first spawner restrict/addition scripted, added new infection mod disabled to be configured

new infection mod should begin corrupting exclusively in darwin IV, and I have a lot of scripting to do for it.
This commit is contained in:
2025-05-30 12:04:13 -05:00
parent c5914d3d39
commit ed66926fcc
5 changed files with 114 additions and 2 deletions

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@ -1 +1,21 @@
[] [
{
"mod": "organisorium",
"spawner": false,
"incontrol": false,
"result": "deny"
}
{
"mod": "os",
"spawner": false,
"dimension": "ihfr:the_carnage",
"maxcount":{
"amount": 25,
"mod":"organisorium",
"perplayer": true
},
"seesky": true,
"notcolliding":true,
"result": "allow"
}
]

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@ -1 +1,13 @@
[] [
{
"mod":"organisorium",
"persecond":0.5,
"conditions":{
"maxthis":25,
"dimension":"ihfr:the_carnage",
"and":{
"seesky":true
}
}
}
]

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@ -0,0 +1,26 @@
---------------------------params---------------------------
mob[](mod)
weights[]
mobsfrombiome[]
addscoreboardtags
attempts
persecond(%)
amount
conditions
-------------------------conditions-------------------------
phase
number
mindaycount / maxdaycount
daycount
minheight / maxheight
height
maxthis / maxtotal / maxpeaceful / maxhostile / maxneutral / maxlocal
mindist / maxdist
minverticaldist / maxverticaldist
norestrictions
inliquid / inwater / inlava / inair
dimension
addscoreboardtags

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phase
number
when
mindaycount / maxdaycount
daycount
baby
spawner
spawntype
incontrol
eventspawn
area
minheight / maxheight
height
minlight / maxlight
minlight_full / maxlight_full
light
mincount / maxcount
minspawndist / maxspawndist
mintime / maxtime
time
mindifficulty / maxdifficulty
canspawnhere
notcolliding
difficulty
weather
category
biometags
hostile / passive
seesky
cave
slime
structure
structuretags
hasstructure
mob
mod
block
blockoffset
biome
biometype
dimension
dimensionmod
random
playerhelditem / offhanditem / bothhandsitem
helmet / chestplate / leggings / boots
addscoreboardtags
scoreboardtags_all / scoreboardtags_any
nodespawn
incity / instreet / insphere (Lost Cities)
inbuilding / inmultibuilding (Lost Cities)
building / multibuilding (Lost Cities)
gamestage (Gamestages)
winter / summer / spring / autumn (Serene Seasons)
amulet / ring / belt / trinket / charm / body / head (Baubles)