// priority: 0 // Visit the wiki for more info - https://kubejs.com/ /*EntityEvents.spawned(event => { const { entity } = event; // Only apply restrictions to natural spawns if (entity.spawnReason !== 'natural') return; switch (entity.type) { case "entity.man. }); /* @silytonta Is there a way for me to make mobs spawn in a dimension/biome that they usually dont? @dob3a yea, u can use "entity.block.biomeId" to get their current biome, and u can use "entity.level.name" to get their current dimension. sry for late reply i didnt see the notify*/