testing pre-commit strats

This commit is contained in:
2025-05-11 16:11:23 -05:00
parent 955cb8038c
commit a7e1af141c
283 changed files with 25943 additions and 25864 deletions

46
.gitattributes vendored
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@ -33,3 +33,49 @@
*.mca filter=lfs diff=lfs merge=lfs -text
*.dat filter=lfs diff=lfs merge=lfs -text
*.dat_old filter=lfs diff=lfs merge=lfs -text
# thanks Gregtech new horizons!
* text eol=lf
*.[jJ][aA][rR] binary
*.[pP][nN][gG] binary
*.[jJ][pP][gG] binary
*.[jJ][pP][eE][gG] binary
*.[gG][iI][fF] binary
*.[tT][iI][fF] binary
*.[tT][iI][fF][fF] binary
*.[iI][cC][oO] binary
*.[sS][vV][gG] text
*.[eE][pP][sS] binary
*.[xX][cC][fF] binary
*.[kK][aA][rR] binary
*.[mM]4[aA] binary
*.[mM][iI][dD] binary
*.[mM][iI][dD][iI] binary
*.[mM][pP]3 binary
*.[oO][gG][gG] binary
*.[rR][aA] binary
*.7[zZ] binary
*.[gG][zZ] binary
*.[tT][aA][rR] binary
*.[tT][gG][zZ] binary
*.[zZ][iI][pP] binary
*.[tT][cC][nN] binary
*.[sS][oO] binary
*.[dD][lL][lL] binary
*.[dD][yY][lL][iI][bB] binary
*.[pP][sS][dD] binary
*.[tT][tT][fF] binary
*.[oO][tT][fF] binary
*.[pP][aA][tT][cC][hH] -text
*.[bB][aA][tT] text eol=crlf
*.[cC][mM][dD] text eol=crlf
*.[pP][sS]1 text eol=crlf
*[aA][uU][tT][oO][gG][eE][nN][eE][rR][aA][tT][eE][dD]* binary

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@ -67,7 +67,7 @@ UseNativeOpenAL=false
UseZink=false
WrapperCommand=
iconKey=default
lastLaunchTime=1746996608203
lastLaunchTime=1746997277419
lastTimePlayed=635
linkedInstances=[]
name=1.20.1 FearFactory

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@ -1,4 +1,4 @@
{
"debug": false,
"trim_registry_mismatch_message": "<EFBFBD>b[All The Trims] <EFBFBD>cTrim Registry Mismatch. <EFBFBD>rPlease ensure that the client and server have the same mods with the same versions."
"trim_registry_mismatch_message": "§b[All The Trims] §cTrim Registry Mismatch. §rPlease ensure that the client and server have the same mods with the same versions."
}

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{"v":1,"s":"76c677720f7f959b6ade8c9f002b76295a3a83e322d811b3eb73092e6328eb0b1e65a60d8c1e3ce5e8d6500299d0356cc14572ebe5cd8b34e4c038c1d34b8535","u":"905202c79ca62aaec10775870bd8925b6923648f5e8efe98ec91fa37588474aa3b5cab4bc508436836e5cffb1f91a8ed68934c558ad6c0e5d4b16235e27950b7","p":"05782e439e4a6dc3b6f727be2e373043e1812fef35664c9b2e81dd02e897a899456f81d8c943d6ede97209b448d677fdc5c50571e10efbadcef03e13b191dde6","t":1746997297}

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@ -1,5 +1,5 @@
#Indigo properties file
#Sun May 11 11:40:21 CDT 2025
#Sun May 11 16:01:38 CDT 2025
fix-mean-light-calculation=auto
debug-compare-lighting=auto
fix-exterior-vertex-lighting=auto

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@ -3,15 +3,15 @@ general = {}
#Generation settings
[generation_settings]
#The size of nether biome regions from each mod that uses TerraBlender.
#Range: 2-6
nether_region_size = 2
#The size of overworld biome regions from each mod that uses TerraBlender.
#Range: 2-6
overworld_region_size = 3
#The weighting of vanilla biome regions in the nether.
#Range: 0-2147483647
vanilla_nether_region_weight = 10
#The size of nether biome regions from each mod that uses TerraBlender.
#Range: 2-6
nether_region_size = 2
#The weighting of vanilla biome regions in the overworld.
#Range: 0-2147483647
vanilla_overworld_region_weight = 10

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@ -0,0 +1,33 @@
["Config for Traders in Disguise"]
#Chance wandering trader is actually Ambusher. Will be a 1 in (your number) chance. Default value is 20, meaning a 1 in 20 (or 5%) chance.
"Ambusher Chance Bound" = 20
#Whether or not Sickle Ambushers can spawn from wandering traders. Default: true
"Spawn Sickle Ambushers" = true
#Whether or not Bow Ambushers can spawn from wandering traders. Default: true
"Spawn Bow Ambushers" = true
#The maximum amount of damage any Ambusher can take in one hit. Does not apply to the void or /kill. Default: 10
"Ambusher Damage Cap" = 10
#Whether or not Ambushers can spawn in raids. If true, Ambushers will appear in raid waves based on the next 2 config options. Default: false
"Spawn Ambushers in Raids" = false
#How many Sickle Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 0, 1, 0, 1
"Sickle Ambusher Wave Count" = [0, 0, 0, 0, 0, 1, 0, 1]
#How many Bow Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 1, 0, 0, 1
"Bow Ambusher Wave Count" = [0, 0, 0, 0, 1, 0, 0, 1]
#Level of the swiftness effect given by the Ruthless Sickle. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Sickle Ambusher. Default: 1
"Sickle Swiftness Level" = 1
#Duration of the swiftness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 20
"Sickle Swiftness Duration" = 20
#Duration of the blindness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 60
"Sickle Blindness Duration" = 60
#The damage multiplier of the Ruthless Sickle when striking a mob that's under half health. Also affects Sickle Ambusher. Default: 3.0
"Sickle Damage Multiplier" = 3.0
#Level of the slowness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher. Default: 6
"Bow Slowness Level" = 6
#Level of the weakness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher Default: 6
"Bow Weakness Level" = 6
#Duration of the slowness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
"Bow Slowness Duration" = 20
#Duration of the weakness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
"Bow Weakness Duration" = 20

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1.20.1-FearFactoryTest/minecraft/icon.png (Stored with Git LFS)

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