highlights:
Complementary Unbound shaders because savannah won't stop complaining that she can't see anything. She configured this one I haven't seen it.
Yung structures
JER integrates with JEI to show monster loot tables (useful for this type of pack)
loot integrations
ars noveau addons
moremob variants and compatibility with fresh anims
alexcaves submarine & such
removed some shitty mods for being shitty.
new shader doesn't have a problem at least with particles like the other did, but some botania stuff still doesn't render properly.
Removed cantbreathe for being loud af
Mods from your pack: torchmaster, chat heads, mouse tweaks, etc.
added a map mod: atlas, craft massive books that contain interactive maps, alex's mobs, alex's mobs integration with sons of sins (craft homunculus), added strong boss to alexmobs end.
added rat dimension,
removed minechosis for being bs
⚠️⚠️ Warning on BCLIB: can effect and override fog in certain scenarios when in nether or end, if your having fog issues BCLIB config may be the place you want to look first if something is off about the nether or end fog. ⚠️⚠️
- enabled unused boss refresh resource pack that
- added better nether
dependency: BCLib
- added better end
dependency: BCLib
- updated .gitignore