changes, initial music pack
This commit is contained in:
@ -3257,39 +3257,13 @@
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"man:fogspeed" {
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# The max level of this enchantment - originally 1.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Level"=1
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I:"Max Loot Level"=1
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S:"Max Power Function"=
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S:"Min Power Function"=
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B:Treasure=true
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B:Discoverable=false
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B:Lootable=false
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B:Tradeable=false
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S:Rarity=VERY_RARE
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}
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"man:fog_protection" {
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I:"Max Level"=1
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I:"Max Loot Level"=1
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S:"Max Power Function"=
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S:"Min Power Function"=
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B:Treasure=true
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B:Discoverable=false
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B:Lootable=false
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B:Tradeable=false
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S:Rarity=VERY_RARE
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}
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"deeperdarker:catalysis" {
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# The max level of this enchantment - originally 3.
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# Default: 5; Range: [1 ~ 127]
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I:"Max Level"=5
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# Default: 1; Range: [1 ~ 127]
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I:"Max Loot Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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@ -3304,16 +3278,16 @@
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# Default: false
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B:Discoverable=false
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# Default: false
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B:Lootable=false
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# Default: false
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B:Tradeable=false
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: VERY_RARE
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@ -3321,14 +3295,14 @@
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}
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"deeperdarker:sculk_smite" {
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# The max level of this enchantment - originally 5.
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# Default: 10; Range: [1 ~ 127]
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I:"Max Level"=10
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"man:fog_protection" {
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# The max level of this enchantment - originally 1.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Level"=1
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# The max level of this enchantment available from loot sources.
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# Default: 5; Range: [1 ~ 127]
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I:"Max Loot Level"=5
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# Default: 1; Range: [1 ~ 127]
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I:"Max Loot Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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@ -3339,23 +3313,49 @@
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# Default: true
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# Default: false
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B:Discoverable=false
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# Default: false
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B:Lootable=false
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# Default: false
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B:Tradeable=false
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: UNCOMMON
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# Default: VERY_RARE
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S:Rarity=VERY_RARE
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}
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"deeperdarker:catalysis" {
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I:"Max Level"=5
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I:"Max Loot Level"=3
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S:"Max Power Function"=
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S:"Min Power Function"=
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B:Treasure=true
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B:Discoverable=true
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B:Lootable=true
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B:Tradeable=true
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S:Rarity=VERY_RARE
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}
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"deeperdarker:sculk_smite" {
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I:"Max Level"=10
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I:"Max Loot Level"=5
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S:"Max Power Function"=
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S:"Min Power Function"=
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B:Treasure=false
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B:Discoverable=true
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B:Lootable=true
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B:Tradeable=true
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S:Rarity=UNCOMMON
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}
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@ -6961,3 +6961,81 @@
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}
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"benate:end_slayer" {
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# The max level of this enchantment - originally 3.
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# Default: 7; Range: [1 ~ 127]
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I:"Max Level"=7
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# The max level of this enchantment available from loot sources.
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# Default: 3; Range: [1 ~ 127]
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I:"Max Loot Level"=3
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: true
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B:Treasure=true
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: true
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B:Tradeable=true
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: VERY_RARE
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S:Rarity=VERY_RARE
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}
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"benate:pulling" {
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# The max level of this enchantment - originally 1.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Level"=1
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# The max level of this enchantment available from loot sources.
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# Default: 1; Range: [1 ~ 127]
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I:"Max Loot Level"=1
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# A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples
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# Default:
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S:"Max Power Function"=
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# A function to determine the min enchanting power.
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# Default:
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S:"Min Power Function"=
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# If this enchantment is only available by loot sources.
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# Default: false
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B:Treasure=false
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# If this enchantment is obtainable via enchanting and enchanted loot items.
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# Default: true
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B:Discoverable=true
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# If enchanted books of this enchantment are available via loot sources.
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# Default: true
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B:Lootable=true
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# If enchanted books of this enchantment are available via villager trades.
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# Default: false
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B:Tradeable=false
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# The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE.
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# Default: RARE
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S:Rarity=RARE
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}
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