Added cursery, sneaky curses: adds new curses, causes curses to have a chance to affix when enchanting regardless of its presence in the description, obfuscates curses from tooltip and instead makes the item's name red. curse of pandora: adds curios and cursed curios ancientcurses: adds altars where you can earn jewels (gems) to affix to an amulet for bonuses (future curio wip) Sound attracts mobs, proximity chat, and simple radios for bequiet systems Iron's spells & spellbook integrates with some of our mods and adds mobs and magic tenseambiance: dynamic biome based creepy ambient noise
9161 lines
268 KiB
INI
9161 lines
268 KiB
INI
# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
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# Apotheosis Enchantment Information
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# This file contains configurable data for each enchantment.
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# The names of each category correspond to the registry names of every loaded enchantment.
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"minecraft:protection" {
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# The max level of this enchantment - originally 4.
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# Default: 8; Range: [1 ~ 127]
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I:"Max Level"=8
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=127
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: COMMON
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S:Rarity=COMMON
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}
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"minecraft:fire_protection" {
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# The max level of this enchantment - originally 4.
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# Default: 9; Range: [1 ~ 127]
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I:"Max Level"=9
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"minecraft:feather_falling" {
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# The max level of this enchantment - originally 4.
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# Default: 11; Range: [1 ~ 127]
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I:"Max Level"=11
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"minecraft:blast_protection" {
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# The max level of this enchantment - originally 4.
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# Default: 9; Range: [1 ~ 127]
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I:"Max Level"=9
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:projectile_protection" {
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# The max level of this enchantment - originally 4.
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# Default: 11; Range: [1 ~ 127]
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I:"Max Level"=11
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# The max level of this enchantment available from loot sources.
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# Default: 4; Range: [1 ~ 127]
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I:"Max Loot Level"=4
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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S:Rarity=UNCOMMON
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}
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"minecraft:respiration" {
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# The max level of this enchantment - originally 3.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=7
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:aqua_affinity" {
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# The max level of this enchantment - originally 1.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Level"=1
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# The max level of this enchantment available from loot sources.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Loot Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:thorns" {
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# The max level of this enchantment - originally 3.
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# Default: 5; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: VERY_RARE
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S:Rarity=VERY_RARE
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}
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"minecraft:depth_strider" {
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# The max level of this enchantment - originally 3.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=7
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:frost_walker" {
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# The max level of this enchantment - originally 2.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=7
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# The max level of this enchantment available from loot sources.
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# Default: 2; Range: [1 ~ 127]
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I:"Max Loot Level"=2
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: true
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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"minecraft:binding_curse" {
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# The max level of this enchantment - originally 1.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Level"=1
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# The max level of this enchantment available from loot sources.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Loot Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: true
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: VERY_RARE
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S:Rarity=VERY_RARE
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}
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"minecraft:soul_speed" {
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# The max level of this enchantment - originally 3.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=7
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: true
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: false
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B:Discoverable=false
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# If enchanted books of this enchantment are available via loot sources.
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# Default: false
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B:Lootable=false
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# If enchanted books of this enchantment are available via villager trades.
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# Default: false
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B:Tradeable=false
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: VERY_RARE
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S:Rarity=VERY_RARE
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}
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"minecraft:swift_sneak" {
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# The max level of this enchantment - originally 3.
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# Default: 5; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: true
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: false
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B:Discoverable=false
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# If enchanted books of this enchantment are available via loot sources.
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# Default: false
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B:Lootable=false
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# If enchanted books of this enchantment are available via villager trades.
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# Default: false
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B:Tradeable=false
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: VERY_RARE
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S:Rarity=VERY_RARE
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}
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"minecraft:sharpness" {
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# The max level of this enchantment - originally 5.
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|
# Default: 9; Range: [1 ~ 127]
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I:"Max Level"=127
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# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"minecraft:smite" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:bane_of_arthropods" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:knockback" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:fire_aspect" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:" {
|
|
I:"Max Level"=127
|
|
I:"Max Loot Level"=5
|
|
S:"Max Power Function"=
|
|
S:"Min Power Function"=
|
|
B:Treasure=false
|
|
B:Discoverable=true
|
|
B:Lootable=true
|
|
B:Tradeable=true
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:sweeping" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:efficiency" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"minecraft:silk_touch" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"minecraft:unbreaking" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:fortune" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=127
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:power" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"minecraft:punch" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:flame" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:infinity" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"minecraft:luck_of_the_sea" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:lure" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:loyalty" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:impaling" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:riptide" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:channeling" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"minecraft:multishot" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:quick_charge" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:piercing" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"minecraft:mending" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"minecraft:vanishing_curse" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"evilcraft:unusing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"evilcraft:breaking" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"evilcraft:life_stealing" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"evilcraft:poison_tip" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"evilcraft:vengeance" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"apotheosis:berserkers_fury" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:chainsaw" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:chromatic" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"apotheosis:crescendo" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:earths_boon" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:endless_quiver" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:exploitation" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:growth_serum" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:icy_thorns" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:infusion" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:knowledge" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:life_mending" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:miners_fervor" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:natures_blessing" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:obliteration" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:rebounding" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:reflective" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:scavenger" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Level"=3
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:shield_bash" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:spearfishing" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"apotheosis:splitting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:stable_footing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"apotheosis:tempting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"under_the_moon:blood_bath" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"under_the_moon:vital_cut" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"under_the_moon:royal_help" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"under_the_moon:peasant_help" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"under_the_moon:dread_raiser" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"arphex:wither_aura" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=30
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=30
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"mythicbotany:hammer_mobility" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"the_deep_void:void_vision" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"the_deep_void:necrosed" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"the_deep_void:scourge_of_flesh" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"the_deep_void:bone_walker" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"the_deep_void:curse_of_sorrow" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"apotheosis:bane_of_illagers" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"apotheosis:capturing" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"burnt:blaze" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"burnt:soul_flame" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"farmersdelight:backstabbing" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"man:fogspeed" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"man:fog_protection" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"deeperdarker:catalysis" {
|
|
I:"Max Level"=5
|
|
I:"Max Loot Level"=3
|
|
S:"Max Power Function"=
|
|
S:"Min Power Function"=
|
|
B:Treasure=true
|
|
B:Discoverable=true
|
|
B:Lootable=true
|
|
B:Tradeable=true
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"deeperdarker:sculk_smite" {
|
|
I:"Max Level"=10
|
|
I:"Max Loot Level"=5
|
|
S:"Max Power Function"=
|
|
S:"Min Power Function"=
|
|
B:Treasure=false
|
|
B:Discoverable=true
|
|
B:Lootable=true
|
|
B:Tradeable=true
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"dimdoors:string_theory" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"undergarden:ricochet" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"undergarden:longevity" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"undergarden:self_sling" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"biomancy:despoil" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"biomancy:anesthetic" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"biomancy:surgical_precision" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"biomancy:parasitic_metabolism" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"biomancy:self_feeding" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"ars_nouveau:mana_regen" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ars_nouveau:mana_boost" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ars_nouveau:reactive" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"butcher:butcherenchantment" {
|
|
I:"Max Level"=1
|
|
I:"Max Loot Level"=1
|
|
S:"Max Power Function"=
|
|
S:"Min Power Function"=
|
|
B:Treasure=false
|
|
B:Discoverable=true
|
|
B:Lootable=true
|
|
B:Tradeable=true
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"obscure_api:mirror" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"obscure_api:fast_spin" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"obscure_api:distance" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"create:potato_recovery" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"create:capacity" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"azurelib:incendiaryenchantment" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:field_extension" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:crystallization" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:ferrous_haste" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:arrow_inducting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:heavy_slam" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:swiftwood" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:bonking" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:dazing_sweep" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:plummeting_flight" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:herd_phalanx" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:chomping_spirit" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:energy_efficiency" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:solar" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:x_ray" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:gamma_ray" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:second_wave" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:flinging" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:sea_swing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:tsunami" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:charting_call" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:lasting_morale" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:taxing_bellow" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:enveloping_bubble" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:bouncing_bolt" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:seapairing" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:triple_splash" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:soak_seeking" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:detonating_death" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:rapid_possession" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:sightless" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:astral_transferring" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:impending_stab" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:sated_blade" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:double_stab" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:precise_volley" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:dark_nock" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:relentless_darkness" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:twilight_perfection" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:shaded_respite" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:targeted_ricochet" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:triple_split" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:bouncy_ball" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:explosive_flavor" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexscaves:far_flung" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:sharp_cane" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:straight_hook" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:spell_lasting" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexscaves:peppermint_punting" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexscaves:humungous_hex" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alexscaves:multiple_mint" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alexscaves:seekcandy" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"supplementaries:stasis" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ars_elemental:mirror_shield" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Level"=5
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ars_elemental:soulbound" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"ominous_offerings:soul_leech" {
|
|
I:"Max Level"=6
|
|
I:"Max Loot Level"=2
|
|
S:"Max Power Function"=
|
|
S:"Min Power Function"=
|
|
B:Treasure=false
|
|
B:Discoverable=true
|
|
B:Lootable=true
|
|
B:Tradeable=false
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"ominous_offerings:haste_defense" {
|
|
I:"Max Level"=1
|
|
I:"Max Loot Level"=1
|
|
S:"Max Power Function"=
|
|
S:"Min Power Function"=
|
|
B:Treasure=false
|
|
B:Discoverable=true
|
|
B:Lootable=true
|
|
B:Tradeable=false
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"ominous_offerings:regen_defense" {
|
|
I:"Max Level"=1
|
|
I:"Max Loot Level"=1
|
|
S:"Max Power Function"=
|
|
S:"Min Power Function"=
|
|
B:Treasure=false
|
|
B:Discoverable=true
|
|
B:Lootable=true
|
|
B:Tradeable=false
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"darwiniv:bite" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"grim_and_bleak:vitality" {
|
|
I:"Max Level"=7
|
|
I:"Max Loot Level"=3
|
|
S:"Max Power Function"=
|
|
S:"Min Power Function"=
|
|
B:Treasure=false
|
|
B:Discoverable=true
|
|
B:Lootable=true
|
|
B:Tradeable=true
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"betternether:obsidian_breaker" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"betternether:ruby_fire" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"betterend:end_veil" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"alexsmobs:straddle_jump" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 11; Range: [1 ~ 127]
|
|
I:"Max Level"=11
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"alexsmobs:lavawax" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alexsmobs:serpentfriend" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"alexsmobs:board_return" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"alexscaves_torpedoes:universal_magnetism" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"minecraft:looting" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"spore:symbiotic_reconstitution" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"spore:cryogenic_aspect" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"spore:gastric_spewage" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"spore:corrosive_potency" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"spore:unwavering_nature" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"spore:mutagenic_reactant" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"benate:end_slayer" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"benate:pulling" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: false
|
|
B:Treasure=false
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"cursery:curse_blindness" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"cursery:curse_heavy_enchant" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"cursery:curse_explosive" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"cursery:curse_stubby" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"cursery:curse_recoil" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"cursery:curse_loose" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"cursery:curse_hurtful" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"cursery:curse_weakness" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"cursery:curse_anvil" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"cursery:curse_hungry" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"cursery:curse_undead" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 6; Range: [1 ~ 127]
|
|
I:"Max Level"=6
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"cursery:curse_poison" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"cursery:curse_switchy" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"cursery:curse_hungryhealth" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"cursery:curse_illusion" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"cursery:curse_steelfeet" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"cursery:curse_laddering" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: RARE
|
|
S:Rarity=RARE
|
|
}
|
|
|
|
|
|
"cursery:curse_slowness" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"cursery:curse_electrified" {
|
|
# The max level of this enchantment - originally 4.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 4; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=4
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: UNCOMMON
|
|
S:Rarity=UNCOMMON
|
|
}
|
|
|
|
|
|
"cursery:curse_dull" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 9; Range: [1 ~ 127]
|
|
I:"Max Level"=9
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: true
|
|
B:Discoverable=true
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: true
|
|
B:Lootable=true
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: true
|
|
B:Tradeable=true
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: COMMON
|
|
S:Rarity=COMMON
|
|
}
|
|
|
|
|
|
"l2complements:shulker_armor" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:ender_mask" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:shinny" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:snow_walker" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:stable_body" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:ender_reach" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:durable_armor" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:smelt" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:life_mending" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:life_sync" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:safeguard" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:hardened" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:dampened" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:soul_bound" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:eternal" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:wind_sweep" {
|
|
# The max level of this enchantment - originally 5.
|
|
# Default: 10; Range: [1 ~ 127]
|
|
I:"Max Level"=10
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 5; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=5
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:ice_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:soul_flame_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:cursed_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:sharp_blade" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:ice_thorn" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:soul_flame_thorn" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:void_touch" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:projectile_reject" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:fire_reject" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:environment_reject" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:explosion_reject" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:magic_reject" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:invincible" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:owner_protection" {
|
|
# The max level of this enchantment - originally 1.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Level"=1
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 1; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=1
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:cubic_digging" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:plane_digging" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:drill_digging" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:vien_mining" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:tree_chopping" {
|
|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
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|
# Default: false
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|
B:Lootable=false
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|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
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|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:cubic_eater" {
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|
# The max level of this enchantment - originally 2.
|
|
# Default: 7; Range: [1 ~ 127]
|
|
I:"Max Level"=7
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 2; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=2
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|
|
"l2complements:plane_eater" {
|
|
# The max level of this enchantment - originally 3.
|
|
# Default: 8; Range: [1 ~ 127]
|
|
I:"Max Level"=8
|
|
|
|
# The max level of this enchantment available from loot sources.
|
|
# Default: 3; Range: [1 ~ 127]
|
|
I:"Max Loot Level"=3
|
|
|
|
# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
|
|
# Default:
|
|
S:"Max Power Function"=
|
|
|
|
# A function to determine the min enchanting power.
|
|
# Default:
|
|
S:"Min Power Function"=
|
|
|
|
# If this enchantment is only available by loot sources.
|
|
# Default: true
|
|
B:Treasure=true
|
|
|
|
# If this enchantment is obtainable via enchanting and enchanted loot items.
|
|
# Default: false
|
|
B:Discoverable=false
|
|
|
|
# If enchanted books of this enchantment are available via loot sources.
|
|
# Default: false
|
|
B:Lootable=false
|
|
|
|
# If enchanted books of this enchantment are available via villager trades.
|
|
# Default: false
|
|
B:Tradeable=false
|
|
|
|
# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
|
|
# Default: VERY_RARE
|
|
S:Rarity=VERY_RARE
|
|
}
|
|
|
|
|