["quantum computer"]
	#Define the maximum dimensions of the Quantum Computer Multiblock.
	#Range: 5 ~ 12
	quantumComputerMaxSize = 7
	#Define the maximum amount of multi threaders per Quantum Computer Multiblock.
	#Range: 4 ~ 16
	quantumComputerAcceleratorThreads = 8
	#Define the maximum amount of multi threaders per Quantum Computer Multiblock.
	#Range: 1 ~ 2
	quantumComputerMaxMultiThreaders = 1
	#Define the maximum amount of Data Entanglers per Quantum Computer Multiblock.
	#Range: 1 ~ 2
	quantumComputermaxDataEntanglers = 1
	#Define the multiplication factor of the multi threaders.
	#Range: 2 ~ 8
	quantumComputerMultiThreaderMultiplication = 4
	#Define the multiplication factor of the data entanglers.
	#Range: 2 ~ 8
	quantumComputerDataEntanglerMultiplication = 4

["quantum armor"]
	#Define the maximum walk speed increase. Values are divided by 10 before use.
	#Range: 10 ~ 100
	quantumArmorMaxWalkSpeed = 60
	#Define the maximum sprint speed increase. Values are divided by 10 before use.
	#Range: 10 ~ 150
	quantumArmorMaxSprintSpeed = 80
	#Define the maximum increase in step height.
	#Range: 1 ~ 5
	quantumArmorMaxStepHeight = 3
	#Define the maximum increase in jump height.
	#Range: 1 ~ 5
	quantumArmorMaxJumpHeight = 3
	#Define the maximum swim speed increase. Values are divided by 10 before use.
	#Range: 10 ~ 150
	quantumArmorSwimSpeedBoost = 80
	#Define the HP increased of the HP Buffer card.
	#Range: 5 ~ 50
	quantumArmorHpBuffer = 20
	#Define the maximum speed boost of the Flight Card.
	#Range: 1 ~ 15
	quantumArmorMaxFlightSpeed = 10
	#Define the evasion % chance of the evasion card.
	#Range: 0 ~ 100
	quantumArmorEvasionChance = 30
	#Define the max range of the magnet card.
	#Range: 5 ~ 15
	quantumArmorMagnetRange = 12
	#Define the Attack Damage boost of the Strength Card.
	#Range: 5 ~ 50
	quantumArmorStrengthBoost = 10
	#Define the Attack Speed Damage boost of the Attack Speed Card.
	#Range: 1 ~ 10
	quantumArmorAttackSpeedBoost = 5
	#Define the luck boost of the Luck Card.
	#Range: 1 ~ 5
	quantumArmorLuckBoost = 2
	#Define the max additional reach of the Reach Card.
	#Range: 1 ~ 8
	quantumArmorMaxReachBoost = 5
	#Define the amount of hearts regenerated per tick with the Regeneration Card. Value will be divided by 10 before use.
	#Range: 1 ~ 20
	quantumArmorRenegerationPerTick = 10
	#Define the maximum percentage of incoming damage absorbed by the Quantum Armor. This value is still limited by the energy buffer in the equipment.
	#Range: 5 ~ 100
	quantumArmorPercentageDamageAbsorption = 30