Changing Shader yet again due to complaints, many adds, few removes

highlights:
Complementary Unbound shaders because savannah won't stop complaining that she can't see anything. She configured this one I haven't seen it.
Yung structures
JER integrates with JEI to show monster loot tables (useful for this type of pack)
loot integrations
ars noveau addons
moremob variants and compatibility with fresh anims
alexcaves submarine & such

removed some shitty mods for being shitty.
This commit is contained in:
2025-05-16 13:20:27 -05:00
parent fc33172861
commit d489669098
44 changed files with 357 additions and 97 deletions

View File

@ -40,12 +40,12 @@ PermGen=128
Profiler= Profiler=
UseAccountForInstance=false UseAccountForInstance=false
iconKey=default iconKey=default
lastLaunchTime=1747240408826 lastLaunchTime=1747270302684
lastTimePlayed=770 lastTimePlayed=142626
linkedInstances=[] linkedInstances=[]
name=1.20.1 FearFactory name=1.20.1 FearFactory
notes= notes=
totalTimePlayed=175214 totalTimePlayed=317840
AutoCloseConsole=false AutoCloseConsole=false
CloseAfterLaunch=false CloseAfterLaunch=false
CustomGLFWPath= CustomGLFWPath=
@ -76,5 +76,5 @@ WrapperCommand=
[UI] [UI]
mods_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\v\x80\a\0\0\0\x4\0\0\0\t\0\0\0\x64\0\0\0\n\0\0\0\x64\0\0\0\b\0\0\0\x64\0\0\0\a\0\0\0\x64\0\0\x3\xe9\0\0\0\v\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\v\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x1\x91\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0) mods_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\v\x80\a\0\0\0\x4\0\0\0\t\0\0\0\x64\0\0\0\n\0\0\0\x64\0\0\0\b\0\0\0\x64\0\0\0\a\0\0\0\x64\0\0\x3\xe9\0\0\0\v\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\v\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x1\x91\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
resourcepacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\t\x1\0\0\0\x6\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x6\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\a\r\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0) resourcepacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x3\xff\0\0\0\x6\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x6\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x2\v\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
shaderpacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x1M\0\0\0\x4\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x4\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0!\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0) shaderpacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x3\xf5\0\0\0\x4\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x4\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x2\xc9\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)

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@ -876,11 +876,6 @@ tools {
# Default: [ # Default: [
S:legendary_monsters_monstrous_anchor < S:legendary_monsters_monstrous_anchor <
> >
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: eldritch_awakening:nyxium_battle_axe_tool
#
# Default: [
S:eldritch_awakening_nyxium_battle_axe_tool < S:eldritch_awakening_nyxium_battle_axe_tool <
> >
S:eclipse_bone_shovel < S:eclipse_bone_shovel <
@ -2606,21 +2601,21 @@ tools {
> >
# A list of material-based prefix names for this material group. May be empty. # A list of material-based prefix names for this material group. May be empty.
# Items in this group: betternether:cincinnasite_pickaxe_diamond, betternether:cincinnasite_shovel_diamond, betternether:cincinnasite_axe_diamond, betternether:cincinnasite_sword_diamond, betternether:cincinnasite_hoe_diamond # Items in this group: betternether:cincinnasite_pickaxe_diamond, betternether:cincinnasite_hoe_diamond, betternether:cincinnasite_shovel_diamond, betternether:cincinnasite_sword_diamond, betternether:cincinnasite_axe_diamond
# #
# Default: [ # Default: [
S:CINCINNASITE_DIAMOND < S:CINCINNASITE_DIAMOND <
> >
# A list of material-based prefix names for this material group. May be empty. # A list of material-based prefix names for this material group. May be empty.
# Items in this group: betternether:cincinnasite_pickaxe, betternether:cincinnasite_shovel, betternether:cincinnasite_axe, betternether:cincinnasite_sword, betternether:cincinnasite_hoe # Items in this group: betternether:cincinnasite_pickaxe, betternether:cincinnasite_hoe, betternether:cincinnasite_shovel, betternether:cincinnasite_sword, betternether:cincinnasite_axe
# #
# Default: [ # Default: [
S:CINCINNASITE < S:CINCINNASITE <
> >
# A list of material-based prefix names for this material group. May be empty. # A list of material-based prefix names for this material group. May be empty.
# Items in this group: betternether:nether_ruby_pickaxe, betternether:nether_ruby_shovel, betternether:nether_ruby_axe, betternether:nether_ruby_sword, betternether:nether_ruby_hoe # Items in this group: betternether:nether_ruby_pickaxe, betternether:nether_ruby_hoe, betternether:nether_ruby_shovel, betternether:nether_ruby_sword, betternether:nether_ruby_axe
# #
# Default: [ # Default: [
S:NETHER_RUBY < S:NETHER_RUBY <
@ -2634,7 +2629,7 @@ tools {
> >
# A list of material-based prefix names for this material group. May be empty. # A list of material-based prefix names for this material group. May be empty.
# Items in this group: betternether:flaming_ruby_pickaxe, betternether:flaming_ruby_shovel, betternether:flaming_ruby_axe, betternether:flaming_ruby_sword, betternether:flaming_ruby_hoe # Items in this group: betternether:flaming_ruby_pickaxe, betternether:flaming_ruby_hoe, betternether:flaming_ruby_shovel, betternether:flaming_ruby_sword, betternether:flaming_ruby_axe
# #
# Default: [ # Default: [
S:FLAMING_RUBY < S:FLAMING_RUBY <
@ -2695,6 +2690,111 @@ tools {
# Default: [ # Default: [
S:rats_pirat_cutlass < S:rats_pirat_cutlass <
> >
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: voidscape:voidic_crystal_sword, voidscape:voidic_crystal_axe, voidscape:voidic_crystal_pickaxe
#
# Default: [
S:voidscape_voidic_crystal_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: depthcrawler:incomplete_tenebris
#
# Default: [
S:depthcrawler_incomplete_tenebris <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: depthcrawler:blacktenebris
#
# Default: [
S:depthcrawler_blacktenebris <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: voidscape:astral_sword, voidscape:astral_axe, voidscape:astral_pickaxe, voidscape:astral_shovel
#
# Default: [
S:voidscape_astral_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: voidscape:corrupt_sword, voidscape:corrupt_axe
#
# Default: [
S:voidscape_corrupt_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: voidscape:titanite_sword, voidscape:titanite_axe, voidscape:titanite_pickaxe, voidscape:titanite_hoe
#
# Default: [
S:voidscape_titanite_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: depthcrawler:vorpalblade
#
# Default: [
S:depthcrawler_vorpalblade <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: voidscape:charred_warhammer
#
# Default: [
S:voidscape_charred_warhammer <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: depthcrawler:bluetenebris
#
# Default: [
S:depthcrawler_bluetenebris <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: depthcrawler:greentenebris
#
# Default: [
S:depthcrawler_greentenebris <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: depthcrawler:tenebris_vorpus
#
# Default: [
S:depthcrawler_tenebris_vorpus <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: voidscape:ichor_sword, voidscape:ichor_axe, voidscape:ichor_pickaxe
#
# Default: [
S:voidscape_ichor_sword <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: depthcrawler:true_tenebris
#
# Default: [
S:depthcrawler_true_tenebris <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: depthcrawler:tenebralblade
#
# Default: [
S:depthcrawler_tenebralblade <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: depthcrawler:redtenebris
#
# Default: [
S:depthcrawler_redtenebris <
>
} }
@ -5012,7 +5112,7 @@ armors {
> >
# A list of material-based prefix names for this material group. May be empty. # A list of material-based prefix names for this material group. May be empty.
# Items in this group: betternether:nether_ruby_chestplate, betternether:nether_ruby_helmet, betternether:nether_ruby_leggings, betternether:nether_ruby_boots # Items in this group: betternether:nether_ruby_helmet, betternether:nether_ruby_chestplate, betternether:nether_ruby_boots, betternether:nether_ruby_leggings
# #
# Default: [ # Default: [
S:NETHER_RUBY < S:NETHER_RUBY <
@ -5026,7 +5126,7 @@ armors {
> >
# A list of material-based prefix names for this material group. May be empty. # A list of material-based prefix names for this material group. May be empty.
# Items in this group: betternether:flaming_ruby_chestplate, betternether:flaming_ruby_helmet, betternether:flaming_ruby_leggings, betternether:flaming_ruby_boots # Items in this group: betternether:flaming_ruby_helmet, betternether:flaming_ruby_chestplate, betternether:flaming_ruby_boots, betternether:flaming_ruby_leggings
# #
# Default: [ # Default: [
S:FLAMING_RUBY < S:FLAMING_RUBY <
@ -5040,7 +5140,7 @@ armors {
> >
# A list of material-based prefix names for this material group. May be empty. # A list of material-based prefix names for this material group. May be empty.
# Items in this group: betternether:cincinnasite_chestplate, betternether:cincinnasite_helmet, betternether:cincinnasite_leggings, betternether:cincinnasite_boots # Items in this group: betternether:cincinnasite_helmet, betternether:cincinnasite_chestplate, betternether:cincinnasite_boots, betternether:cincinnasite_leggings
# #
# Default: [ # Default: [
S:CINCINNASITE < S:CINCINNASITE <
@ -5241,6 +5341,41 @@ armors {
# Default: [ # Default: [
S:GENERIC_HAT < S:GENERIC_HAT <
> >
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: voidscape:astral_helmet, voidscape:astral_chest, voidscape:astral_legs, voidscape:astral_boots
#
# Default: [
S:voidscape_astral_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: voidscape:voidic_crystal_helmet, voidscape:voidic_crystal_chest, voidscape:voidic_crystal_legs, voidscape:voidic_crystal_boots
#
# Default: [
S:voidscape_voidic_crystal_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: voidscape:titanite_helmet, voidscape:titanite_chest, voidscape:titanite_legs, voidscape:titanite_boots
#
# Default: [
S:voidscape_titanite_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: voidscape:ichor_helmet, voidscape:ichor_chest, voidscape:ichor_legs, voidscape:ichor_boots
#
# Default: [
S:voidscape_ichor_helmet <
>
# A list of material-based prefix names for this material group. May be empty.
# Items in this group: voidscape:corrupt_helmet, voidscape:corrupt_chest, voidscape:corrupt_legs, voidscape:corrupt_boots
#
# Default: [
S:voidscape_corrupt_helmet <
>
} }

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@ -0,0 +1,28 @@
#These settings only affects client
[Client]
#Whether or not to hide the button for opening CosmeticArmorInventory
CosArmorGuiButton_Hidden = false
#The horizontal pixel distance from the origin point of player inventory gui
#Range: > -2147483648
CosArmorGuiButton_Left = 65
#The vertical pixel distance from the origin point of player inventoy gui
#Range: > -2147483648
CosArmorGuiButton_Top = 67
#Whether or not to hide the button for toggling the mod temporarily on client side
CosArmorToggleButton_Hidden = false
#The horizontal pixel distance from the origin point of player inventory gui
#Range: > -2147483648
CosArmorToggleButton_Left = 59
#The vertical pixel distance from the origin point of player inventory gui
#Range: > -2147483648
CosArmorToggleButton_Top = 72
#Whether or not to hide the button for opening CosmeticArmorInventory in CreativeInventory
CosArmorCreativeGuiButton_Hidden = false
#The horizontal pixel distance from the origin point of creative inventory gui
#Range: > -2147483648
CosArmorCreativeGuiButton_Left = 95
#The vertical pixel distance from the origin point of creative inventoy gui
#Range: > -2147483648
CosArmorCreativeGuiButton_Top = 38

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@ -0,0 +1,10 @@
#These settings affects both server and client
[Common]
#Whether or not to keep items in cosmetic armor slots in the event of player death
CosArmorKeepThroughDeath = false
#Whether or not to disable the RecipeBook in the CosmeticArmorInventory
CosArmorDisableRecipeBook = false
#Whether or not to disable the coshat command
CosArmorDisableCosHatCommand = false

View File

@ -1,5 +1,5 @@
#Darkness properties file #Darkness properties file
#Wed May 14 11:37:50 CDT 2025 #Wed May 14 19:58:34 CDT 2025
dark_nether_fog=0.5 dark_nether_fog=0.5
only_affect_block_light=false only_affect_block_light=false
dark_end_fog=0.0 dark_end_fog=0.0

View File

@ -45,7 +45,6 @@ Deeper and Darker
DimensionalDoors DimensionalDoors
Dreams N' Nightmares Dreams N' Nightmares
Dweller Ores Dweller Ores
Eldritch Awakening
Enchanted Enchanted
End's Delight End's Delight
Ender's Delight Ender's Delight
@ -86,7 +85,6 @@ The Man From The Fog
The Undergarden The Undergarden
Traders in Disguise Traders in Disguise
Undead Unleashed! Undead Unleashed!
Vita Craftis
Zombie Nightmare Expansions Zombie Nightmare Expansions
cataclysm cataclysm
gamma creatures gamma creatures
@ -110,3 +108,5 @@ Ocean's Delight
Rats Rats
Supplementaries Squared Supplementaries Squared
Torchmaster Torchmaster
Voidscape
depthcrawler

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@ -1,5 +1,5 @@
#This file stores configuration options for Iris, such as the currently active shaderpack #This file stores configuration options for Iris, such as the currently active shaderpack
#Wed May 14 11:34:02 CDT 2025 #Wed May 14 20:36:55 CDT 2025
colorSpace=SRGB colorSpace=SRGB
disableUpdateMessage=false disableUpdateMessage=false
enableDebugOptions=false enableDebugOptions=false

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@ -0,0 +1,8 @@
[donator]
#Enables the Donator perk wing render
enabled = false
#Changes the Donator Wing Render Color, Format: RRGGBB Hex
#Range: > -2147483648
color = 7799039

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@ -0,0 +1,7 @@
#Prevent standing on bedrock at low Y levels from teleporting you to the void from these dimensions
#Example: minecraft:overworld
#
bedrockTeleportationDimensionBlacklist = []
#Changes the bedrock teleportation dimension blacklist config to be a whitelist instead
bedrockTeleportationDimensionWhitelist = false

View File

@ -1,51 +1,16 @@
// priority: 0 // priority: 0
/*
// Visit the wiki for more info - https://kubejs.com/ // Visit the wiki for more info - https://kubejs.com/
EntityEvents.entityCheckSpawn(event => { /*EntityEvents.spawned(event => {
const { entity, level, pos, spawnReason } = event; const { entity } = event;
// Only apply restrictions to natural spawns // Only apply restrictions to natural spawns
if (spawnReason !== 'natural') return; if (entity.spawnReason !== 'natural') return;
const spawnRules = { switch (entity.type) {
'minecraft:creeper': { case "entity.man.
dimensions: ['minecraft:the_nether'],
blockWhitelist: ['minecraft:netherrack'],
minLight: 0,
maxLight: 14,
timeRange: [0, 24000] // Night
},
'minecraft:enderman': {
dimensions: ['minecraft:overworld'],
blockWhitelist: ['minecraft:grass_block'],
minLight: 0,
maxLight: 7,
timeRange: [12000, 24000] // Late dusk/night
}
};
const rule = spawnRules[entity.type];
if (!rule) return; // No restrictions
const dimMatch = rule.dimensions.includes(level.dimension);
const blockBelow = level.getBlock(pos.down()).id;
const blockMatch = rule.blockWhitelist.includes(blockBelow);
const light = level.getRawBrightness(pos);
const lightMatch = light >= rule.minLight && light <= rule.maxLight;
const timeOfDay = level.dayTime % 24000;
const timeMatch = timeOfDay >= rule.timeRange[0] && timeOfDay <= rule.timeRange[1];
if (!(dimMatch && blockMatch && lightMatch && timeMatch)) {
event.cancel();
}
}); });
EntityEvents.removeSpawn(event => {
event.remove('minecraft:overworld', 'minecraft:creeper');
event.remove('minecraft:the_end', 'minecraft:enderman');
}); GPT GARBAGE
*/
/* /*
@silytonta @silytonta
Is there a way for me to make mobs spawn in a dimension/biome that they usually dont? Is there a way for me to make mobs spawn in a dimension/biome that they usually dont?

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1.20.1-FearFactoryTest/minecraft/mods/TATOS 1.0.5_beta.jar (Stored with Git LFS) Normal file

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1.20.1-FearFactoryTest/minecraft/mods/deep-1.05b.jar (Stored with Git LFS) Normal file

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@ -167,6 +167,7 @@ key_key.occultism.familiar.fairy_familiar:key.keyboard.unknown
key_key.occultism.familiar.mummy_familiar:key.keyboard.unknown key_key.occultism.familiar.mummy_familiar:key.keyboard.unknown
key_key.occultism.familiar.beaver_familiar:key.keyboard.unknown key_key.occultism.familiar.beaver_familiar:key.keyboard.unknown
key_key.scythes.copperscytheswitch:key.keyboard.left.shift key_key.scythes.copperscytheswitch:key.keyboard.left.shift
key_cos.key.opencosarmorinventory:key.keyboard.unknown
key_key.hexerei.broomDescend:key.keyboard.left.control key_key.hexerei.broomDescend:key.keyboard.left.control
key_key.hexerei.book_hovering_uses:key.keyboard.u key_key.hexerei.book_hovering_uses:key.keyboard.u
key_key.hexerei.book_hovering_recipe:key.keyboard.r key_key.hexerei.book_hovering_recipe:key.keyboard.r
@ -183,11 +184,11 @@ key_keybind.sophisticatedbackpacks.open_backpack:key.mouse.4
key_keybind.sophisticatedbackpacks.inventory_interaction:key.keyboard.c key_keybind.sophisticatedbackpacks.inventory_interaction:key.keyboard.c
key_keybind.sophisticatedbackpacks.tool_swap:key.keyboard.unknown key_keybind.sophisticatedbackpacks.tool_swap:key.keyboard.unknown
key_keybind.sophisticatedbackpacks.sort:key.mouse.middle key_keybind.sophisticatedbackpacks.sort:key.mouse.middle
key_keybind.sophisticatedbackpacks.toggle_upgrade_5:key.keyboard.unknown
key_keybind.sophisticatedbackpacks.toggle_upgrade_4:key.keyboard.unknown
key_keybind.sophisticatedbackpacks.toggle_upgrade_3:key.keyboard.unknown
key_keybind.sophisticatedbackpacks.toggle_upgrade_2:key.keyboard.x:ALT
key_keybind.sophisticatedbackpacks.toggle_upgrade_1:key.keyboard.z:ALT key_keybind.sophisticatedbackpacks.toggle_upgrade_1:key.keyboard.z:ALT
key_keybind.sophisticatedbackpacks.toggle_upgrade_2:key.keyboard.x:ALT
key_keybind.sophisticatedbackpacks.toggle_upgrade_3:key.keyboard.unknown
key_keybind.sophisticatedbackpacks.toggle_upgrade_4:key.keyboard.unknown
key_keybind.sophisticatedbackpacks.toggle_upgrade_5:key.keyboard.unknown
key_key.cataclysm.ability:key.keyboard.x key_key.cataclysm.ability:key.keyboard.x
key_key.cataclysm.helmet_ability:key.keyboard.c key_key.cataclysm.helmet_ability:key.keyboard.c
key_key.cataclysm.chestplate_ability:key.keyboard.y key_key.cataclysm.chestplate_ability:key.keyboard.y
@ -197,41 +198,41 @@ key_key.deeperdarker.transmit:key.keyboard.v
key_key.ultimine_addition.show_progression_bar:key.keyboard.left.alt key_key.ultimine_addition.show_progression_bar:key.keyboard.left.alt
key_key.ultimine_addition.open_skills_record:key.keyboard.r key_key.ultimine_addition.open_skills_record:key.keyboard.r
key_key.fog.toggle:key.keyboard.unknown key_key.fog.toggle:key.keyboard.unknown
key_key.ftbultimine:key.keyboard.grave.accent key_key.ftbultimine:key.mouse.5
key_key.ftbteams.open_gui:key.keyboard.unknown key_key.ftbteams.open_gui:key.keyboard.unknown
key_chunkloaders.keys.open_screen:key.keyboard.c key_chunkloaders.keys.open_screen:key.keyboard.c
key_key.biomancy.item_default:key.keyboard.v key_key.biomancy.item_default:key.keyboard.v
key_key.jei.nextCategory:key.keyboard.page.down:SHIFT key_key.jei.nextCategory:key.keyboard.page.down:SHIFT
key_key.jei.focusSearch:key.keyboard.f:CONTROL
key_key.jei.toggleHideIngredient:key.mouse.left:CONTROL
key_key.jei.previousRecipePage:key.keyboard.page.up
key_key.jei.cheatOneItem2:key.mouse.right key_key.jei.cheatOneItem2:key.mouse.right
key_key.jei.toggleBookmarkOverlay:key.keyboard.unknown key_key.jei.nextRecipePage:key.keyboard.page.down
key_key.jei.copy.recipe.id:key.keyboard.unknown key_key.jei.showRecipe2:key.mouse.left
key_key.jei.previousCategory:key.keyboard.page.up:SHIFT
key_key.jei.previousPage:key.keyboard.unknown
key_key.jei.showUses2:key.mouse.right
key_key.jei.previousSearch:key.keyboard.up key_key.jei.previousSearch:key.keyboard.up
key_key.jei.cheatItemStack2:key.mouse.middle
key_key.jei.toggleWildcardHideIngredient:key.mouse.right:CONTROL
key_key.jei.toggleCheatMode:key.keyboard.unknown
key_key.jei.transferRecipeBookmark:key.mouse.left:SHIFT
key_key.jei.showUses2:key.mouse.right
key_key.jei.toggleCheatModeConfigButton:key.mouse.left:CONTROL
key_key.jei.cheatItemStack:key.mouse.left:SHIFT key_key.jei.cheatItemStack:key.mouse.left:SHIFT
key_key.jei.maxTransferRecipeBookmark:key.mouse.left:CONTROL key_key.jei.maxTransferRecipeBookmark:key.mouse.left:CONTROL
key_key.jei.showRecipe2:key.mouse.left
key_key.jei.nextRecipePage:key.keyboard.page.down
key_key.jei.closeRecipeGui:key.keyboard.escape
key_key.jei.toggleCheatMode:key.keyboard.unknown
key_key.jei.toggleWildcardHideIngredient:key.mouse.right:CONTROL
key_key.jei.cheatItemStack2:key.mouse.middle
key_key.jei.toggleEditMode:key.keyboard.unknown key_key.jei.toggleEditMode:key.keyboard.unknown
key_key.jei.transferRecipeBookmark:key.mouse.left:SHIFT key_key.jei.toggleOverlay:key.keyboard.o:CONTROL
key_key.jei.toggleCheatModeConfigButton:key.mouse.left:CONTROL key_key.jei.closeRecipeGui:key.keyboard.escape
key_key.jei.bookmark:key.keyboard.a key_key.jei.bookmark:key.keyboard.a
key_key.jei.recipeBack:key.keyboard.backspace
key_key.jei.cheatOneItem:key.mouse.left
key_key.jei.clearSearchBar:key.mouse.right
key_key.jei.nextPage:key.keyboard.unknown
key_key.jei.showRecipe:key.keyboard.r key_key.jei.showRecipe:key.keyboard.r
key_key.jei.showUses:key.keyboard.u key_key.jei.showUses:key.keyboard.u
key_key.jei.toggleHideIngredient:key.mouse.left:CONTROL
key_key.jei.cheatOneItem:key.mouse.left
key_key.jei.toggleBookmarkOverlay:key.keyboard.unknown
key_key.jei.previousRecipePage:key.keyboard.page.up
key_key.jei.previousCategory:key.keyboard.page.up:SHIFT
key_key.jei.recipeBack:key.keyboard.backspace
key_key.jei.previousPage:key.keyboard.unknown
key_key.jei.focusSearch:key.keyboard.f:CONTROL
key_key.jei.clearSearchBar:key.mouse.right
key_key.jei.copy.recipe.id:key.keyboard.unknown
key_key.jei.nextPage:key.keyboard.unknown
key_key.jei.nextSearch:key.keyboard.down key_key.jei.nextSearch:key.keyboard.down
key_key.jei.toggleOverlay:key.keyboard.o:CONTROL
key_key.ars_nouveau.open_book:key.keyboard.c key_key.ars_nouveau.open_book:key.keyboard.c
key_key.ars_nouveau.selection_hud:key.keyboard.v key_key.ars_nouveau.selection_hud:key.keyboard.v
key_key.ars_nouveau.next_slot:key.keyboard.x key_key.ars_nouveau.next_slot:key.keyboard.x

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@ -0,0 +1,34 @@
#Fri May 16 12:51:03 CDT 2025
HELD_LIGHTING_MODE=1
AURORA_STYLE_DEFINE=2
AURORA_CONDITION=4
ATM_FOG_DISTANCE=10
WATER_STYLE_DEFINE=3
MOON_PHASE_INF_LIGHT=true
MOON_PHASE_FULL=0.70
SUN_ANGLE=-40
LIGHT_RAIN_I=0.55
LIGHT_NIGHT_I=0.60
LIGHT_MORNING_B=1.10
ATM_FOG_ALTITUDE=70
LIGHT_COLOR_MULTS=true
LIGHT_NOON_R=0.85
LIGHT_MORNING_R=0.85
NIGHT_STAR_AMOUNT=3
MOON_PHASE_DARK=0.45
LIGHT_MORNING_I=0.50
NIGHT_NEBULA=true
BLOCK_REFLECT_QUALITY=1
LIGHT_MORNING_G=0.85
SUN_MOON_STYLE_DEFINE=2
XLIGHT_R=0.65
LIGHT_NOON_G=0.85
MINIMUM_LIGHT_MODE=1
LIGHT_NOON_I=0.50
LIGHT_NOON_B=0.85
MOON_PHASE_PARTIAL=0.55
DETAIL_QUALITY=3
WATER_CAUSTIC_STYLE_DEFINE=3
XLIGHT_G=0.65
XLIGHT_B=0.65
BLOOM_STRENGTH=0.045

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@ -1,4 +1,4 @@
#Wed May 14 11:34:03 CDT 2025 #Wed May 14 20:58:13 CDT 2025
shadowDistance=160.0 shadowDistance=160.0
EYES=false EYES=false
LIGHT_END_I=1.50 LIGHT_END_I=1.50