Populated the default config folder - it turns out there are certain configs that are created for each world, you can copy world configs here and they will become the defaults for each world. day and night time is 5 times longer. You can sleep in bed, but it no longer advances the time for any reason. Sleep is for the weak. no longer go immediately insane upon dimension change, but it's still VERY detrimental and immediate round trips are still awful. rain is now only mildly detrimental to sanity, in most scenarios rain will not cause your sanity to drop but reduce how fast it rises. Added akashic tome, this lets us bundle mod documentation into one damn book. Shaders have been messed with, feel free to edit these.
22 lines
1.4 KiB
TOML
22 lines
1.4 KiB
TOML
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[SomniumBar]
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#Modify the Somnium Bar's position by adjusting the Y and X coordinates.
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PositionX = 0.0
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#Modify the Somnium Bar's position by adjusting the Y and X coordinates.
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PositionY = 0.0
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[DimensionSettings]
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#Adjust the difficulty level in the Abyss by entering a numerical value between 0 and 5. Choose 0 for very easy and 5 for ultra hardcore. This modification will impact the strength of entities, influence mob spawn rates, and determine the speed at which a player succumbs to infection.
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Difficulty = 3.0
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#Enable the Guide Book to be automatically provided to each player upon their first join. When enabled, every new player will receive a guide book specifically designed for the Abyss.
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GuideBook = true
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#If set to true, particle generation will be reduced, leading to an overall improvement in performance.
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PotatoParticles = false
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#If set to true, internal post shaders will be reduced, resulting in improved performance.
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PotatoShaders = false
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#Adjust this value between 0 and 30 to modify the frequency of ore vein generation. A setting of 0 corresponds to very rare, while 30 indicates a very common occurrence.
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OreRarity = 10.0
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#Modify this value within the range of 0 to 30 to alter the frequency of structure generation, including dungeons, houses, or giant trees. A setting of 0 makes them rare, while 30 makes them more common.
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StructureGen = 15.0
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