added Krypton for better networking performance
added cull less leaves (this allows to users to choose how many leave layers to cull for performance)
added dimthreads which places dimensions on other threads.
Small tweaks to shaders
Populated the default config folder - it turns out there are certain configs that are created for each world, you can copy world configs here and they will become the defaults for each world.
day and night time is 5 times longer.
You can sleep in bed, but it no longer advances the time for any reason. Sleep is for the weak.
no longer go immediately insane upon dimension change, but it's still VERY detrimental and immediate round trips are still awful.
rain is now only mildly detrimental to sanity, in most scenarios rain will not cause your sanity to drop but reduce how fast it rises.
Added akashic tome, this lets us bundle mod documentation into one damn book.
Shaders have been messed with, feel free to edit these.
highlights:
Complementary Unbound shaders because savannah won't stop complaining that she can't see anything. She configured this one I haven't seen it.
Yung structures
JER integrates with JEI to show monster loot tables (useful for this type of pack)
loot integrations
ars noveau addons
moremob variants and compatibility with fresh anims
alexcaves submarine & such
removed some shitty mods for being shitty.
Removed:
/eldritch awakening for having no content and crashing
/vita craftis for spawning too many blood pigs and no spawnrules, as well as very little content and lazy instakill mob
/dweller ores has been replaced by a far superior deeplings mod with actually scary mobs that have drops and a boss
/defilex3dsun because the shader overrides this
added:
/Chatgpt garbage kubejs script that doesn't work but I've learned how to make it work in the next push
/elytra slot
/cosmetic armor reworked
/voidscape, new bedrock based dimension accessible by standing on bedrock for too long or something like that.
Modified:
/sodiumdynamiclights and enhanced_bes because they were drawing performance despite being overriden by the shader. also the enhanced block entity mod was causing severe lag rendering large quantities of create contraptions with chests that spawned naturally.
new shader doesn't have a problem at least with particles like the other did, but some botania stuff still doesn't render properly.
Removed cantbreathe for being loud af
Mods from your pack: torchmaster, chat heads, mouse tweaks, etc.
added a map mod: atlas, craft massive books that contain interactive maps, alex's mobs, alex's mobs integration with sons of sins (craft homunculus), added strong boss to alexmobs end.
added rat dimension,
removed minechosis for being bs