testing pre-commit strats
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.gitattributes
1.20.1-FearFactoryTest
instance.cfgicon.png
minecraft
config
ArPhEx Configurations.tomlDeep Void Config.tomlHexerei-client.tomlHexerei-common.toml
Obscuria
UndeadUnleashed.tomlZoNiEx Configurations.tomlalexscaves-client.tomlalexscaves-general.tomlallthetrims.jsonamendments-client.tomlamendments-common.tomlapotheosis
adventure.cfgapotheosis.cfgench.cfgenchantments.cfggarden.cfgnames.cfgpotion.cfgspawner.cfgvillage.cfg
apothic_cataclysm-common.tomlars_elemental-client.tomlars_elemental-common.tomlars_elemental
glyph_aerial_filter.tomlglyph_aquatic_filter.tomlglyph_arc_projectile.tomlglyph_bubble_shield.tomlglyph_charm.tomlglyph_conjure_terrain.tomlglyph_discharge.tomlglyph_envenom.tomlglyph_fiery_filter.tomlglyph_homing_projectile.tomlglyph_insect_filter.tomlglyph_life_link.tomlglyph_not_aerial_filter.tomlglyph_not_aquatic_filter.tomlglyph_not_fiery_filter.tomlglyph_not_insect_filter.tomlglyph_not_summon_filter.tomlglyph_not_undead_filter.tomlglyph_phantom_grasp.tomlglyph_poison_spores.tomlglyph_propagator_arc.tomlglyph_propagator_homing.tomlglyph_spark.tomlglyph_spike.tomlglyph_summon_filter.tomlglyph_undead_filter.tomlglyph_watery_grave.toml
ars_nouveau-client.tomlars_nouveau-common.tomlars_nouveau-server.tomlars_nouveau
burst.tomlglyph_accelerate.tomlglyph_amplify.tomlglyph_animate_block.tomlglyph_aoe.tomlglyph_blink.tomlglyph_bounce.tomlglyph_break.tomlglyph_cold_snap.tomlglyph_conjure_water.tomlglyph_craft.tomlglyph_crush.tomlglyph_cut.tomlglyph_dampen.tomlglyph_decelerate.tomlglyph_delay.tomlglyph_dispel.tomlglyph_duration_down.tomlglyph_ender_inventory.tomlglyph_evaporate.tomlglyph_exchange.tomlglyph_explosion.tomlglyph_extend_time.tomlglyph_extract.tomlglyph_fangs.tomlglyph_fell.tomlglyph_firework.tomlglyph_flare.tomlglyph_fortune.tomlglyph_freeze.tomlglyph_glide.tomlglyph_gravity.tomlglyph_grow.tomlglyph_gust.tomlglyph_harm.tomlglyph_harvest.tomlglyph_heal.tomlglyph_hex.tomlglyph_ignite.tomlglyph_infuse.tomlglyph_intangible.tomlglyph_interact.tomlglyph_invisibility.tomlglyph_launch.tomlglyph_leap.tomlglyph_light.tomlglyph_lightning.tomlglyph_linger.tomlglyph_name.tomlglyph_orbit.tomlglyph_phantom_block.tomlglyph_pickup.tomlglyph_pierce.tomlglyph_place_block.tomlglyph_projectile.tomlglyph_pull.tomlglyph_randomize.tomlglyph_redstone_signal.tomlglyph_rotate.tomlglyph_rune.tomlglyph_self.tomlglyph_sense_magic.tomlglyph_sensitive.tomlglyph_slowfall.tomlglyph_smelt.tomlglyph_snare.tomlglyph_split.tomlglyph_summon_decoy.tomlglyph_summon_steed.tomlglyph_summon_undead.tomlglyph_summon_vex.tomlglyph_summon_wolves.tomlglyph_toss.tomlglyph_touch.tomlglyph_underfoot.tomlglyph_wall.tomlglyph_wind_shear.tomlglyph_wither.tomlreset.tomlrewind.tomlwololo.toml
ars_ocultas
arsdelight-common.tomlattributeslib.cfgavaritia-common.tomlbetteradvancements-client.tomlbetterendisland-forge-1_20.tomlbetterfortresses-forge-1_20.tomlbloodmagic-client.tomlbloodmagic-common.tomlblueprint-client.tomlblueprint-common.tomlbotania-client.tomlbotania-common.tomlbotanicadds.cfgburninthesun-common.tomlbutcher.tomlcataclysm.tomlchimes-client.tomlchimes-common.tomlchunkloaders-common.tomlcitadel-common.tomlcopycats-client.tomlcopycats-common.tomlcorpsecurioscompat-common.tomlcrabbersdelight-common.tomlcreate-client.tomlcreate-common.tomlcreate_central_kitchen-common.tomlcreate_new_age-client.tomlcreate_new_age-common.tomlcreateaddition-common.tomlcreatecasing-common.tomlcreategoggles-client.tomlcreategoggles-common.tomlcreateoreexcavation-common.tomlcurios-client.tomlcurios-common.tomlcyclopscore-common.tomldarkness.propertiesdeeperdarker-common.tomlembeddium-fingerprint.jsonenchanted-client.tomlenchanted-common.tomlends_delight-common.tomlenhanced_boss_bars-common.tomlevilcraft-common.tomlexplorerscompass-client.tomlexplorerscompass-common.tomlexposure-client.tomlexposure-common.tomlfabric
farmersdelight-client.tomlfarmersdelight-common.tomlfastbench.cfgfastpaintings-common.tomlferritecore-mixin.tomlflywheel-client-1.toml.bakfml.tomlforge-client.tomlhammerlib
herdmentality-common.tomlhex_ars_link-common.tomlhex_ars_link
hexcasting-client.tomlhexcasting-common.tomlhexcastingadditions-common.tomlhostilenetworks.cfghourglass-client.tomliceandfire-client.tomliceandfire-common.tomljei
ingredient-list-mod-sort-order.iniingredient-list-type-sort-order.inijei-client.inijei-colors.inijei-debug.inijei-mod-id-format.inirecipe-category-sort-order.ini
l2_configs
legendary_monsters-common.tomllegendarytooltips-common.tomllunar-common.tomlman_config.tomlmodelfix-client.tomlmodonomicon-client.tomlmoonlight-client.tomlmoonlight-common.tomlmythicbotany-client.tomlnaturescompass-client.tomlnaturescompass-common.tomlnyfsspiders.tomloccultengineering-client.tomloccultism-client.tomloceanworld-common.tomlpatchouli-client.tomlpaucal-common.tomlpehkui-client.tomlpehkui-common.tomlpickupnotifier
polymorph-integrations.tomlponder-client.tomlquark-common.tomlregions_unexplored
sanguine_networks-common.tomlsanitydim
sereneseasons
sliceanddice-client.tomlsliceanddice-common.tomlsnowundertrees-common.tomlsodiumdynamiclights-client.tomlsolapplepie-client.tomlsophisticatedbackpacks-common.tomlsophisticatedcore-client.tomlsophisticatedcore-common.tomlsupplementaries-client.tomlsupplementaries-common.tomlterrablender.tomltradersindisguise-common-1.toml.baktradersindisguise-common-2.toml.baktradersindisguise-common-3.toml.baktradersindisguise-common-4.toml.baktradersindisguise-common-5.toml.bakultimine_addition
undergarden-client.tomlundergarden-common.tomlzeta-common.tomldefaultconfigs
createultimine
ftblibrary
ftbultimine
kubejs
local
mods
options.txtrhino.local.properties@ -1,45 +1,45 @@
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#Set this to false to disable seasonal features, such as halloween and christmas.
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seasonalFeatures = true
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#Set to false to disable Botania's messages in the F3 debug screen
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debugInfo = true
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#Set this to false to disable the references in the flower tooltips. (You monster D:)
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references = true
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#Set this to false to disable Botania's splashes in the main menu.
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splashes = true
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[rendering]
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#Set this to false to disable the use of shaders for some of the mod's renders. (Requires game restart)
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shaders = true
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#Set this to false to disable the wireframe when looking a block bound to something (spreaders, flowers, etc).
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boundBlockWireframe = true
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#Set this to false to disable rendering of accessories in the player.
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accessories = true
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#The height of the mana display bar in above the XP bar. You can change this if you have a mod that changes where the XP bar is.
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#Range: > 0
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manaBarHeight = 29
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#Set this to true if you use lots of floating flowers and are experiencing rendering lag. Will disable the floating flowers' animations and render them statically for a major performance boost. Hit F3+A in-world after toggling this.
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staticFloaters = false
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[rendering.fancySkybox]
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#Set this to false to disable the fancy skybox in Garden of Glass
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enabled = true
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#Set this to true to enable the fancy skybox in non Garden of Glass worlds. (Does not require Garden of Glass loaded to use, needs 'fancySkybox.enabled' to be true as well)
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normalWorlds = false
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[rendering.lexicon]
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#Set this to false to disable the rotating items in the petal and rune entries in the Lexica Botania.
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rotatingItems = true
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#Set this to false to disable the animated 3D render for the Lexica Botania.
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render_3d = true
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[particles]
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#Set this to true to set the power system's particles to be a lot more subtle. Good for low-end systems, if the particles are causing lag.
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powerSystem = false
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#Set this to true to use a static wand beam that shows every single position of the burst, similar to the way it used to work on old Botania versions. Warning: Disabled by default because it may be laggy.
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staticWandBeam = false
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#The frequency in which particles spawn from normal (worldgen) mystical flowers
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#Range: 4.9E-324 ~ 1.7976931348623157E308
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flowerFrequency = 0.75
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#Set this to false to disable the particles in the elven portal.
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elvenPortal = true
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#Set this to false to disable seasonal features, such as halloween and christmas.
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seasonalFeatures = true
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#Set to false to disable Botania's messages in the F3 debug screen
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debugInfo = true
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#Set this to false to disable the references in the flower tooltips. (You monster D:)
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references = true
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#Set this to false to disable Botania's splashes in the main menu.
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splashes = true
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[rendering]
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#Set this to false to disable the use of shaders for some of the mod's renders. (Requires game restart)
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shaders = true
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#Set this to false to disable the wireframe when looking a block bound to something (spreaders, flowers, etc).
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boundBlockWireframe = true
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#Set this to false to disable rendering of accessories in the player.
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accessories = true
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#The height of the mana display bar in above the XP bar. You can change this if you have a mod that changes where the XP bar is.
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#Range: > 0
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manaBarHeight = 29
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#Set this to true if you use lots of floating flowers and are experiencing rendering lag. Will disable the floating flowers' animations and render them statically for a major performance boost. Hit F3+A in-world after toggling this.
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staticFloaters = false
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[rendering.fancySkybox]
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#Set this to false to disable the fancy skybox in Garden of Glass
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enabled = true
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#Set this to true to enable the fancy skybox in non Garden of Glass worlds. (Does not require Garden of Glass loaded to use, needs 'fancySkybox.enabled' to be true as well)
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normalWorlds = false
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[rendering.lexicon]
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#Set this to false to disable the rotating items in the petal and rune entries in the Lexica Botania.
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rotatingItems = true
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#Set this to false to disable the animated 3D render for the Lexica Botania.
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render_3d = true
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[particles]
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#Set this to true to set the power system's particles to be a lot more subtle. Good for low-end systems, if the particles are causing lag.
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powerSystem = false
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#Set this to true to use a static wand beam that shows every single position of the burst, similar to the way it used to work on old Botania versions. Warning: Disabled by default because it may be laggy.
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staticWandBeam = false
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#The frequency in which particles spawn from normal (worldgen) mystical flowers
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#Range: 4.9E-324 ~ 1.7976931348623157E308
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flowerFrequency = 0.75
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#Set this to false to disable the particles in the elven portal.
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elvenPortal = true
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