[PSA] If you are having load time issues when testing, temporarily disable palladium, and all the trims, also disable tool trims. - added lazy loading mod which does caching to decrease boot times - added lazy cache folder to gitignore to ensure fresh boots on newly cloned repositories - Added Staaaaaaaaaaaaaaaaaack which allows stacks to be combined into much larger stacks can prevent server crashes - added not enough recipe book & dependency octo lib this removes the recipe book from the game which greatly improves performance - Added render scale - allowing users to change render resolution independently of GUI scale (can only be done in mod config menu) - added fast boot, smooth boot, and blinkload which decrease boot times - added immersive UI makes the UI more wismical - added immersive optimization, optimizes entity ticking - added entity culling - added mods optimizer (this does not optimize in the traditional sense, instead removes client side only mods from servers incase they are included by mistake) - added exordium which decreases the FPS of GUI elements - added alternate current which optimizes redstone ticking - added attribute fix which uncaps attributes (vanilla mechanic that mods overlook when they overload these values) - added palladium & dependancy ToadLib, increases boot times but de-duplicates objects in memory which can result in massive performance gains - added structure_layout_optimizer & dependency resourceful config, this mod decreases the time it takes to generate structures via octree magic. - added a fork of lithium known as radium, radium is a modern, general-purpose optimization mod for Minecraft which works to improve a number of systems (game physics, mob AI, block ticking, etc) with the goal of not changing any vanilla mechanics. - added enlightend block entities which massively increases the rendering preformace of some block entities. - added GPU tape to decrease boot times - disabled ultimine_addition for now until dependency can be resolved
35 lines
1.3 KiB
YAML
35 lines
1.3 KiB
YAML
# Enables wobbly items in advancement toasts.
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enableAdvancementToastItems: true
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# Enables curse formatting.
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enableCurseFormatting: true
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# Enables particles in the enchant(ing/ment) table.
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enableEnchantParticles: true
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# Enables floating item rotation.
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enableFloatingItemRotation: true
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# Enables the hotbar selector animation.
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enableHotbarSelectorAnimation: true
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# Enables hovering of matching items.
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enableMatchingItemHovering: true
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# Enables particles for rare items.
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enableRarityParticles: true
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# Enables screen shake.
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enableScreenShake: true
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# Enables vanilla slot highlighting
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enableVanillaSlotHighlighting: true
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# Affects the easing speed, that is applied to the rotation of the floating item.
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floatingItemEasingSpeed: 0.75
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# Affects the rotation amplitude of the floating item.
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floatingItemRotationAmplitude: 1.0
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# Affects the speed of the hotbar selector.
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hotbarSelectorSpeed: 3.0
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# Affects the size of the hovered item.
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hoveredItemScale: 1.4
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# Affects the hover amplitude of items, that match to the item that is carried in the cursor.
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matchingItemHoverAmplitude: 0.8
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# Moves the hotbar selector above the items. You might want to disable this, if you use resource packs that change the default selector texture.
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renderHotbarSelectorAboveItems: false
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# Screen shake amplitude.
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shakeAmplitude: 1.25
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# Screen shake timer in ticks.
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shakeTimer: 8
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