[General] #MODERN: This is the current modern playstyle of the mod! With new features and exciting challenges. #ONE_TIER_ONLY [WIP]: There will be one tier for the Mining Skill Card. If you complete all the challenges, it will turn the card to the Mastered tier immediately. #LEGACY: It will revert the mod mechanics as it was on the original release. ("v0.1.0") There will be only the miner certificate with one challenge to complete. #Allowed Values: MODERN, ONE_TIER_ONLY, LEGACY playstyle_mode = "MODERN" #You can change the rate of paper consumption in the Skills Record. #Range: 0.0 ~ 1.0 paper_consummation_rate = 0.35 #This condition is when the block is placed by any entity... It will not count as a point toward the challenges. is_placed_by_entity_condition = true #Here, You can change the time to validate the challenges in the mining skills card for fixing the corrupted data if present. #It's formatted in seconds. #Range: 1 ~ 600 challenge_validator = 2 [Trades] #Here, you can change which level the Mining Skill Card appears in villager trades. #Range: 1 ~ 5 villager_card_trade_level = 2 #It will change the Mining Skill Card cost in villager trades. #Range: 1 ~ 64 trade_low_price = 8 #Range: 1 ~ 64 trade_high_price = 24 [Challenges] #Here, you can change the value for the required amount of ores. #NOTE: This values only matters if the playstyle is set on Legacy. #Range: 1 ~ 999999 legacy_required_amount_min = 400 #Range: 1 ~ 999999 legacy_required_amount_max = 400 #You can change the values on how many challenges should be given in each tier. #But remember that you must have the exact number of challenges available in the Datapack. #Otherwise, it will make the game crash! #Range: 1 ~ 20 tier_0_challenges_amount = 1 #Range: 1 ~ 20 tier_1_challenges_amount = 2 #Range: 1 ~ 20 tier_2_challenges_amount = 4 #Range: 1 ~ 20 tier_3_challenges_amount = 5 [Potions] #You can change the values on how many potion points should be given in each tier. #Range: 0 ~ 20 tier_1_potion_points = 3 #Range: 0 ~ 20 tier_2_potion_points = 2 #Range: 0 ~ 20 tier_3_potion_points = 1 [Ability] #If a Mining Skill Card reaches the "mastered" tier, it will give the player the ultimine ability for the exact tool the card has on. mastered_card_effect = true #This makes the ultimine max blocks value different for every tier. tier_based_max_blocks = true #You can change the ultimine max blocks value for each tier. #Range: 1 ~ 64 tier_1_max_blocks = 8 #Range: 1 ~ 64 tier_2_max_blocks = 16 #Range: 1 ~ 64 tier_3_max_blocks = 32 #You can change the ultimine ability time per tier. #It's formatted in seconds. #Range: 60 ~ 3600 tier_1_time = 300 #Range: 60 ~ 3600 tier_2_time = 600 #Range: 60 ~ 3600 tier_3_time = 1200 [Debug] #Enable or disable the IneligibleBlocks logger. ineligible_blocks_logger = false #Enable or disable the ChallengeManager logger. challenge_manager_logger = false challenge_actions_logger = false