["Spawn Rates"] #Multiplier for Tormented Steve mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely tormented_steve_frequency = 2.0 #Multiplier for Disemboweler mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely disemboweler_frequency = 2.0 #Multiplier for Blood Eagle mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely blood_eagle_frequency = 2.0 #Multiplier for Skin Crawler mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely skin_crawler_frequency = 2.0 #Multiplier for Brutaliser mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely brutaliser_frequency = 2.0 #Multiplier for Spine Wrencher mob spawns. Set to 20 (maximum) and it will spawn 10 times more frequently (default value is 2). Set to 1 and it will spawn half as frequently, or to 0 to disable spawning entirely spine_wrencher_frequency = 2.0 [Mechanics] #Toggles whether blood eagle is tameable (can be ridden and can fly) with 10 deathly hearts dropped by disembowelers tameable_blood_eagle = true #Allow skin crawlers to mine stone and deepslate to get to you? Also controlled by mob griefing gamerules stone_mining_crawlers = true #Option to additionally let zoniex mobs spawn in the nether - Disabled by default. add_to_nether = false