testing pre-commit strats
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["Spawn Rates"]
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#Multiplier for Tormented Steve mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
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tormented_steve_frequency = 2.0
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#Multiplier for Disemboweler mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
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disemboweler_frequency = 2.0
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#Multiplier for Blood Eagle mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
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blood_eagle_frequency = 2.0
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#Multiplier for Skin Crawler mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
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skin_crawler_frequency = 2.0
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#Multiplier for Brutaliser mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
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brutaliser_frequency = 2.0
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#Multiplier for Spine Wrencher mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
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spine_wrencher_frequency = 2.0
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[Mechanics]
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#Toggles whether blood eagle is tameable (can be ridden and can fly) with 10 deathly hearts dropped by disembowelers
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tameable_blood_eagle = true
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#Allow skin crawlers to mine stone and deepslate to get to you? Also controlled by mob griefing gamerules
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stone_mining_crawlers = true
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#Option to additionally let zoniex mobs spawn in the nether - Disabled by default.
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add_to_nether = false
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["Spawn Rates"]
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#Multiplier for Tormented Steve mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
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tormented_steve_frequency = 2.0
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#Multiplier for Disemboweler mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
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disemboweler_frequency = 2.0
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#Multiplier for Blood Eagle mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
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blood_eagle_frequency = 2.0
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#Multiplier for Skin Crawler mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
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skin_crawler_frequency = 2.0
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#Multiplier for Brutaliser mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
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brutaliser_frequency = 2.0
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#Multiplier for Spine Wrencher mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely
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spine_wrencher_frequency = 2.0
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[Mechanics]
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#Toggles whether blood eagle is tameable (can be ridden and can fly) with 10 deathly hearts dropped by disembowelers
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tameable_blood_eagle = true
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#Allow skin crawlers to mine stone and deepslate to get to you? Also controlled by mob griefing gamerules
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stone_mining_crawlers = true
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#Option to additionally let zoniex mobs spawn in the nether - Disabled by default.
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add_to_nether = false
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