Start
just getting the modpack files in here, also added the following folders to git ignore inside the top level of the minecraft folder (the one with save files in it): /server-resource-packs/ /saves/ /schematics/ /screenshots/ /logs/ /.mixin.out/ /crash-reports/ usernamecache.json usercache.json Also I added the following file extensions to be considered "large" by the server as not to pollute diff history here are the commands I used to add these files: git lfs track "*.jar" git lfs track "*.zip" git lfs track "*.7z" git lfs track "*.gz" git lfs track "*.rar" git lfs track "*.tar" git lfs track "*.iso" git lfs track "*.png" git lfs track "*.jpg" git lfs track "*.jpeg" git lfs track "*.gif" git lfs track "*.bmp" git lfs track "*.tiff" git lfs track "*.svg" git lfs track "*.webp" git lfs track "*.mp3" git lfs track "*.wav" git lfs track "*.ogg" git lfs track "*.flac" git lfs track "*.aac" git lfs track "*.m4a" git lfs track "*.wma" git lfs track "*.mp4" git lfs track "*.mkv" git lfs track "*.avi" git lfs track "*.mov" git lfs track "*.webm" git lfs track "*.flv" git lfs track "*.wmv" git lfs track "*.psd" git lfs track "*.ai" git lfs track "*.pdf" git lfs track "*.mca" git lfs track "*.dat" git lfs track "*.dat_old"
This commit is contained in:
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["Mob Settings"]
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["Mob Settings"."Chorusling Settings"]
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#Multiplies damage dealt by Chorusling
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#Range: 0.0 ~ 1000.0
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"Chorusling Damage Multiplier" = 1.0
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#Multiplies health of Chorusling
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#Range: 0.0 ~ 1000.0
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"Chorusling Health Multiplier" = 1.0
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["Mob Settings"."Endersent Settings"]
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#Multiplies damage dealt by Endersent
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#Range: 0.0 ~ 1000.0
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"Endersent Damage Multiplier" = 1.0
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#Multiplies health of Endersent
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#Range: 0.0 ~ 1000.0
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"Endersent Health Multiplier" = 1.0
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["Mob Settings"."Spiky Worm Settings"]
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#Multiplies damage dealt by Spiky Worm
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#Range: 0.0 ~ 1000.0
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"Spiky Worm Damage Multiplier" = 1.0
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#Multiplies health of Spiky Worm
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#Range: 0.0 ~ 1000.0
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"Spiky Worm Health Multiplier" = 1.0
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["Mob Settings"."Ambusher Settings"]
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#Multiplies damage dealt by Ambusher
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#Range: 0.0 ~ 1000.0
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"Ambusher Damage Multiplier" = 1.0
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#Multiplies health of Ambusher
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#Range: 0.0 ~ 1000.0
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"Ambusher Health Multiplier" = 1.0
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#Enables Projectile Damage For Ambusher
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"Allow Ambusher Projectile Damage" = true
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["Mob Settings"."Stratling Settings"]
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#Multiplies damage dealt by Stratling
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#Range: 0.0 ~ 1000.0
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"Stratling Damage Multiplier" = 1.0
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#Multiplies health of Stratling
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#Range: 0.0 ~ 1000.0
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"Stratling Health Multiplier" = 1.0
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["Mob Settings"."Ancient Guardian Settings"]
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#Multiplies damage dealt by Ancient Guardian
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#Range: 0.0 ~ 1000.0
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"Ancient Guardian Damage Multiplier" = 1.0
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#Multiplies health of Ancient Guardian
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#Range: 0.0 ~ 1000.0
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"Ancient Guardian Health Multiplier" = 1.0
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#Enables/Disables Stun Ability for Ancient Guardian. §cNOTE: Disabling This may make the bossfight less fun.
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"Allow Ancient Guardian Stun Ability" = true
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#Enables Projectile Damage for Ancient Guardian
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"Allow Ancient Guardian Projectile Damage" = true
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["Mob Settings"."Haunted Knight Settings"]
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#Multiplies damage dealt by Haunted Knight
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#Range: 0.0 ~ 1000.0
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"Haunted Knight Damage Multiplier" = 1.0
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#Multiplies health of Haunted Knight
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#Range: 0.0 ~ 1000.0
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"Haunted Knight Health Multiplier" = 1.0
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#Enables Projectile Damage For Haunted Knight
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"Allow Haunted Knight Projectile Damage" = true
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["Mob Settings"."Haunted Guard Settings"]
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#Multiplies damage dealt by Haunted Guard
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#Range: 0.0 ~ 1000.0
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"Haunted Guard Damage Multiplier" = 1.0
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#Multiplies health of Haunted Guard
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#Range: 0.0 ~ 1000.0
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"Haunted Guard Health Multiplier" = 1.0
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#Enables Projectile Damage For Haunted Guard
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"Allow Haunted Guard Projectile Damage" = true
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["Mob Settings"."Posessed Paladin Settings"]
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#Multiplies damage dealt by Posessed Paladin
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#Range: 0.0 ~ 1000.0
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"Posessed Paladin Damage Multiplier" = 1.0
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#Multiplies health of Posessed Paladin. §cNOTE: Disabling This may make the bossfight less fun.
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#Range: 0.0 ~ 1000.0
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"Posessed Paladin Health Multiplier" = 1.0
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#Enables/Disables Stun Ability for Posessed Paladin
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"Allow Posessed Paladin Stun Ability" = true
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#Enables Projectile Damage Posessed Paladin
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"Allow Posessed Paladin Projectile Damage" = true
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["Mob Settings"."Overgrown Colosuss Settings"]
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#Multiplies damage dealt by Overgrown Colosuss
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#Range: 0.0 ~ 1000.0
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"Overgrown Colosuss Damage Multiplier" = 1.0
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#Multiplies health of Overgrown Colosuss
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#Range: 0.0 ~ 1000.0
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"Overgrown Colosuss Health Multiplier" = 1.0
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#Enables/Disables Stun Ability for Overgrown Colosuss. §cNOTE: Disabling This may make the bossfight less fun.
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"Allow Overgrown Colosuss Stun Ability" = true
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#Enables Projectile Damage for Overgrown Colosuss
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"Allow Overgrown Colosuss Projectile Damage" = true
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["Mob Settings"."Mossy Golem Settings"]
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#Multiplies damage dealt by Mossy Golem
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#Range: 0.0 ~ 1000.0
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"Mossy Golem Damage Multiplier" = 1.0
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#Multiplies health of Mossy Golem
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#Range: 0.0 ~ 1000.0
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"Mossy Golem Health Multiplier" = 1.0
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#Enables Projectile Damage for Dune Sentinel
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"Allow Dune Sentinel Projectile Damage" = true
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["Mob Settings"."Cloud Golem Settings"]
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#Multiplies damage dealt by Cloud Golem
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#Range: 0.0 ~ 1000.0
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"Cloud Golem Damage Multiplier" = 1.0
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#Multiplies health of Cloud Golem
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#Range: 0.0 ~ 1000.0
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"Cloud Golem Health Multiplier" = 1.0
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#Enables Projectile Damage for Cloud Golem
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"Allow Cloud Golem Projectile Damage" = true
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#Enables Boss Music for Cloud Golem
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"Allow Cloud Golem Boss Music" = true
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#Cloud Golem music volume
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#Range: 0.0 ~ 1000.0
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"Cloud Golem music volume" = 1.0
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#Cloud Golem loses Consciousness after Laser Attack
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"Allow Cloud Golem Loses Consciousness" = true
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#Cloud Golem can Charge once more after missing when he is low on HP
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"Allow Cloud Golem Charge once More" = true
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#Enables/Disables Cloud Golem Invulnerability Time (this boss is not getting schredded in 0.5seconds by frame - ignore weapons)
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"Allow Cloud Golem Invulnerability Time" = true
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#Maximum damage that can be dealt to Cloud Golem
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#Range: 0.0 ~ 1000.0
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"Cloud Golem Damage Cap" = 18.0
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["Mob Settings"."Cloud Golem's Falling Cloud Settings"]
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#Multiplies damage dealt by Falling Cloud
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#Range: 0.0 ~ 1000.0
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"Falling Cloud Damage Multiplier" = 1.0
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["Mob Settings"."Frostbitten Golem Settings"]
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#Multiplies damage dealt by Frostbitten Golem
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#Range: 0.0 ~ 1000.0
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"Frostbitten Golem Damage Multiplier" = 1.0
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#Multiplies health of Frostbitten Golem
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#Range: 0.0 ~ 1000.0
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"Frostbitten Golem Health Multiplier" = 1.0
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#Enables Projectile Damage for Frostbitten Golem
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"Allow Frostbitten Golem Projectile Damage" = true
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["Mob Settings"."Dune Sentinel Settings"]
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#Multiplies damage dealt by Dune Sentinel
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#Range: 0.0 ~ 1000.0
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"Dune Sentinel Damage Multiplier" = 1.0
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#Multiplies health of Dune Sentinel
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#Range: 0.0 ~ 1000.0
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"Dune Sentinel Health Multiplier" = 1.0
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#Multiplies damage dealt by Bomber
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#Range: 0.0 ~ 1000.0
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"Bomber Damage Multiplier" = 1.0
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#Multiplies health of Bomber
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#Range: 0.0 ~ 1000.0
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"Bomber Health Multiplier" = 1.0
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["Mob Settings"."Skeletosaurus Settings"]
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#Multiplies damage dealt by Skeletosaurus
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#Range: 0.0 ~ 1000.0
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"Skeletosaurus Damage Multiplier" = 1.0
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#Multiplies health of Skeletosaurus
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#Range: 0.0 ~ 1000.0
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"Skeletosaurus Health Multiplier" = 1.0
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["Mob Settings"."Lava Eater Settings"]
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#Multiplies damage dealt by Lava Eater
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#Range: 0.0 ~ 1000.0
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"Lava Eater Damage Multiplier" = 1.0
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#Multiplies health of Lava Eater
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#Range: 0.0 ~ 1000.0
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"Lava Eater Health Multiplier" = 1.0
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#Enables Projectile Damage for Lava Eater
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"Allow Lava Eater Projectile Damage" = true
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["Mob Settings"."Warped Fungussus Settings"]
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#Multiplies damage dealt by Warped Fungussus
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#Range: 0.0 ~ 1000.0
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"Warped Fungussus Damage Multiplier" = 1.0
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#Multiplies health of Warped Fungussus
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#Range: 0.0 ~ 1000.0
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"Warped Fungussus Health Multiplier" = 1.0
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["Mob Settings"."Withered Abomination Settings"]
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#Multiplies damage dealt by Withered Abomination
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#Range: 0.0 ~ 1000.0
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"Withered Abomination Damage Multiplier" = 1.0
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#Multiplies health of Withered Abomination
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#Range: 0.0 ~ 1000.0
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"Withered Abomination Health Multiplier" = 1.0
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#Enables/Disables Stun Ability for Withered Abomination
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"Allow Withered Abomination Stun Ability" = false
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["Mob Settings"."Shulker Mimic Settings"]
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#Multiplies damage dealt by Shulker Mimic
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#Range: 0.0 ~ 1000.0
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"Shulker Mimic Damage Multiplier" = 1.0
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#Multiplies health of Shulker Mimic
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#Range: 0.0 ~ 1000.0
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"Shulker Mimic Health Multiplier" = 1.0
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#Enables Projectile Damage for Shulker Mimic
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"Allow Shulker Mimic Projectile Damage" = true
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["Mob Settings"."Tamable Knight Settings"]
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#Multiplies damage dealt by Knight
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#Range: 0.0 ~ 100.0
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"Knight Damage Multiplier" = 1.0
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#Multiplies health of Knight
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#Range: 0.0 ~ 100.0
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"Knight Health Multiplier" = 1.0
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["Mob Settings"."Tamable Guard Settings"]
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#Multiplies damage dealt by Guard
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#Range: 0.0 ~ 1000.0
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"Guard Damage Multiplier" = 1.0
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#Multiplies health of Guard
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#Range: 0.0 ~ 1000.0
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"Guard Health Multiplier" = 1.0
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["Mob Settings"."Skeloraptor Settings"]
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#Multiplies damage dealt by Skeloraptor
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#Range: 0.0 ~ 1000.0
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"Skeloraptor Damage Multiplier" = 1.0
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#Multiplies health of Skeloraptor
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#Range: 0.0 ~ 1000.0
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"Skeloraptor Health Multiplier" = 1.0
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