saving more configs that got created on startup
This commit is contained in:
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| #Select the backend to use. Set to "DEFAULT" to let Flywheel decide. | ||||
| backend = "DEFAULT" | ||||
| #Enable or disable instance update limiting with distance. | ||||
| limitUpdates = true | ||||
| #The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism. Requires a game restart to take effect. | ||||
| #Range: -1 ~ 16 | ||||
| workerThreads = -1 | ||||
|  | ||||
| #Config options for Flywheel's built-in backends. | ||||
| [flw_backends] | ||||
| 	#How smooth Flywheel's shader-based lighting should be. May have a large performance impact. | ||||
| 	#Allowed Values: FLAT, TRI_LINEAR, SMOOTH, SMOOTH_INNER_FACE_CORRECTED | ||||
| 	lightSmoothness = "SMOOTH" | ||||
|  | ||||
| @ -1,14 +1,14 @@ | ||||
| #Select the backend to use. Set to "DEFAULT" to let Flywheel decide. | ||||
| backend = "DEFAULT" | ||||
| #Enable or disable instance update limiting with distance. | ||||
| limitUpdates = true | ||||
| #The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism. Requires a game restart to take effect. | ||||
| #Range: -1 ~ 16 | ||||
| workerThreads = -1 | ||||
|  | ||||
| #Config options for Flywheel's built-in backends. | ||||
| [flw_backends] | ||||
| 	#How smooth Flywheel's shader-based lighting should be. May have a large performance impact. | ||||
| 	#Allowed Values: FLAT, TRI_LINEAR, SMOOTH, SMOOTH_INNER_FACE_CORRECTED | ||||
| 	lightSmoothness = "SMOOTH" | ||||
|  | ||||
| #Select the backend to use. Set to "DEFAULT" to let Flywheel decide. | ||||
| backend = "DEFAULT" | ||||
| #Enable or disable instance update limiting with distance. | ||||
| limitUpdates = true | ||||
| #The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism. Requires a game restart to take effect. | ||||
| #Range: -1 ~ 12 | ||||
| workerThreads = -1 | ||||
|  | ||||
| #Config options for Flywheel's built-in backends. | ||||
| [flw_backends] | ||||
| 	#How smooth Flywheel's shader-based lighting should be. May have a large performance impact. | ||||
| 	#Allowed Values: FLAT, TRI_LINEAR, SMOOTH, SMOOTH_INNER_FACE_CORRECTED | ||||
| 	lightSmoothness = "SMOOTH" | ||||
|  | ||||
|  | ||||
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|  | ||||
| ["Config for Traders in Disguise"] | ||||
| 	#Chance wandering trader is actually Ambusher. Will be a 1 in (your number) chance. Default value is 20, meaning a 1 in 20 (or 5%) chance. | ||||
| 	"Ambusher Chance Bound" = 20 | ||||
| 	#Whether or not Sickle Ambushers can spawn from wandering traders. Default: true | ||||
| 	"Spawn Sickle Ambushers" = true | ||||
| 	#Whether or not Bow Ambushers can spawn from wandering traders. Default: true | ||||
| 	"Spawn Bow Ambushers" = true | ||||
| 	#The maximum amount of damage any Ambusher can take in one hit. Does not apply to the void or /kill. Default: 10 | ||||
| 	"Ambusher Damage Cap" = 10 | ||||
| 	#Whether or not Ambushers can spawn in raids. If true, Ambushers will appear in raid waves based on the next 2 config options. Default: false | ||||
| 	"Spawn Ambushers in Raids" = false | ||||
| 	#How many Sickle Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 0, 1, 0, 1 | ||||
| 	"Sickle Ambusher Wave Count" = [0, 0, 0, 0, 0, 1, 0, 1] | ||||
| 	#How many Bow Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 1, 0, 0, 1 | ||||
| 	"Bow Ambusher Wave Count" = [0, 0, 0, 0, 1, 0, 0, 1] | ||||
| 	#Level of the swiftness effect given by the Ruthless Sickle. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Sickle Ambusher. Default: 1 | ||||
| 	"Sickle Swiftness Level" = 1 | ||||
| 	#Duration of the swiftness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 20 | ||||
| 	"Sickle Swiftness Duration" = 20 | ||||
| 	#Duration of the blindness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 60 | ||||
| 	"Sickle Blindness Duration" = 60 | ||||
| 	#The damage multiplier of the Ruthless Sickle when striking a mob that's under half health. Also affects Sickle Ambusher. Default: 3.0 | ||||
| 	"Sickle Damage Multiplier" = 3.0 | ||||
| 	#Level of the slowness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher. Default: 6 | ||||
| 	"Bow Slowness Level" = 6 | ||||
| 	#Level of the weakness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher Default: 6 | ||||
| 	"Bow Weakness Level" = 6 | ||||
| 	#Duration of the slowness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20 | ||||
| 	"Bow Slowness Duration" = 20 | ||||
| 	#Duration of the weakness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20 | ||||
| 	"Bow Weakness Duration" = 20 | ||||
|  | ||||
| @ -1,33 +1,33 @@ | ||||
|  | ||||
| ["Config for Traders in Disguise"] | ||||
| 	#Chance wandering trader is actually Ambusher. Will be a 1 in (your number) chance. Default value is 20, meaning a 1 in 20 (or 5%) chance. | ||||
| 	"Ambusher Chance Bound" = 20 | ||||
| 	#Whether or not Sickle Ambushers can spawn from wandering traders. Default: true | ||||
| 	"Spawn Sickle Ambushers" = true | ||||
| 	#Whether or not Bow Ambushers can spawn from wandering traders. Default: true | ||||
| 	"Spawn Bow Ambushers" = true | ||||
| 	#The maximum amount of damage any Ambusher can take in one hit. Does not apply to the void or /kill. Default: 10 | ||||
| 	"Ambusher Damage Cap" = 10 | ||||
| 	#Whether or not Ambushers can spawn in raids. If true, Ambushers will appear in raid waves based on the next 2 config options. Default: false | ||||
| 	"Spawn Ambushers in Raids" = false | ||||
| 	#How many Sickle Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 0, 1, 0, 1 | ||||
| 	"Sickle Ambusher Wave Count" = [0, 0, 0, 0, 0, 1, 0, 1] | ||||
| 	#How many Bow Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 1, 0, 0, 1 | ||||
| 	"Bow Ambusher Wave Count" = [0, 0, 0, 0, 1, 0, 0, 1] | ||||
| 	#Level of the swiftness effect given by the Ruthless Sickle. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Sickle Ambusher. Default: 1 | ||||
| 	"Sickle Swiftness Level" = 1 | ||||
| 	#Duration of the swiftness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 20 | ||||
| 	"Sickle Swiftness Duration" = 20 | ||||
| 	#Duration of the blindness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 60 | ||||
| 	"Sickle Blindness Duration" = 60 | ||||
| 	#The damage multiplier of the Ruthless Sickle when striking a mob that's under half health. Also affects Sickle Ambusher. Default: 3.0 | ||||
| 	"Sickle Damage Multiplier" = 3.0 | ||||
| 	#Level of the slowness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher. Default: 6 | ||||
| 	"Bow Slowness Level" = 6 | ||||
| 	#Level of the weakness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher Default: 6 | ||||
| 	"Bow Weakness Level" = 6 | ||||
| 	#Duration of the slowness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20 | ||||
| 	"Bow Slowness Duration" = 20 | ||||
| 	#Duration of the weakness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20 | ||||
| 	"Bow Weakness Duration" = 20 | ||||
|  | ||||
|  | ||||
| ["Config for Traders in Disguise"] | ||||
| 	#Chance wandering trader is actually Ambusher. Will be a 1 in (your number) chance. Default value is 20, meaning a 1 in 20 (or 5%) chance. | ||||
| 	"Ambusher Chance Bound" = 20 | ||||
| 	#Whether or not Sickle Ambushers can spawn from wandering traders. Default: true | ||||
| 	"Spawn Sickle Ambushers" = true | ||||
| 	#Whether or not Bow Ambushers can spawn from wandering traders. Default: true | ||||
| 	"Spawn Bow Ambushers" = true | ||||
| 	#The maximum amount of damage any Ambusher can take in one hit. Does not apply to the void or /kill. Default: 10 | ||||
| 	"Ambusher Damage Cap" = 10 | ||||
| 	#Whether or not Ambushers can spawn in raids. If true, Ambushers will appear in raid waves based on the next 2 config options. Default: false | ||||
| 	"Spawn Ambushers in Raids" = false | ||||
| 	#How many Sickle Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 0, 1, 0, 1 | ||||
| 	"Sickle Ambusher Wave Count" = [0, 0, 0, 0, 0, 1, 0, 1] | ||||
| 	#How many Bow Ambushers in each raid wave. Must have no more and no less than 8 integers. Default: 0, 0, 0, 0, 1, 0, 0, 1 | ||||
| 	"Bow Ambusher Wave Count" = [0, 0, 0, 0, 1, 0, 0, 1] | ||||
| 	#Level of the swiftness effect given by the Ruthless Sickle. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Sickle Ambusher. Default: 1 | ||||
| 	"Sickle Swiftness Level" = 1 | ||||
| 	#Duration of the swiftness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 20 | ||||
| 	"Sickle Swiftness Duration" = 20 | ||||
| 	#Duration of the blindness effect given by the Ruthless Sickle measured in ticks. Also affects Sickle Ambusher. Default: 60 | ||||
| 	"Sickle Blindness Duration" = 60 | ||||
| 	#The damage multiplier of the Ruthless Sickle when striking a mob that's under half health. Also affects Sickle Ambusher. Default: 3.0 | ||||
| 	"Sickle Damage Multiplier" = 3.0 | ||||
| 	#Level of the slowness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher. Default: 6 | ||||
| 	"Bow Slowness Level" = 6 | ||||
| 	#Level of the weakness effect given by the Trifectal Bow. Counts from 0, so 0 is level 1, 1 is level 2, etc. Also affects Bow Ambusher Default: 6 | ||||
| 	"Bow Weakness Level" = 6 | ||||
| 	#Duration of the slowness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20 | ||||
| 	"Bow Slowness Duration" = 20 | ||||
| 	#Duration of the weakness effect given by the Trifectal Bow measured in ticks. Also affects Bow Ambusher. Default: 20 | ||||
| 	"Bow Weakness Duration" = 20 | ||||
|  | ||||
|  | ||||
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