highlights: Complementary Unbound shaders because savannah won't stop complaining that she can't see anything. She configured this one I haven't seen it. Yung structures JER integrates with JEI to show monster loot tables (useful for this type of pack) loot integrations ars noveau addons moremob variants and compatibility with fresh anims alexcaves submarine & such removed some shitty mods for being shitty.
21 lines
565 B
JavaScript
21 lines
565 B
JavaScript
// priority: 0
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// Visit the wiki for more info - https://kubejs.com/
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/*EntityEvents.spawned(event => {
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const { entity } = event;
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// Only apply restrictions to natural spawns
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if (entity.spawnReason !== 'natural') return;
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switch (entity.type) {
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case "entity.man.
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});
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/*
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@silytonta
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Is there a way for me to make mobs spawn in a dimension/biome that they usually dont?
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@dob3a
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yea, u can use "entity.block.biomeId" to get their current biome, and u can use "entity.level.name" to get their current dimension.
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sry for late reply i didnt see the notify*/ |