Files
FearFactory/1.20.1-FearFactoryTest/minecraft/config/immersive_optimization.json
admin 4aa40cd026 [PSA] optimizations added (VERY LONG FIRST LOAD)
[PSA] If you are having load time issues when testing, temporarily disable palladium, and all the trims, also disable tool trims.

- added lazy loading mod which does caching to decrease boot times

- added lazy cache folder to gitignore to ensure fresh boots on newly cloned repositories

- Added Staaaaaaaaaaaaaaaaaack which allows stacks to be combined into much larger stacks can prevent server crashes

- added not enough recipe book & dependency octo lib
   this removes the recipe book from the game which greatly improves performance

- Added render scale - allowing users to change render resolution independently of GUI scale (can only be done in mod config menu)

- added fast boot, smooth boot, and blinkload which decrease boot times

- added immersive UI makes the UI more wismical

- added immersive optimization, optimizes entity ticking

- added entity culling

- added mods optimizer (this does not optimize in the traditional sense, instead removes client side only mods from servers incase they are included by mistake)

- added exordium which decreases the FPS of GUI elements

- added alternate current which optimizes redstone ticking

- added attribute fix which uncaps attributes (vanilla mechanic that mods overlook when they overload these values)

- added palladium & dependancy ToadLib, increases boot times but de-duplicates objects in memory which can result in massive performance gains

- added structure_layout_optimizer & dependency resourceful config, this mod decreases the time it takes to generate structures via octree magic.

- added a fork of lithium known as radium, radium is a modern, general-purpose optimization mod for Minecraft which works to improve a number of systems (game physics, mob AI, block ticking, etc) with the goal of not changing any vanilla mechanics.

- added enlightend block entities which massively increases the rendering preformace of some block entities.

- added GPU tape to decrease boot times

- disabled ultimine_addition for now until dependency can be resolved
2025-05-11 22:07:34 -05:00

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JSON

{
"_documentation": "https://github.com/Luke100000/ImmersiveOptimization/wiki",
"enableEntities": true,
"enableBlockEntities": true,
"enableDistanceCulling": true,
"enableTrackingCulling": true,
"enableViewportCulling": true,
"minDistance": 6,
"blocksPerLevel": 64,
"blocksPerLevelDistanceCulled": 10,
"blocksPerLevelTrackingCulled": 10,
"blocksPerLevelViewportCulled": 20,
"maxLevel": 20,
"blocksPerLevelBlockEntities": 32,
"entityTickBudget": 30.0,
"stressedThreshold": 45,
"dimensions": {
"minecraft:overworld": true,
"minecraft:the_nether": true,
"minecraft:the_end": true
},
"entities": {
"fromanotherworld:starship": false,
"minecraft:player": false,
"minecraft:arrow": false,
"create": false,
"minecraft:ender_dragon": false
},
"version": 2,
"name": "immersive_optimization"
}