Commit Graph

43 Commits

Author SHA1 Message Date
67e034a69b Smallfix, Biome music is back and it works, brutalnightmare, createmetallurgy, Tconstruct, mobs aggro on sound, also pre-punchwood progression
brutal nightmare makes vanilla mobs more dangerous
2025-06-06 08:51:03 -05:00
6ac8d7b55d Finally finished the Music Resource pack. Added Biomemusic, flash flood, blood dimension, and others
biomemusic will give us additional control over music and when it can be played, as well as allowing for additional custom songs on top of the vanilla ones.

All vanilla CDs have been replaced, to be adjusted in \lang\en_us.json
some of the tracks need to be volumized for consistent audio volumes
2025-06-04 12:14:33 -05:00
301316320c removed benate, player anim. add pressure. some more mob sizes, finally configured some spawn restrictions. 2025-06-02 14:00:09 -05:00
d53c85cf8b Fixed entities not ticking properly
Disabled immersive optimization, it affects entity ticking
2025-06-01 10:19:17 -05:00
5d42d442c2 added AE2 & AE2 addons 2025-05-31 14:03:04 -05:00
ed66926fcc first spawner restrict/addition scripted, added new infection mod disabled to be configured
new infection mod should begin corrupting exclusively in darwin IV, and I have a lot of scripting to do for it.
2025-05-30 12:04:13 -05:00
c5914d3d39 Removed Iron's Spells/spellbook for adding 3 ish minutes to jei loadtime 2025-05-28 08:40:35 -05:00
a4741227b9 Configs generated, added some mods including Iron's spellbook. NOTE: need sound whitelist for player sounds
Added
cursery, sneaky curses: adds new curses, causes curses to have a chance to affix when enchanting regardless of its presence in the description, obfuscates curses from tooltip and instead makes the item's name red.
curse of pandora: adds curios and cursed curios
ancientcurses: adds altars where you can earn jewels (gems) to affix to an amulet for bonuses (future curio wip)
Sound attracts mobs, proximity chat, and simple radios for bequiet systems
Iron's spells & spellbook integrates with some of our mods and adds mobs and magic
tenseambiance: dynamic biome based creepy ambient noise
2025-05-27 09:09:23 -05:00
abab9430fa Removes, added missing resource packs, configured some rand mob sizes 2025-05-26 14:05:06 -05:00
4507337cc3 Merge branch 'main' of https://patterns.place/admin/FearFactory 2025-05-25 15:58:29 -05:00
65b3d13291 some removes, gecko iris compat, bridge & mob sizes. finished music pack. 2025-05-25 15:51:29 -05:00
95bae0e3d3 Fixed obscure hexeri armorstand crash for dark coven structures
lazyyyyy-lexforge-core-0.14.11.jar was the culprit
2025-05-25 15:44:37 -05:00
1ab9c5dc19 Merge branch 'main' of https://patterns.place/admin/FearFactory 2025-05-25 10:57:34 -05:00
6ce101c83a added an upsetting number of biomes + updates & optimizations
Added Terralith and Biomes O plenty for even more biomes
As well as terrain generation optimization via faster random & c2me which adds threading for chunk generation

updated Arphex which fixed an obscure crash with the broodmother
2025-05-25 10:13:48 -05:00
a43b7f8c67 changes, initial music pack 2025-05-25 09:06:04 -05:00
b1fcdbaec1 Tons of change
removed problematic delights and butcher
removed abyssal sovereign
disabled man & deeplings for now until controls are made
removed trevor giants in lieu of pehkui giant scaling mod
removed lunar events
removed shadows in the dark for overspawning and not doing anything

added ghast resourcepack
added incontrol for mob controls
added spore infection
added hateflesh dimension

generated configs and modified some
2025-05-22 20:20:46 -05:00
29cc6bc573 Added Pehkui, a mod to configure natural size of mobs 2025-05-20 15:49:06 -05:00
93b76ada53 "Removed" pehkui to readd it because it's bugged on the commit 2025-05-20 15:47:58 -05:00
0723e1f299 First iteration of script, finally no errors but it also doesn't work. 2025-05-20 15:43:35 -05:00
11964130ea adding dependencies for sandworms mod 2025-05-18 20:37:07 -05:00
c5a4cc7c72 removed dupe reports and aftershock, added sandworm and wither anim 2025-05-18 19:42:24 -05:00
4fc8619616 Merge branch 'main' of https://patterns.place/admin/FearFactory 2025-05-18 00:37:23 -05:00
2905efd00b generated configs and weather2
possibly bugged anim rate
2025-05-18 00:11:39 -05:00
570b089923 TellMe installed & registries dumped
/tellme dump to-file ascii-table all
^ this will dump all files

Furthermore you can find all files that are dumped in the tellme config folder
2025-05-17 22:46:07 -05:00
ab63f6bcb4 empty
nothing
2025-05-17 21:27:01 -05:00
80d7048d49 removed index and connector from repo history 2025-05-17 15:16:28 -05:00
6fc76a7856 removed trash (alex fallout addon) - improved shader sunlight brightness 2025-05-17 13:33:40 -05:00
7bd5dd198f Performance changes
added Krypton for better networking performance

added cull less leaves (this allows to users to choose how many leave layers to cull for performance)

added dimthreads which places dimensions on other threads.

Small tweaks to shaders
2025-05-17 11:11:49 -05:00
35b7063666 nerfs to sleep, sanity, timelength - populated defaults - shader settings edits - aktome added
Populated the default config folder - it turns out there are certain configs that are created for each world, you can copy world configs here and they will become the defaults for each world.

day and night time is 5 times longer.

You can sleep in bed, but it no longer advances the time for any reason. Sleep is for the weak.

no longer go immediately insane upon dimension change, but it's still VERY detrimental and immediate round trips are still awful.

rain is now only mildly detrimental to sanity, in most scenarios rain will not cause your sanity to drop but reduce how fast it rises.

Added akashic tome, this lets us bundle mod documentation into one damn book.

Shaders have been messed with, feel free to edit these.
2025-05-16 23:11:49 -05:00
d489669098 Changing Shader yet again due to complaints, many adds, few removes
highlights:
Complementary Unbound shaders because savannah won't stop complaining that she can't see anything. She configured this one I haven't seen it.
Yung structures
JER integrates with JEI to show monster loot tables (useful for this type of pack)
loot integrations
ars noveau addons
moremob variants and compatibility with fresh anims
alexcaves submarine & such

removed some shitty mods for being shitty.
2025-05-16 13:20:27 -05:00
fc33172861 Re-enabled corpsexcosmetic removed trash mods, updated shader, added mods
Removed:
/eldritch awakening for having no content and crashing
/vita craftis for spawning too many blood pigs and no spawnrules, as well as very little content and lazy instakill mob
/dweller ores has been replaced by a far superior deeplings mod with actually scary mobs that have drops and a boss
/defilex3dsun because the shader overrides this

added:
/Chatgpt garbage kubejs script that doesn't work but I've learned how to make it work in the next push
/elytra slot
/cosmetic armor reworked
/voidscape, new bedrock based dimension accessible by standing on bedrock for too long or something like that.

Modified:
/sodiumdynamiclights and enhanced_bes because they were drawing performance despite being overriden by the shader. also the enhanced block entity mod was causing severe lag rendering large quantities of create contraptions with chests that spawned naturally.
2025-05-14 12:27:20 -05:00
39800a1a36 Lots of mods from your modpack, highlight new shader
new shader doesn't have a problem at least with particles like the other did, but some botania stuff still doesn't render properly.

Removed cantbreathe for being loud af

Mods from your pack: torchmaster, chat heads, mouse tweaks, etc.

added a map mod: atlas, craft massive books that contain interactive maps, alex's mobs, alex's mobs integration with sons of sins (craft homunculus), added strong boss to alexmobs end.

added rat dimension,
removed minechosis for being bs
2025-05-13 21:08:38 -05:00
c707435082 minor stuff
temp disabled burninthesun and playerspirit for testing etc
2025-05-13 07:21:38 -05:00
7a9ce1a115 Removed Troublesome mods
Removed 3 client-side mods for disrupting the server bootup.

Removed tears of despair for being incomplete and softlocking the player
2025-05-12 06:39:52 -05:00
9baa9fd12c hotbar fix - Removed exordium 2025-05-11 23:30:32 -05:00
bf63a15972 Resource packs - disabled some mods
added several resource packs that do the following:

Improve animations

Improve spiders

improve enchantment table

add different icons for different enchantment books making them easier to tell apart.

Disabled palladium for increased load times
2025-05-11 22:37:57 -05:00
7ed5929da0 Merge branch 'main' of https://patterns.place/admin/FearFactory 2025-05-11 22:08:40 -05:00
4aa40cd026 [PSA] optimizations added (VERY LONG FIRST LOAD)
[PSA] If you are having load time issues when testing, temporarily disable palladium, and all the trims, also disable tool trims.

- added lazy loading mod which does caching to decrease boot times

- added lazy cache folder to gitignore to ensure fresh boots on newly cloned repositories

- Added Staaaaaaaaaaaaaaaaaack which allows stacks to be combined into much larger stacks can prevent server crashes

- added not enough recipe book & dependency octo lib
   this removes the recipe book from the game which greatly improves performance

- Added render scale - allowing users to change render resolution independently of GUI scale (can only be done in mod config menu)

- added fast boot, smooth boot, and blinkload which decrease boot times

- added immersive UI makes the UI more wismical

- added immersive optimization, optimizes entity ticking

- added entity culling

- added mods optimizer (this does not optimize in the traditional sense, instead removes client side only mods from servers incase they are included by mistake)

- added exordium which decreases the FPS of GUI elements

- added alternate current which optimizes redstone ticking

- added attribute fix which uncaps attributes (vanilla mechanic that mods overlook when they overload these values)

- added palladium & dependancy ToadLib, increases boot times but de-duplicates objects in memory which can result in massive performance gains

- added structure_layout_optimizer & dependency resourceful config, this mod decreases the time it takes to generate structures via octree magic.

- added a fork of lithium known as radium, radium is a modern, general-purpose optimization mod for Minecraft which works to improve a number of systems (game physics, mob AI, block ticking, etc) with the goal of not changing any vanilla mechanics.

- added enlightend block entities which massively increases the rendering preformace of some block entities.

- added GPU tape to decrease boot times

- disabled ultimine_addition for now until dependency can be resolved
2025-05-11 22:07:34 -05:00
2ee4584be6 Removed ScarySpiders by ConRad
Removed ScarySpiders by ConRad
2025-05-11 20:39:13 -05:00
861b820ec6 ⚠️ Biome Mods added - unused resource pack enabled
⚠️ ⚠️ Warning on BCLIB: can effect and override fog in certain scenarios when in nether or end, if your having fog issues BCLIB config may be the place you want to look first if something is off about the nether or end fog. ⚠️⚠️

- enabled unused boss refresh resource pack that
- added better nether
     dependency: BCLib
- added better end
     dependency: BCLib
- updated .gitignore
2025-05-11 19:44:57 -05:00
e832d7c18c added oculus mc for shader support & hysteria shaders
Hysteria Shaders added.
2025-05-11 17:02:40 -05:00
a7e1af141c testing pre-commit strats 2025-05-11 16:11:23 -05:00
95ed26d7d8 Start
just getting the modpack files in here, also added the following folders to git ignore inside the top level of the minecraft folder (the one with save files in it):

/server-resource-packs/
/saves/
/schematics/
/screenshots/
/logs/
/.mixin.out/
/crash-reports/
usernamecache.json
usercache.json

Also I added the following file extensions to be considered "large" by the server as not to pollute diff history here are the commands I used to add these files:

git lfs track "*.jar"
git lfs track "*.zip"
git lfs track "*.7z"
git lfs track "*.gz"
git lfs track "*.rar"
git lfs track "*.tar"
git lfs track "*.iso"

git lfs track "*.png"
git lfs track "*.jpg"
git lfs track "*.jpeg"
git lfs track "*.gif"
git lfs track "*.bmp"
git lfs track "*.tiff"
git lfs track "*.svg"
git lfs track "*.webp"

git lfs track "*.mp3"
git lfs track "*.wav"
git lfs track "*.ogg"
git lfs track "*.flac"
git lfs track "*.aac"
git lfs track "*.m4a"
git lfs track "*.wma"

git lfs track "*.mp4"
git lfs track "*.mkv"
git lfs track "*.avi"
git lfs track "*.mov"
git lfs track "*.webm"
git lfs track "*.flv"
git lfs track "*.wmv"

git lfs track "*.psd"
git lfs track "*.ai"
git lfs track "*.pdf"

git lfs track "*.mca"
git lfs track "*.dat"
git lfs track "*.dat_old"
2025-05-11 15:06:38 -05:00