empty
nothing
This commit is contained in:
@ -1,80 +0,0 @@
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||||
[General]
|
||||
AutoCloseConsole=false
|
||||
AutomaticJava=true
|
||||
CloseAfterLaunch=false
|
||||
ConfigVersion=1.2
|
||||
CustomGLFWPath=
|
||||
CustomOpenALPath=
|
||||
EnableFeralGamemode=false
|
||||
EnableMangoHud=false
|
||||
Env=@Variant(\0\0\0\b\0\0\0\0)
|
||||
ExportAuthor=
|
||||
ExportName=
|
||||
ExportOptionalFiles=true
|
||||
ExportSummary=
|
||||
ExportVersion=1.0.0
|
||||
IgnoreJavaCompatibility=false
|
||||
InstanceAccountId=
|
||||
InstanceType=OneSix
|
||||
JavaArchitecture=64
|
||||
JavaPath=/home/qb/.var/app/org.prismlauncher.PrismLauncher/data/PrismLauncher/java/java-runtime-gamma/bin/java
|
||||
JavaRealArchitecture=amd64
|
||||
JavaSignature=7b784ed89ddd21859884bcf0fad44d920fc92286
|
||||
JavaVendor=Microsoft
|
||||
JavaVersion=17.0.8
|
||||
JoinServerOnLaunch=false
|
||||
JoinServerOnLaunchAddress=
|
||||
JoinWorldOnLaunch=
|
||||
JvmArgs=
|
||||
LaunchMaximized=false
|
||||
LogPrePostOutput=true
|
||||
ManagedPack=false
|
||||
ManagedPackID=
|
||||
ManagedPackName=
|
||||
ManagedPackType=
|
||||
ManagedPackVersionID=
|
||||
ManagedPackVersionName=
|
||||
MaxMemAlloc=16384
|
||||
MinMemAlloc=512
|
||||
MinecraftWinHeight=480
|
||||
MinecraftWinWidth=854
|
||||
OnlineFixes=false
|
||||
OverrideCommands=false
|
||||
OverrideConsole=false
|
||||
OverrideEnv=false
|
||||
OverrideGameTime=false
|
||||
OverrideJavaArgs=false
|
||||
OverrideJavaLocation=true
|
||||
OverrideLegacySettings=false
|
||||
OverrideMemory=true
|
||||
OverrideMiscellaneous=false
|
||||
OverrideNativeWorkarounds=false
|
||||
OverridePerformance=false
|
||||
OverrideWindow=false
|
||||
PermGen=128
|
||||
PostExitCommand=
|
||||
PreLaunchCommand=
|
||||
Profiler=
|
||||
QuitAfterGameStop=false
|
||||
RecordGameTime=true
|
||||
ShowConsole=false
|
||||
ShowConsoleOnError=true
|
||||
ShowGameTime=true
|
||||
UseAccountForInstance=false
|
||||
UseDiscreteGpu=false
|
||||
UseNativeGLFW=false
|
||||
UseNativeOpenAL=false
|
||||
UseZink=false
|
||||
WrapperCommand=
|
||||
iconKey=default
|
||||
lastLaunchTime=1747450714220
|
||||
lastTimePlayed=2005
|
||||
linkedInstances=[]
|
||||
name=1.20.1 FearFactory
|
||||
notes=
|
||||
totalTimePlayed=324626
|
||||
|
||||
[UI]
|
||||
mods_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\v\x80\a\0\0\0\x4\0\0\0\b\0\0\0\x64\0\0\0\a\0\0\0\x64\0\0\0\n\0\0\0\x64\0\0\0\t\0\0\0\x64\0\0\x3+\0\0\0\v\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\v\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\xd3\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||
resourcepacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x3\xff\0\0\0\x6\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x6\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x2\v\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
||||
shaderpacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x3\xf5\0\0\0\x4\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x4\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x2\xc9\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
|
@ -1,37 +0,0 @@
|
||||
|
||||
#.
|
||||
#Config for Automation related components
|
||||
[automation]
|
||||
#.
|
||||
#.
|
||||
#Whether allowing Deployers to perform Cutting Board Recipes
|
||||
enableCuttingBoardDeploying = true
|
||||
#.
|
||||
#List of Block Entities that can be boosted when placed on Blaze Stove
|
||||
boostingCookerList = ["farmersdelight:cooking_pot", "farmersdelight:skillet", "miners_delight:copper_pot"]
|
||||
|
||||
#.
|
||||
#Config for Integration with other mods
|
||||
[integration]
|
||||
#.
|
||||
#.
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||||
#Whether replacing vanilla and modded pies into Farmer's Delight style
|
||||
#[@cui:RequiresReload:both]
|
||||
enablePieOverhaul = true
|
||||
#.
|
||||
#Pie items in this list will not be included in pie overhaul
|
||||
#[@cui:RequiresReload:both]
|
||||
pieOverhaulBlackList = []
|
||||
#.
|
||||
#For harvester to function properly, turning on this support will cause the collision shape of the overweight crop block to disappear.
|
||||
#[@cui:RequiresReload:server]
|
||||
enableHarvesterSupportForOverweightFarming = true
|
||||
#.
|
||||
#Basket of Farmers Delight has a 8 ticks transfer cooldown. Disable the cooldown for better automation.
|
||||
#[@cui:RequiresReload:server]
|
||||
disableTransferCooldownForFarmersDelightBasket = true
|
||||
#.
|
||||
#For harvester to function properly, turning on this support will cause the collision shape of Coffee Bush and Tea Bush block to disappear.
|
||||
#[@cui:RequiresReload:server]
|
||||
enableHarvesterSupportForFarmersRespite = true
|
||||
|
@ -1,9 +0,0 @@
|
||||
#Indigo properties file
|
||||
#Static Timestamp Removed
|
||||
fix-mean-light-calculation=auto
|
||||
debug-compare-lighting=auto
|
||||
fix-exterior-vertex-lighting=auto
|
||||
ambient-occlusion-mode=hybrid
|
||||
always-tesselate-blocks=auto
|
||||
fix-smooth-lighting-offset=auto
|
||||
fix-luminous-block-ambient-occlusion=auto
|
@ -1,14 +0,0 @@
|
||||
#Select the backend to use. Set to "DEFAULT" to let Flywheel decide.
|
||||
backend = "DEFAULT"
|
||||
#Enable or disable instance update limiting with distance.
|
||||
limitUpdates = true
|
||||
#The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism. Requires a game restart to take effect.
|
||||
#Range: -1 ~ 16
|
||||
workerThreads = -1
|
||||
|
||||
#Config options for Flywheel's built-in backends.
|
||||
[flw_backends]
|
||||
#How smooth Flywheel's shader-based lighting should be. May have a large performance impact.
|
||||
#Allowed Values: FLAT, TRI_LINEAR, SMOOTH, SMOOTH_INNER_FACE_CORRECTED
|
||||
lightSmoothness = "SMOOTH"
|
||||
|
@ -1,33 +0,0 @@
|
||||
|
||||
["Config for Traders in Disguise"]
|
||||
#Chance wandering trader is actually Ambusher. Will be a 1 in (your number) chance. Default value is 20, meaning a 1 in 20 (or 5%) chance.
|
||||
"Ambusher Chance Bound" = 20
|
||||
#Whether or not Sickle Ambushers can spawn from wandering traders. Default: true
|
||||
"Spawn Sickle Ambushers" = true
|
||||
#Whether or not Bow Ambushers can spawn from wandering traders. Default: true
|
||||
"Spawn Bow Ambushers" = true
|
||||
#The maximum amount of damage any Ambusher can take in one hit. Does not apply to the void or /kill. Default: 10
|
||||
"Ambusher Damage Cap" = 10
|
||||
#Whether or not Ambushers can spawn in raids. If true, Ambushers will appear in raid waves based on the next 2 config options. Default: false
|
||||
"Spawn Ambushers in Raids" = false
|
||||
#How many Sickle Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 0, 1, 0, 1
|
||||
"Sickle Ambusher Wave Count" = [0, 0, 0, 0, 0, 1, 0, 1]
|
||||
#How many Bow Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 1, 0, 0, 1
|
||||
"Bow Ambusher Wave Count" = [0, 0, 0, 0, 1, 0, 0, 1]
|
||||
#Level of the swiftness effect given by the Ruthless Sickle. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Sickle Ambusher. Default: 1
|
||||
"Sickle Swiftness Level" = 1
|
||||
#Duration of the swiftness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 20
|
||||
"Sickle Swiftness Duration" = 20
|
||||
#Duration of the blindness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 60
|
||||
"Sickle Blindness Duration" = 60
|
||||
#The damage multiplier of the Ruthless Sickle when striking a mob that's under half health. Also affects Sickle Ambusher. Default: 3.0
|
||||
"Sickle Damage Multiplier" = 3.0
|
||||
#Level of the slowness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher. Default: 6
|
||||
"Bow Slowness Level" = 6
|
||||
#Level of the weakness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher Default: 6
|
||||
"Bow Weakness Level" = 6
|
||||
#Duration of the slowness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
|
||||
"Bow Slowness Duration" = 20
|
||||
#Duration of the weakness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
|
||||
"Bow Weakness Duration" = 20
|
||||
|
@ -1,33 +0,0 @@
|
||||
|
||||
["Config for Traders in Disguise"]
|
||||
#Chance wandering trader is actually Ambusher. Will be a 1 in (your number) chance. Default value is 20, meaning a 1 in 20 (or 5%) chance.
|
||||
"Ambusher Chance Bound" = 20
|
||||
#Whether or not Sickle Ambushers can spawn from wandering traders. Default: true
|
||||
"Spawn Sickle Ambushers" = true
|
||||
#Whether or not Bow Ambushers can spawn from wandering traders. Default: true
|
||||
"Spawn Bow Ambushers" = true
|
||||
#The maximum amount of damage any Ambusher can take in one hit. Does not apply to the void or /kill. Default: 10
|
||||
"Ambusher Damage Cap" = 10
|
||||
#Whether or not Ambushers can spawn in raids. If true, Ambushers will appear in raid waves based on the next 2 config options. Default: false
|
||||
"Spawn Ambushers in Raids" = false
|
||||
#How many Sickle Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 0, 1, 0, 1
|
||||
"Sickle Ambusher Wave Count" = [0, 0, 0, 0, 0, 1, 0, 1]
|
||||
#How many Bow Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 1, 0, 0, 1
|
||||
"Bow Ambusher Wave Count" = [0, 0, 0, 0, 1, 0, 0, 1]
|
||||
#Level of the swiftness effect given by the Ruthless Sickle. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Sickle Ambusher. Default: 1
|
||||
"Sickle Swiftness Level" = 1
|
||||
#Duration of the swiftness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 20
|
||||
"Sickle Swiftness Duration" = 20
|
||||
#Duration of the blindness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 60
|
||||
"Sickle Blindness Duration" = 60
|
||||
#The damage multiplier of the Ruthless Sickle when striking a mob that's under half health. Also affects Sickle Ambusher. Default: 3.0
|
||||
"Sickle Damage Multiplier" = 3.0
|
||||
#Level of the slowness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher. Default: 6
|
||||
"Bow Slowness Level" = 6
|
||||
#Level of the weakness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher Default: 6
|
||||
"Bow Weakness Level" = 6
|
||||
#Duration of the slowness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
|
||||
"Bow Slowness Duration" = 20
|
||||
#Duration of the weakness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
|
||||
"Bow Weakness Duration" = 20
|
||||
|
@ -1,33 +0,0 @@
|
||||
|
||||
["Config for Traders in Disguise"]
|
||||
#Chance wandering trader is actually Ambusher. Will be a 1 in (your number) chance. Default value is 20, meaning a 1 in 20 (or 5%) chance.
|
||||
"Ambusher Chance Bound" = 20
|
||||
#Whether or not Sickle Ambushers can spawn from wandering traders. Default: true
|
||||
"Spawn Sickle Ambushers" = true
|
||||
#Whether or not Bow Ambushers can spawn from wandering traders. Default: true
|
||||
"Spawn Bow Ambushers" = true
|
||||
#The maximum amount of damage any Ambusher can take in one hit. Does not apply to the void or /kill. Default: 10
|
||||
"Ambusher Damage Cap" = 10
|
||||
#Whether or not Ambushers can spawn in raids. If true, Ambushers will appear in raid waves based on the next 2 config options. Default: false
|
||||
"Spawn Ambushers in Raids" = false
|
||||
#How many Sickle Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 0, 1, 0, 1
|
||||
"Sickle Ambusher Wave Count" = [0, 0, 0, 0, 0, 1, 0, 1]
|
||||
#How many Bow Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 1, 0, 0, 1
|
||||
"Bow Ambusher Wave Count" = [0, 0, 0, 0, 1, 0, 0, 1]
|
||||
#Level of the swiftness effect given by the Ruthless Sickle. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Sickle Ambusher. Default: 1
|
||||
"Sickle Swiftness Level" = 1
|
||||
#Duration of the swiftness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 20
|
||||
"Sickle Swiftness Duration" = 20
|
||||
#Duration of the blindness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 60
|
||||
"Sickle Blindness Duration" = 60
|
||||
#The damage multiplier of the Ruthless Sickle when striking a mob that's under half health. Also affects Sickle Ambusher. Default: 3.0
|
||||
"Sickle Damage Multiplier" = 3.0
|
||||
#Level of the slowness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher. Default: 6
|
||||
"Bow Slowness Level" = 6
|
||||
#Level of the weakness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher Default: 6
|
||||
"Bow Weakness Level" = 6
|
||||
#Duration of the slowness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
|
||||
"Bow Slowness Duration" = 20
|
||||
#Duration of the weakness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
|
||||
"Bow Weakness Duration" = 20
|
||||
|
@ -1,33 +0,0 @@
|
||||
|
||||
["Config for Traders in Disguise"]
|
||||
#Chance wandering trader is actually Ambusher. Will be a 1 in (your number) chance. Default value is 20, meaning a 1 in 20 (or 5%) chance.
|
||||
"Ambusher Chance Bound" = 20
|
||||
#Whether or not Sickle Ambushers can spawn from wandering traders. Default: true
|
||||
"Spawn Sickle Ambushers" = true
|
||||
#Whether or not Bow Ambushers can spawn from wandering traders. Default: true
|
||||
"Spawn Bow Ambushers" = true
|
||||
#The maximum amount of damage any Ambusher can take in one hit. Does not apply to the void or /kill. Default: 10
|
||||
"Ambusher Damage Cap" = 10
|
||||
#Whether or not Ambushers can spawn in raids. If true, Ambushers will appear in raid waves based on the next 2 config options. Default: false
|
||||
"Spawn Ambushers in Raids" = false
|
||||
#How many Sickle Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 0, 1, 0, 1
|
||||
"Sickle Ambusher Wave Count" = [0, 0, 0, 0, 0, 1, 0, 1]
|
||||
#How many Bow Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 1, 0, 0, 1
|
||||
"Bow Ambusher Wave Count" = [0, 0, 0, 0, 1, 0, 0, 1]
|
||||
#Level of the swiftness effect given by the Ruthless Sickle. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Sickle Ambusher. Default: 1
|
||||
"Sickle Swiftness Level" = 1
|
||||
#Duration of the swiftness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 20
|
||||
"Sickle Swiftness Duration" = 20
|
||||
#Duration of the blindness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 60
|
||||
"Sickle Blindness Duration" = 60
|
||||
#The damage multiplier of the Ruthless Sickle when striking a mob that's under half health. Also affects Sickle Ambusher. Default: 3.0
|
||||
"Sickle Damage Multiplier" = 3.0
|
||||
#Level of the slowness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher. Default: 6
|
||||
"Bow Slowness Level" = 6
|
||||
#Level of the weakness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher Default: 6
|
||||
"Bow Weakness Level" = 6
|
||||
#Duration of the slowness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
|
||||
"Bow Slowness Duration" = 20
|
||||
#Duration of the weakness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
|
||||
"Bow Weakness Duration" = 20
|
||||
|
@ -1,33 +0,0 @@
|
||||
|
||||
["Config for Traders in Disguise"]
|
||||
#Chance wandering trader is actually Ambusher. Will be a 1 in (your number) chance. Default value is 20, meaning a 1 in 20 (or 5%) chance.
|
||||
"Ambusher Chance Bound" = 20
|
||||
#Whether or not Sickle Ambushers can spawn from wandering traders. Default: true
|
||||
"Spawn Sickle Ambushers" = true
|
||||
#Whether or not Bow Ambushers can spawn from wandering traders. Default: true
|
||||
"Spawn Bow Ambushers" = true
|
||||
#The maximum amount of damage any Ambusher can take in one hit. Does not apply to the void or /kill. Default: 10
|
||||
"Ambusher Damage Cap" = 10
|
||||
#Whether or not Ambushers can spawn in raids. If true, Ambushers will appear in raid waves based on the next 2 config options. Default: false
|
||||
"Spawn Ambushers in Raids" = false
|
||||
#How many Sickle Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 0, 1, 0, 1
|
||||
"Sickle Ambusher Wave Count" = [0, 0, 0, 0, 0, 1, 0, 1]
|
||||
#How many Bow Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 1, 0, 0, 1
|
||||
"Bow Ambusher Wave Count" = [0, 0, 0, 0, 1, 0, 0, 1]
|
||||
#Level of the swiftness effect given by the Ruthless Sickle. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Sickle Ambusher. Default: 1
|
||||
"Sickle Swiftness Level" = 1
|
||||
#Duration of the swiftness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 20
|
||||
"Sickle Swiftness Duration" = 20
|
||||
#Duration of the blindness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 60
|
||||
"Sickle Blindness Duration" = 60
|
||||
#The damage multiplier of the Ruthless Sickle when striking a mob that's under half health. Also affects Sickle Ambusher. Default: 3.0
|
||||
"Sickle Damage Multiplier" = 3.0
|
||||
#Level of the slowness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher. Default: 6
|
||||
"Bow Slowness Level" = 6
|
||||
#Level of the weakness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher Default: 6
|
||||
"Bow Weakness Level" = 6
|
||||
#Duration of the slowness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
|
||||
"Bow Slowness Duration" = 20
|
||||
#Duration of the weakness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
|
||||
"Bow Weakness Duration" = 20
|
||||
|
@ -1,27 +0,0 @@
|
||||
# Client-specific configuration for FTB Ultimine
|
||||
# This file is meant for users to control Ultimine's clientside behaviour and rendering.
|
||||
# Changes to this file require you to reload the world
|
||||
|
||||
{
|
||||
# Maximum number of blocks the white outline should be rendered for
|
||||
# Keep in mind this may get *very* laggy for large amounts of blocks!
|
||||
# Default: 256
|
||||
# Range: 0 ~ 2147483647
|
||||
render_outline: 256
|
||||
|
||||
# When holding the Ultimine key, must the player also be sneaking to show the shapes menu?
|
||||
# Default: true
|
||||
require_sneak_for_menu: true
|
||||
|
||||
# When displaying the shape selection menu by holding the Ultimine key
|
||||
# and sneaking at the same time, the number of shape names to display
|
||||
# above and below the selected shape
|
||||
# Default: 2
|
||||
# Range: 1 ~ 5
|
||||
shape_menu_context_lines: 2
|
||||
|
||||
# Manual x offset of FTB Ultimine overlay, required for some modpacks
|
||||
# Default: -1
|
||||
# Range: -∞ ~ +∞
|
||||
x_offset: -1
|
||||
}
|
BIN
1.20.1-FearFactoryTest/minecraft/mods/CullLessLeaves-Reforged-1.20.1-1.0.5.jar
(Stored with Git LFS)
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1.20.1-FearFactoryTest/minecraft/mods/CullLessLeaves-Reforged-1.20.1-1.0.5.jar
(Stored with Git LFS)
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BIN
1.20.1-FearFactoryTest/minecraft/mods/KryptonReforged-0.2.3.jar
(Stored with Git LFS)
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1.20.1-FearFactoryTest/minecraft/mods/KryptonReforged-0.2.3.jar
(Stored with Git LFS)
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1.20.1-FearFactoryTest/minecraft/mods/dimthread-FORGE-mc1.20.1-v1.2.1.jar
(Stored with Git LFS)
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1.20.1-FearFactoryTest/minecraft/mods/dimthread-FORGE-mc1.20.1-v1.2.1.jar
(Stored with Git LFS)
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@ -1,5 +0,0 @@
|
||||
{
|
||||
"bookGuiScale": 0,
|
||||
"clickedVisualize": false,
|
||||
"bookData": {}
|
||||
}
|
BIN
1.20.1-FearFactoryTest/minecraft/resourcepacks/AL's Spiders Revamped+FA 1.3.zip
(Stored with Git LFS)
BIN
1.20.1-FearFactoryTest/minecraft/resourcepacks/AL's Spiders Revamped+FA 1.3.zip
(Stored with Git LFS)
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BIN
1.20.1-FearFactoryTest/minecraft/resourcepacks/Enchanting Table Magic Circle Blue v1.3.zip
(Stored with Git LFS)
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1.20.1-FearFactoryTest/minecraft/resourcepacks/Enchanting Table Magic Circle Blue v1.3.zip
(Stored with Git LFS)
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BIN
1.20.1-FearFactoryTest/minecraft/resourcepacks/EvenBetterEnchants_v2_r1.zip
(Stored with Git LFS)
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1.20.1-FearFactoryTest/minecraft/resourcepacks/EvenBetterEnchants_v2_r1.zip
(Stored with Git LFS)
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BIN
1.20.1-FearFactoryTest/minecraft/resourcepacks/FreshAnimations_v1.9.2.zip
(Stored with Git LFS)
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1.20.1-FearFactoryTest/minecraft/resourcepacks/FreshAnimations_v1.9.2.zip
(Stored with Git LFS)
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BIN
1.20.1-FearFactoryTest/minecraft/resourcepacks/SmootherLava.zip
(Stored with Git LFS)
BIN
1.20.1-FearFactoryTest/minecraft/resourcepacks/SmootherLava.zip
(Stored with Git LFS)
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BIN
1.20.1-FearFactoryTest/minecraft/resourcepacks/xali's enchanted book v1.0.0.zip
(Stored with Git LFS)
BIN
1.20.1-FearFactoryTest/minecraft/resourcepacks/xali's enchanted book v1.0.0.zip
(Stored with Git LFS)
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Reference in New Issue
Block a user