Files
FearFactory/1.20.1-FearFactoryTest/minecraft/config/ars_nouveau-client.toml
admin 95ed26d7d8 Start
just getting the modpack files in here, also added the following folders to git ignore inside the top level of the minecraft folder (the one with save files in it):

/server-resource-packs/
/saves/
/schematics/
/screenshots/
/logs/
/.mixin.out/
/crash-reports/
usernamecache.json
usercache.json

Also I added the following file extensions to be considered "large" by the server as not to pollute diff history here are the commands I used to add these files:

git lfs track "*.jar"
git lfs track "*.zip"
git lfs track "*.7z"
git lfs track "*.gz"
git lfs track "*.rar"
git lfs track "*.tar"
git lfs track "*.iso"

git lfs track "*.png"
git lfs track "*.jpg"
git lfs track "*.jpeg"
git lfs track "*.gif"
git lfs track "*.bmp"
git lfs track "*.tiff"
git lfs track "*.svg"
git lfs track "*.webp"

git lfs track "*.mp3"
git lfs track "*.wav"
git lfs track "*.ogg"
git lfs track "*.flac"
git lfs track "*.aac"
git lfs track "*.m4a"
git lfs track "*.wma"

git lfs track "*.mp4"
git lfs track "*.mkv"
git lfs track "*.avi"
git lfs track "*.mov"
git lfs track "*.webm"
git lfs track "*.flv"
git lfs track "*.wmv"

git lfs track "*.psd"
git lfs track "*.ai"
git lfs track "*.pdf"

git lfs track "*.mca"
git lfs track "*.dat"
git lfs track "*.dat_old"
2025-05-11 15:06:38 -05:00

55 lines
2.3 KiB
TOML

#Lighting
[lights]
#Show the supporter message. This is set to false after the first time.
showSupporterMessage = true
#If dynamic lights are enabled
lightsEnabled = false
#How bright the touch light is
#Range: 0 ~ 15
touchLightLuminance = 8
#How long the touch light lasts in ticks
#Range: 0 ~ 40
touchLightDuration = 8
#Light level an entity should emit when dynamic lights are on
#Example entry: minecraft:blaze=15
entity_lights = ["minecraft:blaze=10", "ars_nouveau:orbit=15", "ars_nouveau:linger=15", "ars_nouveau:spell_proj=15", "minecraft:magma_cube=8", "ars_nouveau:flying_item=10", "minecraft:spectral_arrow=8", "ars_nouveau:follow_proj=10"]
#Light level an item should emit when held when dynamic lights are on
#Example entry: minecraft:stick=15
item_lights = ["minecraft:redstone_torch=10", "minecraft:soul_lantern=12", "minecraft:glow_ink_sac=10", "minecraft:verdant_froglight=15", "minecraft:blaze_rod=10", "minecraft:shroomlight=10", "minecraft:lantern=14", "minecraft:soul_torch=10", "minecraft:glow_berries=8", "minecraft:glowstone_dust=8", "minecraft:pearlescent_froglight=15", "minecraft:nether_star=14", "minecraft:glowstone=15", "minecraft:torch=14", "minecraft:ochre_froglight=15", "minecraft:lava_bucket=15"]
#Overlay
[overlays]
#X offset for the tooltip
#Range: > -2147483648
xTooltip = 20
#Y offset for the tooltip
#Range: > -2147483648
yTooltip = 0
#X offset for the Mana Bar
#Range: > -2147483648
xManaBar = 0
#Y offset for the Mana Bar
#Range: > -2147483648
yManaBar = 0
#If the Storage Lectern should show the recipe book icon
showRecipeBook = true
#Inform the player of Dynamic lights once.
informLights = false
#Whether the Selection HUD is toggled or held
toggleSelectionHUD = true
#Misc
[misc]
#Use simplified renderer for Warp Portals
no_end_portal_render = false
#Disables the skyweave renderer. Disable if your sky is broken with shaders.
disable_skyweave = false
#Show spell tooltips with glyphs instead of plain text
glyphTooltips = true
#Enables transparent/opaque rendering of elements in the book GUI. Disable if it leads to crash with Sodium derivatives
gui_transparency = true
#Disables translucent particles. Disable if your particles are invisible with shaders.
opaque_particles = false