testing pre-commit strats
This commit is contained in:
@ -1,234 +1,234 @@
|
||||
|
||||
["Mob Settings"]
|
||||
|
||||
["Mob Settings"."Chorusling Settings"]
|
||||
#Multiplies damage dealt by Chorusling
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Chorusling Damage Multiplier" = 1.0
|
||||
#Multiplies health of Chorusling
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Chorusling Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Endersent Settings"]
|
||||
#Multiplies damage dealt by Endersent
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Endersent Damage Multiplier" = 1.0
|
||||
#Multiplies health of Endersent
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Endersent Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Spiky Worm Settings"]
|
||||
#Multiplies damage dealt by Spiky Worm
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Spiky Worm Damage Multiplier" = 1.0
|
||||
#Multiplies health of Spiky Worm
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Spiky Worm Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Ambusher Settings"]
|
||||
#Multiplies damage dealt by Ambusher
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Ambusher Damage Multiplier" = 1.0
|
||||
#Multiplies health of Ambusher
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Ambusher Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage For Ambusher
|
||||
"Allow Ambusher Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Stratling Settings"]
|
||||
#Multiplies damage dealt by Stratling
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Stratling Damage Multiplier" = 1.0
|
||||
#Multiplies health of Stratling
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Stratling Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Ancient Guardian Settings"]
|
||||
#Multiplies damage dealt by Ancient Guardian
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Ancient Guardian Damage Multiplier" = 1.0
|
||||
#Multiplies health of Ancient Guardian
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Ancient Guardian Health Multiplier" = 1.0
|
||||
#Enables/Disables Stun Ability for Ancient Guardian. §cNOTE: Disabling This may make the bossfight less fun.
|
||||
"Allow Ancient Guardian Stun Ability" = true
|
||||
#Enables Projectile Damage for Ancient Guardian
|
||||
"Allow Ancient Guardian Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Haunted Knight Settings"]
|
||||
#Multiplies damage dealt by Haunted Knight
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Haunted Knight Damage Multiplier" = 1.0
|
||||
#Multiplies health of Haunted Knight
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Haunted Knight Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage For Haunted Knight
|
||||
"Allow Haunted Knight Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Haunted Guard Settings"]
|
||||
#Multiplies damage dealt by Haunted Guard
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Haunted Guard Damage Multiplier" = 1.0
|
||||
#Multiplies health of Haunted Guard
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Haunted Guard Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage For Haunted Guard
|
||||
"Allow Haunted Guard Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Posessed Paladin Settings"]
|
||||
#Multiplies damage dealt by Posessed Paladin
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Posessed Paladin Damage Multiplier" = 1.0
|
||||
#Multiplies health of Posessed Paladin. §cNOTE: Disabling This may make the bossfight less fun.
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Posessed Paladin Health Multiplier" = 1.0
|
||||
#Enables/Disables Stun Ability for Posessed Paladin
|
||||
"Allow Posessed Paladin Stun Ability" = true
|
||||
#Enables Projectile Damage Posessed Paladin
|
||||
"Allow Posessed Paladin Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Overgrown Colosuss Settings"]
|
||||
#Multiplies damage dealt by Overgrown Colosuss
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Overgrown Colosuss Damage Multiplier" = 1.0
|
||||
#Multiplies health of Overgrown Colosuss
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Overgrown Colosuss Health Multiplier" = 1.0
|
||||
#Enables/Disables Stun Ability for Overgrown Colosuss. §cNOTE: Disabling This may make the bossfight less fun.
|
||||
"Allow Overgrown Colosuss Stun Ability" = true
|
||||
#Enables Projectile Damage for Overgrown Colosuss
|
||||
"Allow Overgrown Colosuss Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Mossy Golem Settings"]
|
||||
#Multiplies damage dealt by Mossy Golem
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Mossy Golem Damage Multiplier" = 1.0
|
||||
#Multiplies health of Mossy Golem
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Mossy Golem Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage for Dune Sentinel
|
||||
"Allow Dune Sentinel Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Cloud Golem Settings"]
|
||||
#Multiplies damage dealt by Cloud Golem
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Cloud Golem Damage Multiplier" = 1.0
|
||||
#Multiplies health of Cloud Golem
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Cloud Golem Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage for Cloud Golem
|
||||
"Allow Cloud Golem Projectile Damage" = true
|
||||
#Enables Boss Music for Cloud Golem
|
||||
"Allow Cloud Golem Boss Music" = true
|
||||
#Cloud Golem music volume
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Cloud Golem music volume" = 1.0
|
||||
#Cloud Golem loses Consciousness after Laser Attack
|
||||
"Allow Cloud Golem Loses Consciousness" = true
|
||||
#Cloud Golem can Charge once more after missing when he is low on HP
|
||||
"Allow Cloud Golem Charge once More" = true
|
||||
#Enables/Disables Cloud Golem Invulnerability Time (this boss is not getting schredded in 0.5seconds by frame - ignore weapons)
|
||||
"Allow Cloud Golem Invulnerability Time" = true
|
||||
#Maximum damage that can be dealt to Cloud Golem
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Cloud Golem Damage Cap" = 18.0
|
||||
|
||||
["Mob Settings"."Cloud Golem's Falling Cloud Settings"]
|
||||
#Multiplies damage dealt by Falling Cloud
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Falling Cloud Damage Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Frostbitten Golem Settings"]
|
||||
#Multiplies damage dealt by Frostbitten Golem
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Frostbitten Golem Damage Multiplier" = 1.0
|
||||
#Multiplies health of Frostbitten Golem
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Frostbitten Golem Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage for Frostbitten Golem
|
||||
"Allow Frostbitten Golem Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Dune Sentinel Settings"]
|
||||
#Multiplies damage dealt by Dune Sentinel
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Dune Sentinel Damage Multiplier" = 1.0
|
||||
#Multiplies health of Dune Sentinel
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Dune Sentinel Health Multiplier" = 1.0
|
||||
#Multiplies damage dealt by Bomber
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Bomber Damage Multiplier" = 1.0
|
||||
#Multiplies health of Bomber
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Bomber Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Skeletosaurus Settings"]
|
||||
#Multiplies damage dealt by Skeletosaurus
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Skeletosaurus Damage Multiplier" = 1.0
|
||||
#Multiplies health of Skeletosaurus
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Skeletosaurus Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Lava Eater Settings"]
|
||||
#Multiplies damage dealt by Lava Eater
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Lava Eater Damage Multiplier" = 1.0
|
||||
#Multiplies health of Lava Eater
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Lava Eater Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage for Lava Eater
|
||||
"Allow Lava Eater Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Warped Fungussus Settings"]
|
||||
#Multiplies damage dealt by Warped Fungussus
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Warped Fungussus Damage Multiplier" = 1.0
|
||||
#Multiplies health of Warped Fungussus
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Warped Fungussus Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Withered Abomination Settings"]
|
||||
#Multiplies damage dealt by Withered Abomination
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Withered Abomination Damage Multiplier" = 1.0
|
||||
#Multiplies health of Withered Abomination
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Withered Abomination Health Multiplier" = 1.0
|
||||
#Enables/Disables Stun Ability for Withered Abomination
|
||||
"Allow Withered Abomination Stun Ability" = false
|
||||
|
||||
["Mob Settings"."Shulker Mimic Settings"]
|
||||
#Multiplies damage dealt by Shulker Mimic
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Shulker Mimic Damage Multiplier" = 1.0
|
||||
#Multiplies health of Shulker Mimic
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Shulker Mimic Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage for Shulker Mimic
|
||||
"Allow Shulker Mimic Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Tamable Knight Settings"]
|
||||
#Multiplies damage dealt by Knight
|
||||
#Range: 0.0 ~ 100.0
|
||||
"Knight Damage Multiplier" = 1.0
|
||||
#Multiplies health of Knight
|
||||
#Range: 0.0 ~ 100.0
|
||||
"Knight Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Tamable Guard Settings"]
|
||||
#Multiplies damage dealt by Guard
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Guard Damage Multiplier" = 1.0
|
||||
#Multiplies health of Guard
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Guard Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Skeloraptor Settings"]
|
||||
#Multiplies damage dealt by Skeloraptor
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Skeloraptor Damage Multiplier" = 1.0
|
||||
#Multiplies health of Skeloraptor
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Skeloraptor Health Multiplier" = 1.0
|
||||
|
||||
|
||||
["Mob Settings"]
|
||||
|
||||
["Mob Settings"."Chorusling Settings"]
|
||||
#Multiplies damage dealt by Chorusling
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Chorusling Damage Multiplier" = 1.0
|
||||
#Multiplies health of Chorusling
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Chorusling Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Endersent Settings"]
|
||||
#Multiplies damage dealt by Endersent
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Endersent Damage Multiplier" = 1.0
|
||||
#Multiplies health of Endersent
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Endersent Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Spiky Worm Settings"]
|
||||
#Multiplies damage dealt by Spiky Worm
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Spiky Worm Damage Multiplier" = 1.0
|
||||
#Multiplies health of Spiky Worm
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Spiky Worm Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Ambusher Settings"]
|
||||
#Multiplies damage dealt by Ambusher
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Ambusher Damage Multiplier" = 1.0
|
||||
#Multiplies health of Ambusher
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Ambusher Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage For Ambusher
|
||||
"Allow Ambusher Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Stratling Settings"]
|
||||
#Multiplies damage dealt by Stratling
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Stratling Damage Multiplier" = 1.0
|
||||
#Multiplies health of Stratling
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Stratling Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Ancient Guardian Settings"]
|
||||
#Multiplies damage dealt by Ancient Guardian
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Ancient Guardian Damage Multiplier" = 1.0
|
||||
#Multiplies health of Ancient Guardian
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Ancient Guardian Health Multiplier" = 1.0
|
||||
#Enables/Disables Stun Ability for Ancient Guardian. §cNOTE: Disabling This may make the bossfight less fun.
|
||||
"Allow Ancient Guardian Stun Ability" = true
|
||||
#Enables Projectile Damage for Ancient Guardian
|
||||
"Allow Ancient Guardian Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Haunted Knight Settings"]
|
||||
#Multiplies damage dealt by Haunted Knight
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Haunted Knight Damage Multiplier" = 1.0
|
||||
#Multiplies health of Haunted Knight
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Haunted Knight Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage For Haunted Knight
|
||||
"Allow Haunted Knight Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Haunted Guard Settings"]
|
||||
#Multiplies damage dealt by Haunted Guard
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Haunted Guard Damage Multiplier" = 1.0
|
||||
#Multiplies health of Haunted Guard
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Haunted Guard Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage For Haunted Guard
|
||||
"Allow Haunted Guard Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Posessed Paladin Settings"]
|
||||
#Multiplies damage dealt by Posessed Paladin
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Posessed Paladin Damage Multiplier" = 1.0
|
||||
#Multiplies health of Posessed Paladin. §cNOTE: Disabling This may make the bossfight less fun.
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Posessed Paladin Health Multiplier" = 1.0
|
||||
#Enables/Disables Stun Ability for Posessed Paladin
|
||||
"Allow Posessed Paladin Stun Ability" = true
|
||||
#Enables Projectile Damage Posessed Paladin
|
||||
"Allow Posessed Paladin Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Overgrown Colosuss Settings"]
|
||||
#Multiplies damage dealt by Overgrown Colosuss
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Overgrown Colosuss Damage Multiplier" = 1.0
|
||||
#Multiplies health of Overgrown Colosuss
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Overgrown Colosuss Health Multiplier" = 1.0
|
||||
#Enables/Disables Stun Ability for Overgrown Colosuss. §cNOTE: Disabling This may make the bossfight less fun.
|
||||
"Allow Overgrown Colosuss Stun Ability" = true
|
||||
#Enables Projectile Damage for Overgrown Colosuss
|
||||
"Allow Overgrown Colosuss Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Mossy Golem Settings"]
|
||||
#Multiplies damage dealt by Mossy Golem
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Mossy Golem Damage Multiplier" = 1.0
|
||||
#Multiplies health of Mossy Golem
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Mossy Golem Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage for Dune Sentinel
|
||||
"Allow Dune Sentinel Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Cloud Golem Settings"]
|
||||
#Multiplies damage dealt by Cloud Golem
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Cloud Golem Damage Multiplier" = 1.0
|
||||
#Multiplies health of Cloud Golem
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Cloud Golem Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage for Cloud Golem
|
||||
"Allow Cloud Golem Projectile Damage" = true
|
||||
#Enables Boss Music for Cloud Golem
|
||||
"Allow Cloud Golem Boss Music" = true
|
||||
#Cloud Golem music volume
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Cloud Golem music volume" = 1.0
|
||||
#Cloud Golem loses Consciousness after Laser Attack
|
||||
"Allow Cloud Golem Loses Consciousness" = true
|
||||
#Cloud Golem can Charge once more after missing when he is low on HP
|
||||
"Allow Cloud Golem Charge once More" = true
|
||||
#Enables/Disables Cloud Golem Invulnerability Time (this boss is not getting schredded in 0.5seconds by frame - ignore weapons)
|
||||
"Allow Cloud Golem Invulnerability Time" = true
|
||||
#Maximum damage that can be dealt to Cloud Golem
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Cloud Golem Damage Cap" = 18.0
|
||||
|
||||
["Mob Settings"."Cloud Golem's Falling Cloud Settings"]
|
||||
#Multiplies damage dealt by Falling Cloud
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Falling Cloud Damage Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Frostbitten Golem Settings"]
|
||||
#Multiplies damage dealt by Frostbitten Golem
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Frostbitten Golem Damage Multiplier" = 1.0
|
||||
#Multiplies health of Frostbitten Golem
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Frostbitten Golem Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage for Frostbitten Golem
|
||||
"Allow Frostbitten Golem Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Dune Sentinel Settings"]
|
||||
#Multiplies damage dealt by Dune Sentinel
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Dune Sentinel Damage Multiplier" = 1.0
|
||||
#Multiplies health of Dune Sentinel
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Dune Sentinel Health Multiplier" = 1.0
|
||||
#Multiplies damage dealt by Bomber
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Bomber Damage Multiplier" = 1.0
|
||||
#Multiplies health of Bomber
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Bomber Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Skeletosaurus Settings"]
|
||||
#Multiplies damage dealt by Skeletosaurus
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Skeletosaurus Damage Multiplier" = 1.0
|
||||
#Multiplies health of Skeletosaurus
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Skeletosaurus Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Lava Eater Settings"]
|
||||
#Multiplies damage dealt by Lava Eater
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Lava Eater Damage Multiplier" = 1.0
|
||||
#Multiplies health of Lava Eater
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Lava Eater Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage for Lava Eater
|
||||
"Allow Lava Eater Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Warped Fungussus Settings"]
|
||||
#Multiplies damage dealt by Warped Fungussus
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Warped Fungussus Damage Multiplier" = 1.0
|
||||
#Multiplies health of Warped Fungussus
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Warped Fungussus Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Withered Abomination Settings"]
|
||||
#Multiplies damage dealt by Withered Abomination
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Withered Abomination Damage Multiplier" = 1.0
|
||||
#Multiplies health of Withered Abomination
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Withered Abomination Health Multiplier" = 1.0
|
||||
#Enables/Disables Stun Ability for Withered Abomination
|
||||
"Allow Withered Abomination Stun Ability" = false
|
||||
|
||||
["Mob Settings"."Shulker Mimic Settings"]
|
||||
#Multiplies damage dealt by Shulker Mimic
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Shulker Mimic Damage Multiplier" = 1.0
|
||||
#Multiplies health of Shulker Mimic
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Shulker Mimic Health Multiplier" = 1.0
|
||||
#Enables Projectile Damage for Shulker Mimic
|
||||
"Allow Shulker Mimic Projectile Damage" = true
|
||||
|
||||
["Mob Settings"."Tamable Knight Settings"]
|
||||
#Multiplies damage dealt by Knight
|
||||
#Range: 0.0 ~ 100.0
|
||||
"Knight Damage Multiplier" = 1.0
|
||||
#Multiplies health of Knight
|
||||
#Range: 0.0 ~ 100.0
|
||||
"Knight Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Tamable Guard Settings"]
|
||||
#Multiplies damage dealt by Guard
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Guard Damage Multiplier" = 1.0
|
||||
#Multiplies health of Guard
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Guard Health Multiplier" = 1.0
|
||||
|
||||
["Mob Settings"."Skeloraptor Settings"]
|
||||
#Multiplies damage dealt by Skeloraptor
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Skeloraptor Damage Multiplier" = 1.0
|
||||
#Multiplies health of Skeloraptor
|
||||
#Range: 0.0 ~ 1000.0
|
||||
"Skeloraptor Health Multiplier" = 1.0
|
||||
|
||||
|
Reference in New Issue
Block a user