added oculus mc for shader support & hysteria shaders
Hysteria Shaders added.
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| #Darkness properties file | ||||
| #Sun May 11 11:44:34 CDT 2025 | ||||
| #Sun May 11 16:38:55 CDT 2025 | ||||
| dark_nether_fog=0.5 | ||||
| only_affect_block_light=false | ||||
| dark_end_fog=0.0 | ||||
|  | ||||
| @ -0,0 +1,8 @@ | ||||
| #This file stores configuration options for Iris, such as the currently active shaderpack | ||||
| #Sun May 11 16:57:02 CDT 2025 | ||||
| colorSpace=SRGB | ||||
| disableUpdateMessage=false | ||||
| enableDebugOptions=false | ||||
| maxShadowRenderDistance=32 | ||||
| shaderPack=Hysteria-Shaders-Universal-v1.2.1.zip | ||||
| enableShaders=true | ||||
							
								
								
									
										
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								1.20.1-FearFactoryTest/minecraft/mods/oculus-mc1.20.1-1.8.0.jar
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								1.20.1-FearFactoryTest/minecraft/mods/oculus-mc1.20.1-1.8.0.jar
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								1.20.1-FearFactoryTest/minecraft/shaderpacks/Hysteria-Shaders-Universal-v1.2.1.zip
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								1.20.1-FearFactoryTest/minecraft/shaderpacks/Hysteria-Shaders-Universal-v1.2.1.zip
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							| @ -0,0 +1,11 @@ | ||||
| #Sun May 11 16:57:03 CDT 2025 | ||||
| shadowMapResolution=1024 | ||||
| TAAU=true | ||||
| ENTITY_SHADOWS=false | ||||
| TAAU_RENDER_SCALE=0.50 | ||||
| CLOUDS_CUMULUS_PRIMARY_STEPS_Z=5 | ||||
| CLOUDS_CUMULUS_AMBIENT_STEPS=1 | ||||
| INFO=0 | ||||
| VL_QUALITY=1 | ||||
| CLOUDS_CUMULUS_PRIMARY_STEPS_H=10 | ||||
| CLOUDS_CUMULUS_LIGHTING_STEPS=1 | ||||
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