just getting the modpack files in here, also added the following folders to git ignore inside the top level of the minecraft folder (the one with save files in it): /server-resource-packs/ /saves/ /schematics/ /screenshots/ /logs/ /.mixin.out/ /crash-reports/ usernamecache.json usercache.json Also I added the following file extensions to be considered "large" by the server as not to pollute diff history here are the commands I used to add these files: git lfs track "*.jar" git lfs track "*.zip" git lfs track "*.7z" git lfs track "*.gz" git lfs track "*.rar" git lfs track "*.tar" git lfs track "*.iso" git lfs track "*.png" git lfs track "*.jpg" git lfs track "*.jpeg" git lfs track "*.gif" git lfs track "*.bmp" git lfs track "*.tiff" git lfs track "*.svg" git lfs track "*.webp" git lfs track "*.mp3" git lfs track "*.wav" git lfs track "*.ogg" git lfs track "*.flac" git lfs track "*.aac" git lfs track "*.m4a" git lfs track "*.wma" git lfs track "*.mp4" git lfs track "*.mkv" git lfs track "*.avi" git lfs track "*.mov" git lfs track "*.webm" git lfs track "*.flv" git lfs track "*.wmv" git lfs track "*.psd" git lfs track "*.ai" git lfs track "*.pdf" git lfs track "*.mca" git lfs track "*.dat" git lfs track "*.dat_old"
20 lines
1006 B
TOML
20 lines
1006 B
TOML
|
|
#Stops the listed entities from being used in the Well of Suffering.
|
|
#Use the registry name of the entity. Vanilla entities do not require the modid.
|
|
[Blacklist]
|
|
wellOfSuffering = []
|
|
|
|
#Amount of LP the Sacrificial Dagger should provide for each damage dealt.
|
|
["Config Values"]
|
|
#Range: 0 ~ 10000
|
|
sacrificialDaggerConversion = 100
|
|
#Declares the amount of LP gained per HP sacrificed for the given entity.
|
|
#Setting the value to 0 will blacklist it.
|
|
#Use the registry name of the entity followed by a ';' and then the value you want.
|
|
#Vanilla entities do not require the modid.
|
|
sacrificialValues = ["villager;100", "slime;15", "enderman;10", "cow;100", "chicken;100", "horse;100", "sheep;100", "wolf;100", "ocelot;100", "pig;100", "rabbit;100"]
|
|
#State that the dungeon spawning ritual can only be activated when using a Creative Activation Crystal.
|
|
#Used on servers for if you do not trust your players to not destroy other people's bases.
|
|
makeDungeonRitualCreativeOnly = false
|
|
|