testing pre-commit strats
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#Game Settings
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[Settings]
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#Should fisherman buy/sell items related to this mods items (Seafood and pearls)
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fishermanBuyCDItems = true
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#Should the Wandering Trader sell items in exchange for pearls?
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wanderingTraderDealsPearls = true
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#Should seafood only be able to be cooked through the Farmer's Delight pot?
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cookInPot = true
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#Minimum ticks before seafood can be gathered by the crab trap. Default = 4000
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minTicks = 4000
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#Maximum ticks before seafood can be gathered by the crab trap. Default = 8000
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maxTicks = 8000
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#Requires the crab trap to have a 3x3 of open water or waterlogged blocks around it to be able to function. Default = true
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require_surrounding_water = true
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#Game Settings
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[Settings]
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#Should fisherman buy/sell items related to this mods items (Seafood and pearls)
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fishermanBuyCDItems = true
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#Should the Wandering Trader sell items in exchange for pearls?
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wanderingTraderDealsPearls = true
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#Should seafood only be able to be cooked through the Farmer's Delight pot?
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cookInPot = true
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#Minimum ticks before seafood can be gathered by the crab trap. Default = 4000
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minTicks = 4000
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#Maximum ticks before seafood can be gathered by the crab trap. Default = 8000
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maxTicks = 8000
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#Requires the crab trap to have a 3x3 of open water or waterlogged blocks around it to be able to function. Default = true
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require_surrounding_water = true
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