removed problematic delights and butcher
removed abyssal sovereign
disabled man & deeplings for now until controls are made
removed trevor giants in lieu of pehkui giant scaling mod
removed lunar events
removed shadows in the dark for overspawning and not doing anything
added ghast resourcepack
added incontrol for mob controls
added spore infection
added hateflesh dimension
generated configs and modified some
[PSA] If you are having load time issues when testing, temporarily disable palladium, and all the trims, also disable tool trims.
- added lazy loading mod which does caching to decrease boot times
- added lazy cache folder to gitignore to ensure fresh boots on newly cloned repositories
- Added Staaaaaaaaaaaaaaaaaack which allows stacks to be combined into much larger stacks can prevent server crashes
- added not enough recipe book & dependency octo lib
this removes the recipe book from the game which greatly improves performance
- Added render scale - allowing users to change render resolution independently of GUI scale (can only be done in mod config menu)
- added fast boot, smooth boot, and blinkload which decrease boot times
- added immersive UI makes the UI more wismical
- added immersive optimization, optimizes entity ticking
- added entity culling
- added mods optimizer (this does not optimize in the traditional sense, instead removes client side only mods from servers incase they are included by mistake)
- added exordium which decreases the FPS of GUI elements
- added alternate current which optimizes redstone ticking
- added attribute fix which uncaps attributes (vanilla mechanic that mods overlook when they overload these values)
- added palladium & dependancy ToadLib, increases boot times but de-duplicates objects in memory which can result in massive performance gains
- added structure_layout_optimizer & dependency resourceful config, this mod decreases the time it takes to generate structures via octree magic.
- added a fork of lithium known as radium, radium is a modern, general-purpose optimization mod for Minecraft which works to improve a number of systems (game physics, mob AI, block ticking, etc) with the goal of not changing any vanilla mechanics.
- added enlightend block entities which massively increases the rendering preformace of some block entities.
- added GPU tape to decrease boot times
- disabled ultimine_addition for now until dependency can be resolved