testing pre-commit strats
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							@ -33,3 +33,49 @@
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*.mca filter=lfs diff=lfs merge=lfs -text
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*.dat filter=lfs diff=lfs merge=lfs -text
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*.dat_old filter=lfs diff=lfs merge=lfs -text
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# thanks Gregtech new horizons!
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* text eol=lf
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*.[jJ][aA][rR]          binary
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*.[iI][cC][oO]          binary
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*.[sS][vV][gG]          text
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*.[pP][aA][tT][cC][hH]  -text
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*.[bB][aA][tT]          text eol=crlf
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*.[cC][mM][dD]          text eol=crlf
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*.[pP][sS]1             text eol=crlf
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*[aA][uU][tT][oO][gG][eE][nN][eE][rR][aA][tT][eE][dD]* binary
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@ -67,7 +67,7 @@ UseNativeOpenAL=false
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UseZink=false
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WrapperCommand=
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iconKey=default
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lastLaunchTime=1746996608203
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lastLaunchTime=1746997277419
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lastTimePlayed=635
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linkedInstances=[]
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name=1.20.1 FearFactory
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@ -1,4 +1,4 @@
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{
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  "debug": false,
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  "trim_registry_mismatch_message": "<EFBFBD>b[All The Trims] <EFBFBD>cTrim Registry Mismatch. <EFBFBD>rPlease ensure that the client and server have the same mods with the same versions."
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  "trim_registry_mismatch_message": "§b[All The Trims] §cTrim Registry Mismatch. §rPlease ensure that the client and server have the same mods with the same versions."
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}
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@ -1 +1 @@
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{"v":1,"s":"447cce900861185a26f75c8e5cff37844039b831cb80831694a4ac66a9a32c0934662c97fe2df17b173e53afd66811904047d92a4f50c483e3fe403c083aab90","u":"f720aefdb476bd745ad9fa1daa7721f1e48c405188ef43d0b6c1b478e6c83bacf54e403e347c0034a4ce265411c7a53f78b9806a20373eb37850ab4be48116b4","p":"f98c4121dfe5d1e018b3d60058abbed53c9ab7acd6dda4b7d5aa72778234cdec1ec0b38535c58457e72e1f5ecc21911af43b70984a02b42df3932feca4964003","t":1746969583}
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{"v":1,"s":"76c677720f7f959b6ade8c9f002b76295a3a83e322d811b3eb73092e6328eb0b1e65a60d8c1e3ce5e8d6500299d0356cc14572ebe5cd8b34e4c038c1d34b8535","u":"905202c79ca62aaec10775870bd8925b6923648f5e8efe98ec91fa37588474aa3b5cab4bc508436836e5cffb1f91a8ed68934c558ad6c0e5d4b16235e27950b7","p":"05782e439e4a6dc3b6f727be2e373043e1812fef35664c9b2e81dd02e897a899456f81d8c943d6ede97209b448d677fdc5c50571e10efbadcef03e13b191dde6","t":1746997297}
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@ -1,5 +1,5 @@
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#Indigo properties file
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#Sun May 11 11:40:21 CDT 2025
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#Sun May 11 16:01:38 CDT 2025
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fix-mean-light-calculation=auto
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debug-compare-lighting=auto
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fix-exterior-vertex-lighting=auto
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@ -3,15 +3,15 @@ general = {}
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#Generation settings
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[generation_settings]
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	#The size of nether biome regions from each mod that uses TerraBlender.
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	#Range: 2-6
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	nether_region_size = 2
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	#The size of overworld biome regions from each mod that uses TerraBlender.
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	#Range: 2-6
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	overworld_region_size = 3
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	#The weighting of vanilla biome regions in the nether.
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	#Range: 0-2147483647
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	vanilla_nether_region_weight = 10
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	#The size of nether biome regions from each mod that uses TerraBlender.
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	#Range: 2-6
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	nether_region_size = 2
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	#The weighting of vanilla biome regions in the overworld.
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	#Range: 0-2147483647
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	vanilla_overworld_region_weight = 10
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@ -0,0 +1,33 @@
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["Config for Traders in Disguise"]
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	#Chance wandering trader is actually Ambusher. Will be a 1 in (your number) chance. Default value is 20, meaning a 1 in 20 (or 5%) chance.
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	"Ambusher Chance Bound" = 20
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	#Whether or not Sickle Ambushers can spawn from wandering traders. Default: true
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	"Spawn Sickle Ambushers" = true
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	#Whether or not Bow Ambushers can spawn from wandering traders. Default: true
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	"Spawn Bow Ambushers" = true
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	#The maximum amount of damage any Ambusher can take in one hit. Does not apply to the void or /kill. Default: 10
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	"Ambusher Damage Cap" = 10
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	#Whether or not Ambushers can spawn in raids. If true, Ambushers will appear in raid waves based on the next 2 config options. Default: false
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	"Spawn Ambushers in Raids" = false
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	#How many Sickle Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 0, 1, 0, 1
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	"Sickle Ambusher Wave Count" = [0, 0, 0, 0, 0, 1, 0, 1]
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	#How many Bow Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 1, 0, 0, 1
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	"Bow Ambusher Wave Count" = [0, 0, 0, 0, 1, 0, 0, 1]
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	#Level of the swiftness effect given by the Ruthless Sickle. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Sickle Ambusher. Default: 1
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	"Sickle Swiftness Level" = 1
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	#Duration of the swiftness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 20
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	"Sickle Swiftness Duration" = 20
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	#Duration of the blindness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 60
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	"Sickle Blindness Duration" = 60
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	#The damage multiplier of the Ruthless Sickle when striking a mob that's under half health. Also affects Sickle Ambusher. Default: 3.0
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	"Sickle Damage Multiplier" = 3.0
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	#Level of the slowness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher. Default: 6
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	"Bow Slowness Level" = 6
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	#Level of the weakness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher Default: 6
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	"Bow Weakness Level" = 6
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	#Duration of the slowness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
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	"Bow Slowness Duration" = 20
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	#Duration of the weakness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20
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	"Bow Weakness Duration" = 20
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								1.20.1-FearFactoryTest/minecraft/icon.png
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