[recipes]
	#Determines if the BioForge recipes need to be unlocked to be able to craft them
	doBioForgeRecipeProgression = false

[trades]
	#Determines if villagers will sell biomancy items
	addTradesToVillagers = true
	#Determines if wandering traders will sell biomancy items
	addTradesToWanderingTrader = true

[flesh-growth]
	#Determines how much primal energy the Cradle can supply to nearby malignant flesh veins
	#Allowed Values: NONE, LIMITED, UNLIMITED
	primalEnergySupplyOfCradle = "LIMITED"