testing pre-commit strats
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[General]
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#Allows a player to teleport to a located structure when in creative mode, opped, or in cheat mode.
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allowTeleport = true
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#Allows players to view the precise coordinates and distance of a located structure on the HUD, rather than relying on the direction the compass is pointing.
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displayCoordinates = true
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#The maximum radius that will be searched for a structure. Raising this value will increase search accuracy but will potentially make the process more resource intensive.
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#Range: 0 ~ 1000000
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maxRadius = 10000
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#A list of structures that the compass will not display in the GUI and will not be able to search for. Wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: ["minecraft:stronghold", "minecraft:endcity", "minecraft:*village*"]
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structureBlacklist = []
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#The maximum number of samples to be taken when searching for a structure.
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#Range: 0 ~ 100000000
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maxSamples = 100000
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[General]
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#Allows a player to teleport to a located structure when in creative mode, opped, or in cheat mode.
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allowTeleport = true
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#Allows players to view the precise coordinates and distance of a located structure on the HUD, rather than relying on the direction the compass is pointing.
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displayCoordinates = true
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#The maximum radius that will be searched for a structure. Raising this value will increase search accuracy but will potentially make the process more resource intensive.
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#Range: 0 ~ 1000000
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maxRadius = 10000
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#A list of structures that the compass will not display in the GUI and will not be able to search for. Wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: ["minecraft:stronghold", "minecraft:endcity", "minecraft:*village*"]
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structureBlacklist = []
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#The maximum number of samples to be taken when searching for a structure.
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#Range: 0 ~ 100000000
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maxSamples = 100000
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