[PSA] If you are having load time issues when testing, temporarily disable palladium, and all the trims, also disable tool trims. - added lazy loading mod which does caching to decrease boot times - added lazy cache folder to gitignore to ensure fresh boots on newly cloned repositories - Added Staaaaaaaaaaaaaaaaaack which allows stacks to be combined into much larger stacks can prevent server crashes - added not enough recipe book & dependency octo lib this removes the recipe book from the game which greatly improves performance - Added render scale - allowing users to change render resolution independently of GUI scale (can only be done in mod config menu) - added fast boot, smooth boot, and blinkload which decrease boot times - added immersive UI makes the UI more wismical - added immersive optimization, optimizes entity ticking - added entity culling - added mods optimizer (this does not optimize in the traditional sense, instead removes client side only mods from servers incase they are included by mistake) - added exordium which decreases the FPS of GUI elements - added alternate current which optimizes redstone ticking - added attribute fix which uncaps attributes (vanilla mechanic that mods overlook when they overload these values) - added palladium & dependancy ToadLib, increases boot times but de-duplicates objects in memory which can result in massive performance gains - added structure_layout_optimizer & dependency resourceful config, this mod decreases the time it takes to generate structures via octree magic. - added a fork of lithium known as radium, radium is a modern, general-purpose optimization mod for Minecraft which works to improve a number of systems (game physics, mob AI, block ticking, etc) with the goal of not changing any vanilla mechanics. - added enlightend block entities which massively increases the rendering preformace of some block entities. - added GPU tape to decrease boot times - disabled ultimine_addition for now until dependency can be resolved
24 lines
928 B
TOML
24 lines
928 B
TOML
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["Item merge settings"]
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#The maximum horizontal block distance over which dropped items attempt to merge with each other.
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#Default: 1.25, Minecraft default: 0.5
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#Range: 0.5 ~ 10.0
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maxMergeDistanceHorizontal = 1.25
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#The maximum vertical block distance over which dropped items attempt to merge with each other.
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#Default: 0.0, Minecraft default: 0.0
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#Range: 0.0 ~ 10.0
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maxMergeDistanceVertical = 0.0
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#The maximum number of extra items that an item entity can hold.
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#Default: 2147483647
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#Range: > 1
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maxSize = 2147483647
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#Enable for merging non-stackable item.
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#Should be used with caution while playing with other mods.
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#Default: false
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enableForUnstackableItem = false
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#The list of items that should not exceed their original max stack size.
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#You can achieve the same feature by using the item tag "#staaaaaaaaaaaack:blacklist" as well.
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#e.g., ["minecraft:diamond_block", "minecraft:coal"]
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itemBlackList = []
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