Files
FearFactory/1.20.1-FearFactoryTest/minecraft/config/staaaaaaaaaaaack-common.toml
admin 4aa40cd026 [PSA] optimizations added (VERY LONG FIRST LOAD)
[PSA] If you are having load time issues when testing, temporarily disable palladium, and all the trims, also disable tool trims.

- added lazy loading mod which does caching to decrease boot times

- added lazy cache folder to gitignore to ensure fresh boots on newly cloned repositories

- Added Staaaaaaaaaaaaaaaaaack which allows stacks to be combined into much larger stacks can prevent server crashes

- added not enough recipe book & dependency octo lib
   this removes the recipe book from the game which greatly improves performance

- Added render scale - allowing users to change render resolution independently of GUI scale (can only be done in mod config menu)

- added fast boot, smooth boot, and blinkload which decrease boot times

- added immersive UI makes the UI more wismical

- added immersive optimization, optimizes entity ticking

- added entity culling

- added mods optimizer (this does not optimize in the traditional sense, instead removes client side only mods from servers incase they are included by mistake)

- added exordium which decreases the FPS of GUI elements

- added alternate current which optimizes redstone ticking

- added attribute fix which uncaps attributes (vanilla mechanic that mods overlook when they overload these values)

- added palladium & dependancy ToadLib, increases boot times but de-duplicates objects in memory which can result in massive performance gains

- added structure_layout_optimizer & dependency resourceful config, this mod decreases the time it takes to generate structures via octree magic.

- added a fork of lithium known as radium, radium is a modern, general-purpose optimization mod for Minecraft which works to improve a number of systems (game physics, mob AI, block ticking, etc) with the goal of not changing any vanilla mechanics.

- added enlightend block entities which massively increases the rendering preformace of some block entities.

- added GPU tape to decrease boot times

- disabled ultimine_addition for now until dependency can be resolved
2025-05-11 22:07:34 -05:00

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TOML

["Item merge settings"]
#The maximum horizontal block distance over which dropped items attempt to merge with each other.
#Default: 1.25, Minecraft default: 0.5
#Range: 0.5 ~ 10.0
maxMergeDistanceHorizontal = 1.25
#The maximum vertical block distance over which dropped items attempt to merge with each other.
#Default: 0.0, Minecraft default: 0.0
#Range: 0.0 ~ 10.0
maxMergeDistanceVertical = 0.0
#The maximum number of extra items that an item entity can hold.
#Default: 2147483647
#Range: > 1
maxSize = 2147483647
#Enable for merging non-stackable item.
#Should be used with caution while playing with other mods.
#Default: false
enableForUnstackableItem = false
#The list of items that should not exceed their original max stack size.
#You can achieve the same feature by using the item tag "#staaaaaaaaaaaack:blacklist" as well.
#e.g., ["minecraft:diamond_block", "minecraft:coal"]
itemBlackList = []