Files
FearFactory/1.20.1-FearFactoryTest/minecraft/config/exposure-client.toml
2025-05-11 16:11:23 -05:00

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3.3 KiB
TOML

[UI]
#Tooltips for Developing Film Rolls and Copying Photographs will be shown on Film Rolls and Photographs respectively, describing the crafting recipe.
#Only when JEI is not installed. (Only JEI shows these recipes, not REI or EMI)
RecipeTooltipsWithoutJei = true
#Details about Camera configuring will be shown in Camera item tooltip.
CameraDetailsInTooltip = true
#Film Roll Frames will be shown in the camera tooltip.
#Default: true
CameraFilmFramesTooltip = true
#Film Roll fullness bar will be shown on the Camera item. Same as it does on Film Roll item.
#Default: false
CameraShowsFilmBar = false
#Photographer name will be shown in Photograph's tooltip.
PhotographPhotographerNameTooltip = false
#Crosshair will not get in the way when holding a photograph.
PhotographInHandHideCrosshair = true
#Album will show how many photographs they contain in a tooltip.
AlbumShowPhotosCount = true
#Signed Album item will have an enchantment glint.
SignedAlbumGlint = true
[UI.Viewfinder]
#Mouse sensitivity modifier per 5 degrees of fov. Set to 0 to disable sensitivity changes.
#Range: 0.0 ~ 1.0
ZoomSensitivityModifier = 0.048
BackgroundColorHex = "FA1F1D1B"
FontMainColorHex = "FF2B2622"
FontSecondaryColorHex = "FF7A736C"
#Clicking middle mouse button will open Viewfinder Controls. This is independent of Open Camera Controls keybind.
#Allows opening camera controls without dismounting from a vehicle - and keeping controls on sneak as well.
#Default: true
MiddleClickOpensControls = true
[Capture]
#Delay in frames before capturing an image.
#Set to higher value when leftovers of GUI elements (such as nameplates) are visible on the images
#(some shaders have temporal effects that take several frames to disappear fully)
#Range: 0 ~ 100
CaptureDelayFrames = 0
#Delay in ticks before capturing an image when shooting with flash.
#If you experience flash synchronization issues (Flash having no effect on the image) - try increasing the value.
#Range: 1 ~ 7
FlashCaptureDelayTicks = 4
[Render]
#Projected photographs (using Interplanar Projector) made by other players will not be rendered.
HideProjectedPhotographsMadeByOthers = false
#All photographs made by other players will not be rendered.
HideAllPhotographsMadeByOthers = false
#Distance from the player beyond which Photograph Frame would not be rendered. Default: 64
#Note: this number may not relate to distance in blocks exactly. It's influenced by onRender distance and entity distance settings.
#Range: 8 ~ 128
PhotographFrameCullingDistance = 64
[Integration]
#Useful information about some items will be shown in JEI description category. Default: true
JeiInformation = true
#[Real Camera] Disable player model rendering when looking through viewfinder. Default: true
RealCameraDisableInViewfinder = true
[FileSaving]
#When the Photograph is viewed in UI, image will be saved to 'exposures' folder as a png.
SavePhotographs = true
#When saving, exposures will be placed into folder corresponding to current world name.
WorldNameSubfolder = true
#Saved exposures will be enlarged by this multiplier.
#Given the default exposure size of 320 - this will produce:
#320/640/960/1280px png image. Be careful with larger frame sizes.
#Default: X2
#Allowed Values: X1, X2, X3, X4
Size = "X2"