
|
||||
"METunnelMin": 5,
|
||||
"METunnelMax": 20,
|
||||
"InscriberMin": 1,
|
||||
"InscriberMax": 20,
|
||||
"ChargerMin": 10,
|
||||
"ChargerMax": 10,
|
||||
"IOPortMin": 1,
|
||||
"IOPortMax": 5,
|
||||
"VibrationChamberMin": 10,
|
||||
"VibrationChamberMax": 40,
|
||||
"StorageBusMin": 5,
|
||||
"StorageBusMax": 60,
|
||||
"ItemTunnelMin": 5,
|
||||
"ItemTunnelMax": 60,
|
||||
"LightTunnelMin": 5,
|
||||
"LightTunnelMax": 60
|
||||
},
|
||||
"vibrationChamber": {
|
||||
"_comment": "Settings for the Vibration Chamber",
|
||||
"baseEnergyPerFuelTick_comment": "AE energy produced per fuel burn tick (reminder: coal \u003d 1600, block of coal \u003d 16000, lava bucket \u003d 20000 burn ticks)",
|
||||
"baseEnergyPerFuelTick": 5.0,
|
||||
"minEnergyPerGameTick_comment": "Minimum amount of AE/t the vibration chamber can slow down to when energy is being wasted.",
|
||||
"minEnergyPerGameTick": 4,
|
||||
"baseMaxEnergyPerGameTick_comment": "Maximum amount of AE/t the vibration chamber can speed up to when generated energy is being fully consumed.",
|
||||
"baseMaxEnergyPerGameTick": 40
|
||||
}
|
||||
}
|
@ -0,0 +1,5 @@
|
||||
|
||||
[meWirelessTransceiver]
|
||||
basePower = 10
|
||||
distanceMultiplier = 1.0
|
||||
|
@ -1,17 +0,0 @@
|
||||
{
|
||||
"shotgun_damage": 25.0,
|
||||
"americandirtdevil_health": 12.0,
|
||||
"americandirtdevil_exp": 2,
|
||||
"americandirtdevil_damage": 3,
|
||||
"americandirtdevil_ram_damage": 8,
|
||||
"americangraboid_health": 80.0,
|
||||
"americangraboid_armor": 5,
|
||||
"americangraboid_exp": 10,
|
||||
"americangraboid_damage": 6,
|
||||
"americanshreiker_health": 20.0,
|
||||
"americanshreiker_exp": 4,
|
||||
"americanshreiker_damage": 6,
|
||||
"americanblaster_health": 40.0,
|
||||
"americanblaster_exp": 8,
|
||||
"americanblaster_damage": 8
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
"Allow all items to be added" = false
|
||||
"Whitelisted Items" = ["roots:runedtablet", "opencomputers:tool:4", "immersiveengineering:tool:3", "integrateddynamics:on_the_dynamics_of_integration", "theoneprobe:probenote", "evilcraft:origins_of_darkness", "draconicevolution:info_tablet", "charset:tablet", "antiqueatlas:antique_atlas", "theurgy:grimiore", "tconstruct:materials_and_you", "tconstruct:puny_smelting", "tconstruct:mighty_smelting", "tconstruct:tinkers_gadgetry", "tconstruct:fantastic_foundry", "tetra:holo", "occultism:dictionary_of_spirits"]
|
||||
"Whitelisted Names" = ["book", "tome", "lexicon", "nomicon", "manual", "knowledge", "pedia", "compendium", "guide", "codex", "dictionary", "journal"]
|
||||
"Blacklisted Mods" = []
|
||||
"Mod Aliases" = ["nautralpledge=botania", "thermalexpansion=thermalfoundation", "thermaldynamics=thermalfoundation", "thermalcultivation=thermalfoundation", "redstonearsenal=thermalfoundation", "rftoolsdim=rftools", "rftoolspower=rftools", "rftoolscontrol=rftools", "ae2stuff=appliedenergistics2", "animus=bloodmagic", "integrateddynamics=integratedtunnels", "mekanismgenerators=mekanism", "mekanismtools=mekanism", "deepresonance=rftools", "xnet=rftools", "buildcrafttransport=buildcraft", "buildcraftfactory=buildcraft", "buildcraftsilicon=buildcraft"]
|
||||
"Hide Book Render" = false
|
||||
|
711
1.20.1-FearFactoryTest/minecraft/config/alexsmobs.toml
Normal file
711
1.20.1-FearFactoryTest/minecraft/config/alexsmobs.toml
Normal file
@ -0,0 +1,711 @@
|
||||
|
||||
[general]
|
||||
#Whether all players should get an Animal Dictionary when joining the world for the first time.
|
||||
giveBookOnStartup = true
|
||||
#Lava Opacity for the Lava Vision Potion.
|
||||
#Range: 0.01 ~ 1.0
|
||||
lavaVisionOpacity = 0.65
|
||||
#Whether to disable certain aspects of the Lava Vision Potion. Enable if issues with shaders persist.
|
||||
shadersCompat = false
|
||||
#Whether bananas should drop from blocks tagged with #alexsmobs:drops_bananas
|
||||
bananasDropFromLeaves = true
|
||||
#1 out of this number chance for leaves to drop a banana when broken. Fortune is automatically factored in
|
||||
#Range: > 0
|
||||
bananaChance = 200
|
||||
#Whether spiders should target fly mobs.
|
||||
spidersAttackFlies = true
|
||||
#Whether wolves should target moose mobs.
|
||||
wolvesAttackMoose = true
|
||||
#Whether polar bears should target seal mobs.
|
||||
polarBearsAttackSeals = true
|
||||
#Whether cats, ocelots and foxes should target jerboa mobs.
|
||||
catsAndFoxesAttackJerboas = true
|
||||
#Whether dolphins should target flying fish mobs.
|
||||
dolphinsAttackFlyingFish = true
|
||||
#Whether lava can be bottled with a right click of a glass bottle.
|
||||
lavaBottleEnabled = true
|
||||
#Whether bone serpents are neutral or hostile.
|
||||
neutralBoneSerpents = false
|
||||
#Whether mimicubes spawns should be restricted solely to the end city structure or to whatever biome is specified in their respective biome config.
|
||||
mimicubeSpawnInEndCity = true
|
||||
#Whether mimicream can be used to duplicate items.
|
||||
mimicreamRepair = true
|
||||
#Blacklist for items that mimicream cannot make a copy of. Ex: "minecraft:stone_sword", "alexsmobs:blood_sprayer"
|
||||
mimicreamBlacklist = ["alexsmobs:blood_sprayer", "alexsmobs:hemolymph_blaster"]
|
||||
#Whether wild raccoons steal food from chests.
|
||||
raccoonStealFromChests = true
|
||||
#Whether wild crows steal crops from farmland.
|
||||
crowsStealCrops = true
|
||||
#Whether fish oil gives players a special levitation effect.
|
||||
fishOilMeme = true
|
||||
#Whether soul vulture spawns should be restricted solely to the nether fossil structure or to whatever biome is specified in their respective biome config.
|
||||
soulVultureSpawnOnFossil = true
|
||||
#Whether acacia blossoms should drop from blocks tagged with #alexsmobs:drops_acacia_blossoms
|
||||
acaciaBlossomsDropFromLeaves = true
|
||||
#1 out of this number chance for leaves to drop an acacia when broken. Fortune is automatically factored in
|
||||
#Range: > 0
|
||||
acaciaBlossomChance = 130
|
||||
#Whether wandering traders offer items like acacia blossoms, mosquito larva, crocodile egg, etc.
|
||||
wanderingTraderOffers = true
|
||||
#0 = no mungus biome transformation. 1 = mungus changes blocks, but not chunk's biome. 2 = mungus transforms blocks and biome of chunk.
|
||||
#Range: 0 ~ 2
|
||||
mungusBiomeTransformationType = 2
|
||||
#List of all mungus mushrooms, biome transformations and surface blocks. Each is seperated by a |. Add an entry with a block registry name, biome registry name, and block registry name(for the ground).
|
||||
mungusBiomeMatches = ["minecraft:red_mushroom|minecraft:mushroom_fields|minecraft:mycelium", "minecraft:brown_mushroom|minecraft:mushroom_fields|minecraft:mycelium", "minecraft:crimson_fungus|minecraft:crimson_forest|minecraft:crimson_nylium", "minecraft:warped_fungus|minecraft:warped_forest|minecraft:warped_nylium"]
|
||||
#Whether guster spawns are limited to when it is raining/thundering.
|
||||
limitGusterSpawnsToWeather = true
|
||||
#Whether Crimson Mosquitoes can transform into Warped Moscos if attacking a Mungus or any listed creature.
|
||||
warpedMoscoTransformation = true
|
||||
#List of extra(non mungus) mobs that will trigger a crimson mosquito to become a warped mosquito. Ex: "minecraft:mooshroom", "alexsmobs:warped_toad"
|
||||
warpedMoscoMobTriggers = [""]
|
||||
#True if straddleboard enchants are enabled.
|
||||
straddleboardEnchants = true
|
||||
#Whether emu should target skeletons.
|
||||
emuTargetSkeletons = true
|
||||
#Percent chance for emu leggings to dodge projectile attacks.
|
||||
#Range: 0.0 ~ 1.0
|
||||
emuPantsDodgeChance = 0.45
|
||||
#Whether cachalots can destroy wood blocks if angry.
|
||||
cachalotDestruction = true
|
||||
#Relative volume of cachalot whales compared to other animals. Note that irl they are the loudest animal. Turn this down if you find their clicks annoying.
|
||||
#Range: 0.0 ~ 10.0
|
||||
cachalotVolume = 3.0
|
||||
#Percent chance for fungus to grow per each leaf a leafcutter ant returns to the colony.
|
||||
#Range: 0.0 ~ 1.0
|
||||
leafcutterAntFungusGrowChance = 0.3
|
||||
#How many feedings of leaves does a leafcutter colony need in order to regain a worker ant, if below half the max members.
|
||||
#Range: 2 ~ 100000
|
||||
leafcutterAntRepopulateFeedings = 25
|
||||
#Max number of ant entities allowed inside a leafcutter anthill.
|
||||
#Range: 2 ~ 100000
|
||||
leafcutterAntColonySize = 10
|
||||
#Percent chance for leafcutter ants to break leaves blocks when harvesting. Set to zero so that they can not break any blocks.
|
||||
#Range: 0.0 ~ 1.0
|
||||
leafcutterAntBreakLeavesChance = 0.2
|
||||
#Makes eagles teleport back to their owner if they get stuck during controlled flight. Useful for when playing with the Optifine mod, since this mod is the fault of many issues with the falconry system.
|
||||
falconryTeleportsBack = false
|
||||
#Makes Tarantula Hawks fireproof, perfect if you also want these guys to spawn in the nether.
|
||||
fireproofTarantulaHawk = false
|
||||
#List of dimensions in which spawning void worms via mysterious worm items is allowed.
|
||||
voidWormSpawnDimensions = ["minecraft:the_end"]
|
||||
#All void worm damage is scaled to this.
|
||||
#Range: 0.0 ~ 100.0
|
||||
voidWormDamageModifier = 1.0
|
||||
#Max Health of the void worm boss.
|
||||
#Range: 0.0 ~ 1000000.0
|
||||
voidWormMaxHealth = 160.0
|
||||
#Whether the void worm boss is summonable or not, via the mysterious worm item.
|
||||
voidWormSummonable = true
|
||||
#Whether seagulls should steal food out of players' hotbar slots.
|
||||
seagullStealing = true
|
||||
#List of items that seagulls cannot take from players.
|
||||
seagullStealingBlacklist = []
|
||||
#Whether the Clinging Potion effect should flip the screen. Warning: may cause nausea.
|
||||
clingingFlipEffect = false
|
||||
#Percent chance of getting Pigshoes from Piglin Bartering. Set to zero to disable.
|
||||
#Range: 0.0 ~ 1.0
|
||||
tusklinShoesBarteringChance = 0.02500000037252903
|
||||
#The visual zoom of the rainbow pattern on the rainbow glass block. Higher number = bigger pattern.
|
||||
#Range: 1.0 ~ 10000.0
|
||||
rainbowGlassFidelity = 16.0
|
||||
#Whether Rabbits can transform into Bunfungus if fed Mungal spores.
|
||||
bunfungusTransformation = true
|
||||
#True if some Alex's Mobs items should spawn in loot chests.
|
||||
addLootToChests = true
|
||||
#List of items that cannot be put in a Transmuting Table.
|
||||
transmutationBlacklist = ["minecraft:beacon"]
|
||||
#True if transmutation tables should not have the ability to pick up new items to transmute, and only give options from the loot tables.
|
||||
limitTransmutingToLootTables = false
|
||||
#True if transmutation tables can explode when broken.
|
||||
transmutingTableExplodes = true
|
||||
#The experience, in levels, that each transmutation of a stack takes in the transmuting table.
|
||||
#Range: 0 ~ 100000
|
||||
transmutingExperienceCost = 3
|
||||
#The step value multiplied by the log of the stack size when transmuting an item, used to determine its weight for appearing in future transmutation possibilities. Higher number = more likely to appear.
|
||||
#Range: 1.0 ~ 10000.0
|
||||
transmutingWeightAddStep = 3.0
|
||||
#The step value that an item looses when selecting it as the transmutation result. Keep this number higher than the one above for balance reasons. Higher number = less likely to appear after transmuting multiple times.
|
||||
#Range: 1.0 ~ 10000.0
|
||||
transmutingWeightRemoveStep = 4.0
|
||||
#True if skreechers can summon a new warden, when applicable.
|
||||
skreechersSummonWarden = true
|
||||
#The distance in blocks that will cause an underminer to dissapear when approached by a player.
|
||||
#Range: 1.0 ~ 10000.0
|
||||
underminerDisappearDistance = 8.0
|
||||
|
||||
[spawning]
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
grizzlyBearSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
grizzlyBearSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
roadrunnerSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
roadrunnerSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
boneSerpentSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
boneSeprentSpawnRolls = 40
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
gazelleSpawnWeight = 40
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
gazelleSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
crocodileSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
crocSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
flySpawnWeight = 3
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
flySpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
hummingbirdSpawnWeight = 19
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
hummingbirdSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
orcaSpawnWeight = 2
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
orcaSpawnRolls = 6
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
sunbirdSpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
sunbirdSpawnRolls = 6
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
gorillaSpawnWeight = 25
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
gorillaSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
crimsonMosquitoSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
crimsonMosquitoSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
rattlesnakeSpawnWeight = 12
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
rattlesnakeSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
endergradeSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
endergradeSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
hammerheadSharkSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
hammerheadSharkSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
lobsterSpawnWeight = 7
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
lobsterSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
komodoDragonSpawnWeight = 16
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
komodoDragonSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
capuchinMonkeySpawnWeight = 28
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
capuchinMonkeySpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
caveCentipedeSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
caveCentipedeSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
warpedToadSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
warpedToadSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
mooseSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
mooseSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
mimicubeSpawnWeight = 40
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
mimicubeSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
raccoonSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
raccoonSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
blobfishSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
blobfishSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
sealSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
sealSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
cockroachSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
cockroachSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
shoebillSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
shoebillSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
elephantSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
elephantSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
soulVultureSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
soulVultureSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
snowLeopardSpawnWeight = 18
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
snowLeopardSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
spectreSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
spectreSpawnRolls = 5
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
crowSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
crowSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
alligatorSnappingTurtleSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
alligatorSnappingTurtleSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
mungusSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
mungusSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
mantisShrimpSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
mantisShrimpSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
gusterSpawnWeight = 35
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
gusterSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn. NOTE: By default the warped mosco doesn't spawn in any biomes.
|
||||
#Range: 0 ~ 1000
|
||||
warpedMoscoSpawnWeight = 1
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
warpedMoscoSpawnRolls = 1000
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
straddlerSpawnWeight = 70
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
straddlerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
stradpoleSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
stradpoleSpawnRolls = 3
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
emuSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
emuSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
platypusSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
platypusSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
dropbearSpawnWeight = 19
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
dropbearSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
tasmanianDevilSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
tasmanianDevilSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
kangarooSpawnWeight = 25
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
kangarooSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
cachalotWhaleSpawnWeight = 2
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
cachalotWhaleSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
enderiophageSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
enderiophageSpawnRolls = 2
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
baldEagleSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
baldEagleSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
tigerSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
tigerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
tarantulaHawkSpawnWeight = 6
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
tarantulaHawkSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
voidWormSpawnWeight = 0
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
voidWormSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
frilledSharkSpawnWeight = 11
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
frilledSharkSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
mimicOctopusSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
mimicOctopusSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
seagullSpawnWeight = 21
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
seagullSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
froststalkerSpawnWeight = 20
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
froststalkerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
tusklinSpawnWeight = 18
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
tusklinSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
laviathanSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
laviathanSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
cosmawSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
cosmawSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
toucanSpawnWeight = 23
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
toucanSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
manedWolfSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
manedWolfSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
anacondaSpawnWeight = 12
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
anacondaSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
anteaterSpawnWeight = 7
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
anteaterSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
rockyRollerSpawnWeight = 60
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
rockyRollerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
flutterSpawnWeight = 13
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
flutterSpawnRolls = 0
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
geladaMonkeySpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
geladaMonkeySpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
jerboaSpawnWeight = 12
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
jerboaSpawnRolls = 2
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
terrapinSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
terrapinSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
combJellySpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
combJellySpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
cosmicCodSpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
cosmicCodSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
bunfungusSpawnWeight = 3
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
bunfungusSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
bisonSpawnWeight = 9
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
bisonSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
giantSquidSpawnWeight = 3
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
giantSquidSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn (NOTE: this mob spawns are restricted exclusively to one chunk, see below)
|
||||
#Range: 0 ~ 1000
|
||||
devilsHolePupfishSpawnWeight = 23
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning (NOTE: this mob spawns are restricted exclusively to one chunk, see below)
|
||||
#Range: > 0
|
||||
devilsHolePupfishSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
catfishSpawnWeight = 4
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
catfishSpawnRolls = 2
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
flyingFishSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
flyingFishSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
skelewagSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
skelewagSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
rainFrogSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
rainFrogSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
potooSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
potooSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
mudskipperSpawnWeight = 28
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
mudskipperSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
rhinocerosSpawnWeight = 24
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
rhinocerosSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
sugarGliderSpawnWeight = 15
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
sugarGliderSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
farseerSpawnWeight = 30
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
farseerSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
skreecherSpawnWeight = 10
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
skreecherSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
underminerSpawnWeight = 50
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
underminerSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
murmurSpawnWeight = 5
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
murmurSpawnRolls = 1
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
skunkSpawnWeight = 7
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
skunkSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
bananaSlugSpawnWeight = 14
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
bananaSlugSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
blueJaySpawnWeight = 16
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
blueJaySpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
caimanSpawnWeight = 29
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
caimanSpawnRolls = 0
|
||||
#Spawn Weight, added to a pool of other mobs for each biome. Higher number = higher chance of spawning. 0 = disable spawn
|
||||
#Range: 0 ~ 1000
|
||||
triopsSpawnWeight = 8
|
||||
#Random roll chance to enable mob spawning. Higher number = lower chance of spawning
|
||||
#Range: > 0
|
||||
triopsSpawnRolls = 0
|
||||
|
||||
[uniqueSpawning]
|
||||
#Maximum world y-level that cave centipedes can spawn at
|
||||
#Range: -64 ~ 320
|
||||
caveCentipedeSpawnHeight = 0
|
||||
#Maximum world y-level that blobfish can spawn at
|
||||
#Range: -64 ~ 320
|
||||
blobfishSpawnHeight = 25
|
||||
#Whether to enable beached cachalot whales to spawn on beaches during thunder storms.
|
||||
beachedCachalotWhales = true
|
||||
#Percent chance increase for each failed attempt to spawn a beached cachalot whale. Higher value = more spawns.
|
||||
#Range: 0 ~ 100
|
||||
beachedCachalotWhaleSpawnChance = 5
|
||||
#Delay (in ticks) between attempts to spawn beached cachalot whales. Default is a single day. Works like wandering traders.
|
||||
#Range: > 0
|
||||
beachedCachalotWhaleSpawnDelay = 24000
|
||||
#Percent chance for leafcutter anthills to spawn as world gen in each chunk. Set to zero to disable spawning.
|
||||
#Range: 0.0 ~ 1.0
|
||||
leafcutterAnthillSpawnChance = 0.004999999888241291
|
||||
#Minimum world y-level that gelada monkeys can spawn at
|
||||
#Range: -64 ~ 320
|
||||
geladaMonkeySpawnRolls = 0
|
||||
#Whether to restrict all pupfish spawns to one chunk (similar to real life) or have them only obey their spawn config.
|
||||
restrictPupfishSpawns = true
|
||||
#The maximum distance a pupfish spawn chunk is from world spawn(0, 0) in blocks.
|
||||
#Range: 2 ~ 1000000000
|
||||
pupfishChunkSpawnDistance = 2000
|
||||
#Whether to restrict all skelewag spawns to shipwreck structures.
|
||||
restrictSkelewagSpawns = true
|
||||
#Whether to restrict all farseer spawns to near the world border.
|
||||
restrictFarseerSpawns = true
|
||||
#Whether to restrict all underminer spawns to abandoned mineshafts.
|
||||
restrictUnderminerSpawns = true
|
||||
#The maximum distance a farseer can spawn from the world border.
|
||||
#Range: 2 ~ 1000000000
|
||||
farseerBorderSpawnDistance = 100
|
||||
#Maximum world y-level that murmur can spawn at
|
||||
#Range: -64 ~ 320
|
||||
murmurSpawnHeight = -30
|
||||
|
||||
[dangerZone]
|
||||
#Its been so long...
|
||||
superSecretSettings = false
|
||||
#How many cpu cores some mobs(elephants, leafcutter ants, bison etc) should utilize when pathing. Bigger number = less impact on TPS
|
||||
#Range: 1 ~ 100
|
||||
pathfindingThreads = 5
|
||||
|
@ -0,0 +1,42 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_swamp"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:tundra_bog"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ice_marsh"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,58 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ice_marsh"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,63 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:bamboo_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:jungle_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,147 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_hill"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_coniferous"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:windswept_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_plateau"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:bryce_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_spring"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_winter"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:haze_mountain"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:temperate_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:jade_cliffs"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:old_growth_pine_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:old_growth_spruce_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_dense/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_rare"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:forested_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:yosemite_lowlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:redwood_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:coniferous_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:fir_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "autumnity:maple_forest"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,96 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_plains"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_savanna"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_hot/overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:meadow"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:field"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:forested_field"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:grassland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:pasture"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:prairie"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cold_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:steppe"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_deep_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,215 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_forest"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:sparse_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cloud_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:forested_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lush_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_maple_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:temperate_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:wintry_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:yosemite_lowlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:bryce_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:redwood_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:cherry_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowblossom_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_nether"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_mushroom"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_rare"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:mirage_isles"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:gravel_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:dune_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:stony_shore"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,49 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_cold/overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:lukewarm_ocean"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:deep_ocean"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:deep_lukewarm_ocean"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "alexscaves:abyssal_chasm"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,18 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/underground_jungle"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,65 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:bamboo_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:jungle_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,59 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_swamp"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_river"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_cold/overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ice_marsh"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warm_river"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,115 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_mushroom"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_dark"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/andesite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/desert_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/diorite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/granite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/ice_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/infested_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/thermal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/crystal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/frostfire_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/mantle_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/deep_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/tuff_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,110 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_mushroom"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_dark"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/andesite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/desert_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/diorite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/granite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/ice_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/infested_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/thermal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/crystal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/frostfire_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/mantle_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/deep_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/tuff_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:frozen_ocean"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:deep_frozen_ocean"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "alexscaves:abyssal_chasm"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:the_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:small_end_islands"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,44 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:crimson_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "byg:crimson_gardens"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:visceral_heap"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "incendium:ash_barrens"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "incendium:infernal_dunes"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,58 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_river"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_cold"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:tropic_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warm_river"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,276 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_savanna"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_plains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
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|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
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|
||||
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|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
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|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
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|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:steppe"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:birch_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
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|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
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|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
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|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
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|
||||
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|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
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|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
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|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lush_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
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|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:temperate_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
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|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:yosemite_lowlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_spring"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_winter"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:mirage_isles"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cloud_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:cherry_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowblossom_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:nether_wastes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:crystalline_chasm"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,65 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
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|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warped_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:white_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:lush_desert"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:the_end"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:the_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:end_barrens"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:end_highlands"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:small_end_islands"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:mushroom_fields"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:lush_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,36 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_cold/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_hot/overworld"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_ocean"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_lukewarm_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_deep_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,53 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:ice_spikes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:frozen_peaks"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/frostfire_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:frozen_cliffs"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:glacial_chasm"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:gravel_desert"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,60 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,56 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_plains"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_plateau"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:hot_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:steppe"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_deep_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,58 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:bamboo_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:jungle_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,215 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_forest"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:sparse_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cloud_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:forested_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lush_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_maple_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:temperate_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:wintry_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:yosemite_lowlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:bryce_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:redwood_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:cherry_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowblossom_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,61 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_dry/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_sandy"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ancient_sands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_spires"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ashen_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/desert_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,165 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:flower_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:sunflower_plains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:meadow"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:jungle_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_plateau"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_spring"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:cherry_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,68 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_dry/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_sandy"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ancient_sands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_spires"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sandstone_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warped_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:white_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:lush_desert"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,44 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_dense/overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sandstone_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:tropics"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_nether"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,63 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_jungle"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:bamboo_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:amethyst_rainforest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:jungle_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:tropical_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_summer"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:gravel_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:stony_shore"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,58 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shrubland"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_warm_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:the_end"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,122 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_snowy"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_wasteland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_snowy"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowy_coniferous_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowy_fir_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "snowy_maple_woods"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_maple_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:wintry_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:wintry_lowlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:gravel_desert"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_winter"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowblossom_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,18 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/underground_jungle"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,28 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_mushroom"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_rare"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:mirage_isles"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
115
1.20.1-FearFactoryTest/minecraft/config/alexsmobs/murmur.json
Normal file
115
1.20.1-FearFactoryTest/minecraft/config/alexsmobs/murmur.json
Normal file
@ -0,0 +1,115 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_mushroom"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:deep_dark"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/andesite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/desert_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/diorite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/granite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/ice_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/infested_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/thermal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/crystal_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/frostfire_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/mantle_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/deep_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/tuff_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_cold/overworld"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,35 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_river"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_cold/overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:tundra_bog"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warm_river"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:dark_forest"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,199 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_savanna"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_plains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:alpine_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:birch_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cold_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:hot_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shield_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:steppe"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:valley_clearing"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:temperate_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:mirage_isles"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:redwood_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:cherry_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:snowblossom_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,68 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_dry/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_sandy"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ancient_sands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_spires"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sandstone_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_dry/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_sandy"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ancient_sands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_spires"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sandstone_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warped_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:white_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,60 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:arid_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:brushland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:fractured_savanna"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:savanna_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:shrubland"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_badlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_dry/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_hot/overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_sandy"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:ancient_sands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_canyon"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:desert_spires"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sandstone_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:warped_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:white_mesa"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:dripstone_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/andesite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/diorite_caves"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:cave/granite_caves"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,72 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:basalt_cliffs"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:granite_cliffs"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:gravel_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:white_cliffs"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_autumn"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_spring"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:dune_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:stony_shore"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,49 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_ocean"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_cold/overworld"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:gravel_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "biomesoplenty:dune_beach"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:stony_shore"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,35 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_swamp"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:mangrove_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:orchid_swamp"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:red_oasis"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_deep_ocean"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "alexsmobs:skreechers_can_spawn_wardens"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,108 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_forest"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "minecraft:is_savanna"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:is_cold/overworld"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:sparse_jungle"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:birch_taiga"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:blooming_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:mirage_isles"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:lavender_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:moonlight_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_grove"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:sakura_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:temperate_highlands"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:cherry_grove"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,98 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_overworld"
|
||||
},
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "forge:is_snowy"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:snowy_slopes"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:frozen_peaks"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:jagged_peaks"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:frozen_cliffs"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:glacial_chasm"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_badlands"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_maple_forest"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:emerald_peaks"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:rocky_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:scarlet_mountains"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:snowy_shield"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "terralith:skylands_winter"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,30 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": true,
|
||||
"value": "forge:no_default_monsters"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "minecraft:soul_sand_valley"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "byg:warped_desert"
|
||||
}
|
||||
],
|
||||
[
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": false,
|
||||
"value": "incendium:weeping_valley"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
{
|
||||
"biomes": [
|
||||
[
|
||||
{
|
||||
"type": "BIOME_TAG",
|
||||
"negate": false,
|
||||
"value": "minecraft:is_end"
|
||||
},
|
||||
{
|
||||
"type": "REGISTRY_NAME",
|
||||
"negate": true,
|
||||
"value": "minecraft:the_end"
|
||||
}
|
||||
]
|
||||
]
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user