just getting the modpack files in here, also added the following folders to git ignore inside the top level of the minecraft folder (the one with save files in it):

/server-resource-packs/
/saves/
/schematics/
/screenshots/
/logs/
/.mixin.out/
/crash-reports/
usernamecache.json
usercache.json

Also I added the following file extensions to be considered "large" by the server as not to pollute diff history here are the commands I used to add these files:

git lfs track "*.jar"
git lfs track "*.zip"
git lfs track "*.7z"
git lfs track "*.gz"
git lfs track "*.rar"
git lfs track "*.tar"
git lfs track "*.iso"

git lfs track "*.png"
git lfs track "*.jpg"
git lfs track "*.jpeg"
git lfs track "*.gif"
git lfs track "*.bmp"
git lfs track "*.tiff"
git lfs track "*.svg"
git lfs track "*.webp"

git lfs track "*.mp3"
git lfs track "*.wav"
git lfs track "*.ogg"
git lfs track "*.flac"
git lfs track "*.aac"
git lfs track "*.m4a"
git lfs track "*.wma"

git lfs track "*.mp4"
git lfs track "*.mkv"
git lfs track "*.avi"
git lfs track "*.mov"
git lfs track "*.webm"
git lfs track "*.flv"
git lfs track "*.wmv"

git lfs track "*.psd"
git lfs track "*.ai"
git lfs track "*.pdf"

git lfs track "*.mca"
git lfs track "*.dat"
git lfs track "*.dat_old"
This commit is contained in:
2025-05-11 14:46:39 -05:00
parent 0590e529e4
commit b1d24f31f6
845 changed files with 33728 additions and 0 deletions

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[display]
#Should the picked up amount be shown when it's just a single item.
display_single_count = true
#Add the total amount of an item in your inventory to the entry.
inventory_count = false
#Mode for drawing a background behind entries for better visibility. 'CHAT' is similar to the chat background, 'TOOLTIP' uses the tooltip background rendering instead.
#Allowed Values: NONE, CHAT, TOOLTIP
entry_background = "NONE"
#Add the name of the item to the entry.
display_item_name = true
#Where and if to display the amount of items picked up. 'SPRITE' will render the amount on the item sprite like in inventories, 'TEXT' will add a dedicated text including the amount to the item name display.
#Allowed Values: OFF, SPRITE, TEXT, BOTH
display_amount = "TEXT"
#Show a small sprite next to the name of each entry showing its contents.
draw_sprites = true
#Color of the entry name text.
#Allowed Values: BLACK, DARK_BLUE, DARK_GREEN, DARK_AQUA, DARK_RED, DARK_PURPLE, GOLD, GRAY, DARK_GRAY, BLUE, GREEN, AQUA, RED, LIGHT_PURPLE, YELLOW, WHITE
default_color = "WHITE"
#Ignore rarity of items and always use color specified in "Text Color" instead.
ignore_rarity = false
#Screen corner for entry list to be drawn in.
#Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
screen_corner = "BOTTOM_RIGHT"
#Offset on x-axis from screen border.
#Range: > 0
offset_x = 8
#Offset on y-axis from screen border.
#Range: > 0
offset_y = 4
#Percentage of relative screen height entries are allowed to fill at max.
#Range: 0.0 ~ 1.0
max_height = 0.5
#Scale of entries. A lower scale will make room for more rows to show. Works together with "GUI Scale" option in "Video Settings".
#Range: 1 ~ 24
scale = 4
[general]
#Prevent items from being added to the pick-up log when in creative mode.
disable_in_creative = false
#Show the value of experience points collected instead of the amount of individual orbs.
experience_value = true
#Force-run the mod on the client-side only.
#Only enable this when there are problems, e. g. the same pick-up being logged multiple times. Partial item stack pick-ups (when the inventory is full) won't show, and backpack compat won't work.
#When playing on a server without this mod this option will be used automatically.
force_client_only = false
#Show item entities the player has collected in the pick-up notifications.
include_items = true
#Show experience orbs the player has collected in the pick-up notifications.
include_experience = true
#Show shot arrows the player has collected in the pick-up notifications.
include_arrows = true
[behavior]
#Combine entries of the same type instead of showing each one individually.
#Allowed Values: ALWAYS, NEVER, EXCLUDE_NAMED
combine_entries = "EXCLUDE_NAMED"
#Amount of ticks each entry will be shown for. Set to 0 to only remove entries when space for new ones is needed.
#Range: > 0
display_time = 80
#Make outdated entries slowly move out of the screen instead of disappearing in place.
move_out_of_screen = true
#Amount of ticks it takes for an entry to move out of the screen. Value cannot be larger than "Display Time".
#Range: > 0
move_time = 20
#Make outdated entry names slowly fade away instead of simply vanishing.
fade_away = true