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FearFactory/1.20.1-FearFactoryTest/minecraft/config/tenseambience-soundevents-client.toml

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["Config for Tense Ambience Mod (This Config is for the Sound Events NOT AMBIENCE!)"]
#The Numbers are chances which get rolled every second. So a number of 60(seconds) would play a sound on average every minute.
#Should this feature be enabled
"Enable random creepy sounds?" = true
#Chance to play a random sound in deep caves (below y0)
#Range: 10 ~ 345600
"Deep Cave Probability" = 5400
#Chance to play a random sound in caves (above y0 and below y40)
#Range: 10 ~ 345600
"Cave Probability" = 7200
#Chance to play a random sound in forests
#Range: 10 ~ 345600
"Forest Probability" = 14800
#Chance to play a random sound in dark forests
#Range: 10 ~ 345600
"Dark Forest Probability" = 14800
#Chance to play a random sound in snowy biomes
#Range: 10 ~ 345600
"Snowy Biome Probability" = 10000
#Chance to play a random sound in the nether
#Range: 10 ~ 345600
"Nether Probability" = 17500
#Chance to play a random sound in the end
#Range: 10 ~ 345600
"End Probability" = 17500
#Chance to play a random sound in an unknown biome
#Range: 10 ~ 345600
"Unknown Biome Probability" = 21600