Files
FearFactory/1.20.1-FearFactoryTest/minecraft/config/sodiumdynamiclights-client.toml
admin 4aa40cd026 [PSA] optimizations added (VERY LONG FIRST LOAD)
[PSA] If you are having load time issues when testing, temporarily disable palladium, and all the trims, also disable tool trims.

- added lazy loading mod which does caching to decrease boot times

- added lazy cache folder to gitignore to ensure fresh boots on newly cloned repositories

- Added Staaaaaaaaaaaaaaaaaack which allows stacks to be combined into much larger stacks can prevent server crashes

- added not enough recipe book & dependency octo lib
   this removes the recipe book from the game which greatly improves performance

- Added render scale - allowing users to change render resolution independently of GUI scale (can only be done in mod config menu)

- added fast boot, smooth boot, and blinkload which decrease boot times

- added immersive UI makes the UI more wismical

- added immersive optimization, optimizes entity ticking

- added entity culling

- added mods optimizer (this does not optimize in the traditional sense, instead removes client side only mods from servers incase they are included by mistake)

- added exordium which decreases the FPS of GUI elements

- added alternate current which optimizes redstone ticking

- added attribute fix which uncaps attributes (vanilla mechanic that mods overlook when they overload these values)

- added palladium & dependancy ToadLib, increases boot times but de-duplicates objects in memory which can result in massive performance gains

- added structure_layout_optimizer & dependency resourceful config, this mod decreases the time it takes to generate structures via octree magic.

- added a fork of lithium known as radium, radium is a modern, general-purpose optimization mod for Minecraft which works to improve a number of systems (game physics, mob AI, block ticking, etc) with the goal of not changing any vanilla mechanics.

- added enlightend block entities which massively increases the rendering preformace of some block entities.

- added GPU tape to decrease boot times

- disabled ultimine_addition for now until dependency can be resolved
2025-05-11 22:07:34 -05:00

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TOML

[sodiumdynamiclights]
#Lighting mode
#Allowed Values: OFF, SLOW, FAST, REALTIME
mode = "OFF"
#Enable entities light source.
entities = false
#Enable first-person player light source.
self = true
#Enable block entities light source.
block_entities = true
#Enables water-sensitive light sources check. This means that water-sensitive items will not light up when submerged in water.
water_sensitive_check = true
#TNT lighting mode. May be off, simple or fancy.
#Allowed Values: OFF, SIMPLE, FANCY
tnt = "SIMPLE"
#Creeper lighting mode. May be off, simple or fancy.
#Allowed Values: OFF, SIMPLE, FANCY
creeper = "OFF"