removed problematic delights and butcher
removed abyssal sovereign
disabled man & deeplings for now until controls are made
removed trevor giants in lieu of pehkui giant scaling mod
removed lunar events
removed shadows in the dark for overspawning and not doing anything
added ghast resourcepack
added incontrol for mob controls
added spore infection
added hateflesh dimension
generated configs and modified some
highlights:
Complementary Unbound shaders because savannah won't stop complaining that she can't see anything. She configured this one I haven't seen it.
Yung structures
JER integrates with JEI to show monster loot tables (useful for this type of pack)
loot integrations
ars noveau addons
moremob variants and compatibility with fresh anims
alexcaves submarine & such
removed some shitty mods for being shitty.
Removed:
/eldritch awakening for having no content and crashing
/vita craftis for spawning too many blood pigs and no spawnrules, as well as very little content and lazy instakill mob
/dweller ores has been replaced by a far superior deeplings mod with actually scary mobs that have drops and a boss
/defilex3dsun because the shader overrides this
added:
/Chatgpt garbage kubejs script that doesn't work but I've learned how to make it work in the next push
/elytra slot
/cosmetic armor reworked
/voidscape, new bedrock based dimension accessible by standing on bedrock for too long or something like that.
Modified:
/sodiumdynamiclights and enhanced_bes because they were drawing performance despite being overriden by the shader. also the enhanced block entity mod was causing severe lag rendering large quantities of create contraptions with chests that spawned naturally.
Changed Hysteria shader default params
- slightly less desaturation but not complete removal
- caves now have true darkness (shaders override minecraft gamma, however true darkness will be retained as a fallback)
- basic sun burn config that allows players to retreat to other dimensions (with a sun) to avoid getting burned
- fire resist potions prevent sun burn from even applying (prevents the fire effect from showing on the screen as a result)
- tinted glass prevents sunburn
- added vanilla tweaks lowered first person fire
this was added because although the create netherite diving gear stops fire damage, the player still renders as on fire in both 3rd and 1st person blocking half the players view.