just getting the modpack files in here, also added the following folders to git ignore inside the top level of the minecraft folder (the one with save files in it):

/server-resource-packs/
/saves/
/schematics/
/screenshots/
/logs/
/.mixin.out/
/crash-reports/
usernamecache.json
usercache.json

Also I added the following file extensions to be considered "large" by the server as not to pollute diff history here are the commands I used to add these files:

git lfs track "*.jar"
git lfs track "*.zip"
git lfs track "*.7z"
git lfs track "*.gz"
git lfs track "*.rar"
git lfs track "*.tar"
git lfs track "*.iso"

git lfs track "*.png"
git lfs track "*.jpg"
git lfs track "*.jpeg"
git lfs track "*.gif"
git lfs track "*.bmp"
git lfs track "*.tiff"
git lfs track "*.svg"
git lfs track "*.webp"

git lfs track "*.mp3"
git lfs track "*.wav"
git lfs track "*.ogg"
git lfs track "*.flac"
git lfs track "*.aac"
git lfs track "*.m4a"
git lfs track "*.wma"

git lfs track "*.mp4"
git lfs track "*.mkv"
git lfs track "*.avi"
git lfs track "*.mov"
git lfs track "*.webm"
git lfs track "*.flv"
git lfs track "*.wmv"

git lfs track "*.psd"
git lfs track "*.ai"
git lfs track "*.pdf"

git lfs track "*.mca"
git lfs track "*.dat"
git lfs track "*.dat_old"
This commit is contained in:
2025-05-11 14:46:39 -05:00
parent 0590e529e4
commit 95ed26d7d8
638 changed files with 30528 additions and 0 deletions

View File

@ -0,0 +1,151 @@
# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
# Apotheosis Adventure Module Config
affixes {
# A list of type overrides for the affix loot system. Format is <itemname>|chance|<type>.
# Valid types are: none, sword, trident, shield, heavy_weapon, pickaxe, shovel, crossbow, bow
# Default: [minecraft:iron_sword|sword], [minecraft:shulker_shell|none]
S:"Equipment Type Overrides" <
minecraft:iron_sword|sword
minecraft:shulker_shell|none
>
# The chance that a naturally spawned mob will be granted an affix item. 0 = 0%, 1 = 100%
# Default: 0.075; Range: [0.0 ~ 1.0]
S:"Random Affix Chance"=0.075
# The chance that a mob will drop a gem. 0 = 0%, 1 = 100%
# Default: 0.045; Range: [0.0 ~ 1.0]
S:"Gem Drop Chance"=0.045
# The flat bonus chance that bosses have to drop a gem, added to Gem Drop Chance. 0 = 0%, 1 = 100%
# Default: 0.33; Range: [0.0 ~ 1.0]
S:"Gem Boss Bonus"=0.33
# If affixes that cleave can hit players (excluding the user).
# Default: false
B:"Cleave Players"=false
# Loot Rules, in the form of Loot Table Matchers, permitting affix items to spawn in loot tables.
# The format for these is domain:pattern|chance and domain is optional. Domain is a modid, pattern is a regex string, and chance is a float 0..1 chance for the item to spawn in any matched tables.
# If you omit the domain, the format is pattern|chance, and the matcher will run for all domains.
# The pattern MUST be a valid regex string, and should match the paths of desired loot tables under the specified domain. Note: "Match Any Character" is ".*" (dot star) and not "*" (star).
# If there is a match, an item has a chance to spawn in that loot table.
# Default: [minecraft:chests.*|0.35], [.*chests.*|0.3], [twilightforest:structures.*|0.3]
S:"Affix Item Loot Rules" <
minecraft:chests.*|0.35
.*chests.*|0.3
twilightforest:structures.*|0.3
>
# Loot Rules, in the form of Loot Table Matchers, permitting affixes to be added to any valid item. Here, the chance refers to the chance an item receives affixes. See comment on "Affix Item Loot Rules" for description.
# Default: [.*blocks.*|0], [.*|0.35]
S:"Affix Convert Loot Rules" <
.*blocks.*|0
.*|0.35
>
# Dimensional rarities for affix conversion (see "Affix Convert Loot Rules"), in the form of dimension|min|max. A dimension not listed uses all rarities.
# Default: [overworld|common|rare], [the_nether|uncommon|epic], [the_end|rare|mythic], [twilightforest:twilight_forest|uncommon|epic]
S:"Affix Convert Rarities" <
overworld|common|rare
the_nether|uncommon|epic
the_end|rare|mythic
twilightforest:twilight_forest|uncommon|epic
>
# If Quark's Attribute Tooltip handling is disabled for affix items
# Default: true
B:"Disable Quark Tooltips for Affix Items"=true
# The item that will be used when attempting to place torches with the torch placer affix. Must be a valid item that places a block on right click.
# Default: minecraft:torch
S:"Torch Placement Item"=minecraft:torch
}
gems {
# Loot Rules, in the form of Loot Table Matchers, permitting gems to spawn in loot tables. See comment on "Affix Item Loot Rules" for description.
# Default: [minecraft:chests.*|0.25], [.*chests.*|0.20], [twilightforest:structures.*|0.20]
S:"Gem Loot Rules" <
minecraft:chests.*|0.25
.*chests.*|0.20
twilightforest:structures.*|0.20
>
# Dimensional rarities for gem drops, in the form of dimension|min|max. A dimension not listed uses all rarities.
# Default: [overworld|common|mythic], [the_nether|uncommon|mythic], [the_end|rare|mythic], [twilightforest:twilight_forest|uncommon|mythic]
S:"Gem Dimensional Rarities" <
overworld|common|mythic
the_nether|uncommon|mythic
the_end|rare|mythic
twilightforest:twilight_forest|uncommon|mythic
>
}
bosses {
# If boss items are always cursed. Enable this if you want bosses to be less overpowered by always giving them a negative effect.
# Default: false
B:"Curse Boss Items"=false
# The range at which boss spawns will be announced. If you are closer than this number of blocks (ignoring y-level), you will receive the announcement.
# Default: 96.0; Range: [0.0 ~ 1024.0]
S:"Boss Announce Range"=96.0
# The volume of the boss announcement sound. 0 to disable. This control is clientside.
# Default: 0.75; Range: [0.0 ~ 1.0]
S:"Boss Announce Volume"=0.75
# If the boss announcement range ignores y-level.
# Default: false
B:"Boss Announce Ignore Y"=false
# The time, in ticks, that must pass between any two natural boss spawns in a single dimension.
# Default: 3600; Range: [0 ~ 720000]
I:"Boss Spawn Cooldown"=3600
# If true, invading bosses will automatically target the closest player.
# Default: false
B:"Boss Auto-Aggro"=false
# If true, bosses will glow when they spawn.
# Default: true
B:"Boss Glowing On Spawn"=true
# List of sound effects to play when boss spawns are announced. This control is clientside.
# Default: [block.end_portal.spawn]
S:"Boss Announce Sounds" <
block.end_portal.spawn
>
# Dimensions where bosses can spawn naturally, spawn chance, and spawn rules.
# Format is dimname|chance|rule, chance is a float from 0..1.
# Valid rules are visible here https://github.com/Shadows-of-Fire/Apotheosis/blob/1.19/src/main/java/shadows/apotheosis/adventure/boss/BossEvents.java#L174C27-L174C27
# Default: [minecraft:overworld|0.018|NEEDS_SKY], [minecraft:the_nether|0.025|ANY], [minecraft:the_end|0.018|SURFACE_OUTER_END], [twilightforest:twilight_forest|0.05|NEEDS_SURFACE]
S:"Boss Spawn Dimensions" <
minecraft:overworld|0.018|NEEDS_SKY
minecraft:the_nether|0.025|ANY
minecraft:the_end|0.018|SURFACE_OUTER_END
twilightforest:twilight_forest|0.05|NEEDS_SURFACE
>
}
worldgen {
# The dimensions that the deadly module will generate in.
# Default: [overworld]
S:"Generation Dimension Whitelist" <
overworld
>
}
spawners {
# The chance that a Rogue Spawner has a "valuable" chest instead of a standard one. 0 = 0%, 1 = 100%
# Default: 0.11; Range: [0.0 ~ 1.0]
S:"Spawner Value Chance"=0.11
}

View File

@ -0,0 +1,40 @@
# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
# Apotheosis Module Control
# This file allows individual modules of Apotheosis to be enabled or disabled.
# Changes will have no effect until the next game restart.
# This file must match on client and server.
general {
# If the enchantment module is enabled.
# Default: true
B:"Enable Enchantment Module"=true
# If the adventure module is loaded.
# Default: true
B:"Enable Adventure Module"=true
# If the spawner module is enabled.
# Default: true
B:"Enable Spawner Module"=true
# If the potion module is loaded.
# Default: true
B:"Enable Potion Module"=true
# If the village module is loaded.
# Default: true
B:"Enable Village Module"=true
# If the garden module is loaded.
# Default: true
B:"Enable Garden Module"=true
# If the Chronicle of Shadows is given to new players.
# Default: true
B:"Give Book on First Join"=true
}

View File

@ -0,0 +1,15 @@
# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
# Apotheosis Enchantment Module Config
client {
# If enchanted book metadata (treasure, tradeable, etc) are shown in the tooltip.
# Default: true
B:"Show Enchanted Book Metadata"=true
# The 1/n chance that a sculkshelf plays a sound, per client tick. Set to 0 to disable.
# Default: 200; Range: [0 ~ 32767]
I:"Sculkshelf Noise Chance"=200
}

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,22 @@
# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
# Apotheosis Garden Module Configuration
general {
# The max height a stack of cacti may grow to. Vanilla is 3. Values greater than 32 are uncapped growth.
# Server-authoritative.
# Default: 5; Range: [1 ~ 512]
I:"Cactus Height"=5
# The max height a stack of reeds may grow to. Vanilla is 3. Values greater than 32 are uncapped growth.
# Server-authoritative.
# Default: 255; Range: [1 ~ 512]
I:"Reed Height"=255
# The max height a stack of bamboo may grow to. Vanilla is 16.
# Server-authoritative.
# Default: 32; Range: [1 ~ 64]
I:"Bamboo Height"=32
}

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,25 @@
# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
# Apotheosis Potion Module Configuration
general {
# If Potion Charms will only work when in a curios slot, instead of in the inventory.
# Default: false
B:"Restrict Charms to Curios"=false
# A list of effects that, when as charms, will be applied and reapplied at a longer threshold to avoid issues at low durations, like night vision.
# Server-authoritative.
# Default: [minecraft:night_vision], [minecraft:health_boost]
S:"Extended Potion Charms" <
minecraft:night_vision
minecraft:health_boost
>
# A list of effects that, cannot be crafted into Potion Charms.
# Server-authoritative.
# Default: [
S:"Blacklisted Potion Charm Effects" <
>
}

View File

@ -0,0 +1,30 @@
# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
# Apotheosis Spawner Module Configuration
general {
# The level of silk touch needed to harvest a spawner. Set to -1 to disable, 0 to always drop. The enchantment module can increase the max level of silk touch.
# Functionally server-authoritative, but should match on client for information.
# Default: 1; Range: [-1 ~ 127]
I:"Spawner Silk Level"=1
# The durability damage dealt to an item that silk touches a spawner.
# Server-authoritative.
# Default: 100; Range: [0 ~ 100000]
I:"Spawner Silk Damage"=100
# Whether to show info regarding the capturing enchantment in the JEI information for spawn eggs.
# Default: true
B:"Enable Capturing Enchantment JEI Info"=true
}
spawn_eggs {
# A list of entity registry names that cannot be applied to spawners via egg.
# Should match between client and server.
# Default: [
S:"Banned Mobs" <
>
}

View File

@ -0,0 +1,30 @@
# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1
# Apotheosis Village Module Configuration
wanderer {
# If the generic trade list will be cleared before datapack loaded trades are added.
# Server-authoritative.
# Default: false
B:"Clear Generic Trades"=false
# If the rare trade list will be cleared before datapack loaded trades are added.
# Server-authoritative.
# Default: false
B:"Clear Rare Trades"=false
# If the Wandering Trader can attempt to spawn underground.
# Server-authoritative.
# Default: true
B:"Underground Trader"=true
}
arrows {
# If explosive arrows can break blocks.
# Server-authoritative.
# Default: true
B:"Explosive Arrow Block Damage"=true
}