just getting the modpack files in here, also added the following folders to git ignore inside the top level of the minecraft folder (the one with save files in it): /server-resource-packs/ /saves/ /schematics/ /screenshots/ /logs/ /.mixin.out/ /crash-reports/ usernamecache.json usercache.json Also I added the following file extensions to be considered "large" by the server as not to pollute diff history here are the commands I used to add these files: git lfs track "*.jar" git lfs track "*.zip" git lfs track "*.7z" git lfs track "*.gz" git lfs track "*.rar" git lfs track "*.tar" git lfs track "*.iso" git lfs track "*.png" git lfs track "*.jpg" git lfs track "*.jpeg" git lfs track "*.gif" git lfs track "*.bmp" git lfs track "*.tiff" git lfs track "*.svg" git lfs track "*.webp" git lfs track "*.mp3" git lfs track "*.wav" git lfs track "*.ogg" git lfs track "*.flac" git lfs track "*.aac" git lfs track "*.m4a" git lfs track "*.wma" git lfs track "*.mp4" git lfs track "*.mkv" git lfs track "*.avi" git lfs track "*.mov" git lfs track "*.webm" git lfs track "*.flv" git lfs track "*.wmv" git lfs track "*.psd" git lfs track "*.ai" git lfs track "*.pdf" git lfs track "*.mca" git lfs track "*.dat" git lfs track "*.dat_old"
151 lines
4.3 KiB
TOML
151 lines
4.3 KiB
TOML
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#Make sure config changes are duplicated on both Clients and the Server when running a dedicated Server,
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# as the config isnt synced between Clients and Server.
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#General Settings
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[general]
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#Forge Energy conversion rate (in FE/t at 256 RPM, value is the FE/t generated and consumed is at 256rpm).
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#Range: > 0
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fe_at_max_rpm = 480
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#Max stress for the Alternator and Electric Motor (in SU at 256 RPM).
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#Range: > 0
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max_stress = 16384
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#If audio should be enabled or not.
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audio_enabled = true
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#Electric Motor
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[electric_motor]
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#Electric Motor min/max RPM.
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#Range: > 1
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motor_rpm_range = 256
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#Electric Motor minimum required energy consumption in FE/t.
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#Range: > 0
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motor_min_consumption = 8
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#Electric Motor max input in FE (Energy transfer not consumption).
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#Range: > 0
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motor_max_input = 5000
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#Electric Motor internal capacity in FE.
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#Range: > 0
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motor_capacity = 5000
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#Alternator
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[alternator]
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#Alternator max input in FE (Energy transfer, not generation).
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#Range: > 0
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generator_max_output = 5000
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#Alternator internal capacity in FE.
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#Range: > 0
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generator_capacity = 5000
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#Alternator efficiency relative to base conversion rate.
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#Range: 0.01 ~ 1.0
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generator_efficiency = 0.75
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#Rolling Mill
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[rolling_mill]
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#Rolling Mill duration in ticks.
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#Range: > 0
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rolling_mill_processing_duration = 120
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#Rolling Mill base stress impact.
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#Range: 0 ~ 1024
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rolling_mill_stress = 8
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#Wires
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[wires]
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#Small Connector max input in FE/t (Energy transfer).
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#Range: > 0
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small_connector_max_input = 1000
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#Small Connector max output in FE/t (Energy transfer).
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#Range: > 0
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small_connector_max_output = 1000
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#Small Connector max wire length in blocks.
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#Range: 0 ~ 256
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small_connector_wire_length = 16
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#Small Connector With Light energy consumption in FE/t.
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#Range: > 0
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small_light_connector_consumption = 1
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#Large Connector max input in FE/t (Energy transfer).
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#Range: > 0
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large_connector_max_input = 5000
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#Large Connector max output in FE/t (Energy transfer).
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#Range: > 0
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large_connector_max_output = 5000
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#Large Connector max wire length in blocks.
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#Range: 0 ~ 256
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large_connector_wire_length = 32
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#Ignore checking if block face can support connector.
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connector_ignore_face_check = true
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#Allows blocks attached to a connector to freely pass energy to and from the connector network.
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connector_allow_passive_io = true
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#Accumulator
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[accumulator]
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#Accumulator max input in FE/t (Energy transfer).
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#Range: > 0
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accumulator_max_input = 5000
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#Accumulator max output in FE/t (Energy transfer).
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#Range: > 0
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accumulator_max_output = 5000
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#Accumulator internal capacity per block in FE.
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#Range: > 0
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accumulator_capacity = 2000000
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#Accumulator max multiblock height.
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#Range: 1 ~ 8
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accumulator_max_height = 5
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#Accumulator max multiblock width.
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#Range: 1 ~ 8
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accumulator_max_width = 3
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#Portable Energy Interface
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[portable_energy_interface]
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#PEI max input in FE/t (Energy transfer).
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#Range: > 0
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pei_max_input = 5000
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#PEI max output in FE/t (Energy transfer).
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#Range: > 0
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pei_max_output = 5000
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#Tesla Coil
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[tesla_coil]
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#Tesla Coil max input in FE/t (Energy transfer).
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#Range: > 0
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tesla_coil_max_input = 10000
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#Tesla Coil charge rate in FE/t.
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#Range: > 0
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tesla_coil_charge_rate = 5000
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#Tesla Coil charge rate in FE/t for recipes.
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#Range: > 0
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tesla_coil_recipe_charge_rate = 2000
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#Tesla Coil internal capacity in FE.
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#Range: > 0
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tesla_coil_capacity = 40000
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#Energy consumed when Tesla Coil is fired (in FE).
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#Range: > 0
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tesla_coil_hurt_energy_required = 1000
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#Hurt range (in blocks/meters).
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#Range: > 0
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tesla_coil_hurt_range = 3
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#Damaged dealt to mobs when Tesla Coil is fired (in half hearts).
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#Range: > 0
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tesla_coil_hurt_mob = 3
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#The duration of the Shocked effect for mobs (in ticks).
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#Range: > 0
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tesla_coil_effect_time_mob = 20
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#Damaged dealt to players when Tesla Coil is fired (in half hearts).
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#Range: > 0
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tesla_coil_hurt_player = 2
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#The duration of the Shocked effect for players (in ticks).
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#Range: > 0
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tesla_coil_effect_time_player = 20
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#Tesla Coil fire interval (in ticks).
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#Range: > 0
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tesla_coil_fire_cooldown = 20
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#Misc
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[misc]
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#Diamond Grit Sandpaper durability (number of uses).
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#Range: > 3
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diamond_grit_sandpaper_uses = 1024
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#Barbed Wire Damage.
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#Range: 0.0 ~ 3.4028234663852886E38
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barbed_wire_damage = 2.0
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