just getting the modpack files in here, also added the following folders to git ignore inside the top level of the minecraft folder (the one with save files in it):

/server-resource-packs/
/saves/
/schematics/
/screenshots/
/logs/
/.mixin.out/
/crash-reports/
usernamecache.json
usercache.json

Also I added the following file extensions to be considered "large" by the server as not to pollute diff history here are the commands I used to add these files:

git lfs track "*.jar"
git lfs track "*.zip"
git lfs track "*.7z"
git lfs track "*.gz"
git lfs track "*.rar"
git lfs track "*.tar"
git lfs track "*.iso"

git lfs track "*.png"
git lfs track "*.jpg"
git lfs track "*.jpeg"
git lfs track "*.gif"
git lfs track "*.bmp"
git lfs track "*.tiff"
git lfs track "*.svg"
git lfs track "*.webp"

git lfs track "*.mp3"
git lfs track "*.wav"
git lfs track "*.ogg"
git lfs track "*.flac"
git lfs track "*.aac"
git lfs track "*.m4a"
git lfs track "*.wma"

git lfs track "*.mp4"
git lfs track "*.mkv"
git lfs track "*.avi"
git lfs track "*.mov"
git lfs track "*.webm"
git lfs track "*.flv"
git lfs track "*.wmv"

git lfs track "*.psd"
git lfs track "*.ai"
git lfs track "*.pdf"

git lfs track "*.mca"
git lfs track "*.dat"
git lfs track "*.dat_old"
This commit is contained in:
2025-05-11 14:46:39 -05:00
parent 0590e529e4
commit 95ed26d7d8
638 changed files with 30528 additions and 0 deletions

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# Client-specific configuration for FTB Library
{
colorselector: {
# Colors recently selected in the color selector
# Default: []
recents: [I; ]
}
tooltips: {
# Add the name of the mod that fluids belong to in the fluid selection GUI.
# Default: true
fluid_modname: true
# Add the name of the mod that images belong to in the image selection GUI.
# Default: true
image_modname: true
# Add the name of the mod that items belong to in the item selection GUI.
# Note that several common mods also do this (modnametooltip,WTHIT,EMI...) so this is false by default
# Default: false
item_modname: false
}
}

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# Client-specific configuration for FTB Ultimine
# This file is meant for users to control Ultimine's clientside behaviour and rendering.
# Changes to this file require you to reload the world
{
# Maximum number of blocks the white outline should be rendered for
# Keep in mind this may get *very* laggy for large amounts of blocks!
# Default: 256
# Range: 0 ~ 2147483647
render_outline: 256
# When holding the Ultimine key, must the player also be sneaking to show the shapes menu?
# Default: true
require_sneak_for_menu: true
# When displaying the shape selection menu by holding the Ultimine key
# and sneaking at the same time, the number of shape names to display
# above and below the selected shape
# Default: 2
# Range: 1 ~ 5
shape_menu_context_lines: 2
# Manual x offset of FTB Ultimine overlay, required for some modpacks
# Default: -1
# Range: - ~ +
x_offset: -1
}

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#KubeJS Dev Properties
#Sun May 11 08:19:46 CDT 2025
logSkippedTags=false
logSkippedRecipes=false
logSkippedPlugins=true
debugInfo=false
strictTags=false
logAddedRecipes=false
logRemovedRecipes=false
logModifiedRecipes=false
logInvalidRecipeHandlers=true
dataPackOutput=false
logGeneratedData=false
logErroringRecipes=true
alwaysCaptureErrors=false