#. #Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder! [client] #. #Show item descriptions on Shift and controls on Ctrl. enableTooltips = true #. #Display a tooltip when looking at overstressed components. enableOverstressedTooltip = true #. #Log a stack-trace when rendering issues happen within a moving contraption. explainRenderErrors = false #. #Higher density means more spawned particles. #Range: 0.0 ~ 1.0 fanParticleDensity = 0.5 #. #[in Blocks] #Maximum Distance to the player at which items in Blocks' filter slots will be displayed #Range: 1.0 ~ 3.4028234663852886E38 filterItemRenderDistance = 10.0 #. #Choose the menu row that the Create config button appears on in the main menu #Set to 0 to disable the button altogether #Range: 0 ~ 4 mainMenuConfigButtonRow = 2 #. #Offset the Create config button in the main menu by this many pixels on the X axis #The sign (-/+) of this value determines what side of the row the button appears on (left/right) #Range: > -2147483648 mainMenuConfigButtonOffsetX = -4 #. #Choose the menu row that the Create config button appears on in the in-game menu #Set to 0 to disable the button altogether #Range: 0 ~ 5 ingameMenuConfigButtonRow = 3 #. #Offset the Create config button in the in-game menu by this many pixels on the X axis #The sign (-/+) of this value determines what side of the row the button appears on (left/right) #Range: > -2147483648 ingameMenuConfigButtonOffsetX = -4 #. #Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled ignoreFabulousWarning = false #. #Disable to prevent being rotated while seated on a Moving Contraption rotateWhenSeated = true #. #Configure your vision range when submerged in Create's custom fluids [client.fluidFogSettings] #. #The vision range through honey will be multiplied by this factor #Range: 0.125 ~ 256.0 honey = 1.0 #. #The vision range though chocolate will be multiplied by this factor #Range: 0.125 ~ 256.0 chocolate = 1.0 #. #Settings for the Goggle Overlay [client.goggleOverlay] #. #Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay #Range: > -2147483648 overlayOffsetX = 20 #. #Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay #Range: > -2147483648 overlayOffsetY = 0 #. #Enable this to use your custom colors for the Goggle- and Hover- Overlay customColorsOverlay = false #. #The custom background color to use for the Goggle- and Hover- Overlays, if enabled #[in Hex: #AaRrGgBb] #[@cui:IntDisplay:#] #Range: > -2147483648 customBackgroundOverlay = -267386864 #. #The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled #[in Hex: #AaRrGgBb] #[@cui:IntDisplay:#] #Range: > -2147483648 customBorderTopOverlay = 1347420415 #. #The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled #[in Hex: #AaRrGgBb] #[@cui:IntDisplay:#] #Range: > -2147483648 customBorderBotOverlay = 1344798847 #. #Sound settings [client.sound] #. #Make cogs rumble and machines clatter. enableAmbientSounds = true #. #Maximum volume modifier of Ambient noise #Range: 0.0 ~ 1.0 ambientVolumeCap = 0.10000000149011612 #. #Mod Integration and JEI [client.jeiIntegration] #. #Whether to auto-update the JEI search when searching in the stock keeper UI syncJeiSearch = true #. #Railway related settings [client.trains] #. #How far away the Camera should zoom when seated on a train #Range: 0.0 ~ 3.4028234663852886E38 mountedZoomMultiplier = 3.0 #. #Display nodes and edges of a Railway Network while f3 debug mode is active showTrackGraphOnF3 = false #. #Additionally display materials of a Rail Network while f3 debug mode is active showExtendedTrackGraphOnF3 = false #. #Display Track Networks and Trains on supported map mods showTrainMapOverlay = true #. #Track Network Color on maps #Allowed Values: RED, GREY, WHITE trainMapColorTheme = "RED"