Files
FearFactory/1.20.1-FearFactoryTest/minecraft/defaultconfigs/dicemcdeathgen-server.toml
admin 35b7063666 nerfs to sleep, sanity, timelength - populated defaults - shader settings edits - aktome added
Populated the default config folder - it turns out there are certain configs that are created for each world, you can copy world configs here and they will become the defaults for each world.

day and night time is 5 times longer.

You can sleep in bed, but it no longer advances the time for any reason. Sleep is for the weak.

no longer go immediately insane upon dimension change, but it's still VERY detrimental and immediate round trips are still awful.

rain is now only mildly detrimental to sanity, in most scenarios rain will not cause your sanity to drop but reduce how fast it rises.

Added akashic tome, this lets us bundle mod documentation into one damn book.

Shaders have been messed with, feel free to edit these.
2025-05-16 23:11:49 -05:00

27 lines
753 B
TOML

#Server Settings
["Generator Settings"]
#What percentage of damage should be drained per second
#Range: 0.0 ~ 1.0
"Damage Ratio" = 0.1
#How far the generator should reach when draining entities
#Range: > 1
"Damage Range" = 10
#How much FE the base generator can transfer in one operation
#Range: > 0
"Energy Capacity" = 100
#How much FE is generate per point of health drained
#Range: 0.0 ~ 1.7976931348623157E308
"Energy Per Hitpoint" = 10.0
#Does the generator kill animals
"Kill Animals" = false
#Does the generator kill monsters
"Kill Monsters" = true
#Does the generator kill illagers
"Kill Illagers" = true
#Does the generator kill villagers
"Kill Villagers" = false
#Does the generator kill players
"Kill Players" = false