Files

24 lines
857 B
TOML

[graphics]
#Should lodestone use experimental fabulous graphics layering? You pretty much never wanna turn this on at the moment unless you're a developer.
experimental_fabulous_layering = false
[graphics.particle]
#Should particles render on the delayed buffer? This means they will properly render after clouds & water do, but could cause issues with mods like sodium.
buffer_particles = true
[graphics.fire]
#Downwards offset of Minecraft's first-person fire overlay. Higher numbers cause it to visually display lower and free up more screen space.
#Range: 0.0 ~ 1.0
fire_overlay_offset = 0.0
[screenshake]
#Intensity of screenshake. Higher numbers increase amplitude. Disable to turn off screenshake.
#Range: 0.0 ~ 5.0
screenshake_intensity = 1.0
[screen_particles]
#Are screen particles enabled?
enable_screen_particles = true