[recipes] #Determines if the BioForge recipes need to be unlocked to be able to craft them doBioForgeRecipeProgression = false [trades] #Determines if villagers will sell biomancy items addTradesToVillagers = true #Determines if wandering traders will sell biomancy items addTradesToWanderingTrader = true [flesh-growth] #Determines how much primal energy the Cradle can supply to nearby malignant flesh veins #Allowed Values: NONE, LIMITED, UNLIMITED primalEnergySupplyOfCradle = "LIMITED"